96 lines
2.6 KiB
Plaintext
96 lines
2.6 KiB
Plaintext
; Engine configuration file.
|
|
; It's best edited using the editor UI and not directly,
|
|
; since the parameters that go here are not all obvious.
|
|
;
|
|
; Format:
|
|
; [section] ; section goes between []
|
|
; param=value ; assign values to parameters
|
|
|
|
config_version=5
|
|
|
|
[application]
|
|
|
|
config/name="EscapeRoomVersion2"
|
|
run/main_scene="uid://dp5aegn8d567i"
|
|
config/features=PackedStringArray("4.5", "GL Compatibility")
|
|
config/icon="res://icon.svg"
|
|
|
|
[autoload]
|
|
|
|
XRToolsUserSettings="*res://addons/godot-xr-tools/user_settings/user_settings.gd"
|
|
XRToolsRumbleManager="*res://addons/godot-xr-tools/rumble/rumble_manager.gd"
|
|
|
|
[editor_plugins]
|
|
|
|
enabled=PackedStringArray("res://addons/godot-xr-tools/plugin.cfg")
|
|
|
|
[layer_names]
|
|
|
|
3d_physics/layer_1="Static World"
|
|
3d_physics/layer_2="Dynamic World"
|
|
3d_physics/layer_3="Pickable Objects"
|
|
3d_physics/layer_4="Wall Walking"
|
|
3d_physics/layer_5="Grappling Target"
|
|
3d_physics/layer_17="Held Objects"
|
|
3d_physics/layer_18="Player Hands"
|
|
3d_physics/layer_19="Grab Handles"
|
|
3d_physics/layer_20="Player Body"
|
|
3d_physics/layer_21="Pointable Objects"
|
|
3d_physics/layer_22="Hand Pose Areas"
|
|
3d_physics/layer_23="UI Objects"
|
|
|
|
[rendering]
|
|
|
|
renderer/rendering_method="gl_compatibility"
|
|
renderer/rendering_method.mobile="gl_compatibility"
|
|
textures/vram_compression/import_etc2_astc=true
|
|
|
|
[shader_globals]
|
|
|
|
META_ENVIRONMENT_DEPTH_AVAILABLE={
|
|
"type": "bool",
|
|
"value": false
|
|
}
|
|
META_ENVIRONMENT_DEPTH_TEXTURE={
|
|
"type": "sampler2DArray",
|
|
"value": ""
|
|
}
|
|
META_ENVIRONMENT_DEPTH_PROJECTION_VIEW_LEFT={
|
|
"type": "mat4",
|
|
"value": Projection(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)
|
|
}
|
|
META_ENVIRONMENT_DEPTH_PROJECTION_VIEW_RIGHT={
|
|
"type": "mat4",
|
|
"value": Projection(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)
|
|
}
|
|
META_ENVIRONMENT_DEPTH_INV_PROJECTION_VIEW_LEFT={
|
|
"type": "mat4",
|
|
"value": Projection(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)
|
|
}
|
|
META_ENVIRONMENT_DEPTH_INV_PROJECTION_VIEW_RIGHT={
|
|
"type": "mat4",
|
|
"value": Projection(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)
|
|
}
|
|
META_ENVIRONMENT_DEPTH_FROM_CAMERA_PROJECTION_LEFT={
|
|
"type": "mat4",
|
|
"value": Projection(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)
|
|
}
|
|
META_ENVIRONMENT_DEPTH_FROM_CAMERA_PROJECTION_RIGHT={
|
|
"type": "mat4",
|
|
"value": Projection(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)
|
|
}
|
|
META_ENVIRONMENT_DEPTH_TO_CAMERA_PROJECTION_LEFT={
|
|
"type": "mat4",
|
|
"value": Projection(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)
|
|
}
|
|
META_ENVIRONMENT_DEPTH_TO_CAMERA_PROJECTION_RIGHT={
|
|
"type": "mat4",
|
|
"value": Projection(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)
|
|
}
|
|
|
|
[xr]
|
|
|
|
openxr/enabled=true
|
|
shaders/enabled=true
|
|
openxr/extensions/meta/color_space/starting_color_space=3
|