[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://ckg3be082ny3h"] [ext_resource type="Shader" path="res://assets/shader/shader_vignette.gdshader" id="1_6o5k2"] [resource] shader = ExtResource("1_6o5k2") shader_parameter/inner_radius = 0.1 shader_parameter/outer_radius = 0.725 shader_parameter/vignette_strength = 0.0 shader_parameter/dither_strength = 0.03 shader_parameter/vignette_color = Color(0, 0, 0, 1)