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Meik Schürmann 5cc134ff7b added hit sound effect on func _die() in the EnemyBase class 2026-04-13 13:09:51 +02:00
assets Merge branch 'main' of https://gitty.informatik.hs-mannheim.de/3002102/gae_wild_jam 2026-04-13 12:55:19 +02:00
scenes removed old background music nodes 2026-04-13 13:03:28 +02:00
scripts added hit sound effect on func _die() in the EnemyBase class 2026-04-13 13:09:51 +02:00
.DS_Store added assets for fruits and other food-based collectables 2026-04-13 12:52:04 +02:00
.editorconfig Initial commit 2026-04-12 13:34:11 +02:00
.gitattributes Initial commit 2026-04-12 13:34:11 +02:00
.gitignore Initial commit 2026-04-12 13:34:11 +02:00
default_bus_layout.tres added hit sound effect on func _die() in the EnemyBase class 2026-04-13 13:09:51 +02:00
export_presets.cfg implemented music manager, added collison shapes for objects in the tile set, created options menu, improved visuals of main menu 2026-04-13 12:55:13 +02:00
options.gd implemented music manager, added collison shapes for objects in the tile set, created options menu, improved visuals of main menu 2026-04-13 12:55:13 +02:00
options.gd.uid implemented music manager, added collison shapes for objects in the tile set, created options menu, improved visuals of main menu 2026-04-13 12:55:13 +02:00
project.godot implemented music manager, added collison shapes for objects in the tile set, created options menu, improved visuals of main menu 2026-04-13 12:55:13 +02:00