move Actionlisensers to controller package
parent
392d704729
commit
12623b5b8f
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@ -0,0 +1,39 @@
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package de.mannheim.th.chess.controller;
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import java.awt.event.ActionEvent;
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import java.awt.event.ActionListener;
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import com.github.bhlangonijr.chesslib.move.Move;
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import de.mannheim.th.chess.domain.Game;
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import de.mannheim.th.chess.ui.SpielFrame;
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import de.mannheim.th.chess.ui.SpielFrame.BoardMode;
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public class ButtonMovePieceListener implements ActionListener {
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private SpielFrame sf;
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private Game game;
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private Move mv;
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public ButtonMovePieceListener(SpielFrame sf, Game game, Move mv) {
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this.sf = sf;
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this.game = game;
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this.mv = mv;
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}
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@Override
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public void actionPerformed(ActionEvent e) {
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this.game.playMove(this.mv);
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if (this.game.isDraw()) {
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this.game.stopClock();
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this.sf.setBoardMode(BoardMode.finished);
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this.sf.showDraw();
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} else if (this.game.isMate()) {
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this.game.stopClock();
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this.sf.setBoardMode(BoardMode.finished);
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this.sf.showWin(game.getActivePlayer());
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}
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this.sf.setBoardMode(BoardMode.normal);
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this.sf.setCursor(null);
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this.sf.erstelleBrett();
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}
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}
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@ -0,0 +1,43 @@
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package de.mannheim.th.chess.controller;
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import java.awt.Cursor;
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import java.awt.Image;
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import java.awt.Point;
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import java.awt.Toolkit;
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import java.awt.event.ActionEvent;
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import java.awt.event.ActionListener;
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import com.github.bhlangonijr.chesslib.Square;
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import de.mannheim.th.chess.ui.SpielFrame;
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public class ButtonSelectPieceListener implements ActionListener {
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private SpielFrame sf;
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private Square selectedSquare;
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public ButtonSelectPieceListener(SpielFrame sf, Square sq) {
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this.sf = sf;
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this.selectedSquare = sq;
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}
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@Override
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public void actionPerformed(ActionEvent e) {
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sf.setBoardMode(SpielFrame.BoardMode.pieceSelected);
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sf.setSelectedSquare(this.selectedSquare);
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String symbolChoosed = sf.getBelegung().get(e.getSource());
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// setzt cursor auf spielfigur für die animation
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String pfad = "src/main/resources/" + (int) symbolChoosed.toCharArray()[2] + ".png";
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// Bild laden und Cursor im gesamten Frame setzen
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Image image = Toolkit.getDefaultToolkit().getImage(pfad);
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Image scaled = image.getScaledInstance(32, 32, Image.SCALE_SMOOTH);
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Cursor figurCursor = Toolkit.getDefaultToolkit().createCustomCursor(scaled, new Point(0, 0),
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"figurCursor");
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sf.setCursor(figurCursor);
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sf.erstelleBrett();
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}
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}
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@ -0,0 +1,24 @@
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package de.mannheim.th.chess.controller;
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import java.awt.event.ActionEvent;
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import java.awt.event.ActionListener;
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import de.mannheim.th.chess.ui.SpielFrame;
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import de.mannheim.th.chess.ui.SpielFrame.BoardMode;
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public class ButtonToNormalListener implements ActionListener {
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private SpielFrame sf;
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public ButtonToNormalListener(SpielFrame sf) {
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this.sf = sf;
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}
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@Override
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public void actionPerformed(ActionEvent e) {
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this.sf.setBoardMode(BoardMode.normal);
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this.sf.setSelectedSquare(null);
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this.sf.setCursor(null);
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this.sf.erstelleBrett();
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}
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}
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@ -4,11 +4,13 @@ import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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import com.github.bhlangonijr.chesslib.Square;
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import com.github.bhlangonijr.chesslib.game.Player;
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import com.github.bhlangonijr.chesslib.move.Move;
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import de.mannheim.th.chess.App;
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import de.mannheim.th.chess.domain.Game;
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import de.mannheim.th.chess.controller.ButtonMovePieceListener;
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import de.mannheim.th.chess.controller.ButtonSelectPieceListener;
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import de.mannheim.th.chess.controller.ButtonToNormalListener;
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import java.awt.EventQueue;
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import java.awt.Font;
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@ -20,339 +22,295 @@ import javax.swing.JFrame;
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import javax.swing.JLabel;
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import javax.swing.JPanel;
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import javax.swing.JSplitPane;
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import javax.swing.JTextArea;
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import javax.swing.JTextField;
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import java.awt.BorderLayout;
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import java.awt.Color;
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import java.awt.Cursor;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import java.util.stream.Collectors;
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import java.awt.GridLayout;
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import java.awt.Image;
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import java.awt.Point;
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import java.awt.Toolkit;
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import java.awt.event.ActionEvent;
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import java.awt.event.ActionListener;
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public class SpielFrame extends JFrame {
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private static final Logger logger = LogManager.getLogger(App.class);
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private static final Logger logger = LogManager.getLogger(App.class);
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private static final long serialVersionUID = 1L;
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private JPanel contentPane;
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private ArrayList<JButton> buttons = new ArrayList<>();
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private HashMap<JButton, String> belegungen = new HashMap<>();
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private JPanel panelLinks, panelRechts;
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private Game game;
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private String symbolChoosed;
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private static final long serialVersionUID = 1L;
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private JPanel contentPane;
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private ArrayList<JButton> buttons = new ArrayList<>();
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private HashMap<JButton, String> belegungen = new HashMap<>();
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private JPanel panelLinks, panelRechts;
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private Game game;
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private String symbolChoosed;
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private BoardMode mode;
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private Square selectedSquare;
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private BoardMode mode;
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private Square selectedSquare;
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enum BoardMode {
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normal, pieceSelected, finished
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}
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public enum BoardMode {
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normal, pieceSelected, finished
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}
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/**
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* Launch the application. Die Main-Methode für den WindowBuilder.
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*/
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public static void main(String[] args) {
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EventQueue.invokeLater(new Runnable() {
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public void run() {
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try {
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SpielFrame frame = new SpielFrame();
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frame.setVisible(true);
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} catch (Exception e) {
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e.printStackTrace();
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}
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}
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});
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}
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/**
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* Launch the application. Die Main-Methode für den WindowBuilder.
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*/
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public static void main(String[] args) {
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EventQueue.invokeLater(new Runnable() {
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public void run() {
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try {
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SpielFrame frame = new SpielFrame();
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frame.setVisible(true);
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} catch (Exception e) {
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e.printStackTrace();
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}
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}
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});
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}
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/**
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* Create the frame.
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*/
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public SpielFrame() {
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/**
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* Create the frame.
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*/
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public SpielFrame() {
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game = new Game();
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mode = BoardMode.normal;
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game = new Game();
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mode = BoardMode.normal;
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setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
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setBounds(100, 100, 1920, 1080);
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setTitle("Schach");
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setAlwaysOnTop(true);
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setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
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setBounds(100, 100, 1920, 1080);
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setTitle("Schach");
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setAlwaysOnTop(true);
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JPanel contentPane = new JPanel();
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contentPane.setLayout(new BorderLayout());
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setContentPane(contentPane);
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JPanel contentPane = new JPanel();
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contentPane.setLayout(new BorderLayout());
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setContentPane(contentPane);
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// Linkes Panel mit GridLayout 8x8 für Schachbrett
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panelLinks = new JPanel(new GridLayout(8, 8));
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// Linkes Panel mit GridLayout 8x8 für Schachbrett
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panelLinks = new JPanel(new GridLayout(8, 8));
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erstelleBrett();
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erstelleBrett();
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// Rechtes Panel für Steuerung oder zusätzliche Eingaben
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panelRechts = new JPanel();
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panelRechts.setBackground(Color.LIGHT_GRAY);
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// Rechtes Panel für Steuerung oder zusätzliche Eingaben
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panelRechts = new JPanel();
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panelRechts.setBackground(Color.LIGHT_GRAY);
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// JSplitPane horizontal (linke und rechte Hälfte)
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JSplitPane splitPane = new JSplitPane(JSplitPane.HORIZONTAL_SPLIT, panelLinks, panelRechts);
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splitPane.setResizeWeight(0.70);
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splitPane.setDividerSize(5);
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splitPane.setEnabled(false);
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// JSplitPane horizontal (linke und rechte Hälfte)
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JSplitPane splitPane = new JSplitPane(JSplitPane.HORIZONTAL_SPLIT, panelLinks, panelRechts);
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splitPane.setResizeWeight(0.70);
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splitPane.setDividerSize(5);
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splitPane.setEnabled(false);
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contentPane.add(splitPane, BorderLayout.CENTER);
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setVisible(true);
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}
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contentPane.add(splitPane, BorderLayout.CENTER);
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setVisible(true);
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}
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/**
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* Erstellt alle Buttons und fügt sie dem Frame hinzu.
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*/
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private void erstelleBrett() {
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public void setBoardMode(BoardMode bm) {
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this.mode = bm;
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}
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this.clearButtons();
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this.setDefaultBackground();
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this.setButtonsActions();
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public void setSelectedSquare(Square sq) {
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this.selectedSquare = sq;
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}
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ladeBrett();
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public HashMap<JButton, String> getBelegung() {
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return this.belegungen;
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}
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panelLinks.revalidate();
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panelLinks.repaint();
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/**
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* Erstellt alle Buttons und fügt sie dem Frame hinzu.
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*/
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public void erstelleBrett() {
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// // Bild laden und Cursor im gesamten Frame setzen
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// Image image = Toolkit.getDefaultToolkit().getImage(pfad);
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// Image scaled = image.getScaledInstance(32, 32, Image.SCALE_SMOOTH);
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// Cursor figurCursor = Toolkit.getDefaultToolkit().createCustomCursor(scaled,
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// new Point(0, 0),
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// "figurCursor");
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// setCursor(figurCursor);
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this.clearButtons();
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this.setDefaultBackground();
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this.setButtonsActions();
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// }else
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// {
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//
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// // wenn gerade Figur ausgewählt wird...
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// buttonChoosed = (JButton) e.getSource();
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// symbolChoosed = belegungen.get(buttonChoosed);
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// // System.out.println(symbolChoosed+" wurde gewählt.");
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// // setzt cursor auf spielfigur für die animation
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// String pfad = "src/main/resources/" + (int) symbolChoosed.toCharArray()[2] +
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// ".png";
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//
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// // Bild laden und Cursor im gesamten Frame setzen
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// Image image = Toolkit.getDefaultToolkit().getImage(pfad);
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// Image scaled = image.getScaledInstance(32, 32, Image.SCALE_SMOOTH);
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// Cursor figurCursor = Toolkit.getDefaultToolkit().createCustomCursor(scaled,
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// new Point(0, 0),
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// "figurCursor");
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// setCursor(figurCursor);
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}
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ladeBrett();
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private int mirrowedGrid(int i) {
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return 63 - (((i / 8) * 8) + (7 - i % 8));
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}
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panelLinks.revalidate();
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panelLinks.repaint();
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/**
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* holt sich FEN-Zeichenkette und extrahiert daraus die Positionen der Figuren
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*/
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private void ladeBrett() {
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// System.out.println(game.toFEN());
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// // Bild laden und Cursor im gesamten Frame setzen
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// Image image = Toolkit.getDefaultToolkit().getImage(pfad);
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// Image scaled = image.getScaledInstance(32, 32, Image.SCALE_SMOOTH);
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// Cursor figurCursor = Toolkit.getDefaultToolkit().createCustomCursor(scaled,
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// new Point(0, 0),
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// "figurCursor");
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// setCursor(figurCursor);
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char[] fen = game.toFEN().replaceAll("/", "").split(" ")[0].toCharArray();
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int i = 0;
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for (int j = 0; j < fen.length; j++) {
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if (Character.isDigit(fen[j])) {
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int leerfelder = Character.getNumericValue(fen[j]);
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for (int k = 0; k < leerfelder; k++) {
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belegungen.put(buttons.get(i), "n-n");
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// buttons.get(i).setEnabled(false); // erstmal deaktivieren, weil leere Felder
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// nicht ckickbar sein sollten.
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i++;
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}
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continue;
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} else if (fen[j] >= 65 && fen[j] <= 90) { // ein Großbuchstabe, also
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belegungen.put(buttons.get(i), "w-" + fen[j]);
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} else if (fen[j] >= 97 && fen[j] <= 122) { // ein Kleinbuchstabe, also
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belegungen.put(buttons.get(i), "b-" + fen[j]);
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// buttons.get(i).setEnabled(false); // erstmal deaktivieren, damit weiß
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// beginnen kann
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}
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buttons.get(i).setIcon(new ImageIcon("src/main/resources/" + (int) fen[j] + ".png"));
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buttons.get(i).setDisabledIcon(new ImageIcon("src/main/resources/" + (int) fen[j] + ".png"));
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// }else
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// {
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//
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// // wenn gerade Figur ausgewählt wird...
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// buttonChoosed = (JButton) e.getSource();
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// symbolChoosed = belegungen.get(buttonChoosed);
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// // System.out.println(symbolChoosed+" wurde gewählt.");
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// // setzt cursor auf spielfigur für die animation
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// String pfad = "src/main/resources/" + (int) symbolChoosed.toCharArray()[2] +
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// ".png";
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//
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// // Bild laden und Cursor im gesamten Frame setzen
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// Image image = Toolkit.getDefaultToolkit().getImage(pfad);
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// Image scaled = image.getScaledInstance(32, 32, Image.SCALE_SMOOTH);
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// Cursor figurCursor = Toolkit.getDefaultToolkit().createCustomCursor(scaled,
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// new Point(0, 0),
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// "figurCursor");
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// setCursor(figurCursor);
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}
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i++;
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private int mirrowedGrid(int i) {
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return 63 - (((i / 8) * 8) + (7 - i % 8));
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}
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}
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}
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/**
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* holt sich FEN-Zeichenkette und extrahiert daraus die Positionen der Figuren
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*/
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private void ladeBrett() {
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// System.out.println(game.toFEN());
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/**
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* Clears the existing buttons from the button list, panellinks and fills them
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* with new blank ones.
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*/
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private void clearButtons() {
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buttons.clear();
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panelLinks.removeAll();
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char[] fen = game.toFEN().replaceAll("/", "").split(" ")[0].toCharArray();
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int i = 0;
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for (int j = 0; j < fen.length; j++) {
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if (Character.isDigit(fen[j])) {
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int leerfelder = Character.getNumericValue(fen[j]);
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for (int k = 0; k < leerfelder; k++) {
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belegungen.put(buttons.get(i), "n-n");
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// buttons.get(i).setEnabled(false); // erstmal deaktivieren, weil leere Felder
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// nicht ckickbar sein sollten.
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i++;
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}
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continue;
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} else if (fen[j] >= 65 && fen[j] <= 90) { // ein Großbuchstabe, also
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belegungen.put(buttons.get(i), "w-" + fen[j]);
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} else if (fen[j] >= 97 && fen[j] <= 122) { // ein Kleinbuchstabe, also
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belegungen.put(buttons.get(i), "b-" + fen[j]);
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// buttons.get(i).setEnabled(false); // erstmal deaktivieren, damit weiß
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// beginnen kann
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}
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buttons.get(i).setIcon(new ImageIcon("src/main/resources/" + (int) fen[j] + ".png"));
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buttons.get(i).setDisabledIcon(new ImageIcon("src/main/resources/" + (int) fen[j] + ".png"));
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for (int i = 0; i < 64; i++) {
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JButton b = new JButton();
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i++;
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b.setEnabled(false);
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}
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}
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// style
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b.setFocusPainted(false);
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b.setFont(new Font("Arial", Font.PLAIN, 30));
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b.setForeground(Color.WHITE);
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b.setBorder(BorderFactory.createLineBorder(Color.BLACK, 1));
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b.setName(i + "");
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/**
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* Clears the existing buttons from the button list, panellinks and fills them
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* with new blank ones.
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*/
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private void clearButtons() {
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buttons.clear();
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panelLinks.removeAll();
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buttons.add(b);
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}
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}
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for (int i = 0; i < 64; i++) {
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JButton b = new JButton();
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/**
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* Sets the default background color for the buttons in the grid.
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*/
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private void setDefaultBackground() {
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for (int i = 0; i < 64; i++) {
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||||
JButton b = buttons.get(i);
|
||||
if ((i / 8 + i % 8) % 2 == 0) {
|
||||
logger.info("Helles Feld erstellt." + i);
|
||||
b.setBackground(new Color(90, 90, 90));
|
||||
} else {
|
||||
logger.info("Dunkles Feld erstellt." + i);
|
||||
b.setBackground(new Color(65, 65, 65));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
b.setEnabled(false);
|
||||
|
||||
/*
|
||||
* Switches the button actions depending on the boardmode
|
||||
*/
|
||||
private void setButtonsActions() {
|
||||
// style
|
||||
b.setFocusPainted(false);
|
||||
b.setFont(new Font("Arial", Font.PLAIN, 30));
|
||||
b.setForeground(Color.WHITE);
|
||||
b.setBorder(BorderFactory.createLineBorder(Color.BLACK, 1));
|
||||
b.setName(i + "");
|
||||
|
||||
List<Square> selectables;
|
||||
buttons.add(b);
|
||||
}
|
||||
}
|
||||
|
||||
switch (this.mode) {
|
||||
case BoardMode.normal:
|
||||
selectables = game.getAllLegalMoveableSquares();
|
||||
/**
|
||||
* Sets the default background color for the buttons in the grid.
|
||||
*/
|
||||
private void setDefaultBackground() {
|
||||
for (int i = 0; i < 64; i++) {
|
||||
JButton b = buttons.get(i);
|
||||
if ((i / 8 + i % 8) % 2 == 0) {
|
||||
logger.info("Helles Feld erstellt." + i);
|
||||
b.setBackground(new Color(90, 90, 90));
|
||||
} else {
|
||||
logger.info("Dunkles Feld erstellt." + i);
|
||||
b.setBackground(new Color(65, 65, 65));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (Square square : selectables) {
|
||||
final Square currentSquare = square; // ActionListener need it to be final
|
||||
JButton b = buttons.get(mirrowedGrid(square.ordinal()));
|
||||
b.setEnabled(true);
|
||||
// b.setBackground(Color.green);
|
||||
b.addActionListener(new ActionListener() {
|
||||
@Override
|
||||
public void actionPerformed(ActionEvent e) {
|
||||
mode = BoardMode.pieceSelected;
|
||||
selectedSquare = currentSquare;
|
||||
/*
|
||||
* Switches the button actions depending on the boardmode
|
||||
*/
|
||||
private void setButtonsActions() {
|
||||
|
||||
symbolChoosed = belegungen.get(b);
|
||||
List<Square> selectables;
|
||||
|
||||
// setzt cursor auf spielfigur für die animation
|
||||
String pfad = "src/main/resources/" + (int) symbolChoosed.toCharArray()[2] + ".png";
|
||||
switch (this.mode) {
|
||||
case BoardMode.normal:
|
||||
selectables = game.getAllLegalMoveableSquares();
|
||||
|
||||
// Bild laden und Cursor im gesamten Frame setzen
|
||||
Image image = Toolkit.getDefaultToolkit().getImage(pfad);
|
||||
Image scaled = image.getScaledInstance(32, 32, Image.SCALE_SMOOTH);
|
||||
Cursor figurCursor = Toolkit.getDefaultToolkit().createCustomCursor(scaled, new Point(0, 0),
|
||||
"figurCursor");
|
||||
setCursor(figurCursor);
|
||||
for (Square square : selectables) {
|
||||
JButton b = buttons.get(mirrowedGrid(square.ordinal()));
|
||||
b.setEnabled(true);
|
||||
// b.setBackground(Color.green);
|
||||
b.addActionListener(new ButtonSelectPieceListener(this, square));
|
||||
}
|
||||
|
||||
erstelleBrett();
|
||||
}
|
||||
});
|
||||
}
|
||||
break;
|
||||
|
||||
break;
|
||||
case BoardMode.pieceSelected:
|
||||
|
||||
case BoardMode.pieceSelected:
|
||||
JButton s = buttons.get(mirrowedGrid(selectedSquare.ordinal()));
|
||||
s.setEnabled(true);
|
||||
s.setBackground(new Color(165, 42, 42));
|
||||
s.addActionListener(new ButtonToNormalListener(this)); // cancel action
|
||||
|
||||
JButton s = buttons.get(mirrowedGrid(selectedSquare.ordinal()));
|
||||
s.setEnabled(true);
|
||||
s.setBackground(new Color(165, 42, 42));
|
||||
s.addActionListener(new ActionListener() {
|
||||
@Override
|
||||
public void actionPerformed(ActionEvent e) {
|
||||
mode = BoardMode.normal;
|
||||
selectedSquare = null;
|
||||
setCursor(null);
|
||||
erstelleBrett();
|
||||
}
|
||||
}); // cancel action
|
||||
selectables = game.getLegalMoveableSquares(selectedSquare);
|
||||
|
||||
selectables = game.getLegalMoveableSquares(selectedSquare);
|
||||
for (
|
||||
|
||||
for (Square square : selectables) {
|
||||
JButton b = buttons.get(mirrowedGrid(square.ordinal()));
|
||||
final Move move = new Move(selectedSquare, square);
|
||||
b.setEnabled(true);
|
||||
b.setBackground(new Color(230, 100, 100));
|
||||
b.addActionListener(new ActionListener() {
|
||||
@Override
|
||||
public void actionPerformed(ActionEvent e) {
|
||||
game.playMove(move);
|
||||
if (game.isDraw()) {
|
||||
game.stopClock();
|
||||
mode = BoardMode.finished;
|
||||
showDraw();
|
||||
} else if (game.isMate()) {
|
||||
game.stopClock();
|
||||
mode = BoardMode.finished;
|
||||
showWin(game.getActivePlayer());
|
||||
}
|
||||
mode = BoardMode.normal;
|
||||
setCursor(null);
|
||||
erstelleBrett();
|
||||
}
|
||||
});
|
||||
}
|
||||
Square square : selectables) {
|
||||
JButton b = buttons.get(mirrowedGrid(square.ordinal()));
|
||||
final Move move = new Move(selectedSquare, square);
|
||||
b.setEnabled(true);
|
||||
b.setBackground(new Color(230, 100, 100));
|
||||
b.addActionListener(new ButtonMovePieceListener(this, this.game, move));
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case finished:
|
||||
clearButtons();
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
break;
|
||||
|
||||
}
|
||||
case finished:
|
||||
clearButtons();
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
|
||||
for (JButton b : buttons) {
|
||||
panelLinks.add(b);
|
||||
}
|
||||
}
|
||||
|
||||
private void showDraw() {
|
||||
JFrame frame = new JFrame("Result");
|
||||
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
|
||||
frame.setSize(300, 150);
|
||||
frame.setLayout(null);
|
||||
}
|
||||
|
||||
JLabel jl = new JLabel("1/2 - 1/2");
|
||||
jl.setBounds(50, 30, 200, 25);
|
||||
jl.setFont(new Font("Tahoma", Font.BOLD, 20));
|
||||
frame.add(jl);
|
||||
frame.setVisible(true);
|
||||
|
||||
}
|
||||
|
||||
private void showWin(int player) {
|
||||
JFrame frame = new JFrame("Result");
|
||||
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
|
||||
frame.setSize(300, 150);
|
||||
frame.setLayout(null);
|
||||
for (JButton b : buttons) {
|
||||
panelLinks.add(b);
|
||||
}
|
||||
}
|
||||
|
||||
JLabel jl = new JLabel(String.format("%d - %d", player / 2, player % 2));
|
||||
jl.setBounds(50, 30, 200, 25);
|
||||
jl.setFont(new Font("Tahoma", Font.BOLD, 20));
|
||||
frame.add(jl);
|
||||
frame.setVisible(true);
|
||||
}
|
||||
public void showDraw() {
|
||||
JFrame frame = new JFrame("Result");
|
||||
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
|
||||
frame.setSize(300, 150);
|
||||
frame.setLayout(null);
|
||||
|
||||
JLabel jl = new JLabel("1/2 - 1/2");
|
||||
jl.setBounds(50, 30, 200, 25);
|
||||
jl.setFont(new Font("Tahoma", Font.BOLD, 20));
|
||||
frame.add(jl);
|
||||
frame.setVisible(true);
|
||||
|
||||
}
|
||||
|
||||
public void showWin(int player) {
|
||||
JFrame frame = new JFrame("Result");
|
||||
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
|
||||
frame.setSize(300, 150);
|
||||
frame.setLayout(null);
|
||||
|
||||
JLabel jl = new JLabel(String.format("%d - %d", player / 2, player % 2));
|
||||
jl.setBounds(50, 30, 200, 25);
|
||||
jl.setFont(new Font("Tahoma", Font.BOLD, 20));
|
||||
frame.add(jl);
|
||||
frame.setVisible(true);
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
|||
Loading…
Reference in New Issue