Kniffel/fassade/KniffelSystem.java

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1.5 KiB
Java
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package fassade;
import domain.Game;
import domain.Player;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Random;
public class KniffelSystem {
ArrayList<String> playerColors;
Game game;
public KniffelSystem(){
game = new Game();
playerColors = new ArrayList<>(Arrays.asList(
"\u001B[31m", // Quelle 2 Anfang
"\u001B[32m", //
"\u001B[34m", //
"\u001B[33m", //
"\u001B[36m")); // Quelle 2 Ende
}
public String scorebaordData(){
return "Scoreboard - TODO";
}
public String addPlayer(int playerNumber, String name) {
String playerColor = colorPicker(playerNumber);
Player playerToAdd = new Player(playerNumber, name, playerColor, 0);
game.addPlayer(playerToAdd);
return changePlayerNameColor(name, playerColor);
}
private String changePlayerNameColor(String name, String color){
String ANSI_RESET = "\u001B[0m";
return String.format(color + name + ANSI_RESET);
}
private String colorPicker(int playerNumber){
if (playerNumber == 1){
return "\u001B[35m"; // Quelle 2
}
Random rand = new Random(); // Quelle 1 Anfang
int randomIndex = rand.nextInt(playerColors.size()); //
return playerColors.remove(randomIndex); // Quelle 1 Ende
}
}