Add Jaguar button | parameter updates working but not reflected in GLMakie yet

feat/diff_Jaguar
dpachner02 2025-06-12 11:09:30 +02:00
parent f4c94c7ace
commit a001c03104
2 changed files with 82 additions and 33 deletions

View File

@ -17,9 +17,9 @@ F, k = Observable(0.060), Observable(0.062)
params_obs = Observable(GSParams(N, dx, Du[], Dv[], F[], k[]))
lift(Du, Dv, F, k) do u, v, f, ki
params_obs[] = GSParams(N, dx, u, v, f, ki)
println("lifted")
end
U = ones(N, N)
V = zeros(N, N)
heat_obs = Observable(U)

View File

@ -1,18 +1,20 @@
module Visualization
include("gray_scott_solver.jl")
using GLMakie, Observables, Makie
using Random
using .GrayScottSolver
"""
step_through_solution(sol::SolutionType, N::Int)
Function for visualization for the output of run_simulation
# Arguments
- `sol`: computed differential equation by run_simulation
- `N`: size of the N×N grid
- sol: computed differential equation by run_simulation
- N: size of the N×N grid
# Returns
- ``: Displays created figure
- Displays created figure
"""
function step_through_solution(sol, N::Int)
fig = Figure(resolution=(600, 600))
@ -24,37 +26,67 @@ function step_through_solution(sol, N::Int)
# Initialize heatmap with first time step
u0 = reshape(sol[1][1:N^2], N, N)
heat_obs = Observable(u0)
hmap = heatmap!(ax, heat_obs, colormap=:magma)
heatmap!(ax, heat_obs, colormap=:magma)
on(textbox.stored_string) do s
F[] = parse(Float64, s)
end
# Update heatmap on slider movement
on(slider.value) do i
u = reshape(sol[i][1:N^2], N, N)
heat_obs[] = u
end
display(fig)
end
function coord_to_index(x, y, N)
ix = clamp(round(Int, x), 1, N)
iy = clamp(round(Int, y), 1, N)
return ix, iy
end
function reset!(U, V, heat_obs)
U .= 1.0
V .= 0.0
# Default starting point for Run
default_start!(U, V)
heat_obs[] = copy(U)
end
function default_start!(U, V)
center = size(U, 1) ÷ 2
radius = 10
U[center-radius:center+radius, center-radius:center+radius] .= 0.50
V[center-radius:center+radius, center-radius:center+radius] .= 0.25
heat_obs[] = copy(U)
end
function starting_points!(U, V)
N = size(U, 1)
radius = 10
jitter = 5
margin = radius + 2
rels = [
(1/4, 1/4), (3/4, 1/4), (1/2, 1/2),
(1/4, 3/4), (3/4, 3/4), (1/2, 1/8)
]
for (px, py) in rels
cx = clamp(round(Int, px * N) + rand(-jitter:jitter), margin, N - margin)
cy = clamp(round(Int, py * N) + rand(-jitter:jitter), margin, N - margin)
for x in (cx - radius):(cx + radius), y in (cy - radius):(cy + radius)
if 1 x N && 1 y N && hypot(x - cx, y - cy) radius
U[x, y] = 0.50
V[x, y] = 0.25
end
end
end
end
function param_box!(grid, row, labeltxt, observable::Observable)
Label(grid[row, 1], labeltxt)
box = Textbox(grid[row, 2], validator=Float64, width=50, placeholder=labeltxt, stored_string="$(observable[])")
box = Textbox(grid[row, 2], validator=Float64, width=50,
placeholder=labeltxt, stored_string="$(observable[])")
on(box.stored_string) do s
try
observable[] = parse(Float64, s)
@ -70,69 +102,86 @@ function build_ui(U, V, Du, Dv, F, k, params_obs, heat_obs)
fig = Figure(size=(800, 800))
gh = GridLayout(fig[1, 1])
ax = Axis(gh[1, 1])
hm = Makie.heatmap!(ax, heat_obs, colormap=:viridis)
heatmap!(ax, heat_obs, colormap=:viridis)
deactivate_interaction!(ax, :rectanglezoom)
ax.aspect = DataAspect()
run_label = Observable{String}("Run")
run_label = Observable("Run")
stepsize = Observable(30)
# # Controls
# Controls
fig[2, 1] = buttongrid = GridLayout(ax.scene, tellwidth=false)
btn_step = Button(buttongrid[1, 1], width=50, label="Step")
btn_start = Button(buttongrid[1, 2], width=50, label=run_label)
btn_reset = Button(buttongrid[1, 3], width=50, label="Reset")
slidergrid = SliderGrid(fig[3, 1], (label="Speed", range=1:1:100, format="{}x", width=350, startvalue=stepsize[]))
btn_step = Button(buttongrid[1, 1], width=60, label="Step")
btn_start = Button(buttongrid[1, 2], width=60, label=run_label)
btn_reset = Button(buttongrid[1, 3], width=60, label="Reset")
btn_Jaguar = Button(buttongrid[1, 4], width=60, label="Jaguar")
slidergrid = SliderGrid(fig[3, 1], (label="Speed", range=1:100,
format="{}x", width=350,
startvalue=stepsize[]))
speed_slider = slidergrid.sliders[1].value
gh[1, 2] = textboxgrid = GridLayout(ax.scene, tellwidth=false)
rowsize!(gh, 1, Relative(1.0))
param_box!(textboxgrid, 1, "Du", Du)
param_box!(textboxgrid, 2, "Dv", Dv)
param_box!(textboxgrid, 3, "Feed", F)
param_box!(textboxgrid, 4, "kill", k)
# Timer and state for animation
running = Observable(false)
println("aufruf")
running = Observable(false)
on(running) do r
run_label[] = r ? "Pause" : "Run"
end
on(speed_slider) do s
try
stepsize[] = s
println("Changed stepsize to $s")
catch
@warn "Invalid input for $s"
end
stepsize[] = s
println("Changed stepsize to $s")
end
# Button Listeners
on(btn_step.clicks) do _
multi_step!((U, V), stepsize[], heat_obs, params_obs)
end
on(btn_start.clicks) do _
running[] = !running[]
if running[]
reset!(U, V, heat_obs)
@async while running[]
multi_step!((U, V), stepsize[], heat_obs, params_obs)
sleep(0.0015)
end
end
end
on(btn_start.clicks) do _
@async while running[]
multi_step!((U, V), stepsize[], heat_obs, params_obs)
sleep(0.0015) # ~20 FPS
on(btn_Jaguar.clicks) do _
Du[] = 0.142
Dv[] = 0.078
F[] = 0.0617
k[] = 0.062
if !running[]
running[] = true
U .= 1.0; V .= 0.0
@async while running[]
multi_step!((U, V), stepsize[], heat_obs, params_obs)
sleep(0.0015)
end
end
starting_points!(U, V)
heat_obs[] = copy(U)
end
on(btn_reset.clicks) do _
running[] = false
reset!(U, V, heat_obs)
end
return fig
end
export step_through_solution, build_ui
end