vrp-gruppe-sechs/escape-room/escape_room_szene_room.gd

29 lines
855 B
GDScript

extends Node3D
var xr_interface: XRInterface
func _ready():
xr_interface = XRServer.find_interface("OpenXR")
if xr_interface and xr_interface.is_initialized():
print("OpenXR initialized successfully")
# Turn off v-sync!
DisplayServer.window_set_vsync_mode(DisplayServer.VSYNC_DISABLED)
# Change our main viewport to output to the HMD
get_viewport().use_xr = true
else:
print("OpenXR not initialized, please check if your headset is connected")
_initialize_xr_tools()
func _initialize_xr_tools():
if Engine.has_singleton("XRTools"):
var xrtools = Engine.get_singleton("XRTools")
if xrtools.has_method("initialize"):
xrtools.initialize()
print("🧩 XR Tools initialisiert!")
else:
print("⚠️ XRTools.initialize() Methode nicht gefunden.")
else:
print("⚠️ XRTools wurde noch nicht als Singleton registriert.")