diff --git a/scripts/player.gd b/scripts/player.gd index caefe12..a7747b6 100644 --- a/scripts/player.gd +++ b/scripts/player.gd @@ -50,7 +50,6 @@ func attack(): else: animated_sprite_2d.play("attack_down") animated_sprite_2d.speed_scale = 0.5 / $AttackSpeed.wait_time * 1.4 - print(animated_sprite_2d.speed_scale) var wait_time = $AttackSpeed.wait_time await get_tree().create_timer(wait_time / 2).timeout body.take_damage(strength)