Fassade package commit, KniffelSpiel Klasse
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package fassade;
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import java.util.Arrays;
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import java.util.List;
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import java.util.Scanner;
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import domain.Spiel;
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import domain.Spieler;
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import domain.Würfel;
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public class KniffelSpiel {
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private Spiel spiel;
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private Scanner scanner;
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private Würfel würfel;
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public KniffelSpiel() {
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System.out.println("Willkommen zum Star Wars Day Kniffel!");
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this.scanner = new Scanner(System.in);
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int numPlayers;
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int numSides;
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do {
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System.out.print("Enter number of players (1-6): ");
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numPlayers = scanner.nextInt();
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} while (numPlayers < 1 || numPlayers > 6);
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do {
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System.out.print("Enter number of dice sides (6 or 8): ");
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numSides = scanner.nextInt();
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} while (numSides != 6 && numSides != 8);
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scanner.nextLine();
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this.spiel = new Spiel(numPlayers, numSides);
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}
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public void startGame() {
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for (Spieler player : spiel.getSpieler()) {
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System.out.print("Enter player " + player.getNumber() + " name: ");
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player.setName(scanner.nextLine());
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}
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playGame();
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}
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private void playGame() {
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int numPlayers = spiel.getSpieler().size();
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while (true) {
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spiel.nextPlayer();
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int currentPlayerIndex = spiel.getCurrentPlayerIndex();
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Spieler currentPlayer = spiel.getSpieler().get(currentPlayerIndex);
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System.out.println("Player " + currentPlayer.getNumber() + " of " + numPlayers + "'s turn:");
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rollAndRerollDice();
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displayCategories();
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askUserForCategory();
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displayScore();
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if (isGameFinished()) {
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break;
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}
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}
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displayFinalScore();
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}
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private void displayDiceValues() {
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int[] diceValues = spiel.getWürfelValues();
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System.out.println("Dice values: " + Arrays.toString(diceValues));
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}
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public void rollAndRerollDice() {
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// Бросаем все кубики в первый раз
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spiel.rollWürfel();
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displayDiceValues();
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int currentRoll = 1;
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int maxRolls = 3;
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while (currentRoll < maxRolls) {
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System.out.println("Do you want to keep some dice for the next roll? (y/n): ");
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String answer = scanner.nextLine().toLowerCase();
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if (answer.equals("y")) {
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// Сохраняем выбранные кубики и перебрасываем остальные
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spiel.rerollWürfel();
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displayDiceValues();
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currentRoll++;
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} else {
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break;
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}
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}
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}
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public void displayCategories() {
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System.out.println("Available categories:");
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for (int i = 1; i <= 17; i++) {
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System.out.println(i + ". " + spiel.getCategoryName(i));
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}
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}
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private void askUserForCategory() {
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System.out.print("Enter category (1-17): ");
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int categoryIndex = scanner.nextInt();
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scanner.nextLine(); // consume newline left-over
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//spiel.setKategorieScore(categoryIndex, calculateCategoryScore(categoryIndex));
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int score = calculateCategoryScore(categoryIndex, würfel);
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spiel.setKategorieScore(categoryIndex, score);
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// Здесь добавьте код для присвоения результата игроку
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int playerIndex = spiel.getCurrentPlayerIndex();
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spiel.getSpieler().get(playerIndex).setScoreForCategory(categoryIndex, score);
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}
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private int calculateCategoryScore(int categoryIndex, Würfel würfel) {
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return spiel.calculateKategorieScore(categoryIndex, würfel);
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}
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private void displayScore() {
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System.out.println("Score: " + spiel.calculateTotalScore(würfel));
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}
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private boolean isGameFinished() {
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// implement game finish condition here
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return false;
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}
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private void displayFinalScore() {
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System.out.println("Final score: " + spiel.calculateTotalScore(würfel));
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}
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public int[] getDiceValues() {
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return spiel.getWürfelValues();
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}
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public void setCategoryScore(int categoryIndex, int score) {
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spiel.setKategorieScore(categoryIndex, score);
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}
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public boolean hasCategoryBeenUsed(int categoryIndex) {
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return spiel.hasCategoryBeenUsed(categoryIndex);
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}
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public List<String> getHighscores() {
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List<String> highscores = spiel.getHighscores();
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System.out.println("Highscores:");
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for (String score : highscores) {
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System.out.println(score);
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}
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return highscores;
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}
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public void deleteHighscores() {
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spiel.getHighscores().clear();
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System.out.println("Highscores have been deleted.");
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}
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}
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