added purge sounds
parent
35772ba2a6
commit
2c3d8c7cfd
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://bdqk0x4qyk3mc"
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path="res://.godot/imported/pruge_bass.wav-c5ceaea0b44c81c9961ac70c3dc5f07c.sample"
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[deps]
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source_file="res://assets/music&sfx/sfx/pruge_bass.wav"
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dest_files=["res://.godot/imported/pruge_bass.wav-c5ceaea0b44c81c9961ac70c3dc5f07c.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=2
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://bqg3q37ugk8ja"
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path="res://.godot/imported/purge_build_up.wav-478e240cc516d2308f089ccc744223fa.sample"
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[deps]
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source_file="res://assets/music&sfx/sfx/purge_build_up.wav"
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dest_files=["res://.godot/imported/purge_build_up.wav-478e240cc516d2308f089ccc744223fa.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=2
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://bci64umwgnpjj"
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path="res://.godot/imported/purge_impact_boom.wav-dc17074eb0200fae32cf877c94544e56.sample"
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[deps]
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source_file="res://assets/music&sfx/sfx/purge_impact_boom.wav"
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dest_files=["res://.godot/imported/purge_impact_boom.wav-dc17074eb0200fae32cf877c94544e56.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=2
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://xkygjr5ewvic"
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path="res://.godot/imported/purge_sustained_boom.wav-ebb185be11c79583807c007ee85b5815.sample"
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[deps]
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source_file="res://assets/music&sfx/sfx/purge_sustained_boom.wav"
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dest_files=["res://.godot/imported/purge_sustained_boom.wav-ebb185be11c79583807c007ee85b5815.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=2
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