From 3f6c10703cadcf5506ea752e88db8dcb2329a3a8 Mon Sep 17 00:00:00 2001 From: Luca Date: Sat, 4 Jan 2025 13:48:13 +0100 Subject: [PATCH] Erste DecisionTree Struktur erstellt --- project/scripts/global/GameManager.gd | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/project/scripts/global/GameManager.gd b/project/scripts/global/GameManager.gd index 123b128..0c28dde 100644 --- a/project/scripts/global/GameManager.gd +++ b/project/scripts/global/GameManager.gd @@ -6,12 +6,12 @@ extends Node @onready var camera: Camera2D = $Camera2D func _ready() -> void: - pass + pass func _process(delta: float) -> void: - if Input.is_action_just_pressed("key_1"): - camera.go_to_zooming(Vector2(-100, -50), 1.5) - if Input.is_action_just_pressed("key_2"): - camera.go_to_zooming(Vector2(200, 100), 0.4) - if Input.is_action_just_pressed("key_9"): - camera.print_config() + if Input.is_action_just_pressed("key_1"): + camera.go_to_zooming(Vector2(-100, -50), 1.5) + if Input.is_action_just_pressed("key_2"): + camera.go_to_zooming(Vector2(200, 100), 0.4) + if Input.is_action_just_pressed("key_9"): + camera.print_config()