gae_wild_jam/scripts/mainmenu.gd

11 lines
278 B
GDScript

extends CanvasLayer
func _on_play_button_pressed() -> void:
get_tree().change_scene_to_file("res://scenes/game.tscn")
func _on_options_button_pressed() -> void:
pass # Replace with function body.
func _on_quit_button_pressed() -> void:
pass # Replace with function body.