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apple.tscn
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Added Cauldrons and bruning Animation
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2026-04-14 09:33:50 +02:00 |
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background.tscn
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made background into its own scene
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2026-04-12 15:28:18 +02:00 |
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blue_slime.tscn
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added grapes
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2026-04-14 14:53:58 +02:00 |
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fireball.tscn
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Added homing shuriken and fixed Viewport
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2026-04-14 14:06:43 +02:00 |
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game.gd
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renamed music&sfx folder
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2026-04-13 13:37:36 +02:00 |
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game.gd.uid
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implemented music manager, added collison shapes for objects in the tile set, created options menu, improved visuals of main menu
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2026-04-13 12:55:13 +02:00 |
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game.tscn
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Merge branch 'main' of https://gitty.informatik.hs-mannheim.de/3002102/gae_wild_jam
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2026-04-14 14:44:14 +02:00 |
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grape.tscn
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added dropsbase to grapes extend
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2026-04-14 14:56:21 +02:00 |
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mainmenu.tscn
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removed old background music nodes
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2026-04-13 13:03:28 +02:00 |
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options.tscn
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implemented sfx slider in options menu with a audio sample on slider change
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2026-04-13 13:26:01 +02:00 |
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play_button.gd
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implemented music manager, added collison shapes for objects in the tile set, created options menu, improved visuals of main menu
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2026-04-13 12:55:13 +02:00 |
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play_button.gd.uid
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implemented music manager, added collison shapes for objects in the tile set, created options menu, improved visuals of main menu
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2026-04-13 12:55:13 +02:00 |
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player.tscn
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split hurt and die options on the base enemy
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2026-04-14 14:41:51 +02:00 |
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shuriken.tscn
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Added homing shuriken and fixed Viewport
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2026-04-14 14:06:43 +02:00 |
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slime.tscn
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added blue slime and fitting death animation for the directions off travel
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2026-04-14 13:22:19 +02:00 |
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tile_map_layer(background).tscn
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Implemented background, adjusted camera and created base for a main menu
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2026-04-12 22:04:09 +02:00 |
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tile_map_layer(objects).tscn
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Implemented background, adjusted camera and created base for a main menu
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2026-04-12 22:04:09 +02:00 |
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tile_map_layer(overlay).tscn
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Implemented background, adjusted camera and created base for a main menu
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2026-04-12 22:04:09 +02:00 |
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witch.tscn
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Added Fireball mechanic
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2026-04-14 12:00:32 +02:00 |
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worldborder.tscn
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add a world border so the player cant go of screen
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2026-04-14 12:42:23 +02:00 |