From 44d83f30f199a7a6e8132b3090644d84faf92308 Mon Sep 17 00:00:00 2001 From: Artur David Date: Thu, 18 Jun 2026 11:12:07 +0200 Subject: [PATCH] Added spinning animation (upcoming spin attack?) --- scenes/player.tscn | 20 +++++++++++++++++++- 1 file changed, 19 insertions(+), 1 deletion(-) diff --git a/scenes/player.tscn b/scenes/player.tscn index 8ea4e88..6f1a8e6 100644 --- a/scenes/player.tscn +++ b/scenes/player.tscn @@ -681,6 +681,23 @@ animations = [{ }, { "frames": [{ "duration": 1.0, +"texture": SubResource("AtlasTexture_mwp2n") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_ry8ed") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_au8ao") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_fr8ja") +}], +"loop": true, +"name": &"spinning", +"speed": 20.0 +}, { +"frames": [{ +"duration": 1.0, "texture": SubResource("AtlasTexture_giy8y") }, { "duration": 1.0, @@ -788,7 +805,8 @@ script = ExtResource("1_3vyb7") texture_filter = 1 position = Vector2(0, -2) sprite_frames = SubResource("SpriteFrames_giy8y") -animation = &"run_down" +animation = &"spinning" +frame_progress = 0.6005584 [node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=896441301] position = Vector2(0, 2)