vrp-gruppe-sechs/escape-room/assets-lib/metal_barrel/metal_barrel.obj.import

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[remap]
importer="wavefront_obj"
importer_version=1
type="Mesh"
uid="uid://b42uhw47v2voi"
path="res://godot/imported/metal_barrel.obj-19b7f104aef5995bfb6344e801540803.mesh"
[deps]
files=["res://godot/imported/metal_barrel.obj-19b7f104aef5995bfb6344e801540803.mesh"]
source_file="res://assets-lib/metal_barrel/metal_barrel.obj"
dest_files=["res://godot/imported/metal_barrel.obj-19b7f104aef5995bfb6344e801540803.mesh", "res://godot/imported/metal_barrel.obj-19b7f104aef5995bfb6344e801540803.mesh"]
[params]
generate_tangents=true
generate_lods=true
generate_shadow_mesh=true
generate_lightmap_uv2=false
generate_lightmap_uv2_texel_size=0.2
scale_mesh=Vector3(1, 1, 1)
offset_mesh=Vector3(0, 0, 0)
force_disable_mesh_compression=false