diff --git a/scripts/purge.gd b/scripts/purge.gd index 9f5c9da..f6e74dd 100644 --- a/scripts/purge.gd +++ b/scripts/purge.gd @@ -1,7 +1,7 @@ extends Node2D const ELITE_DAMAGE_PCT := 0.75 -const FLASH_FADE_DURATION := 0.3 +const FLASH_FADE_DURATION := 0.6 @onready var summon_circle: AnimatedSprite2D = $SummonCircle/AnimatedSprite2D @onready var camera = get_node("/root/Game/Camera2D") @@ -25,7 +25,7 @@ func _unleash() -> void: _flash() func _flash() -> void: - camera.shake(0.8, 8.0) + camera.shake(0.4, 8.0) var layer = CanvasLayer.new() layer.layer = 100