diff --git a/src/main/java/de/mannheim/th/chess/controller/ButtonMovePieceListener.java b/src/main/java/de/mannheim/th/chess/controller/ButtonMovePieceListener.java index 83de36c..9fd4204 100644 --- a/src/main/java/de/mannheim/th/chess/controller/ButtonMovePieceListener.java +++ b/src/main/java/de/mannheim/th/chess/controller/ButtonMovePieceListener.java @@ -27,22 +27,28 @@ public class ButtonMovePieceListener implements ActionListener { else this.game.playMove(this.mv); + this.game.setViewPointer(this.game.getMoveList().size() - 1); + if (this.game.isDraw()) { this.game.stopClock(); this.sf.setBoardMode(BoardMode.finished); + this.sf.enableControlPanelButtons(); this.sf.showDraw(); } else if (this.game.isMate()) { this.game.stopClock(); this.sf.setBoardMode(BoardMode.finished); + this.sf.enableControlPanelButtons(); this.sf.showWin(game.getActivePlayer()); + } else { + this.sf.setBoardMode(BoardMode.normal); } - this.sf.setBoardMode(BoardMode.normal); + this.sf.setCursor(null); this.sf.erstelleBrett(); - + if (game.getLastMove() != null) { - - sf.aktualisiereAusgabe(); + + sf.aktualisiereAusgabe(); } } } diff --git a/src/main/java/de/mannheim/th/chess/controller/controlPanel/BaseButtonViewListener.java b/src/main/java/de/mannheim/th/chess/controller/controlPanel/BaseButtonViewListener.java new file mode 100644 index 0000000..2fb4c07 --- /dev/null +++ b/src/main/java/de/mannheim/th/chess/controller/controlPanel/BaseButtonViewListener.java @@ -0,0 +1,24 @@ +package de.mannheim.th.chess.controller.controlPanel; + +import de.mannheim.th.chess.ui.SpielFrame; +import de.mannheim.th.chess.domain.Game; + +public abstract class BaseButtonViewListener { + protected SpielFrame sf; + protected Game game; + + public BaseButtonViewListener(Game game, SpielFrame sf) { + this.sf = sf; + this.game = game; + } + + /** + * Loads the gamestate and renders the board + */ + protected void updateView() { + this.game.loadView(); + this.sf.setDefaultButtons(); + this.sf.applyBoardButtons(); + this.sf.ladeBrett(); + } +} diff --git a/src/main/java/de/mannheim/th/chess/controller/controlPanel/ButtonQuickloadListener.java b/src/main/java/de/mannheim/th/chess/controller/controlPanel/ButtonQuickloadListener.java new file mode 100644 index 0000000..996c9ec --- /dev/null +++ b/src/main/java/de/mannheim/th/chess/controller/controlPanel/ButtonQuickloadListener.java @@ -0,0 +1,24 @@ +package de.mannheim.th.chess.controller.controlPanel; + +import java.awt.event.ActionEvent; +import java.awt.event.ActionListener; + +import de.mannheim.th.chess.domain.Game; +import de.mannheim.th.chess.ui.SpielFrame; + +public class ButtonQuickloadListener implements ActionListener { + private Game game; + private SpielFrame sf; + + public ButtonQuickloadListener(Game game, SpielFrame sf) { + this.game = game; + this.sf = sf; + } + + @Override + public void actionPerformed(ActionEvent e) { + this.game.quickload(); + this.sf.erstelleBrett(); + this.sf.aktualisiereAusgabe(); + } +} diff --git a/src/main/java/de/mannheim/th/chess/controller/controlPanel/ButtonQuicksaveListener.java b/src/main/java/de/mannheim/th/chess/controller/controlPanel/ButtonQuicksaveListener.java new file mode 100644 index 0000000..46fc783 --- /dev/null +++ b/src/main/java/de/mannheim/th/chess/controller/controlPanel/ButtonQuicksaveListener.java @@ -0,0 +1,19 @@ +package de.mannheim.th.chess.controller.controlPanel; + +import java.awt.event.ActionEvent; +import java.awt.event.ActionListener; + +import de.mannheim.th.chess.domain.Game; + +public class ButtonQuicksaveListener implements ActionListener { + private Game game; + + public ButtonQuicksaveListener(Game game) { + this.game = game; + } + + @Override + public void actionPerformed(ActionEvent e) { + this.game.quicksave(); + } +} diff --git a/src/main/java/de/mannheim/th/chess/controller/controlPanel/ButtonViewBackListener.java b/src/main/java/de/mannheim/th/chess/controller/controlPanel/ButtonViewBackListener.java new file mode 100644 index 0000000..f0ba8dc --- /dev/null +++ b/src/main/java/de/mannheim/th/chess/controller/controlPanel/ButtonViewBackListener.java @@ -0,0 +1,24 @@ +package de.mannheim.th.chess.controller.controlPanel; + +import java.awt.event.ActionEvent; +import java.awt.event.ActionListener; + +import de.mannheim.th.chess.domain.Game; +import de.mannheim.th.chess.ui.SpielFrame; + +public class ButtonViewBackListener extends BaseButtonViewListener implements ActionListener { + + public ButtonViewBackListener(Game game, SpielFrame sf) { + super(game, sf); + } + + @Override + public void actionPerformed(ActionEvent e) { + if (this.game.getViewPointer() > 0) { + this.game.setViewPointer(this.game.getViewPointer() - 1); + updateView(); + } + + } + +} diff --git a/src/main/java/de/mannheim/th/chess/controller/controlPanel/ButtonViewFirstListener.java b/src/main/java/de/mannheim/th/chess/controller/controlPanel/ButtonViewFirstListener.java new file mode 100644 index 0000000..0353679 --- /dev/null +++ b/src/main/java/de/mannheim/th/chess/controller/controlPanel/ButtonViewFirstListener.java @@ -0,0 +1,21 @@ +package de.mannheim.th.chess.controller.controlPanel; + +import java.awt.event.ActionEvent; +import java.awt.event.ActionListener; + +import de.mannheim.th.chess.domain.Game; +import de.mannheim.th.chess.ui.SpielFrame; + +public class ButtonViewFirstListener extends BaseButtonViewListener implements ActionListener { + + public ButtonViewFirstListener(Game game, SpielFrame sf) { + super(game, sf); + } + + @Override + public void actionPerformed(ActionEvent e) { + this.game.setViewPointer(0); + updateView(); + } + +} diff --git a/src/main/java/de/mannheim/th/chess/controller/controlPanel/ButtonViewForwardListener.java b/src/main/java/de/mannheim/th/chess/controller/controlPanel/ButtonViewForwardListener.java new file mode 100644 index 0000000..904d2df --- /dev/null +++ b/src/main/java/de/mannheim/th/chess/controller/controlPanel/ButtonViewForwardListener.java @@ -0,0 +1,24 @@ +package de.mannheim.th.chess.controller.controlPanel; + +import java.awt.event.ActionEvent; +import java.awt.event.ActionListener; + +import de.mannheim.th.chess.domain.Game; +import de.mannheim.th.chess.ui.SpielFrame; + +public class ButtonViewForwardListener extends BaseButtonViewListener implements ActionListener { + + public ButtonViewForwardListener(Game game, SpielFrame sf) { + super(game, sf); + } + + @Override + public void actionPerformed(ActionEvent e) { + if (this.game.getMoveList().size() > this.game.getViewPointer()) { + this.game.setViewPointer(this.game.getViewPointer() + 1); + updateView(); + } + + } + +} diff --git a/src/main/java/de/mannheim/th/chess/controller/controlPanel/ButtonViewLastListener.java b/src/main/java/de/mannheim/th/chess/controller/controlPanel/ButtonViewLastListener.java new file mode 100644 index 0000000..b7ae7c0 --- /dev/null +++ b/src/main/java/de/mannheim/th/chess/controller/controlPanel/ButtonViewLastListener.java @@ -0,0 +1,22 @@ + +package de.mannheim.th.chess.controller.controlPanel; + +import java.awt.event.ActionEvent; +import java.awt.event.ActionListener; + +import de.mannheim.th.chess.domain.Game; +import de.mannheim.th.chess.ui.SpielFrame; + +public class ButtonViewLastListener extends BaseButtonViewListener implements ActionListener { + + public ButtonViewLastListener(Game game, SpielFrame sf) { + super(game, sf); + } + + @Override + public void actionPerformed(ActionEvent e) { + this.game.setViewPointer(this.game.getMoveList().size()); + updateView(); + } + +} diff --git a/src/main/java/de/mannheim/th/chess/domain/Game.java b/src/main/java/de/mannheim/th/chess/domain/Game.java index a65305b..d26f6cd 100644 --- a/src/main/java/de/mannheim/th/chess/domain/Game.java +++ b/src/main/java/de/mannheim/th/chess/domain/Game.java @@ -16,7 +16,6 @@ import com.github.bhlangonijr.chesslib.move.MoveList; import com.github.bhlangonijr.chesslib.pgn.PgnHolder; import de.mannheim.th.chess.App; -import de.mannheim.th.chess.ui.SpielFrame; import de.mannheim.th.chess.utl.Clock; /** @@ -29,23 +28,28 @@ public class Game { private Board board; private Clock clock; - private SpielFrame sp; private String modus; private boolean rotieren, zuruecknahme; private MoveList movelist; + private int viewPointer; - public Game() { - - this.board = new Board(); - this.movelist = new MoveList(); - clock = new Clock("blitz"); - clock.start(); - } + private MoveList savestate; + private String startPosFen; /** * Conststructs a new standard GameBoard. */ + public Game() { + + this.board = new Board(); + this.movelist = new MoveList(); + this.startPosFen = this.board.getFen(); + + clock = new Clock("blitz"); + clock.start(); + } + public Game(String modus, boolean rotieren, boolean zuruecknahme, String fen) { this.modus = modus; this.rotieren = rotieren; @@ -58,12 +62,10 @@ public class Game { this.board.loadFromFen(fen); + this.startPosFen = this.board.getFen(); this.movelist = new MoveList(); clock = new Clock(modus); - - sp = new SpielFrame(this); - } /** @@ -74,14 +76,14 @@ public class Game { public Game(MoveList movelist) { this.board = new Board(); + this.startPosFen = this.board.getFen(); this.movelist = movelist; for (Move move : movelist) { this.board.doMove(move); } - // this.clockPlayer1 = new Clock(); - // this.clockPlayer2 = new Clock(); + this.clock = new Clock("blitz"); } /** @@ -94,6 +96,7 @@ public class Game { this.board.loadFromFen(fen); this.movelist = new MoveList(); + this.startPosFen = this.board.getFen(); // this.sp = new SpielFrame(); // this.clockPlayer1 = new Clock(); @@ -123,6 +126,37 @@ public class Game { this.movelist.removeLast(); } + /** + * Copies the current move list to the savestate + */ + public void quicksave() { + // TODO: save the current clocktime + this.savestate = new MoveList(this.movelist); + + logger.info("Quicksaved..."); + } + + /** + * Loads the save state + * + * @brief creates a new board with the startPosFen and then plays all the moves + * from the savestate + */ + public void quickload() { + if (this.savestate != null) { + + this.board = new Board(); + this.movelist.clear(); + this.board.loadFromFen(startPosFen); + + for (Move move : savestate) { + this.playMove(move); + } + + logger.info("Quickloaded..."); + } + } + /** * Plays the move on the board and adds it to the movelist * @@ -272,11 +306,33 @@ public class Game { return board.getFen(); } -// public Square getSelectedSquare() { -// return this.getSelectedSquare(); -// } + // public Square getSelectedSquare() { + // return this.getSelectedSquare(); + // } public String getUnicodeFromMove(Move move) { return board.getPiece(move.getTo()).getFanSymbol().toUpperCase(); } + + public void setViewPointer(int i) { + this.viewPointer = i; + } + + public int getViewPointer() { + return this.viewPointer; + } + + /** + * Loads the current view + * + * @brief Creates a new gameboard from the start pos and playes moves until it + * reaches the viewPointer + */ + public void loadView() { + this.board = new Board(); + this.board.loadFromFen(this.startPosFen); + for (int i = 0; i < this.viewPointer; i++) { + this.board.doMove(this.movelist.get(i)); + } + } } diff --git a/src/main/java/de/mannheim/th/chess/ui/MainFrame.java b/src/main/java/de/mannheim/th/chess/ui/MainFrame.java index 73c5010..badb02e 100644 --- a/src/main/java/de/mannheim/th/chess/ui/MainFrame.java +++ b/src/main/java/de/mannheim/th/chess/ui/MainFrame.java @@ -8,6 +8,7 @@ import org.apache.logging.log4j.LogManager; import org.apache.logging.log4j.Logger; import de.mannheim.th.chess.App; +import de.mannheim.th.chess.domain.Game; import javax.swing.JLabel; @@ -23,86 +24,131 @@ import java.awt.Font; import java.awt.Color; public class MainFrame extends JFrame { - - private static final Logger logger = LogManager.getLogger(App.class); - private static final long serialVersionUID = 1L; - private JPanel contentPane; + private static final Logger logger = LogManager.getLogger(App.class); - /** - * Create the frame. - */ - public MainFrame() { + private static final long serialVersionUID = 1L; + private JPanel contentPane; + private Game game; - setBackground(Color.LIGHT_GRAY); - setResizable(true); - setAlwaysOnTop(true); - setTitle("Schach"); - setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); - setBounds(100, 100, 500, 500); + /** + * Create the frame. + */ + public MainFrame() { - contentPane = new JPanel(); - contentPane.setBackground(new Color(90, 90, 90)); - contentPane.setForeground(Color.BLACK); - contentPane.setBorder(new EmptyBorder(5, 5, 5, 5)); + setBackground(Color.LIGHT_GRAY); + setResizable(true); + setAlwaysOnTop(true); + setTitle("Schach"); + setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); + setBounds(100, 100, 500, 500); - setContentPane(contentPane); + contentPane = new JPanel(); + contentPane.setBackground(new Color(90, 90, 90)); + contentPane.setForeground(Color.BLACK); + contentPane.setBorder(new EmptyBorder(5, 5, 5, 5)); - contentPane.setLayout(new BoxLayout(contentPane, BoxLayout.Y_AXIS)); + setContentPane(contentPane); - contentPane.add(Box.createVerticalStrut(10)); + contentPane.setLayout(new BoxLayout(contentPane, BoxLayout.Y_AXIS)); - JLabel lblNewLabel = new JLabel("Schach"); - lblNewLabel.setForeground(Color.BLACK); - lblNewLabel.setFont(new Font("Serif", Font.BOLD, 60)); - lblNewLabel.setAlignmentX(Component.CENTER_ALIGNMENT); - contentPane.add(lblNewLabel); + contentPane.add(Box.createVerticalStrut(10)); - contentPane.add(Box.createVerticalStrut(10)); + JLabel lblNewLabel = new JLabel("Schach"); + lblNewLabel.setForeground(Color.BLACK); + lblNewLabel.setFont(new Font("Serif", Font.BOLD, 60)); + lblNewLabel.setAlignmentX(Component.CENTER_ALIGNMENT); + contentPane.add(lblNewLabel); - JLabel lblNewLabel_1 = new JLabel("by Dominik, Marius und Matias"); - lblNewLabel_1.setFont(new Font("Calibri", Font.ITALIC, 24)); - lblNewLabel_1.setAlignmentX(Component.CENTER_ALIGNMENT); - contentPane.add(lblNewLabel_1); + contentPane.add(Box.createVerticalStrut(10)); - contentPane.add(Box.createVerticalStrut(75)); + JLabel lblNewLabel_1 = new JLabel("by Dominik, Marius und Matias"); + lblNewLabel_1.setFont(new Font("Calibri", Font.ITALIC, 24)); + lblNewLabel_1.setAlignmentX(Component.CENTER_ALIGNMENT); + contentPane.add(lblNewLabel_1); - JButton btnNewButton = new JButton("Neues Spiel starten"); - - btnNewButton.setBackground(Color.LIGHT_GRAY); - btnNewButton.setForeground(Color.BLACK); - btnNewButton.setFont(new Font("Tahoma", Font.BOLD, 16)); - btnNewButton.setAlignmentX(Component.CENTER_ALIGNMENT); - btnNewButton.addActionListener(new ActionListener() { + contentPane.add(Box.createVerticalStrut(75)); - @Override - public void actionPerformed(ActionEvent e) { + JButton btnNewButton = new JButton("Neues Spiel starten"); - ModeSelectionFrame ms = new ModeSelectionFrame(); + btnNewButton.setBackground(Color.LIGHT_GRAY); + btnNewButton.setForeground(Color.BLACK); + btnNewButton.setFont(new Font("Tahoma", Font.BOLD, 16)); + btnNewButton.setAlignmentX(Component.CENTER_ALIGNMENT); + btnNewButton.addActionListener(new ActionListener() { - } + @Override + public void actionPerformed(ActionEvent e) { + openSelectModeFrame(); + } - }); - contentPane.add(btnNewButton); + }); + contentPane.add(btnNewButton); - contentPane.add(Box.createVerticalStrut(15)); + contentPane.add(Box.createVerticalStrut(15)); - JButton btnNewButton_2 = new JButton("App beenden"); - - btnNewButton_2.setBackground(Color.LIGHT_GRAY); - btnNewButton_2.setForeground(Color.BLACK); - btnNewButton_2.setFont(new Font("Tahoma", Font.BOLD, 16)); - btnNewButton_2.setAlignmentX(Component.CENTER_ALIGNMENT); - btnNewButton_2.addActionListener(new ActionListener() { + JButton pgnLoaderButton = new JButton("Lade aus PGN Datei"); + pgnLoaderButton.addActionListener(e -> openPgnSelectFrame()); + contentPane.add(pgnLoaderButton); - @Override - public void actionPerformed(ActionEvent e) { - System.exit(0); - } + contentPane.add(Box.createVerticalStrut(15)); - }); + JButton btnNewButton_2 = new JButton("App beenden"); - contentPane.add(btnNewButton_2); - setVisible(true); - } + btnNewButton_2.setBackground(Color.LIGHT_GRAY); + btnNewButton_2.setForeground(Color.BLACK); + btnNewButton_2.setFont(new Font("Tahoma", Font.BOLD, 16)); + btnNewButton_2.setAlignmentX(Component.CENTER_ALIGNMENT); + btnNewButton_2.addActionListener(new ActionListener() { + + @Override + public void actionPerformed(ActionEvent e) { + System.exit(0); + } + + }); + + contentPane.add(btnNewButton_2); + setVisible(true); + } + + /** + * Starts the spielframe and game in playmode + */ + public void startGame() { + if (this.game != null) { + this.game.stopClock(); + SpielFrame sf = new SpielFrame(this.game); + } + } + + /** + * Starts the spielframe and game in view mode + */ + public void startView() { + if (this.game != null) { + this.game.stopClock(); + SpielFrame sf = new SpielFrame(this.game); + sf.setMode(SpielFrame.BoardMode.finished); + sf.enableControlPanelButtons(); + } + } + + public void setGame(Game game) { + this.game = game; + } + + /** + * opens the selectmodeframe + */ + private void openSelectModeFrame() { + new ModeSelectionFrame(this); + } + + /** + * Opens the pgnselectorframe + */ + private void openPgnSelectFrame() { + new PGNLoaderFrame(this); + } } diff --git a/src/main/java/de/mannheim/th/chess/ui/ModeSelectionFrame.java b/src/main/java/de/mannheim/th/chess/ui/ModeSelectionFrame.java index fb15899..3b19d97 100644 --- a/src/main/java/de/mannheim/th/chess/ui/ModeSelectionFrame.java +++ b/src/main/java/de/mannheim/th/chess/ui/ModeSelectionFrame.java @@ -20,118 +20,120 @@ import de.mannheim.th.chess.controller.ButtonFileLoaderListener; import de.mannheim.th.chess.domain.Game; public class ModeSelectionFrame extends JFrame { - - private static final Logger logger = LogManager.getLogger(App.class); - private static final long serialVersionUID = 1L; - private final JPanel contentPane; - private final ArrayList spiele = new ArrayList<>(); - private String fen; + private static final Logger logger = LogManager.getLogger(App.class); - public ModeSelectionFrame() { - // Frame-Eigenschaften - setTitle("Modusauswahl"); - setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE); - setBounds(100, 100, 500, 500); - setResizable(true); - setAlwaysOnTop(true); + private static final long serialVersionUID = 1L; + private final JPanel contentPane; + private final ArrayList spiele = new ArrayList<>(); + private String fen; - // Panel konfigurieren - contentPane = new JPanel(); - contentPane.setBackground(new Color(90, 90, 90)); - contentPane.setBorder(new EmptyBorder(20, 20, 20, 20)); - contentPane.setLayout(new BoxLayout(contentPane, BoxLayout.Y_AXIS)); - setContentPane(contentPane); + public ModeSelectionFrame(MainFrame mf) { + // Frame-Eigenschaften + setTitle("Modusauswahl"); + setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE); + setBounds(100, 100, 500, 500); + setResizable(true); + setAlwaysOnTop(true); - // Überschrift - JLabel jl = new JLabel("Welchen Modus wollen Sie spielen?"); - jl.setFont(new Font("Calibri", Font.BOLD, 20)); - jl.setForeground(Color.BLACK); - jl.setAlignmentX(Component.CENTER_ALIGNMENT); - contentPane.add(jl); - contentPane.add(Box.createVerticalStrut(15)); + // Panel konfigurieren + contentPane = new JPanel(); + contentPane.setBackground(new Color(90, 90, 90)); + contentPane.setBorder(new EmptyBorder(20, 20, 20, 20)); + contentPane.setLayout(new BoxLayout(contentPane, BoxLayout.Y_AXIS)); + setContentPane(contentPane); - // Modusauswahl - String[] modi = {"Blitz", "Schnellschach", "Klassisch"}; - JComboBox jcb1 = new JComboBox<>(modi); - jcb1 .setMaximumSize(new Dimension(150, 30)); - jcb1 .setAlignmentX(Component.CENTER_ALIGNMENT); - contentPane.add(jcb1 ); - contentPane.add(Box.createVerticalStrut(15)); + // Überschrift + JLabel jl = new JLabel("Welchen Modus wollen Sie spielen?"); + jl.setFont(new Font("Calibri", Font.BOLD, 20)); + jl.setForeground(Color.BLACK); + jl.setAlignmentX(Component.CENTER_ALIGNMENT); + contentPane.add(jl); + contentPane.add(Box.createVerticalStrut(15)); - // Spielbrettdrehen - JLabel jl2 = new JLabel("Soll das Spielbrett nach jedem Zug gedreht werden?"); - jl2 .setFont(new Font("Calibri", Font.BOLD, 20)); - jl2 .setForeground(Color.BLACK); - jl2 .setAlignmentX(Component.CENTER_ALIGNMENT); - contentPane.add(jl2 ); + // Modusauswahl + String[] modi = { "Blitz", "Schnellschach", "Klassisch" }; + JComboBox jcb1 = new JComboBox<>(modi); + jcb1.setMaximumSize(new Dimension(150, 30)); + jcb1.setAlignmentX(Component.CENTER_ALIGNMENT); + contentPane.add(jcb1); + contentPane.add(Box.createVerticalStrut(15)); - JCheckBox jb1 = new JCheckBox(); - jb1.setOpaque(false); - jb1.setFocusPainted(false); - jb1.setForeground(Color.BLACK); - jb1 .setAlignmentX(Component.CENTER_ALIGNMENT); - jb1 .setMaximumSize(new Dimension(30, 30)); - contentPane.add(jb1 ); - contentPane.add(Box.createVerticalStrut(15)); + // Spielbrettdrehen + JLabel jl2 = new JLabel("Soll das Spielbrett nach jedem Zug gedreht werden?"); + jl2.setFont(new Font("Calibri", Font.BOLD, 20)); + jl2.setForeground(Color.BLACK); + jl2.setAlignmentX(Component.CENTER_ALIGNMENT); + contentPane.add(jl2); - // Zurücknahmeoption - JLabel jl3 = new JLabel("Sollen Zurücknahmen erlaubt sein?"); - jl3.setFont(new Font("Calibri", Font.BOLD, 20)); - jl3.setForeground(Color.BLACK); - jl3.setAlignmentX(Component.CENTER_ALIGNMENT); - contentPane.add(jl3); + JCheckBox jb1 = new JCheckBox(); + jb1.setOpaque(false); + jb1.setFocusPainted(false); + jb1.setForeground(Color.BLACK); + jb1.setAlignmentX(Component.CENTER_ALIGNMENT); + jb1.setMaximumSize(new Dimension(30, 30)); + contentPane.add(jb1); + contentPane.add(Box.createVerticalStrut(15)); - JCheckBox jb2 = new JCheckBox(); - jb2.setOpaque(false); - jb2.setFocusPainted(false); - jb2.setForeground(Color.BLACK); - jb2.setAlignmentX(Component.CENTER_ALIGNMENT); - jb2.setMaximumSize(new Dimension(30, 30)); - contentPane.add(jb2); - - contentPane.add(Box.createVerticalStrut(15)); + // Zurücknahmeoption + JLabel jl3 = new JLabel("Sollen Zurücknahmen erlaubt sein?"); + jl3.setFont(new Font("Calibri", Font.BOLD, 20)); + jl3.setForeground(Color.BLACK); + jl3.setAlignmentX(Component.CENTER_ALIGNMENT); + contentPane.add(jl3); - JButton btnNewButton_1 = new JButton("Vergangenes Spiel laden"); - - btnNewButton_1.setBackground(Color.LIGHT_GRAY); - btnNewButton_1.setForeground(Color.BLACK); - btnNewButton_1.setFont(new Font("Tahoma", Font.BOLD, 16)); - btnNewButton_1.setAlignmentX(Component.CENTER_ALIGNMENT); - btnNewButton_1.addActionListener(new ButtonFileLoaderListener(this)); + JCheckBox jb2 = new JCheckBox(); + jb2.setOpaque(false); + jb2.setFocusPainted(false); + jb2.setForeground(Color.BLACK); + jb2.setAlignmentX(Component.CENTER_ALIGNMENT); + jb2.setMaximumSize(new Dimension(30, 30)); + contentPane.add(jb2); - contentPane.add(btnNewButton_1); - - contentPane.add(Box.createVerticalStrut(25)); + contentPane.add(Box.createVerticalStrut(15)); - // Spiel starten Button - JButton btnNewButton = new JButton("Spiel starten"); - btnNewButton .setBackground(Color.LIGHT_GRAY); - btnNewButton .setForeground(Color.BLACK); - btnNewButton .setFont(new Font("Tahoma", Font.BOLD, 16)); - btnNewButton .setAlignmentX(Component.CENTER_ALIGNMENT); - contentPane.add(btnNewButton ); + JButton btnNewButton_1 = new JButton("Vergangenes Spiel laden"); - // Button-Listener - btnNewButton .addActionListener(new ActionListener() { - @Override - public void actionPerformed(ActionEvent e) { - String modus = (String) jcb1.getSelectedItem(); - boolean rotieren = jb1.isSelected(); - boolean zuruecknahme = jb2.isSelected(); + btnNewButton_1.setBackground(Color.LIGHT_GRAY); + btnNewButton_1.setForeground(Color.BLACK); + btnNewButton_1.setFont(new Font("Tahoma", Font.BOLD, 16)); + btnNewButton_1.setAlignmentX(Component.CENTER_ALIGNMENT); + btnNewButton_1.addActionListener(new ButtonFileLoaderListener(this)); - Game game = new Game(modus, rotieren, zuruecknahme, fen); - - spiele.add(game); + contentPane.add(btnNewButton_1); - dispose(); - } - }); + contentPane.add(Box.createVerticalStrut(25)); - setVisible(true); - } - - public void setFen(String fen) { - this.fen = fen; - } + // Spiel starten Button + JButton btnNewButton = new JButton("Spiel starten"); + btnNewButton.setBackground(Color.LIGHT_GRAY); + btnNewButton.setForeground(Color.BLACK); + btnNewButton.setFont(new Font("Tahoma", Font.BOLD, 16)); + btnNewButton.setAlignmentX(Component.CENTER_ALIGNMENT); + contentPane.add(btnNewButton); + + // Button-Listener + btnNewButton.addActionListener(new ActionListener() { + @Override + public void actionPerformed(ActionEvent e) { + String modus = (String) jcb1.getSelectedItem(); + boolean rotieren = jb1.isSelected(); + boolean zuruecknahme = jb2.isSelected(); + + Game game = new Game(modus, rotieren, zuruecknahme, fen); + mf.setGame(game); + mf.startGame(); + + // spiele.add(game); + + dispose(); + } + }); + + setVisible(true); + } + + public void setFen(String fen) { + this.fen = fen; + } } diff --git a/src/main/java/de/mannheim/th/chess/ui/PGNLoaderFrame.java b/src/main/java/de/mannheim/th/chess/ui/PGNLoaderFrame.java new file mode 100644 index 0000000..c038c93 --- /dev/null +++ b/src/main/java/de/mannheim/th/chess/ui/PGNLoaderFrame.java @@ -0,0 +1,156 @@ +package de.mannheim.th.chess.ui; + +import java.util.List; +import java.awt.event.ActionEvent; +import java.awt.event.ActionListener; +import java.io.File; + +import javax.swing.BoxLayout; +import javax.swing.DefaultListModel; +import javax.swing.JButton; +import javax.swing.JFileChooser; +import javax.swing.JFrame; +import javax.swing.JList; +import javax.swing.JPanel; +import javax.swing.JProgressBar; +import javax.swing.JScrollPane; +import javax.swing.ListSelectionModel; +import javax.swing.SwingWorker; + +import org.apache.logging.log4j.LogManager; +import org.apache.logging.log4j.Logger; + +import com.github.bhlangonijr.chesslib.game.Game; +import com.github.bhlangonijr.chesslib.pgn.PgnHolder; +import com.github.bhlangonijr.chesslib.pgn.PgnLoadListener; + +public class PGNLoaderFrame extends JFrame { + + private static final Logger logger = LogManager.getLogger(PGNLoaderFrame.class); + + private PgnHolder pgn; + private File selectedFile; + private List games; + private DefaultListModel gameListModel; + private JPanel contentPane; + private JList gameList; + private JProgressBar progressBar; + + /** + * Opens the PNGLoaderFrame + */ + public PGNLoaderFrame(MainFrame mf) { + + // ----- Style ----- + setResizable(true); + setAlwaysOnTop(true); + setTitle("PGNLoader"); + setBounds(100, 100, 500, 500); + + // ----- contentPane ----- + contentPane = new JPanel(); + contentPane.setLayout(new BoxLayout(contentPane, BoxLayout.Y_AXIS)); + + setContentPane(contentPane); + + // ----- FileSelector ----- + JButton fileSelectButton = new JButton("Select File"); + fileSelectButton.addActionListener(e -> { + JFileChooser fileChooser = new JFileChooser(); + int returnValue = fileChooser.showOpenDialog(null); + if (returnValue == JFileChooser.APPROVE_OPTION) { + selectedFile = fileChooser.getSelectedFile(); + } + }); + contentPane.add(fileSelectButton); + + // ----- LoadButton ----- + JButton loadPgnButton = new JButton("Load file"); + loadPgnButton.addActionListener(e -> loadFile()); + contentPane.add(loadPgnButton); + + // ----- SelectionList ----- + gameListModel = new DefaultListModel<>(); + gameList = new JList<>(gameListModel); + gameList.setSelectionMode(ListSelectionModel.SINGLE_SELECTION); + gameList.setVisibleRowCount(5); + JScrollPane scrollPane = new JScrollPane(gameList); + contentPane.add(scrollPane); + + // ----- ProgressBar ----- + progressBar = new JProgressBar(0, 100); + progressBar.setValue(0); + progressBar.setStringPainted(true); + contentPane.add(progressBar); + + // ----- StartButton ----- + JButton startGameButton = new JButton("Starte Spiel"); + startGameButton.addActionListener(e -> { + int index = gameList.getSelectedIndex(); + de.mannheim.th.chess.domain.Game game = new de.mannheim.th.chess.domain.Game(games.get(index).getHalfMoves()); + + mf.setGame(game); + mf.startView(); + }); + contentPane.add(startGameButton); + + this.setVisible(true); + + } + + private void loadFile() { + if (this.selectedFile != null) { + pgn = new PgnHolder(this.selectedFile.getAbsolutePath()); + + LoadPGNWorker loadPGNWorker = new LoadPGNWorker(); + loadPGNWorker.addPropertyChangeListener(e -> { + progressBar.setIndeterminate(true); + }); + + pgn.getListener().add(loadPGNWorker); + loadPGNWorker.execute(); + + gameList.revalidate(); + } + } + + private class LoadPGNWorker extends SwingWorker implements PgnLoadListener { + + @Override + protected Integer doInBackground() throws Exception { + try { + pgn.loadPgn(); + games = pgn.getGames(); + int totalGames = games.size(); + for (int i = 0; i < totalGames; i++) { + publish(i); + } + } catch (Exception e) { + logger.info("Could not load pgn file!"); + } + return pgn.getSize(); + } + + @Override + protected void process(List chunks) { + for (Integer index : chunks) { + gameListModel.addElement("Game: " + index); + setProgress(Math.min(90, index * 100 / games.size())); + } + } + + @Override + protected void done() { + setProgress(100); + progressBar.setValue(100); + progressBar.setIndeterminate(false); + } + + @Override + public void notifyProgress(int games) { + setProgress(Math.min(90, games)); + progressBar.setValue(Math.min(90, games)); + } + } + +} diff --git a/src/main/java/de/mannheim/th/chess/ui/SpielFrame.java b/src/main/java/de/mannheim/th/chess/ui/SpielFrame.java index 5dcd7b3..97681e0 100644 --- a/src/main/java/de/mannheim/th/chess/ui/SpielFrame.java +++ b/src/main/java/de/mannheim/th/chess/ui/SpielFrame.java @@ -14,9 +14,15 @@ import de.mannheim.th.chess.utl.Clock; import de.mannheim.th.chess.controller.ButtonAufgebenListener; import de.mannheim.th.chess.controller.ButtonFileSaverListener; import de.mannheim.th.chess.controller.ButtonMovePieceListener; +import de.mannheim.th.chess.controller.controlPanel.ButtonQuickloadListener; +import de.mannheim.th.chess.controller.controlPanel.ButtonQuicksaveListener; import de.mannheim.th.chess.controller.ButtonSelectPieceListener; import de.mannheim.th.chess.controller.ButtonToNormalListener; import de.mannheim.th.chess.controller.ButtonUndoMoveListener; +import de.mannheim.th.chess.controller.controlPanel.ButtonViewBackListener; +import de.mannheim.th.chess.controller.controlPanel.ButtonViewFirstListener; +import de.mannheim.th.chess.controller.controlPanel.ButtonViewForwardListener; +import de.mannheim.th.chess.controller.controlPanel.ButtonViewLastListener; import java.awt.Font; @@ -36,7 +42,8 @@ import javax.swing.JTextArea; import java.awt.BorderLayout; import java.awt.Color; import java.awt.Component; - +import java.awt.Dimension; +import java.awt.FlowLayout; import java.util.ArrayList; import java.util.HashMap; import java.util.List; @@ -44,492 +51,574 @@ import java.awt.GridLayout; public class SpielFrame extends JFrame { - private static final Logger logger = LogManager.getLogger(App.class); + private static final Logger logger = LogManager.getLogger(App.class); - private static final long serialVersionUID = 1L; - private ArrayList buttons = new ArrayList<>(); - private HashMap belegungen = new HashMap<>(); - private JPanel panelLinks, panelRechts, contentPane; - private JButton undo, undo2; - private JTextArea ausgabe; - private Game game; - private Clock clock; - private ArrayList anzeigeMoves = new ArrayList(); - - private BoardMode mode; - private Square selectedSquare; - - public enum BoardMode { - normal, pieceSelected, finished - } - - /** - * Create the frame. - */ - public SpielFrame(Game game) { - - this.game = game; - this.clock = game.getClock(); - this.clock.start(); - - mode = BoardMode.normal; - - setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE); - setBounds(100, 100, 1920, 1080); - setTitle("Schach"); - setAlwaysOnTop(true); - - contentPane = new JPanel(); - contentPane.setLayout(new BorderLayout()); - setContentPane(contentPane); - - // Linkes Panel mit GridLayout 8x8 für Schachbrett - panelLinks = new JPanel(new GridLayout(8, 8)); - - erstelleBrett(); - - // Rechtes Panel für Steuerung oder zusätzliche Eingaben - panelRechts = new JPanel(); - panelRechts.setBackground(new Color(90, 90, 90)); - panelRechts.setLayout(new BoxLayout(panelRechts, BoxLayout.Y_AXIS)); - - // Panel für alle Eingaben von Player 2 - panelRechts.add(getUiPlayerTwo()); - - // Panel für Statistikanzeigen - panelRechts.add(getUiStatistik()); - - // Panel für alle Eingaben von Player 1 - panelRechts.add(getUiPlayerOne()); - - // JSplitPane horizontal (linke und rechte Hälfte) - JSplitPane splitPane = new JSplitPane(JSplitPane.HORIZONTAL_SPLIT, panelLinks, panelRechts); - splitPane.setResizeWeight(0.75); - splitPane.setBackground(Color.BLACK); - splitPane.setDividerSize(1); - splitPane.setEnabled(false); - - contentPane.add(splitPane, BorderLayout.CENTER); - - setVisible(true); - } - - /** - * Erstellt alle Buttons und fügt sie dem Frame hinzu. - */ - public void erstelleBrett() { - - this.clearButtons(); - this.setDefaultBackground(); - this.setButtonsActions(); - - ladeBrett(); - - panelLinks.revalidate(); - panelLinks.repaint(); - - } - - private int mirrowedGrid(int i) { - return 63 - (((i / 8) * 8) + (7 - i % 8)); - } - - /** - * holt sich FEN-Zeichenkette und extrahiert daraus die Positionen der Figuren - */ - private void ladeBrett() { - // System.out.println(game.toFEN()); - - char[] fen = game.toFEN().replaceAll("/", "").split(" ")[0].toCharArray(); - int i = 0; - for (int j = 0; j < fen.length; j++) { - if (Character.isDigit(fen[j])) { - int leerfelder = Character.getNumericValue(fen[j]); - for (int k = 0; k < leerfelder; k++) { - belegungen.put(buttons.get(i), "n-n"); - // buttons.get(i).setEnabled(false); // erstmal deaktivieren, weil leere Felder - // nicht ckickbar sein sollten. - i++; - } - continue; - } else if (fen[j] >= 65 && fen[j] <= 90) { // ein Großbuchstabe, also - belegungen.put(buttons.get(i), "w-" + fen[j]); - } else if (fen[j] >= 97 && fen[j] <= 122) { // ein Kleinbuchstabe, also - belegungen.put(buttons.get(i), "b-" + fen[j]); - // buttons.get(i).setEnabled(false); // erstmal deaktivieren, damit weiß - // beginnen kann - } - buttons.get(i).setIcon(new ImageIcon("src/main/resources/" + (int) fen[j] + ".png")); - buttons.get(i).setDisabledIcon(new ImageIcon("src/main/resources/" + (int) fen[j] + ".png")); - - i++; - - } - } - - /** - * Clears the existing buttons from the button list, panellinks and fills them - * with new blank ones. - */ - private void clearButtons() { - - buttons.clear(); - panelLinks.removeAll(); - - for (int i = 0; i < 64; i++) { - JButton b = new JButton(); - - b.setEnabled(false); - - // style - b.setFocusPainted(false); - b.setFont(new Font("Arial", Font.PLAIN, 30)); - b.setForeground(Color.WHITE); - b.setBorder(BorderFactory.createLineBorder(Color.BLACK, 1)); - b.setName(i + ""); - - buttons.add(b); - } - } - - /** - * Sets the default background color for the buttons in the grid. - */ - private void setDefaultBackground() { - for (int i = 0; i < 64; i++) { - JButton b = buttons.get(i); - if ((i / 8 + i % 8) % 2 == 0) { - // logger.info("Helles Feld erstellt." + i); - b.setBackground(new Color(90, 90, 90)); - } else { - // logger.info("Dunkles Feld erstellt." + i); - b.setBackground(new Color(65, 65, 65)); - } - } - } - - /* - * Switches the button actions depending on the boardmode - */ - private void setButtonsActions() { - - List selectables; - - switch (this.mode) { - case BoardMode.normal: - - selectables = game.getAllLegalMoveableSquares(); - - for (Square square : selectables) { - JButton b = buttons.get(mirrowedGrid(square.ordinal())); - b.setEnabled(true); - // b.setBackground(Color.green); - b.addActionListener(new ButtonSelectPieceListener(this, square)); - } - - break; - - case BoardMode.pieceSelected: - - JButton s = buttons.get(mirrowedGrid(selectedSquare.ordinal())); - s.setEnabled(true); - s.setBackground(new Color(165, 42, 42)); - s.addActionListener(new ButtonToNormalListener(this)); - - selectables = game.getLegalMoveableSquares(selectedSquare); - - for (Square square : selectables) { - JButton b = buttons.get(mirrowedGrid(square.ordinal())); - final Move move = new Move(selectedSquare, square); - b.setEnabled(true); - b.setBackground(new Color(230, 100, 100)); - b.addActionListener(new ButtonMovePieceListener(this, this.game, move)); - } - break; - case finished: - clearButtons(); - break; - default: - break; - - } - - for (JButton b : buttons) { - panelLinks.add(b); - } - } - - public void showDraw() { - JFrame frame = new JFrame("Result"); - frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); - frame.setSize(300, 150); - frame.setLayout(null); - - // JLabel jl = new JLabel(String.format("%d - %d", player / 2, player % 2)); - // jl.setBounds(50, 30, 200, 25); - // jl.setFont(new Font("Tahoma", Font.BOLD, 20)); - // frame.add(jl); - // frame.setVisible(true); - } - - public void showWin(int player) { - JFrame frame = new JFrame("Result"); - frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); - frame.setSize(300, 150); - frame.setLayout(null); - - JLabel jl = new JLabel(String.format("%d - %d", player / 2, player % 2)); - jl.setBounds(50, 30, 200, 25); - jl.setFont(new Font("Tahoma", Font.BOLD, 20)); - frame.add(jl); - frame.setVisible(true); - } - - public int showPromotion() { - final int[] result = { -1 }; - - JDialog dialog = new JDialog(this, "Wähle eine Figur", true); - dialog.setLayout(new GridLayout(2, 2)); - dialog.setSize(300, 200); - - int[] pictures = { 81, 82, 66, 78, 113, 114, 98, 110 }; - - for (int i = 0; i < 4; i++) { - int index = (game.getActivePlayer() - 1) * 4 + i; - JButton jb = new JButton(); - jb.setIcon(new ImageIcon("src/main/resources/" + pictures[index] + ".png")); - int selectedPiece = index; - jb.addActionListener(e -> { - System.out.println("Test"); - result[0] = selectedPiece; - dialog.dispose(); - }); - dialog.add(jb); - } - - dialog.setLocationRelativeTo(null); - dialog.setVisible(true); - - return result[0]; - } + private static final long serialVersionUID = 1L; + private ArrayList buttons = new ArrayList<>(); + private HashMap belegungen = new HashMap<>(); + private JPanel panelLinks, panelRechts, contentPane, controlPanel; + private JButton undo, undo2; + private JTextArea ausgabe; + private Game game; + private Clock clock; + private ArrayList anzeigeMoves = new ArrayList(); + + private BoardMode mode; + private Square selectedSquare; + + public enum BoardMode { + normal, pieceSelected, finished + } + + /** + * Create the frame. + */ + public SpielFrame(Game game) { + + this.game = game; + this.clock = game.getClock(); + this.clock.start(); + + mode = BoardMode.normal; + + setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE); + setBounds(100, 100, 1920, 1080); + setTitle("Schach"); + setAlwaysOnTop(true); + + contentPane = new JPanel(); + contentPane.setLayout(new BorderLayout()); + setContentPane(contentPane); + + // Linkes Panel mit GridLayout 8x8 für Schachbrett + panelLinks = new JPanel(new GridLayout(8, 8)); + + erstelleBrett(); + + // Rechtes Panel für Steuerung oder zusätzliche Eingaben + panelRechts = new JPanel(); + panelRechts.setBackground(new Color(90, 90, 90)); + panelRechts.setLayout(new BoxLayout(panelRechts, BoxLayout.Y_AXIS)); + + // Panel für alle Eingaben von Player 2 + panelRechts.add(getUiPlayerTwo()); + + panelRechts.add(createControlPanel()); + + // Panel für Statistikanzeigen + panelRechts.add(getUiStatistik()); + + // Panel für alle Eingaben von Player 1 + panelRechts.add(getUiPlayerOne()); + + // JSplitPane horizontal (linke und rechte Hälfte) + JSplitPane splitPane = new JSplitPane(JSplitPane.HORIZONTAL_SPLIT, panelLinks, panelRechts); + splitPane.setResizeWeight(0.75); + splitPane.setBackground(Color.BLACK); + splitPane.setDividerSize(1); + splitPane.setEnabled(false); + + contentPane.add(splitPane, BorderLayout.CENTER); + + setVisible(true); + } + + /** + * Erstellt alle Buttons und fügt sie dem Frame hinzu. + */ + public void erstelleBrett() { + + this.setDefaultButtons(); + this.setButtonsActions(); + this.applyBoardButtons(); + + this.ladeBrett(); + + } + + private int mirrowedGrid(int i) { + return 63 - (((i / 8) * 8) + (7 - i % 8)); + } + + /** + * holt sich FEN-Zeichenkette und extrahiert daraus die Positionen der Figuren + */ + public void ladeBrett() { + // System.out.println(game.toFEN()); + + char[] fen = game.toFEN().replaceAll("/", "").split(" ")[0].toCharArray(); + int i = 0; + for (int j = 0; j < fen.length; j++) { + if (Character.isDigit(fen[j])) { + int leerfelder = Character.getNumericValue(fen[j]); + for (int k = 0; k < leerfelder; k++) { + belegungen.put(buttons.get(i), "n-n"); + // buttons.get(i).setEnabled(false); // erstmal deaktivieren, weil leere Felder + // nicht ckickbar sein sollten. + i++; + } + continue; + } else if (fen[j] >= 65 && fen[j] <= 90) { // ein Großbuchstabe, also + belegungen.put(buttons.get(i), "w-" + fen[j]); + } else if (fen[j] >= 97 && fen[j] <= 122) { // ein Kleinbuchstabe, also + belegungen.put(buttons.get(i), "b-" + fen[j]); + // buttons.get(i).setEnabled(false); // erstmal deaktivieren, damit weiß + // beginnen kann + } + buttons.get(i).setIcon(new ImageIcon("src/main/resources/" + (int) fen[j] + ".png")); + buttons.get(i).setDisabledIcon(new ImageIcon("src/main/resources/" + (int) fen[j] + ".png")); + + i++; + + } + + panelLinks.revalidate(); + panelLinks.repaint(); + + } + + /** + * Clears the existing buttons from the button list, panellinks and fills them + * with new blank ones. + */ + private void clearButtons() { + + buttons.clear(); + panelLinks.removeAll(); + + for (int i = 0; i < 64; i++) { + JButton b = new JButton(); + + b.setEnabled(false); + + // style + b.setFocusPainted(false); + b.setFont(new Font("Arial", Font.PLAIN, 30)); + b.setForeground(Color.WHITE); + b.setBorder(BorderFactory.createLineBorder(Color.BLACK, 1)); + b.setName(i + ""); + + buttons.add(b); + } + } + + /** + * Sets the default background color for the buttons in the grid. + */ + private void setDefaultBackground() { + for (int i = 0; i < 64; i++) { + JButton b = buttons.get(i); + if ((i / 8 + i % 8) % 2 == 0) { + // logger.info("Helles Feld erstellt." + i); + b.setBackground(new Color(90, 90, 90)); + } else { + // logger.info("Dunkles Feld erstellt." + i); + b.setBackground(new Color(65, 65, 65)); + } + } + } + + /** + * Sets the to default buttons + */ + public void setDefaultButtons() { + this.clearButtons(); + this.setDefaultBackground(); + } + + /* + * Switches the button actions depending on the boardmode + */ + private void setButtonsActions() { + + List selectables; + + switch (this.mode) { + case BoardMode.normal: + + selectables = game.getAllLegalMoveableSquares(); + + for (Square square : selectables) { + JButton b = buttons.get(mirrowedGrid(square.ordinal())); + b.setEnabled(true); + // b.setBackground(Color.green); + b.addActionListener(new ButtonSelectPieceListener(this, square)); + } + + break; + + case BoardMode.pieceSelected: + + JButton s = buttons.get(mirrowedGrid(selectedSquare.ordinal())); + s.setEnabled(true); + s.setBackground(new Color(165, 42, 42)); + s.addActionListener(new ButtonToNormalListener(this)); + + selectables = game.getLegalMoveableSquares(selectedSquare); + + for (Square square : selectables) { + JButton b = buttons.get(mirrowedGrid(square.ordinal())); + final Move move = new Move(selectedSquare, square); + b.setEnabled(true); + b.setBackground(new Color(230, 100, 100)); + b.addActionListener(new ButtonMovePieceListener(this, this.game, move)); + } + break; + case finished: + // this.enableControlPanelButtons(); + // this.viewPointer = this.game.getMoveList().size() - 1; + break; + default: + break; + + } + + } + + public void showDraw() { + JFrame frame = new JFrame("Result"); + frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); + frame.setSize(300, 150); + frame.setLayout(null); + + // JLabel jl = new JLabel(String.format("%d - %d", player / 2, player % 2)); + // jl.setBounds(50, 30, 200, 25); + // jl.setFont(new Font("Tahoma", Font.BOLD, 20)); + // frame.add(jl); + // frame.setVisible(true); + } + + public void showWin(int player) { + JFrame frame = new JFrame("Result"); + frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); + frame.setSize(300, 150); + frame.setLayout(null); + + JLabel jl = new JLabel(String.format("%d - %d", player / 2, player % 2)); + jl.setBounds(50, 30, 200, 25); + jl.setFont(new Font("Tahoma", Font.BOLD, 20)); + frame.add(jl); + frame.setVisible(true); + } + + public int showPromotion() { + final int[] result = { -1 }; + + JDialog dialog = new JDialog(this, "Wähle eine Figur", true); + dialog.setLayout(new GridLayout(2, 2)); + dialog.setSize(300, 200); + + int[] pictures = { 81, 82, 66, 78, 113, 114, 98, 110 }; + + for (int i = 0; i < 4; i++) { + int index = (game.getActivePlayer() - 1) * 4 + i; + JButton jb = new JButton(); + jb.setIcon(new ImageIcon("src/main/resources/" + pictures[index] + ".png")); + int selectedPiece = index; + jb.addActionListener(e -> { + System.out.println("Test"); + result[0] = selectedPiece; + dialog.dispose(); + }); + dialog.add(jb); + } + + dialog.setLocationRelativeTo(null); + dialog.setVisible(true); + + return result[0]; + } + + /** + * Creates the controlPanel and its Buttons + */ + private JPanel createControlPanel() { + this.controlPanel = new JPanel(); + this.controlPanel.setBackground(new Color(90, 90, 90)); + this.controlPanel.setLayout(new FlowLayout()); + + this.controlPanel.setMaximumSize(new Dimension(Integer.MAX_VALUE, controlPanel.getPreferredSize().height)); + + // ----- ViewQuicksaveButton ----- + JButton quicksave = new JButton("Quicksave"); + quicksave.setEnabled(true); + quicksave.addActionListener(new ButtonQuicksaveListener(this.game)); + this.controlPanel.add(quicksave); + + // ----- ViewFirstButton ----- + JButton viewFirstButton = new JButton("<<-"); + viewFirstButton.setEnabled(false); + viewFirstButton.addActionListener(new ButtonViewFirstListener(this.game, this)); + this.controlPanel.add(viewFirstButton); + + // ----- ViewBackButton ----- + JButton viewBackButton = new JButton("<-"); + viewBackButton.setEnabled(false); + viewBackButton.addActionListener(new ButtonViewBackListener(this.game, this)); + this.controlPanel.add(viewBackButton); + + // ----- ViewForwardButton ----- + JButton viewForwardButton = new JButton("->"); + viewForwardButton.setEnabled(false); + viewForwardButton.addActionListener(new ButtonViewForwardListener(this.game, this)); + this.controlPanel.add(viewForwardButton); + + // ----- ViewLastButton ----- + JButton viewLastButton = new JButton("->>"); + viewLastButton.setEnabled(false); + viewLastButton.addActionListener(new ButtonViewLastListener(this.game, this)); + this.controlPanel.add(viewLastButton); + + // ----- ViewQuickloadButton ----- + JButton quickload = new JButton("Quickload"); + quickload.setEnabled(true); + quickload.addActionListener(new ButtonQuickloadListener(this.game, this)); + this.controlPanel.add(quickload); + + return controlPanel; + } + + private JPanel getUiPlayerTwo() { + + JPanel playerTwo = new JPanel(); + playerTwo.setBackground(new Color(90, 90, 90)); + playerTwo.setLayout(new BoxLayout(playerTwo, BoxLayout.Y_AXIS)); + + playerTwo.add(Box.createVerticalStrut(15)); + + JLabel pl2 = new JLabel("Player 2:"); + pl2.setBorder(BorderFactory.createEmptyBorder(0, 20, 0, 0)); + pl2.setFont(new Font("Calibri", Font.BOLD, 35)); + pl2.setForeground(Color.BLACK); + pl2.setAlignmentX(Component.CENTER_ALIGNMENT); + playerTwo.add(pl2); + + playerTwo.add(Box.createVerticalStrut(10)); + + JLabel clock1 = clock.getClock2(); + playerTwo.add(clock1); + + playerTwo.add(Box.createVerticalStrut(10)); - private JPanel getUiPlayerTwo() { - - JPanel playerTwo = new JPanel(); - playerTwo.setBackground(new Color(90, 90, 90)); - playerTwo.setLayout(new BoxLayout(playerTwo, BoxLayout.Y_AXIS)); - - playerTwo.add(Box.createVerticalStrut(15)); - - JLabel pl2 = new JLabel("Player 2:"); - pl2.setBorder(BorderFactory.createEmptyBorder(0, 20, 0, 0)); - pl2.setFont(new Font("Calibri", Font.BOLD, 35)); - pl2.setForeground(Color.BLACK); - pl2.setAlignmentX(Component.CENTER_ALIGNMENT); - playerTwo.add(pl2); - - playerTwo.add(Box.createVerticalStrut(10)); - - JLabel clock1 = clock.getClock2(); - playerTwo.add(clock1); - - playerTwo.add(Box.createVerticalStrut(10)); - - // Button zurücknahme und aufgeben für Player 2 - JPanel aufgebenUndo = new JPanel(); - aufgebenUndo.setBackground(new Color(90, 90, 90)); - aufgebenUndo.setLayout(new BoxLayout(aufgebenUndo, BoxLayout.X_AXIS)); - - if (game.isZuruecknahme()) { - undo = new JButton("Zug zurücknehmen"); - undo.setBackground(Color.LIGHT_GRAY); - undo.setForeground(Color.BLACK); - undo.setFont(new Font("Tahoma", Font.BOLD, 16)); - undo.setAlignmentX(Component.CENTER_ALIGNMENT); - aufgebenUndo.add(undo); + // Button zurücknahme und aufgeben für Player 2 + JPanel aufgebenUndo = new JPanel(); + aufgebenUndo.setBackground(new Color(90, 90, 90)); + aufgebenUndo.setLayout(new BoxLayout(aufgebenUndo, BoxLayout.X_AXIS)); + + if (game.isZuruecknahme()) { + undo = new JButton("Zug zurücknehmen"); + undo.setBackground(Color.LIGHT_GRAY); + undo.setForeground(Color.BLACK); + undo.setFont(new Font("Tahoma", Font.BOLD, 16)); + undo.setAlignmentX(Component.CENTER_ALIGNMENT); + aufgebenUndo.add(undo); - // Button-Listener - undo.addActionListener(new ButtonUndoMoveListener(this, this.game)); - } + // Button-Listener + undo.addActionListener(new ButtonUndoMoveListener(this, this.game)); + } - aufgebenUndo.add(Box.createHorizontalStrut(10)); + aufgebenUndo.add(Box.createHorizontalStrut(10)); - JButton aufgeben = new JButton("Aufgeben"); - aufgeben.setBackground(Color.LIGHT_GRAY); - aufgeben.setForeground(Color.BLACK); - aufgeben.setFont(new Font("Tahoma", Font.BOLD, 16)); - aufgeben.setAlignmentX(Component.CENTER_ALIGNMENT); - aufgebenUndo.add(aufgeben); + JButton aufgeben = new JButton("Aufgeben"); + aufgeben.setBackground(Color.LIGHT_GRAY); + aufgeben.setForeground(Color.BLACK); + aufgeben.setFont(new Font("Tahoma", Font.BOLD, 16)); + aufgeben.setAlignmentX(Component.CENTER_ALIGNMENT); + aufgebenUndo.add(aufgeben); - // Button-Listener - aufgeben.addActionListener(new ButtonAufgebenListener()); + // Button-Listener + aufgeben.addActionListener(new ButtonAufgebenListener()); - aufgebenUndo.add(Box.createHorizontalStrut(10)); + aufgebenUndo.add(Box.createHorizontalStrut(10)); - JButton safe = new JButton("Spielstand sichern"); - safe.setBackground(Color.LIGHT_GRAY); - safe.setForeground(Color.BLACK); - safe.setFont(new Font("Tahoma", Font.BOLD, 16)); - safe.setAlignmentX(Component.CENTER_ALIGNMENT); - aufgebenUndo.add(safe); + JButton safe = new JButton("Spielstand sichern"); + safe.setBackground(Color.LIGHT_GRAY); + safe.setForeground(Color.BLACK); + safe.setFont(new Font("Tahoma", Font.BOLD, 16)); + safe.setAlignmentX(Component.CENTER_ALIGNMENT); + aufgebenUndo.add(safe); - // Button-Listener - safe.addActionListener(new ButtonFileSaverListener(this, this.game)); + // Button-Listener + safe.addActionListener(new ButtonFileSaverListener(this, this.game)); - playerTwo.add(aufgebenUndo); + playerTwo.add(aufgebenUndo); - playerTwo.add(Box.createVerticalStrut(10)); + playerTwo.add(Box.createVerticalStrut(10)); - return playerTwo; - } + return playerTwo; + } - private JPanel getUiStatistik() { + private JPanel getUiStatistik() { - JPanel statistik = new JPanel(); - statistik.setBackground(new Color(90, 90, 90)); - statistik.setLayout(new BoxLayout(statistik, BoxLayout.Y_AXIS)); + JPanel statistik = new JPanel(); + statistik.setBackground(new Color(90, 90, 90)); + statistik.setLayout(new BoxLayout(statistik, BoxLayout.Y_AXIS)); - ausgabe = new JTextArea(); - ausgabe.setEditable(false); - ausgabe.setBackground(new Color(75, 75, 75)); - ausgabe.setBorder(BorderFactory.createLineBorder(Color.BLACK, 1)); - ausgabe.setFont(new Font(Font.MONOSPACED, Font.PLAIN, 20)); - ausgabe.setForeground(Color.BLACK); - ausgabe.setText("\n Bisherige Züge:\n"); + ausgabe = new JTextArea(); + ausgabe.setEditable(false); + ausgabe.setBackground(new Color(75, 75, 75)); + ausgabe.setBorder(BorderFactory.createLineBorder(Color.BLACK, 1)); + ausgabe.setFont(new Font(Font.MONOSPACED, Font.PLAIN, 20)); + ausgabe.setForeground(Color.BLACK); + ausgabe.setText("\n Bisherige Züge:\n"); - JScrollPane scrollPane = new JScrollPane(ausgabe); - scrollPane.setVerticalScrollBarPolicy(JScrollPane.VERTICAL_SCROLLBAR_ALWAYS); + JScrollPane scrollPane = new JScrollPane(ausgabe); + scrollPane.setVerticalScrollBarPolicy(JScrollPane.VERTICAL_SCROLLBAR_ALWAYS); - statistik.add(scrollPane); + statistik.add(scrollPane); - return statistik; - } + return statistik; + } - public void aktualisiereAusgabe() { + public void aktualisiereAusgabe() { - StringBuilder sb = new StringBuilder(); - sb.append("\n Bisherige Züge:\n"); + StringBuilder sb = new StringBuilder(); + sb.append("\n Bisherige Züge:\n"); - MoveList l = game.getMoveList(); - anzeigeMoves.add(" " + game.getUnicodeFromMove(l.getLast()) + ": " + l.getLast().toString() + "\n"); + MoveList l = game.getMoveList(); + anzeigeMoves.add(" " + game.getUnicodeFromMove(l.getLast()) + ": " + l.getLast().toString() + "\n"); - for (String line : anzeigeMoves) { - sb.append(line); - } + for (String line : anzeigeMoves) { + sb.append(line); + } - ausgabe.setText(sb.toString()); - } + ausgabe.setText(sb.toString()); + } - public void deleteLastAusgabe() { - String[] zeilen = ausgabe.getText().split("\n"); + public void deleteLastAusgabe() { + String[] zeilen = ausgabe.getText().split("\n"); - // es müssen immer mind 5 Zeilen existieren, dass also 1 Zug löschbar ist - if (zeilen.length <= 2) - return; + // es müssen immer mind 5 Zeilen existieren, dass also 1 Zug löschbar ist + if (zeilen.length <= 2) + return; - StringBuilder sb = new StringBuilder(); - for (int i = 0; i < zeilen.length - 1; i++) { - sb.append(zeilen[i]).append("\n"); - } + StringBuilder sb = new StringBuilder(); + for (int i = 0; i < zeilen.length - 1; i++) { + sb.append(zeilen[i]).append("\n"); + } - ausgabe.setText(sb.toString()); - } + ausgabe.setText(sb.toString()); + } - private JPanel getUiPlayerOne() { + private JPanel getUiPlayerOne() { - JPanel playerOne = new JPanel(); - playerOne.setBackground(new Color(90, 90, 90)); - playerOne.setLayout(new BoxLayout(playerOne, BoxLayout.Y_AXIS)); + JPanel playerOne = new JPanel(); + playerOne.setBackground(new Color(90, 90, 90)); + playerOne.setLayout(new BoxLayout(playerOne, BoxLayout.Y_AXIS)); - playerOne.add(Box.createVerticalStrut(10)); + playerOne.add(Box.createVerticalStrut(10)); - // Button zurücknahme und aufgeben für Player 1 - JPanel aufgebenUndo = new JPanel(); - aufgebenUndo.setBackground(new Color(90, 90, 90)); - aufgebenUndo.setLayout(new BoxLayout(aufgebenUndo, BoxLayout.X_AXIS)); + // Button zurücknahme und aufgeben für Player 1 + JPanel aufgebenUndo = new JPanel(); + aufgebenUndo.setBackground(new Color(90, 90, 90)); + aufgebenUndo.setLayout(new BoxLayout(aufgebenUndo, BoxLayout.X_AXIS)); - if (game.isZuruecknahme()) { - undo2 = new JButton("Zug zurücknehmen"); - undo2.setBackground(Color.LIGHT_GRAY); - undo2.setForeground(Color.BLACK); - undo2.setFont(new Font("Tahoma", Font.BOLD, 16)); - undo2.setAlignmentX(Component.CENTER_ALIGNMENT); - aufgebenUndo.add(undo2); + if (game.isZuruecknahme()) { + undo2 = new JButton("Zug zurücknehmen"); + undo2.setBackground(Color.LIGHT_GRAY); + undo2.setForeground(Color.BLACK); + undo2.setFont(new Font("Tahoma", Font.BOLD, 16)); + undo2.setAlignmentX(Component.CENTER_ALIGNMENT); + aufgebenUndo.add(undo2); - // Button-Listener - undo2.addActionListener(new ButtonUndoMoveListener(this, this.game)); + // Button-Listener + undo2.addActionListener(new ButtonUndoMoveListener(this, this.game)); - } + } - aufgebenUndo.add(Box.createHorizontalStrut(10)); + aufgebenUndo.add(Box.createHorizontalStrut(10)); - JButton aufgeben = new JButton("Aufgeben"); - aufgeben.setBackground(Color.LIGHT_GRAY); - aufgeben.setForeground(Color.BLACK); - aufgeben.setFont(new Font("Tahoma", Font.BOLD, 16)); - aufgeben.setAlignmentX(Component.CENTER_ALIGNMENT); - aufgebenUndo.add(aufgeben); + JButton aufgeben = new JButton("Aufgeben"); + aufgeben.setBackground(Color.LIGHT_GRAY); + aufgeben.setForeground(Color.BLACK); + aufgeben.setFont(new Font("Tahoma", Font.BOLD, 16)); + aufgeben.setAlignmentX(Component.CENTER_ALIGNMENT); + aufgebenUndo.add(aufgeben); - // Button-Listener - aufgeben.addActionListener(new ButtonAufgebenListener()); + // Button-Listener + aufgeben.addActionListener(new ButtonAufgebenListener()); - aufgebenUndo.add(Box.createHorizontalStrut(10)); + aufgebenUndo.add(Box.createHorizontalStrut(10)); - JButton safe = new JButton("Spielstand sichern"); - safe.setBackground(Color.LIGHT_GRAY); - safe.setForeground(Color.BLACK); - safe.setFont(new Font("Tahoma", Font.BOLD, 16)); - safe.setAlignmentX(Component.CENTER_ALIGNMENT); - aufgebenUndo.add(safe); + JButton safe = new JButton("Spielstand sichern"); + safe.setBackground(Color.LIGHT_GRAY); + safe.setForeground(Color.BLACK); + safe.setFont(new Font("Tahoma", Font.BOLD, 16)); + safe.setAlignmentX(Component.CENTER_ALIGNMENT); + aufgebenUndo.add(safe); - // Button-Listener - safe.addActionListener(new ButtonFileSaverListener(this, this.game)); + // Button-Listener + safe.addActionListener(new ButtonFileSaverListener(this, this.game)); - playerOne.add(aufgebenUndo); + playerOne.add(aufgebenUndo); - playerOne.add(Box.createVerticalStrut(15)); + playerOne.add(Box.createVerticalStrut(15)); - JLabel clock1 = clock.getClock1(); - playerOne.add(clock1); + JLabel clock1 = clock.getClock1(); + playerOne.add(clock1); - playerOne.add(Box.createVerticalStrut(10)); + playerOne.add(Box.createVerticalStrut(10)); - JLabel pl2 = new JLabel("Player 1:"); - pl2.setBorder(BorderFactory.createEmptyBorder(0, 20, 0, 0)); - pl2.setFont(new Font("Calibri", Font.BOLD, 35)); - pl2.setForeground(Color.BLACK); - pl2.setAlignmentX(Component.CENTER_ALIGNMENT); - playerOne.add(pl2); + JLabel pl2 = new JLabel("Player 1:"); + pl2.setBorder(BorderFactory.createEmptyBorder(0, 20, 0, 0)); + pl2.setFont(new Font("Calibri", Font.BOLD, 35)); + pl2.setForeground(Color.BLACK); + pl2.setAlignmentX(Component.CENTER_ALIGNMENT); + playerOne.add(pl2); - return playerOne; - } + return playerOne; + } - public void setBoardMode(BoardMode bm) { - this.mode = bm; - } - - public void setSelectedSquare(Square sq) { - this.selectedSquare = sq; - } - - public HashMap getBelegung() { - return this.belegungen; - } - - public JButton getUndo() { - return undo; - } - - public JButton getUndo2() { - return undo2; - } - - public BoardMode getMode() { - return mode; - } - - public Clock getClock() { - return clock; - } + public void setBoardMode(BoardMode bm) { + this.mode = bm; + } + + public void setSelectedSquare(Square sq) { + this.selectedSquare = sq; + } + + public HashMap getBelegung() { + return this.belegungen; + } + + public JButton getUndo() { + return undo; + } + + public JButton getUndo2() { + return undo2; + } + + public BoardMode getMode() { + return mode; + } + + public Clock getClock() { + return clock; + } + + public void setMode(BoardMode mode) { + this.mode = mode; + } + + /** + * Inverts the Enabled property of the controlpanelButtons + */ + public void enableControlPanelButtons() { + for (Component c : this.controlPanel.getComponents()) { + if (c instanceof JButton) { + c.setEnabled(!c.isEnabled()); + } + } + } + + /** + * Adds the buttons to the boardpanel + */ + public void applyBoardButtons() { + for (JButton b : buttons) { + panelLinks.add(b); + } + } }