Compare commits
No commits in common. "ec60de8fa15bbdd1cacaa8158b65da23bb342db4" and "c6b60ea0028d9f52e111712918955ef8d9d849a5" have entirely different histories.
ec60de8fa1
...
c6b60ea002
Binary file not shown.
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Before Width: | Height: | Size: 127 KiB |
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@ -1,40 +0,0 @@
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||||||
[remap]
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||||||
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||||||
importer="texture"
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||||||
type="CompressedTexture2D"
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||||||
uid="uid://d0af4r052pq1r"
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||||||
path="res://.godot/imported/Magic Summons Pack.png-b18a5a0e9a109a671c89e9f22cfb7f66.ctex"
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||||||
metadata={
|
|
||||||
"vram_texture": false
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|
||||||
}
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|
||||||
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|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://assets/Magic Summons Pack.png"
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||||||
dest_files=["res://.godot/imported/Magic Summons Pack.png-b18a5a0e9a109a671c89e9f22cfb7f66.ctex"]
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|
||||||
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||||||
[params]
|
|
||||||
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|
||||||
compress/mode=0
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|
||||||
compress/high_quality=false
|
|
||||||
compress/lossy_quality=0.7
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|
||||||
compress/uastc_level=0
|
|
||||||
compress/rdo_quality_loss=0.0
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|
||||||
compress/hdr_compression=1
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|
||||||
compress/normal_map=0
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|
||||||
compress/channel_pack=0
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|
||||||
mipmaps/generate=false
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|
||||||
mipmaps/limit=-1
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|
||||||
roughness/mode=0
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|
||||||
roughness/src_normal=""
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|
||||||
process/channel_remap/red=0
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|
||||||
process/channel_remap/green=1
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||||||
process/channel_remap/blue=2
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||||||
process/channel_remap/alpha=3
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|
||||||
process/fix_alpha_border=true
|
|
||||||
process/premult_alpha=false
|
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||||||
process/normal_map_invert_y=false
|
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||||||
process/hdr_as_srgb=false
|
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||||||
process/hdr_clamp_exposure=false
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||||||
process/size_limit=0
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||||||
detect_3d/compress_to=1
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||||||
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@ -9,15 +9,15 @@ var _game_over_scene = preload("res://scenes/game_over.tscn")
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||||||
func _ready():
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func _ready():
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||||||
MusicManager.play(preload("res://assets/music&sfx/music/ashveil-355633.mp3"))
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MusicManager.play(preload("res://assets/music&sfx/music/ashveil-355633.mp3"))
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||||||
add_child(_debug_menu_script.new())
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add_child(_debug_menu_script.new())
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||||||
$World/Witch.died.connect(_on_witch_died)
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$Witch.died.connect(_on_witch_died)
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||||||
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||||||
func _process(_delta: float) -> void:
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func _process(_delta: float) -> void:
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||||||
var t = int(_spawn_control.elapsed_time)
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var t = int(_spawn_control.elapsed_time)
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||||||
_timer_label.text = "%02d:%02d" % [t / 60, t % 60]
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_timer_label.text = "%02d:%02d" % [t / 60, t % 60]
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||||||
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||||||
func _on_witch_died(killer) -> void:
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func _on_witch_died(killer) -> void:
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var witch = $World/Witch
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var witch = $Witch
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||||||
var player = $World/Player
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var player = $Player
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||||||
$PauseMenu.process_mode = Node.PROCESS_MODE_DISABLED
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$PauseMenu.process_mode = Node.PROCESS_MODE_DISABLED
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||||||
get_tree().paused = true
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get_tree().paused = true
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||||||
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||||||
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||||||
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@ -2352,10 +2352,8 @@ script = ExtResource("1_vtaks")
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||||||
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||||||
[node name="Worldborder" parent="." unique_id=985455729 instance=ExtResource("2_dinhu")]
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[node name="Worldborder" parent="." unique_id=985455729 instance=ExtResource("2_dinhu")]
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||||||
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||||||
[node name="World" type="Node2D" parent="." unique_id=555444333]
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[node name="Player" parent="." unique_id=804585690 instance=ExtResource("1_uwrxv")]
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||||||
y_sort_enabled = true
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z_index = 1
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||||||
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||||||
[node name="Player" parent="World" unique_id=804585690 instance=ExtResource("1_uwrxv")]
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||||||
position = Vector2(355, 172)
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position = Vector2(355, 172)
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||||||
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||||||
[node name="Camera2D" type="Camera2D" parent="." unique_id=866207293]
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[node name="Camera2D" type="Camera2D" parent="." unique_id=866207293]
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||||||
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@ -2371,7 +2369,7 @@ offset_right = 40.0
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||||||
offset_bottom = 40.0
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offset_bottom = 40.0
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||||||
script = ExtResource("6_p57ef")
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script = ExtResource("6_p57ef")
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||||||
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||||||
[node name="Witch" parent="World" unique_id=1188927311 instance=ExtResource("7_u5sy4")]
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[node name="Witch" parent="." unique_id=1188927311 instance=ExtResource("7_u5sy4")]
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||||||
position = Vector2(304, 164)
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position = Vector2(304, 164)
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||||||
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||||||
[node name="TileMapLayer(Background)2" parent="." unique_id=1138596890 instance=ExtResource("8_vtaks")]
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[node name="TileMapLayer(Background)2" parent="." unique_id=1138596890 instance=ExtResource("8_vtaks")]
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||||||
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@ -2380,9 +2378,7 @@ texture_filter = 1
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||||||
[node name="TileMapLayer(Overlay)" parent="." unique_id=659138705 instance=ExtResource("10_dinhu")]
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[node name="TileMapLayer(Overlay)" parent="." unique_id=659138705 instance=ExtResource("10_dinhu")]
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||||||
texture_filter = 1
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texture_filter = 1
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||||||
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||||||
[node name="TileMapLayer(Objects)" parent="World" unique_id=229708934 instance=ExtResource("9_kvpfn")]
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[node name="TileMapLayer(Objects)" parent="." unique_id=229708934 instance=ExtResource("9_kvpfn")]
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||||||
y_sort_enabled = true
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||||||
z_index = 0
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|
||||||
texture_filter = 1
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texture_filter = 1
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||||||
tile_map_data = PackedByteArray("AAACABEAAQAmACIAAAAXAAMAAAAEAAoAAAALABEAAAATAAoAAAALABIAAAATAAsAAAAMABEAAAAUAAoAAAAMABIAAAAUAAsAAAAbAA4AAAAeAAoAAAAgAAgAAAAbAAEAAAAgAAkAAAAbAAIAAAAhAAgAAAAcAAEAAAAhAAkAAAAcAAIAAAACAAsAAAAOAAEAAAACAAwAAAAOAAIAAAADAAsAAAAPAAEAAAADAAwAAAAPAAIAAAAhAAsAAAAjAAIAAAAZABEAAAAjAAIAAAAJABEAAAAjAAIAAAALAAoAAAAjAAIAAAATAAIAAAAjAAIAAAACABAAAQAmACEAAAACABIAAQAmACMAAAADABAAAQAnACEAAAADABEAAQAnACIAAAADABIAAQAnACMAAAADABMAAQAnACQAAAAEABAAAQAoACEAAAAEABEAAQAoACIAAAAEABIAAQAoACMAAAAEABMAAQAoACQAAAAFABAAAQApACEAAAAFABEAAQApACIAAAAFABIAAQApACMAAAAFABMAAQApACQAAAD//wYAAQABACAAAAD//wcAAQABACEAAAD//wkAAQABACMAAAD//woAAQABACQAAAAAAAUAAQACAB8AAAAAAAYAAQACACAAAAAAAAcAAQACACEAAAAAAAgAAQACACIAAAAAAAkAAQACACMAAAAAAAoAAQACACQAAAABAAUAAQADAB8AAAABAAYAAQADACAAAAABAAcAAQADACEAAAABAAgAAQADACIAAAABAAkAAQADACMAAAABAAoAAQADACQAAAACAAUAAQAEAB8AAAACAAYAAQAEACAAAAACAAcAAQAEACEAAAACAAgAAQAEACIAAAACAAkAAQAEACMAAAACAAoAAQAEACQAAAAVAA4AAQAaAAcAAAAVAA8AAQAaAAgAAAAVABAAAQAaAAkAAAAVABEAAQAaAAoAAAAVABIAAQAaAAsAAAAWAA4AAQAbAAcAAAAWAA8AAQAbAAgAAAAWABAAAQAbAAkAAAAWABEAAQAbAAoAAAAWABIAAQAbAAsAAAAXAA4AAQAcAAcAAAAXAA8AAQAcAAgAAAAXABAAAQAcAAkAAAAXABEAAQAcAAoAAAAXABIAAQAcAAsAAAAYAA4AAQAdAAcAAAAYAA8AAQAdAAgAAAAYABAAAQAdAAkAAAAYABEAAQAdAAoAAAAgAAQAAQAUAA4AAAAgAAUAAQAUAA8AAAAhAAQAAQAVAA4AAAAhAAUAAQAVAA8AAAAiAAQAAQAWAA4AAAAiAAUAAQAWAA8AAAAjAAQAAQAXAA4AAAAjAAUAAQAXAA8AAAAPAAUAAQA3ACsAAAAPAAYAAQA3ACwAAAAMAAYAAQAzACsAAAAMAAcAAQAzACwAAAAOAAcAAQA7ACsAAAAOAAgAAQA7ACwAAAAPABAAAQBHABcAAAAPABEAAQBHABgAAAAQABAAAQBIABcAAAAQABEAAQBIABgAAAAQABIAAQBIABkAAAARABEAAQBJABgAAAARABIAAQBJABkAAAAbAAEAAQAmABwAAAAbAAIAAQAmAB0AAAAbAAMAAQAmAB4AAAAbAAQAAQAmAB8AAAAcAAEAAQAnABwAAAAcAAIAAQAnAB0AAAAcAAMAAQAnAB4AAAAcAAQAAQAnAB8AAAAdAAEAAQAoABwAAAAdAAIAAQAoAB0AAAAdAAMAAQAoAB4AAAAdAAQAAQAoAB8AAAAeAAEAAQApABwAAAAeAAIAAQApAB0AAAAeAAMAAQApAB4AAAAeAAQAAQApAB8AAAA=")
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tile_map_data = PackedByteArray("AAACABEAAQAmACIAAAAXAAMAAAAEAAoAAAALABEAAAATAAoAAAALABIAAAATAAsAAAAMABEAAAAUAAoAAAAMABIAAAAUAAsAAAAbAA4AAAAeAAoAAAAgAAgAAAAbAAEAAAAgAAkAAAAbAAIAAAAhAAgAAAAcAAEAAAAhAAkAAAAcAAIAAAACAAsAAAAOAAEAAAACAAwAAAAOAAIAAAADAAsAAAAPAAEAAAADAAwAAAAPAAIAAAAhAAsAAAAjAAIAAAAZABEAAAAjAAIAAAAJABEAAAAjAAIAAAALAAoAAAAjAAIAAAATAAIAAAAjAAIAAAACABAAAQAmACEAAAACABIAAQAmACMAAAADABAAAQAnACEAAAADABEAAQAnACIAAAADABIAAQAnACMAAAADABMAAQAnACQAAAAEABAAAQAoACEAAAAEABEAAQAoACIAAAAEABIAAQAoACMAAAAEABMAAQAoACQAAAAFABAAAQApACEAAAAFABEAAQApACIAAAAFABIAAQApACMAAAAFABMAAQApACQAAAD//wYAAQABACAAAAD//wcAAQABACEAAAD//wkAAQABACMAAAD//woAAQABACQAAAAAAAUAAQACAB8AAAAAAAYAAQACACAAAAAAAAcAAQACACEAAAAAAAgAAQACACIAAAAAAAkAAQACACMAAAAAAAoAAQACACQAAAABAAUAAQADAB8AAAABAAYAAQADACAAAAABAAcAAQADACEAAAABAAgAAQADACIAAAABAAkAAQADACMAAAABAAoAAQADACQAAAACAAUAAQAEAB8AAAACAAYAAQAEACAAAAACAAcAAQAEACEAAAACAAgAAQAEACIAAAACAAkAAQAEACMAAAACAAoAAQAEACQAAAAVAA4AAQAaAAcAAAAVAA8AAQAaAAgAAAAVABAAAQAaAAkAAAAVABEAAQAaAAoAAAAVABIAAQAaAAsAAAAWAA4AAQAbAAcAAAAWAA8AAQAbAAgAAAAWABAAAQAbAAkAAAAWABEAAQAbAAoAAAAWABIAAQAbAAsAAAAXAA4AAQAcAAcAAAAXAA8AAQAcAAgAAAAXABAAAQAcAAkAAAAXABEAAQAcAAoAAAAXABIAAQAcAAsAAAAYAA4AAQAdAAcAAAAYAA8AAQAdAAgAAAAYABAAAQAdAAkAAAAYABEAAQAdAAoAAAAgAAQAAQAUAA4AAAAgAAUAAQAUAA8AAAAhAAQAAQAVAA4AAAAhAAUAAQAVAA8AAAAiAAQAAQAWAA4AAAAiAAUAAQAWAA8AAAAjAAQAAQAXAA4AAAAjAAUAAQAXAA8AAAAPAAUAAQA3ACsAAAAPAAYAAQA3ACwAAAAMAAYAAQAzACsAAAAMAAcAAQAzACwAAAAOAAcAAQA7ACsAAAAOAAgAAQA7ACwAAAAPABAAAQBHABcAAAAPABEAAQBHABgAAAAQABAAAQBIABcAAAAQABEAAQBIABgAAAAQABIAAQBIABkAAAARABEAAQBJABgAAAARABIAAQBJABkAAAAbAAEAAQAmABwAAAAbAAIAAQAmAB0AAAAbAAMAAQAmAB4AAAAbAAQAAQAmAB8AAAAcAAEAAQAnABwAAAAcAAIAAQAnAB0AAAAcAAMAAQAnAB4AAAAcAAQAAQAnAB8AAAAdAAEAAQAoABwAAAAdAAIAAQAoAB0AAAAdAAMAAQAoAB4AAAAdAAQAAQAoAB8AAAAeAAEAAQApABwAAAAeAAIAAQApAB0AAAAeAAMAAQApAB4AAAAeAAQAAQApAB8AAAA=")
|
||||||
tile_set = SubResource("TileSet_dinhu")
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tile_set = SubResource("TileSet_dinhu")
|
||||||
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||||||
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@ -7,6 +7,9 @@
|
||||||
[ext_resource type="Texture2D" uid="uid://cfb1vyk7t0pkn" path="res://assets/Swordsman_lvl1/Without_shadow/Swordsman_lvl1_Run_without_shadow.png" id="3_dqkch"]
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[ext_resource type="Texture2D" uid="uid://cfb1vyk7t0pkn" path="res://assets/Swordsman_lvl1/Without_shadow/Swordsman_lvl1_Run_without_shadow.png" id="3_dqkch"]
|
||||||
[ext_resource type="Texture2D" uid="uid://cw2gocls81uli" path="res://assets/Swordsman_lvl1/Without_shadow/Swordsman_lvl1_Walk_without_shadow.png" id="4_dqkch"]
|
[ext_resource type="Texture2D" uid="uid://cw2gocls81uli" path="res://assets/Swordsman_lvl1/Without_shadow/Swordsman_lvl1_Walk_without_shadow.png" id="4_dqkch"]
|
||||||
|
|
||||||
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[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_u8vuu"]
|
||||||
|
radius = 7.0
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id="AtlasTexture_qsb7e"]
|
[sub_resource type="AtlasTexture" id="AtlasTexture_qsb7e"]
|
||||||
atlas = ExtResource("2_tuyoq")
|
atlas = ExtResource("2_tuyoq")
|
||||||
region = Rect2(0, 0, 64, 64)
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region = Rect2(0, 0, 64, 64)
|
||||||
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@ -772,10 +775,6 @@ animations = [{
|
||||||
"speed": 10.0
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"speed": 10.0
|
||||||
}]
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}]
|
||||||
|
|
||||||
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_u8vuu"]
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|
||||||
radius = 7.0
|
|
||||||
height = 14.0
|
|
||||||
|
|
||||||
[sub_resource type="CircleShape2D" id="CircleShape2D_tuyoq"]
|
[sub_resource type="CircleShape2D" id="CircleShape2D_tuyoq"]
|
||||||
radius = 30.0
|
radius = 30.0
|
||||||
|
|
||||||
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@ -784,16 +783,14 @@ collision_mask = 129
|
||||||
motion_mode = 1
|
motion_mode = 1
|
||||||
script = ExtResource("1_3vyb7")
|
script = ExtResource("1_3vyb7")
|
||||||
|
|
||||||
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=896441301]
|
||||||
|
shape = SubResource("CapsuleShape2D_u8vuu")
|
||||||
|
|
||||||
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="." unique_id=1616479252]
|
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="." unique_id=1616479252]
|
||||||
texture_filter = 1
|
texture_filter = 1
|
||||||
position = Vector2(0, -2)
|
|
||||||
sprite_frames = SubResource("SpriteFrames_giy8y")
|
sprite_frames = SubResource("SpriteFrames_giy8y")
|
||||||
animation = &"run_down"
|
animation = &"run_down"
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=896441301]
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|
||||||
position = Vector2(0, 2)
|
|
||||||
shape = SubResource("CapsuleShape2D_u8vuu")
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|
||||||
|
|
||||||
[node name="MeleeArea" type="Area2D" parent="." unique_id=24997730]
|
[node name="MeleeArea" type="Area2D" parent="." unique_id=24997730]
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="MeleeArea" unique_id=2002113716]
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="MeleeArea" unique_id=2002113716]
|
||||||
|
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|
||||||
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@ -6,6 +6,10 @@
|
||||||
[ext_resource type="Texture2D" uid="uid://484stlylp2nk" path="res://assets/Cauldron's Brew/Equiptment.png" id="4_qrkn2"]
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[ext_resource type="Texture2D" uid="uid://484stlylp2nk" path="res://assets/Cauldron's Brew/Equiptment.png" id="4_qrkn2"]
|
||||||
[ext_resource type="Texture2D" uid="uid://c2sji04ufhh60" path="res://assets/Cauldron's Brew/Cauldron and Powder.png" id="5_vid1f"]
|
[ext_resource type="Texture2D" uid="uid://c2sji04ufhh60" path="res://assets/Cauldron's Brew/Cauldron and Powder.png" id="5_vid1f"]
|
||||||
|
|
||||||
|
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_gyfn7"]
|
||||||
|
radius = 6.0
|
||||||
|
height = 22.0
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id="AtlasTexture_b1vsk"]
|
[sub_resource type="AtlasTexture" id="AtlasTexture_b1vsk"]
|
||||||
atlas = ExtResource("1_hgjeu")
|
atlas = ExtResource("1_hgjeu")
|
||||||
region = Rect2(0, 64, 24, 32)
|
region = Rect2(0, 64, 24, 32)
|
||||||
|
|
@ -245,10 +249,6 @@ animations = [{
|
||||||
"speed": 5.0
|
"speed": 5.0
|
||||||
}]
|
}]
|
||||||
|
|
||||||
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_gyfn7"]
|
|
||||||
radius = 6.0
|
|
||||||
height = 12.0
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id="AtlasTexture_f4ghg"]
|
[sub_resource type="AtlasTexture" id="AtlasTexture_f4ghg"]
|
||||||
atlas = ExtResource("4_qrkn2")
|
atlas = ExtResource("4_qrkn2")
|
||||||
region = Rect2(96, 96, 96, 96)
|
region = Rect2(96, 96, 96, 96)
|
||||||
|
|
@ -260,6 +260,10 @@ region = Rect2(480, 96, 96, 96)
|
||||||
[node name="Witch" type="CharacterBody2D" unique_id=1188927311]
|
[node name="Witch" type="CharacterBody2D" unique_id=1188927311]
|
||||||
script = ExtResource("1_b1vsk")
|
script = ExtResource("1_b1vsk")
|
||||||
|
|
||||||
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=774888103]
|
||||||
|
position = Vector2(0, 3)
|
||||||
|
shape = SubResource("CapsuleShape2D_gyfn7")
|
||||||
|
|
||||||
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="." unique_id=698352033]
|
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="." unique_id=698352033]
|
||||||
texture_filter = 1
|
texture_filter = 1
|
||||||
sprite_frames = SubResource("SpriteFrames_f4ghg")
|
sprite_frames = SubResource("SpriteFrames_f4ghg")
|
||||||
|
|
@ -267,10 +271,6 @@ animation = &"south"
|
||||||
autoplay = "south"
|
autoplay = "south"
|
||||||
frame_progress = 0.9113742
|
frame_progress = 0.9113742
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=774888103]
|
|
||||||
position = Vector2(0, 8)
|
|
||||||
shape = SubResource("CapsuleShape2D_gyfn7")
|
|
||||||
|
|
||||||
[node name="CauldronBar" type="HBoxContainer" parent="." unique_id=1541519739]
|
[node name="CauldronBar" type="HBoxContainer" parent="." unique_id=1541519739]
|
||||||
modulate = Color(1, 1, 1, 0.8627451)
|
modulate = Color(1, 1, 1, 0.8627451)
|
||||||
anchors_preset = 5
|
anchors_preset = 5
|
||||||
|
|
|
||||||
|
|
@ -12,8 +12,8 @@ var _sfx_player: AudioStreamPlayer
|
||||||
|
|
||||||
func _ready() -> void:
|
func _ready() -> void:
|
||||||
body_entered.connect(_on_body_entered)
|
body_entered.connect(_on_body_entered)
|
||||||
witch = get_node_or_null("/root/Game/World/Witch")
|
witch = get_node_or_null("/root/Game/Witch")
|
||||||
player = get_node_or_null("/root/Game/World/Player")
|
player = get_node_or_null("/root/Game/Player")
|
||||||
if witch == null or player == null:
|
if witch == null or player == null:
|
||||||
queue_free()
|
queue_free()
|
||||||
return
|
return
|
||||||
|
|
|
||||||
|
|
@ -13,7 +13,7 @@ var progres_index = 0
|
||||||
var is_brewing
|
var is_brewing
|
||||||
var brew_explosion = true
|
var brew_explosion = true
|
||||||
@onready var witch = get_parent()
|
@onready var witch = get_parent()
|
||||||
@onready var player = get_node("/root/Game/World/Player")
|
@onready var player = get_node("/root/Game/Player")
|
||||||
var explosion_scene = preload("res://scenes/explosion.tscn")
|
var explosion_scene = preload("res://scenes/explosion.tscn")
|
||||||
var _ignite_sfx = preload("res://assets/music&sfx/sfx/data_pion-sfx9-fwoosh-324525.mp3")
|
var _ignite_sfx = preload("res://assets/music&sfx/sfx/data_pion-sfx9-fwoosh-324525.mp3")
|
||||||
var _ignite_player: AudioStreamPlayer
|
var _ignite_player: AudioStreamPlayer
|
||||||
|
|
@ -68,7 +68,7 @@ func ignite_cauldrons():
|
||||||
await get_tree().create_timer(0.4).timeout
|
await get_tree().create_timer(0.4).timeout
|
||||||
if brew_explosion:
|
if brew_explosion:
|
||||||
var boom = explosion_scene.instantiate()
|
var boom = explosion_scene.instantiate()
|
||||||
witch.get_parent().add_child(boom)
|
get_parent().add_child(boom)
|
||||||
boom.scale = Vector2(3,3)
|
boom.scale = Vector2(3,3)
|
||||||
boom.global_position = witch.global_position
|
boom.global_position = witch.global_position
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -1,9 +1,9 @@
|
||||||
extends CanvasLayer
|
extends CanvasLayer
|
||||||
|
|
||||||
@onready var _spawn_control = get_node("/root/Game/SpawnControl")
|
@onready var _spawn_control = get_node("/root/Game/SpawnControl")
|
||||||
@onready var _witch = get_node("/root/Game/World/Witch")
|
@onready var _witch = get_node("/root/Game/Witch")
|
||||||
@onready var _drop_manager = get_node("/root/Game/DropManager")
|
@onready var _drop_manager = get_node("/root/Game/DropManager")
|
||||||
@onready var _player = get_node("/root/Game/World/Player")
|
@onready var _player = get_node("/root/Game/Player")
|
||||||
|
|
||||||
var _fruit_scenes: Dictionary = {
|
var _fruit_scenes: Dictionary = {
|
||||||
"Apple": preload("res://scenes/apple.tscn"),
|
"Apple": preload("res://scenes/apple.tscn"),
|
||||||
|
|
|
||||||
|
|
@ -1,6 +1,6 @@
|
||||||
extends Node2D
|
extends Node2D
|
||||||
|
|
||||||
@onready var player = get_node("/root/Game/World/Player")
|
@onready var player = get_node("/root/Game/Player")
|
||||||
@onready var bar = get_node("/root/Game/CanvasLayer/ProgressBar")
|
@onready var bar = get_node("/root/Game/CanvasLayer/ProgressBar")
|
||||||
signal leveled_up
|
signal leveled_up
|
||||||
@export var fruit_drop_threshold: int = 7
|
@export var fruit_drop_threshold: int = 7
|
||||||
|
|
|
||||||
|
|
@ -23,8 +23,8 @@ var xp = 1
|
||||||
func _ready() -> void:
|
func _ready() -> void:
|
||||||
add_to_group("enemies")
|
add_to_group("enemies")
|
||||||
died.connect(get_node("/root/Game/DropManager").on_enemy_died)
|
died.connect(get_node("/root/Game/DropManager").on_enemy_died)
|
||||||
witch = get_node("/root/Game/World/Witch")
|
witch = get_node("/root/Game/Witch")
|
||||||
player = get_node("/root/Game/World/Player")
|
player = get_node("/root/Game/Player")
|
||||||
animated_sprite_2d.sprite_frames = animated_sprite_2d.sprite_frames.duplicate()
|
animated_sprite_2d.sprite_frames = animated_sprite_2d.sprite_frames.duplicate()
|
||||||
hp = max_hp
|
hp = max_hp
|
||||||
$Area2D.body_entered.connect(_on_base_body_entered)
|
$Area2D.body_entered.connect(_on_base_body_entered)
|
||||||
|
|
|
||||||
|
|
@ -51,8 +51,8 @@ func show_perks():
|
||||||
func select_perk(perk):
|
func select_perk(perk):
|
||||||
perk.effect.call()
|
perk.effect.call()
|
||||||
get_tree().paused = false
|
get_tree().paused = false
|
||||||
_spawn_level_up_particles(get_node("/root/Game/World/Witch").global_position)
|
_spawn_level_up_particles(get_node("/root/Game/Witch").global_position)
|
||||||
_spawn_level_up_particles(get_node("/root/Game/World/Player").global_position)
|
_spawn_level_up_particles(get_node("/root/Game/Player").global_position)
|
||||||
perks.erase(perk)
|
perks.erase(perk)
|
||||||
for child in $HBoxContainer.get_children():
|
for child in $HBoxContainer.get_children():
|
||||||
child.animate_out()
|
child.animate_out()
|
||||||
|
|
|
||||||
|
|
@ -1,7 +1,7 @@
|
||||||
extends Node2D
|
extends Node2D
|
||||||
|
|
||||||
@onready var witch = get_node("/root/Game/World/Witch")
|
@onready var witch = get_node("/root/Game/Witch")
|
||||||
@onready var player = get_node("/root/Game/World/Player")
|
@onready var player = get_node("/root/Game/Player")
|
||||||
var fireball = preload("res://scenes/fireball.tscn")
|
var fireball = preload("res://scenes/fireball.tscn")
|
||||||
var throwing_knife = preload("res://scenes/throwing_knive.tscn")
|
var throwing_knife = preload("res://scenes/throwing_knive.tscn")
|
||||||
var cauldron
|
var cauldron
|
||||||
|
|
|
||||||
|
|
@ -1,7 +1,5 @@
|
||||||
extends Control
|
extends Control
|
||||||
|
|
||||||
@onready var _world: Node2D = get_node("/root/Game/World")
|
|
||||||
|
|
||||||
var up_left: Vector2
|
var up_left: Vector2
|
||||||
var down_right: Vector2
|
var down_right: Vector2
|
||||||
var up_right: Vector2
|
var up_right: Vector2
|
||||||
|
|
@ -88,7 +86,7 @@ func _active_stage_idx() -> int:
|
||||||
func _spawn_elite(scene: PackedScene) -> void:
|
func _spawn_elite(scene: PackedScene) -> void:
|
||||||
var enemy = scene.instantiate()
|
var enemy = scene.instantiate()
|
||||||
enemy.global_position = get_spawn_position()
|
enemy.global_position = get_spawn_position()
|
||||||
_world.add_child(enemy)
|
add_child(enemy)
|
||||||
enemy.scale = Vector2(ELITE_SCALE, ELITE_SCALE)
|
enemy.scale = Vector2(ELITE_SCALE, ELITE_SCALE)
|
||||||
enemy.max_hp = enemy.max_hp * ELITE_HP_MULT
|
enemy.max_hp = enemy.max_hp * ELITE_HP_MULT
|
||||||
enemy.hp = enemy.max_hp
|
enemy.hp = enemy.max_hp
|
||||||
|
|
@ -142,4 +140,4 @@ func _spawn_one(entry: StageEntry, state: Dictionary) -> void:
|
||||||
state["alive"] += 1
|
state["alive"] += 1
|
||||||
state["spawned_total"] += 1
|
state["spawned_total"] += 1
|
||||||
enemy.tree_exited.connect(func(): state["alive"] -= 1)
|
enemy.tree_exited.connect(func(): state["alive"] -= 1)
|
||||||
_world.add_child(enemy)
|
add_child(enemy)
|
||||||
|
|
|
||||||
|
|
@ -6,7 +6,7 @@ func _ready() -> void:
|
||||||
super()
|
super()
|
||||||
speed = 400.0
|
speed = 400.0
|
||||||
damage = 12
|
damage = 12
|
||||||
var witch = get_node("/root/Game/World/Witch")
|
var witch = get_node("/root/Game/Witch")
|
||||||
_target_enemy = witch.get_nearest_enemy(witch.global_position, _knife_filter)
|
_target_enemy = witch.get_nearest_enemy(witch.global_position, _knife_filter)
|
||||||
if _target_enemy == null:
|
if _target_enemy == null:
|
||||||
queue_free()
|
queue_free()
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue