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Author SHA1 Message Date
3002102 45c0c15d79 Merge main into feat/spellbook, keep HP/damage system
Resolved conflicts in enemy_base.gd and slime.gd by keeping the
feat/spellbook HP system (max_hp/hp/take_damage) over main's
hits_remaining approach.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-21 17:16:04 +02:00
Jaro Winkelhausen 3f6e76c154 added an actual hp/damage system to the witch and enemies game over screen is still missing the game just restarts (#11)
Co-authored-by: Jaro <jaro@MacBook.local>
Reviewed-on: #11
2026-04-21 13:16:58 +02:00

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