Mauscursor als Spielfigur und kleinere Dinge
parent
d470b84703
commit
b4a826ae31
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@ -18,18 +18,27 @@ import javax.swing.JPanel;
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import javax.swing.JSplitPane;
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import java.awt.BorderLayout;
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import java.awt.Color;
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import java.awt.Cursor;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.awt.GridLayout;
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import java.awt.Image;
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import java.awt.Point;
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import java.awt.Toolkit;
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import java.awt.event.ActionEvent;
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import java.awt.event.ActionListener;
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public class SpielFrame extends JFrame {
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private static final Logger logger = LogManager.getLogger(App.class);
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private static final long serialVersionUID = 1L;
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private JPanel contentPane;
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private ArrayList<JButton> buttons = new ArrayList<>();
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private HashMap<JButton, String> belegungen = new HashMap<>();
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private JPanel panelLinks, panelRechts;
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private Game game;
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private String symbolChoosed;
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/**
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* Launch the application.
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@ -54,16 +63,16 @@ public class SpielFrame extends JFrame {
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setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
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setBounds(100, 100, 1920, 1080);
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setTitle("Spiel");
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setTitle("Schach");
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setAlwaysOnTop(true);
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JPanel contentPane = new JPanel();
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contentPane.setLayout(new BorderLayout());
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setContentPane(contentPane);
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// Linkes Panel mit GridLayout 8x8 für Schachbrett
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panelLinks = new JPanel(new GridLayout(8, 8));
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erstelleBrett();
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// Rechtes Panel für Steuerung oder zusätzliche Eingaben
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@ -72,52 +81,105 @@ public class SpielFrame extends JFrame {
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// JSplitPane horizontal (linke und rechte Hälfte)
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JSplitPane splitPane = new JSplitPane(JSplitPane.HORIZONTAL_SPLIT, panelLinks, panelRechts);
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splitPane.setResizeWeight(0.70);
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splitPane.setResizeWeight(0.70);
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splitPane.setDividerSize(5);
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splitPane.setEnabled(false);
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contentPane.add(splitPane, BorderLayout.CENTER);
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setVisible(true);
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}
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private void erstelleBrett() {
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for (int i = 0; i < 64; i++) {
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JButton b = new JButton();
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b.setFocusPainted(false);
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b.setFont(new Font("Arial", Font.PLAIN, 30));
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if ((i / 8 + i % 8) % 2 == 0) {
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logger.info("Helles Feld erstellt."+i);
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b.setBackground(new Color(90, 90, 90));
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} else {
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logger.info("Dunkles Feld erstellt."+i);
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b.setBackground(new Color(65, 65, 65));
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}
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b.setForeground(Color.WHITE);
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b.setBorderPainted(false);
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panelLinks.add(b);
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buttons.add(b);
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}
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game = new Game();
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ladeBrett();
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}
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private void erstelleBrett() {
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for (int i = 0; i < 64; i++) {
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JButton b = new JButton();
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b.setFocusPainted(false);
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b.setFont(new Font("Arial", Font.PLAIN, 30));
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if ((i / 8 + i % 8) % 2 == 0) {
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logger.info("Helles Feld erstellt." + i);
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b.setBackground(new Color(90, 90, 90));
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} else {
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logger.info("Dunkles Feld erstellt." + i);
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b.setBackground(new Color(65, 65, 65));
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}
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b.setForeground(Color.WHITE);
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b.setBorderPainted(false);
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b.addActionListener(new ActionListener() {
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@Override
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public void actionPerformed(ActionEvent e) {
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//wenn gerade Figur ausgewählt wird...
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JButton clickedButton = (JButton) e.getSource();
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symbolChoosed = belegungen.get(clickedButton);
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//System.out.println(symbolChoosed+" wurde gewählt.");
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//setzt cursor auf spielfigur für die animation
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String pfad = "src/main/resources/" + (int) symbolChoosed.toCharArray()[2] + ".png";
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// Bild laden und Cursor im gesamten Frame setzen
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Image image = Toolkit.getDefaultToolkit().getImage(pfad);
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Image scaled = image.getScaledInstance(32, 32, Image.SCALE_SMOOTH);
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Cursor figurCursor = Toolkit.getDefaultToolkit().createCustomCursor(scaled, new Point(0, 0), "figurCursor");
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//wenn richtiger spieler dran:
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setCursor(figurCursor);
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//Button Icon zurücksetzen
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//Buttonposition merken (in MoveListe oder so)
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//wenn Button platzierd werden soll...
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//neuen Button in Moveliste eintragen
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//Icon ändern
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//Modus auf auswählen setzen und spielerwechsel markieren
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}
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});
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panelLinks.add(b);
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buttons.add(b);
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}
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game = new Game();
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ladeBrett();
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}
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/**
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* holt sich FEN-Zeichenkette und extrahiert daraus die Positionen der Figuren
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*/
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public void ladeBrett() {
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System.out.println(game.toFEN());
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//System.out.println(game.toFEN());
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char[] fen = game.toFEN().replaceAll("/", "").split(" ")[0].toCharArray();
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int i = 0;
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for (int j = 0; j < fen.length; j++) {
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if (Character.isDigit(fen[j])) {
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i += Character.getNumericValue(fen[j]);
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belegungen.put(buttons.get(i),"n-n"); //n steht fuer ein leeres Feld
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continue;
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}
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if(fen[j] >= 65 && fen[j] <= 90) { //ein Großbuchstabe
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belegungen.put(buttons.get(i), "w-"+fen[j]);
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}else if(fen[j] >= 97 && fen[j] <= 122) { //ein Kleinbuchstabe
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belegungen.put(buttons.get(i), "b-"+fen[j]);
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}
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buttons.get(i).setIcon(new ImageIcon("src/main/resources/" + (int) fen[j] + ".png"));
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//System.out.println(fen[j]);
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i++;
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}
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}
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}
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//System.out.println(belegungen.toString());
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}
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}
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