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3002102 0ac9d0fae8 split hurt and die options on the base enemy 2026-04-14 14:41:51 +02:00
assets Added Fireball mechanic 2026-04-14 12:00:32 +02:00
scenes split hurt and die options on the base enemy 2026-04-14 14:41:51 +02:00
scripts split hurt and die options on the base enemy 2026-04-14 14:41:51 +02:00
.DS_Store Added Cauldrons and bruning Animation 2026-04-14 09:33:50 +02:00
.editorconfig Initial commit 2026-04-12 13:34:11 +02:00
.gitattributes Initial commit 2026-04-12 13:34:11 +02:00
.gitignore added blue slime and fitting death animation for the directions off travel 2026-04-14 13:22:19 +02:00
default_bus_layout.tres added hit sound effect on func _die() in the EnemyBase class 2026-04-13 13:09:51 +02:00
export_presets.cfg implemented music manager, added collison shapes for objects in the tile set, created options menu, improved visuals of main menu 2026-04-13 12:55:13 +02:00
options.gd renamed music&sfx folder 2026-04-13 13:37:36 +02:00
options.gd.uid implemented music manager, added collison shapes for objects in the tile set, created options menu, improved visuals of main menu 2026-04-13 12:55:13 +02:00
project.godot Made Viewport scalable 2026-04-14 12:35:27 +02:00