gae_wild_jam/scripts
Artur David 5fea9d2ccf added spawn variants 2026-04-14 14:44:12 +02:00
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DropsBase.gd Added Cauldron Assets and Witch counting fruits mechanic. Casts Insta Death on 3 Fruits for Debug purposes 2026-04-13 22:49:06 +02:00
DropsBase.gd.uid added animated apple drop with tween 2026-04-13 18:52:54 +02:00
ProjectileBase.gd Made Viewport scalable 2026-04-14 12:35:27 +02:00
ProjectileBase.gd.uid Added Fireball mechanic 2026-04-14 12:00:32 +02:00
SpawnEntry.gd added spawn variants 2026-04-14 14:44:12 +02:00
SpawnEntry.gd.uid added spawn variants 2026-04-14 14:44:12 +02:00
apple.gd Added Cauldrons and bruning Animation 2026-04-14 09:33:50 +02:00
apple.gd.uid Added Cauldrons and bruning Animation 2026-04-14 09:33:50 +02:00
blue_slime.gd added hurt animation to blue slimes and wired them up correctly 2026-04-14 13:52:46 +02:00
blue_slime.gd.uid added blue slime and fitting death animation for the directions off travel 2026-04-14 13:22:19 +02:00
camera_2d.gd Added Cauldron Assets and Witch counting fruits mechanic. Casts Insta Death on 3 Fruits for Debug purposes 2026-04-13 22:49:06 +02:00
camera_2d.gd.uid Added Cauldron Assets and Witch counting fruits mechanic. Casts Insta Death on 3 Fruits for Debug purposes 2026-04-13 22:49:06 +02:00
cauldron_bar.gd Added Fireball mechanic 2026-04-14 12:00:32 +02:00
cauldron_bar.gd.uid Added Fireball mechanic 2026-04-14 12:00:32 +02:00
drop_manager.gd added check if enemy exists before accesing droptable to prevent game crash 2026-04-13 22:52:43 +02:00
drop_manager.gd.uid Added Apple Drop on dying Slimes 2026-04-13 18:09:20 +02:00
drop_table.gd Added Apple Drop on dying Slimes 2026-04-13 18:09:20 +02:00
drop_table.gd.uid Added Apple Drop on dying Slimes 2026-04-13 18:09:20 +02:00
enemy_base.gd added blue slime and fitting death animation for the directions off travel 2026-04-14 13:22:19 +02:00
enemy_base.gd.uid added EnemyBase Class and made Slimes die on contact with player 2026-04-13 12:52:53 +02:00
fireball.gd Added Fireball mechanic 2026-04-14 12:00:32 +02:00
fireball.gd.uid Added Fireball mechanic 2026-04-14 12:00:32 +02:00
mainmenu.gd renamed music&sfx folder 2026-04-13 13:37:36 +02:00
mainmenu.gd.uid Implemented background, adjusted camera and created base for a main menu 2026-04-12 22:04:09 +02:00
music_manager.gd implemented music manager, added collison shapes for objects in the tile set, created options menu, improved visuals of main menu 2026-04-13 12:55:13 +02:00
music_manager.gd.uid implemented music manager, added collison shapes for objects in the tile set, created options menu, improved visuals of main menu 2026-04-13 12:55:13 +02:00
player.gd fixed animation bug in sprite on diagonal walking 2026-04-12 15:22:32 +02:00
player.gd.uid added game root node and player scene. also created assets, scenes and scripts folder 2026-04-12 13:43:44 +02:00
shuriken.gd Added homing shuriken and fixed Viewport 2026-04-14 14:06:43 +02:00
shuriken.gd.uid Added homing shuriken and fixed Viewport 2026-04-14 14:06:43 +02:00
slime.gd Added Fireball mechanic 2026-04-14 12:00:32 +02:00
slime.gd.uid implemented enemy spawn logik and witch chasing 2026-04-12 18:27:14 +02:00
spawn_control.gd added spawn variants 2026-04-14 14:44:12 +02:00
spawn_control.gd.uid implemented enemy spawn logik and witch chasing 2026-04-12 18:27:14 +02:00
witch.gd Added homing shuriken and fixed Viewport 2026-04-14 14:06:43 +02:00
witch.gd.uid Added Cauldron Assets and Witch counting fruits mechanic. Casts Insta Death on 3 Fruits for Debug purposes 2026-04-13 22:49:06 +02:00