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Merge branch 'working-map'

# Conflicts:
#	project/main-scenes/island.tscn
Yan Wittmann 2025-01-11 17:40:50 +01:00
commit 238af1cc83
4 changed files with 5 additions and 3 deletions

View File

@ -29,6 +29,7 @@ texture = ExtResource("1_ukrsa")
4:0/0 = 0
5:3/0 = 0
5:3/0/custom_data_0 = true
4:0/0 = 0
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_x77e4"]
texture = ExtResource("2_15xge")

View File

@ -112,3 +112,4 @@ key_6={
textures/canvas_textures/default_texture_filter=0
renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"
environment/defaults/default_clear_color=Color(0.356863, 0.431373, 0.882353, 1)

View File

@ -7,8 +7,8 @@ extends Camera2D
@export var max_speed: float = 500.0
@export var inner_border_threshold: float = 0.0 # 60.0
@export var outer_border_threshold: float = 0.0 # 40.0
@export var min_position: Vector2 = Vector2(0, 0)
@export var max_position: Vector2 = Vector2(1375, 660)
@export var min_position: Vector2 = Vector2(874, 843)
@export var max_position: Vector2 = Vector2(4884, 4623)
var velocity: Vector2 = Vector2.ZERO
#

View File

@ -61,7 +61,7 @@ func _draw() -> void:
elif line_type == LineType.SEARCH_SELECTED:
draw_line(from, to, Color("green"), 2)
elif line_type == LineType.SEARCH_FAILED:
draw_line(from, to, Color(255, 0, 0, 0.2), 1)
draw_line(from, to, Color(255, 0, 0, 0.1), 1)
for key in draw_circles.keys():
var center: Vector2i = key[0]