Lösung zu Uebung_02
commit
e235ee579d
|
@ -0,0 +1,38 @@
|
|||
target/
|
||||
!.mvn/wrapper/maven-wrapper.jar
|
||||
!**/src/main/**/target/
|
||||
!**/src/test/**/target/
|
||||
|
||||
### IntelliJ IDEA ###
|
||||
.idea/modules.xml
|
||||
.idea/jarRepositories.xml
|
||||
.idea/compiler.xml
|
||||
.idea/libraries/
|
||||
*.iws
|
||||
*.iml
|
||||
*.ipr
|
||||
|
||||
### Eclipse ###
|
||||
.apt_generated
|
||||
.classpath
|
||||
.factorypath
|
||||
.project
|
||||
.settings
|
||||
.springBeans
|
||||
.sts4-cache
|
||||
|
||||
### NetBeans ###
|
||||
/nbproject/private/
|
||||
/nbbuild/
|
||||
/dist/
|
||||
/nbdist/
|
||||
/.nb-gradle/
|
||||
build/
|
||||
!**/src/main/**/build/
|
||||
!**/src/test/**/build/
|
||||
|
||||
### VS Code ###
|
||||
.vscode/
|
||||
|
||||
### Mac OS ###
|
||||
.DS_Store
|
|
@ -0,0 +1,8 @@
|
|||
# Default ignored files
|
||||
/shelf/
|
||||
/workspace.xml
|
||||
# Editor-based HTTP Client requests
|
||||
/httpRequests/
|
||||
# Datasource local storage ignored files
|
||||
/dataSources/
|
||||
/dataSources.local.xml
|
|
@ -0,0 +1,7 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="Encoding">
|
||||
<file url="file://$PROJECT_DIR$/src/main/java" charset="UTF-8" />
|
||||
<file url="file://$PROJECT_DIR$/src/main/resources" charset="UTF-8" />
|
||||
</component>
|
||||
</project>
|
|
@ -0,0 +1,12 @@
|
|||
<component name="InspectionProjectProfileManager">
|
||||
<profile version="1.0">
|
||||
<option name="myName" value="Project Default" />
|
||||
<inspection_tool class="GrazieInspection" enabled="false" level="GRAMMAR_ERROR" enabled_by_default="false" />
|
||||
<inspection_tool class="LanguageDetectionInspection" enabled="false" level="WARNING" enabled_by_default="false" />
|
||||
<inspection_tool class="SpellCheckingInspection" enabled="false" level="TYPO" enabled_by_default="false">
|
||||
<option name="processCode" value="true" />
|
||||
<option name="processLiterals" value="true" />
|
||||
<option name="processComments" value="true" />
|
||||
</inspection_tool>
|
||||
</profile>
|
||||
</component>
|
|
@ -0,0 +1,25 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="ExternalStorageConfigurationManager" enabled="true" />
|
||||
<component name="MavenProjectsManager">
|
||||
<option name="originalFiles">
|
||||
<list>
|
||||
<option value="$PROJECT_DIR$/pom.xml" />
|
||||
</list>
|
||||
</option>
|
||||
</component>
|
||||
<component name="ProjectInspectionProfilesVisibleTreeState">
|
||||
<entry key="Project Default">
|
||||
<profile-state>
|
||||
<selected-state>
|
||||
<State>
|
||||
<id>Proofreading</id>
|
||||
</State>
|
||||
</selected-state>
|
||||
</profile-state>
|
||||
</entry>
|
||||
</component>
|
||||
<component name="ProjectRootManager" version="2" languageLevel="JDK_22" default="true" project-jdk-name="openjdk-22" project-jdk-type="JavaSDK">
|
||||
<output url="file://$PROJECT_DIR$/out" />
|
||||
</component>
|
||||
</project>
|
|
@ -0,0 +1,6 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="VcsDirectoryMappings">
|
||||
<mapping directory="$PROJECT_DIR$" vcs="Git" />
|
||||
</component>
|
||||
</project>
|
|
@ -0,0 +1,17 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project xmlns="http://maven.apache.org/POM/4.0.0"
|
||||
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
|
||||
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
|
||||
<modelVersion>4.0.0</modelVersion>
|
||||
|
||||
<groupId>org.example</groupId>
|
||||
<artifactId>Uebung_02</artifactId>
|
||||
<version>1.0-SNAPSHOT</version>
|
||||
|
||||
<properties>
|
||||
<maven.compiler.source>22</maven.compiler.source>
|
||||
<maven.compiler.target>22</maven.compiler.target>
|
||||
<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
|
||||
</properties>
|
||||
|
||||
</project>
|
|
@ -0,0 +1,127 @@
|
|||
package org.example;
|
||||
/**
|
||||
* Tic Tac Toe Game
|
||||
* @author: Hanin Aljalab
|
||||
*/
|
||||
|
||||
|
||||
import java.util.Random;
|
||||
import java.util.Scanner;
|
||||
|
||||
public class Main {
|
||||
public static void main(String[] args) {
|
||||
|
||||
// Decleration of the variables
|
||||
char[][] board = {{' ', ' ', ' '},
|
||||
{' ', ' ', ' '},
|
||||
{' ', ' ', ' '}
|
||||
};
|
||||
int player;
|
||||
boolean win;
|
||||
|
||||
// Initialize the variables
|
||||
player = 1;
|
||||
win = false;
|
||||
|
||||
// creating the "Scanner"
|
||||
Scanner sc = new Scanner(System.in);
|
||||
|
||||
// Start the game
|
||||
while (!win && !isBoardFull(board)) {
|
||||
spielfeldAusgeben(board);
|
||||
|
||||
if (player == 1) {
|
||||
// Player's turn
|
||||
spielerZug(board, sc);
|
||||
} else {
|
||||
// Computer's turn
|
||||
computerZug(board);
|
||||
}
|
||||
|
||||
// Check for a win or draw
|
||||
win = isWin(board);
|
||||
if (!win) {
|
||||
player = (player == 1) ? 2 : 1; // change the player
|
||||
}
|
||||
}
|
||||
|
||||
spielfeldAusgeben(board);
|
||||
|
||||
if (win) {
|
||||
System.out.println("Spieler " + player + " gewinnt!");
|
||||
} else {
|
||||
System.out.println("Unentschieden!");
|
||||
}
|
||||
}
|
||||
|
||||
// print the game board
|
||||
public static void spielfeldAusgeben(char[][] board) {
|
||||
for (int i = 0; i < board.length; i++) {
|
||||
for (int j = 0; j < board[i].length; j++) {
|
||||
System.out.print(" [" + board[i][j] + "] ");
|
||||
}
|
||||
System.out.println();
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
public static void spielerZug(char[][] board, Scanner sc) {
|
||||
System.out.println("Spieler, geben Sie Ihre Position ein (1-9): ");
|
||||
int input = sc.nextInt();
|
||||
|
||||
// Convert input in row and column
|
||||
int row = (input - 1) / 3;
|
||||
int col = (input - 1) % 3;
|
||||
|
||||
// Check whether the position is valid and the field is not occupied
|
||||
if (input >= 1 && input <= 9 && board[row][col] == ' ') {
|
||||
board[row][col] = 'O';
|
||||
} else {
|
||||
System.out.println("Ungültige Position. Bitte erneut versuchen.");
|
||||
spielerZug(board, sc); // Recursive call for new input
|
||||
}
|
||||
}
|
||||
|
||||
public static void computerZug(char[][] board) {
|
||||
Random ra = new Random();
|
||||
int row, col;
|
||||
|
||||
do {
|
||||
row = ra.nextInt(board.length);
|
||||
col = ra.nextInt(board.length);
|
||||
} while (board[row][col] != ' ');
|
||||
|
||||
board[row][col] = 'X';
|
||||
}
|
||||
|
||||
public static boolean isWin(char[][] board) {
|
||||
// Check for profit in rows, columns and diagonals
|
||||
for (int i = 0; i < 3; i++) {
|
||||
// Profit in rows
|
||||
if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][0] != ' ') {
|
||||
return true;
|
||||
}
|
||||
// Profit in columns
|
||||
if (board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[0][i] != ' ') {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
// Profit in diagonals
|
||||
if ((board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[0][0] != ' ') || (board[0][2] == board[1][1] && board[1][1] == board[2][0] && board[0][2] != ' ')) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public static boolean isBoardFull(char[][] board) {
|
||||
// Check whether the pitch is full (draw)
|
||||
for (int i = 0; i < board.length; i++) {
|
||||
for (int j = 0; j < board[i].length; j++) {
|
||||
if (board[i][j] == ' ') {
|
||||
return false; // There are still empty positions
|
||||
}
|
||||
}
|
||||
}
|
||||
return true; // All positions have been filled
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue