using GLMakie include("../src/AnimalFurFHN.jl") using .AnimalFurFHN # === Parameters === N = 100 tspan = (0.0, 100.0) frame_index = 1 # final time step # === Run simulation === sol = run_simulation(N, tspan) # === Extract activator u === u = sol.u[frame_index][1:N^2] u_mat = reshape(u, N, N) # === Plot === fig = Figure() ax = Axis(fig[1, 1]) heatmap!(ax, u_mat, colormap=:viridis) fig