From dd4fcbdf2ccdb43aa3cd17088fa55990c7062321 Mon Sep 17 00:00:00 2001 From: Artur David Date: Tue, 23 Jun 2026 23:28:01 +0200 Subject: [PATCH] stop hurt i-frames from blocking damage, only block while dying --- scripts/enemy_base.gd | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scripts/enemy_base.gd b/scripts/enemy_base.gd index bd8a809..1a75485 100644 --- a/scripts/enemy_base.gd +++ b/scripts/enemy_base.gd @@ -62,7 +62,7 @@ func _play_hit_sound() -> void: ap.play() func take_damage(amount: int) -> void: - if is_dying or is_hurt: + if is_dying: return hp -= amount if hp <= 0: