diff --git a/scripts/cauldron_bar.gd b/scripts/cauldron_bar.gd index 1e11f63..7759c40 100644 --- a/scripts/cauldron_bar.gd +++ b/scripts/cauldron_bar.gd @@ -11,7 +11,7 @@ var burning_colors: Array[AtlasTexture] = [] var slot_states = [0, 0, 0] var progres_index = 0 var is_brewing -var brew_explosion = true +var brew_explosion = false @onready var witch = get_parent() @onready var player = get_node("/root/Game/World/Player") var explosion_scene = preload("res://scenes/explosion.tscn")