From 970ccb7abab69f03eb066196b0462c566da787b1 Mon Sep 17 00:00:00 2001 From: Artur David Date: Sat, 6 Jun 2026 02:18:16 +0200 Subject: [PATCH] fix brew explosion spawning into World instead of Witch --- scripts/cauldron_bar.gd | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scripts/cauldron_bar.gd b/scripts/cauldron_bar.gd index 63478d7..7af2552 100644 --- a/scripts/cauldron_bar.gd +++ b/scripts/cauldron_bar.gd @@ -68,7 +68,7 @@ func ignite_cauldrons(): await get_tree().create_timer(0.4).timeout if brew_explosion: var boom = explosion_scene.instantiate() - get_parent().add_child(boom) + witch.get_parent().add_child(boom) boom.scale = Vector2(3,3) boom.global_position = witch.global_position