Merge pull request 'cleanup' (#25) from cleanup into main

Reviewed-on: #25
main
Dominik Stuck 2025-06-25 06:10:57 +02:00
commit b6a74b957e
18 changed files with 442 additions and 539 deletions

View File

@ -2,24 +2,26 @@ package de.mannheim.th.chess;
import de.mannheim.th.chess.ui.MainFrame;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
// import org.apache.logging.log4j.LogManager;
// import org.apache.logging.log4j.Logger;
/**
* Eine einfache Schach App mithilfe von {@linkplain https://github.com/bhlangonijr/chesslib} entwickelt.
* Eine einfache Schach App mithilfe von
* {@linkplain https://github.com/bhlangonijr/chesslib} entwickelt.
*
* @author Matias Mas Viehl, Dominik Stuck und Marius Guendel
* @version 0.0.1
*/
public class App {
private static final Logger logger = LogManager.getLogger(App.class);
// private static final Logger logger = LogManager.getLogger(App.class);
private static MainFrame userinterface;
/**
* Main-Methode.
*
* @param args
*/
public static void main(String[] args) {
userinterface = new MainFrame();
new MainFrame();
}
}

View File

@ -40,6 +40,8 @@ public class ButtonFileLoaderListener implements ActionListener{
msf.setFen(br.readLine());
br.close();
} catch (FileNotFoundException e1) {
// TODO Auto-generated catch block
e1.printStackTrace();

View File

@ -6,7 +6,6 @@ import java.io.BufferedWriter;
import java.io.File;
import java.io.FileWriter;
import java.io.IOException;
import java.util.List;
import javax.swing.JFileChooser;
import javax.swing.JFrame;
@ -14,8 +13,6 @@ import javax.swing.JFrame;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import com.github.bhlangonijr.chesslib.move.Move;
import de.mannheim.th.chess.App;
import de.mannheim.th.chess.domain.Game;

View File

@ -3,7 +3,6 @@ package de.mannheim.th.chess.controller;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import de.mannheim.th.chess.domain.Game;
import de.mannheim.th.chess.ui.SpielFrame;
import de.mannheim.th.chess.ui.SpielFrame.BoardMode;

View File

@ -27,7 +27,6 @@ public class Game {
private Board board;
private Clock clock;
private String modus;
private boolean rotieren, zuruecknahme;
private MoveList movelist;
@ -50,7 +49,6 @@ public class Game {
}
public Game(String modus, boolean rotieren, boolean zuruecknahme, String fen) {
this.modus = modus;
this.rotieren = rotieren;
this.zuruecknahme = zuruecknahme;
@ -96,10 +94,6 @@ public class Game {
this.movelist = new MoveList();
this.startPosFen = this.board.getFen();
// this.sp = new SpielFrame();
// this.clockPlayer1 = new Clock();
// this.clockPlayer2 = new Clock();
}
/**
@ -169,6 +163,55 @@ public class Game {
}
public void doPromotionMove(int piece, Square origin, Square destination) {
System.out.println(piece);
Piece promotedTo;
switch (piece) {
case 7:
promotedTo = Piece.BLACK_KNIGHT;
break;
case 4:
promotedTo = Piece.BLACK_QUEEN;
break;
case 5:
promotedTo = Piece.BLACK_ROOK;
break;
case 6:
promotedTo = Piece.BLACK_BISHOP;
break;
case 3:
promotedTo = Piece.WHITE_KNIGHT;
break;
case 0:
promotedTo = Piece.WHITE_QUEEN;
break;
case 1:
promotedTo = Piece.WHITE_ROOK;
break;
case 2:
promotedTo = Piece.WHITE_BISHOP;
break;
default:
promotedTo = Piece.WHITE_QUEEN;
}
Move promotionMove = new Move(origin, destination, promotedTo);
playMove(promotionMove);
}
/**
* Loads the current view
*
* @brief Creates a new gameboard from the start pos and playes moves until it
* reaches the viewPointer
*/
public void loadView() {
this.board = new Board();
this.board.loadFromFen(this.startPosFen);
for (int i = 0; i < this.viewPointer; i++) {
this.board.doMove(this.movelist.get(i));
}
}
public boolean isMate() {
return board.isMated();
}
@ -228,45 +271,6 @@ public class Game {
.collect(Collectors.toList());
}
public void doPromotionMove(int piece, Square origin, Square destination) {
System.out.println(piece);
Piece promotedTo;
switch (piece) {
case 7:
promotedTo = Piece.BLACK_KNIGHT;
break;
case 4:
promotedTo = Piece.BLACK_QUEEN;
break;
case 5:
promotedTo = Piece.BLACK_ROOK;
break;
case 6:
promotedTo = Piece.BLACK_BISHOP;
break;
case 3:
promotedTo = Piece.WHITE_KNIGHT;
break;
case 0:
promotedTo = Piece.WHITE_QUEEN;
break;
case 1:
promotedTo = Piece.WHITE_ROOK;
break;
case 2:
promotedTo = Piece.WHITE_BISHOP;
break;
default:
promotedTo = Piece.WHITE_QUEEN;
}
Move promotionMove = new Move(origin, destination, promotedTo);
playMove(promotionMove);
}
public void setModus(String modus) {
this.modus = modus;
}
public Clock getClock() {
return this.clock;
}
@ -296,7 +300,6 @@ public class Game {
}
public Board getBoard() {
// TODO Auto-generated method stub
return this.board;
}
@ -305,10 +308,6 @@ public class Game {
return board.getFen();
}
// public Square getSelectedSquare() {
// return this.getSelectedSquare();
// }
public String getUnicodeFromMove(Move move) {
return board.getPiece(move.getTo()).getFanSymbol().toUpperCase();
}
@ -321,20 +320,6 @@ public class Game {
return this.viewPointer;
}
/**
* Loads the current view
*
* @brief Creates a new gameboard from the start pos and playes moves until it
* reaches the viewPointer
*/
public void loadView() {
this.board = new Board();
this.board.loadFromFen(this.startPosFen);
for (int i = 0; i < this.viewPointer; i++) {
this.board.doMove(this.movelist.get(i));
}
}
public boolean isRotieren() {
return rotieren;
}

View File

@ -1,8 +0,0 @@
package de.mannheim.th.chess.domain;
/**
* Ueberprueft, ob ein Zug gueltig ist.
*/
public class MoveChecker{
}

View File

@ -1,8 +0,0 @@
package de.mannheim.th.chess.domain;
/**
* Liest einen Zug ein.
*/
public class MoveReader{
}

View File

@ -1,11 +0,0 @@
package de.mannheim.th.chess.model;
/**
* Speichert Spielstaende, bisher gespielte Spiele und weiteres in einem File.
*/
public class Database{
public Database() {
}
}

View File

@ -1,11 +0,0 @@
package de.mannheim.th.chess.ui;
import de.mannheim.th.chess.model.Database;
/**
* ???
*/
public class Creator{
private Database database = new Database();
}

View File

@ -1,16 +0,0 @@
package de.mannheim.th.chess.ui;
import de.mannheim.th.chess.domain.Game;
/**
* Zeigt das Spielbrett mit den Stats rechts daneben an.
*/
public class GameWindow{
//private Game gamelogic = new Game();
public GameWindow() {
}
}

View File

@ -4,10 +4,10 @@ import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.border.EmptyBorder;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
// import org.apache.logging.log4j.LogManager;
// import org.apache.logging.log4j.Logger;
import de.mannheim.th.chess.App;
// import de.mannheim.th.chess.App;
import de.mannheim.th.chess.domain.Game;
import javax.swing.JLabel;
@ -19,13 +19,12 @@ import javax.swing.Box;
import javax.swing.BoxLayout;
import javax.swing.JButton;
import java.awt.Component;
import java.awt.Font;
import java.awt.Color;
public class MainFrame extends JFrame {
private static final Logger logger = LogManager.getLogger(App.class);
// private static final Logger logger = LogManager.getLogger(App.class);
private static final long serialVersionUID = 1L;
private JPanel contentPane;
@ -40,7 +39,7 @@ public class MainFrame extends JFrame {
setResizable(true);
setAlwaysOnTop(true);
setTitle("Schach");
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
setDefaultCloseOperation(EXIT_ON_CLOSE);
setBounds(100, 100, 500, 500);
contentPane = new JPanel();
@ -57,14 +56,14 @@ public class MainFrame extends JFrame {
JLabel lblNewLabel = new JLabel("Schach");
lblNewLabel.setForeground(Color.BLACK);
lblNewLabel.setFont(new Font("Serif", Font.BOLD, 60));
lblNewLabel.setAlignmentX(Component.CENTER_ALIGNMENT);
lblNewLabel.setAlignmentX(CENTER_ALIGNMENT);
contentPane.add(lblNewLabel);
contentPane.add(Box.createVerticalStrut(10));
JLabel lblNewLabel_1 = new JLabel("by Dominik, Marius und Matias");
lblNewLabel_1.setFont(new Font("Calibri", Font.ITALIC, 24));
lblNewLabel_1.setAlignmentX(Component.CENTER_ALIGNMENT);
lblNewLabel_1.setAlignmentX(CENTER_ALIGNMENT);
contentPane.add(lblNewLabel_1);
contentPane.add(Box.createVerticalStrut(75));
@ -74,7 +73,7 @@ public class MainFrame extends JFrame {
btnNewButton.setBackground(Color.LIGHT_GRAY);
btnNewButton.setForeground(Color.BLACK);
btnNewButton.setFont(new Font("Tahoma", Font.BOLD, 16));
btnNewButton.setAlignmentX(Component.CENTER_ALIGNMENT);
btnNewButton.setAlignmentX(CENTER_ALIGNMENT);
btnNewButton.addActionListener(new ActionListener() {
@Override
@ -98,7 +97,7 @@ public class MainFrame extends JFrame {
btnNewButton_2.setBackground(Color.LIGHT_GRAY);
btnNewButton_2.setForeground(Color.BLACK);
btnNewButton_2.setFont(new Font("Tahoma", Font.BOLD, 16));
btnNewButton_2.setAlignmentX(Component.CENTER_ALIGNMENT);
btnNewButton_2.setAlignmentX(CENTER_ALIGNMENT);
btnNewButton_2.addActionListener(new ActionListener() {
@Override
@ -118,7 +117,7 @@ public class MainFrame extends JFrame {
public void startGame() {
if (this.game != null) {
this.game.stopClock();
SpielFrame sf = new SpielFrame(this.game);
new SpielFrame(this.game);
}
}

View File

@ -3,29 +3,22 @@ package de.mannheim.th.chess.ui;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.io.BufferedReader;
import java.io.File;
import java.io.FileNotFoundException;
import java.io.FileReader;
import java.io.IOException;
import java.util.ArrayList;
import javax.swing.*;
import javax.swing.border.EmptyBorder;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
// import org.apache.logging.log4j.LogManager;
// import org.apache.logging.log4j.Logger;
import de.mannheim.th.chess.App;
// import de.mannheim.th.chess.App;
import de.mannheim.th.chess.controller.ButtonFileLoaderListener;
import de.mannheim.th.chess.domain.Game;
public class ModeSelectionFrame extends JFrame {
private static final Logger logger = LogManager.getLogger(App.class);
// private static final Logger logger = LogManager.getLogger(App.class);
private static final long serialVersionUID = 1L;
private final JPanel contentPane;
private final ArrayList<Game> spiele = new ArrayList<>();
private String fen;
public ModeSelectionFrame(MainFrame mf) {
@ -47,7 +40,7 @@ public class ModeSelectionFrame extends JFrame {
JLabel jl = new JLabel("Welchen Modus wollen Sie spielen?");
jl.setFont(new Font("Calibri", Font.BOLD, 20));
jl.setForeground(Color.BLACK);
jl.setAlignmentX(Component.CENTER_ALIGNMENT);
jl.setAlignmentX(CENTER_ALIGNMENT);
contentPane.add(jl);
contentPane.add(Box.createVerticalStrut(15));
@ -55,7 +48,7 @@ public class ModeSelectionFrame extends JFrame {
String[] modi = { "Blitz", "Schnellschach", "Klassisch" };
JComboBox<String> jcb1 = new JComboBox<>(modi);
jcb1.setMaximumSize(new Dimension(150, 30));
jcb1.setAlignmentX(Component.CENTER_ALIGNMENT);
jcb1.setAlignmentX(CENTER_ALIGNMENT);
contentPane.add(jcb1);
contentPane.add(Box.createVerticalStrut(15));
@ -63,14 +56,14 @@ public class ModeSelectionFrame extends JFrame {
JLabel jl2 = new JLabel("Soll das Spielbrett nach jedem Zug gedreht werden?");
jl2.setFont(new Font("Calibri", Font.BOLD, 20));
jl2.setForeground(Color.BLACK);
jl2.setAlignmentX(Component.CENTER_ALIGNMENT);
jl2.setAlignmentX(CENTER_ALIGNMENT);
contentPane.add(jl2);
JCheckBox jb1 = new JCheckBox();
jb1.setOpaque(false);
jb1.setFocusPainted(false);
jb1.setForeground(Color.BLACK);
jb1.setAlignmentX(Component.CENTER_ALIGNMENT);
jb1.setAlignmentX(CENTER_ALIGNMENT);
jb1.setMaximumSize(new Dimension(30, 30));
contentPane.add(jb1);
contentPane.add(Box.createVerticalStrut(15));
@ -79,14 +72,14 @@ public class ModeSelectionFrame extends JFrame {
JLabel jl3 = new JLabel("Sollen Zurücknahmen erlaubt sein?");
jl3.setFont(new Font("Calibri", Font.BOLD, 20));
jl3.setForeground(Color.BLACK);
jl3.setAlignmentX(Component.CENTER_ALIGNMENT);
jl3.setAlignmentX(CENTER_ALIGNMENT);
contentPane.add(jl3);
JCheckBox jb2 = new JCheckBox();
jb2.setOpaque(false);
jb2.setFocusPainted(false);
jb2.setForeground(Color.BLACK);
jb2.setAlignmentX(Component.CENTER_ALIGNMENT);
jb2.setAlignmentX(CENTER_ALIGNMENT);
jb2.setMaximumSize(new Dimension(30, 30));
contentPane.add(jb2);
@ -97,7 +90,7 @@ public class ModeSelectionFrame extends JFrame {
btnNewButton_1.setBackground(Color.LIGHT_GRAY);
btnNewButton_1.setForeground(Color.BLACK);
btnNewButton_1.setFont(new Font("Tahoma", Font.BOLD, 16));
btnNewButton_1.setAlignmentX(Component.CENTER_ALIGNMENT);
btnNewButton_1.setAlignmentX(CENTER_ALIGNMENT);
btnNewButton_1.addActionListener(new ButtonFileLoaderListener(this));
contentPane.add(btnNewButton_1);
@ -109,7 +102,7 @@ public class ModeSelectionFrame extends JFrame {
btnNewButton.setBackground(Color.LIGHT_GRAY);
btnNewButton.setForeground(Color.BLACK);
btnNewButton.setFont(new Font("Tahoma", Font.BOLD, 16));
btnNewButton.setAlignmentX(Component.CENTER_ALIGNMENT);
btnNewButton.setAlignmentX(CENTER_ALIGNMENT);
contentPane.add(btnNewButton);
// Button-Listener

View File

@ -1,8 +1,6 @@
package de.mannheim.th.chess.ui;
import java.util.List;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.io.File;
import javax.swing.BoxLayout;

View File

@ -1,13 +1,12 @@
package de.mannheim.th.chess.ui;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
// import org.apache.logging.log4j.LogManager;
// import org.apache.logging.log4j.Logger;
import com.github.bhlangonijr.chesslib.Square;
import com.github.bhlangonijr.chesslib.move.Move;
import com.github.bhlangonijr.chesslib.move.MoveList;
import de.mannheim.th.chess.App;
import de.mannheim.th.chess.domain.Game;
import de.mannheim.th.chess.utl.Clock;
import de.mannheim.th.chess.controller.ButtonAufgebenListener;
@ -51,7 +50,7 @@ import java.awt.GridLayout;
public class SpielFrame extends JFrame {
private static final Logger logger = LogManager.getLogger(App.class);
// private static final Logger logger = LogManager.getLogger(App.class);
private static final long serialVersionUID = 1L;
private ArrayList<JButton> buttons = new ArrayList<>();
@ -82,7 +81,7 @@ public class SpielFrame extends JFrame {
mode = BoardMode.normal;
setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);
setDefaultCloseOperation(DISPOSE_ON_CLOSE);
setBounds(100, 100, 1920, 1080);
setTitle("Schach");
setAlwaysOnTop(true);
@ -137,8 +136,12 @@ public class SpielFrame extends JFrame {
}
private int mirrowedGrid(int i) {
return 63 - (((i / 8) * 8) + (7 - i % 8));
/**
* Sets the to default buttons
*/
public void setDefaultButtons() {
this.clearButtons();
this.setDefaultBackground();
}
/**
@ -186,87 +189,6 @@ public class SpielFrame extends JFrame {
}
}
/**
* Clears the existing buttons from the button list, panellinks and fills them
* with new blank ones.
*/
private void clearButtons() {
buttons.clear();
panelLinks.removeAll();
for (int i = 0; i < 64; i++) {
JButton b = new JButton();
b.setEnabled(false);
// style
b.setFocusPainted(false);
b.setFont(new Font("Arial", Font.PLAIN, 30));
b.setForeground(Color.WHITE);
b.setBorder(BorderFactory.createLineBorder(Color.BLACK, 1));
b.setName(i + "");
buttons.add(b);
}
}
/**
* Sets the default background color for the buttons in the grid.
*/
private void setDefaultBackground() {
int counter = 8;
for (int i = 0; i < 64; i++) {
JButton b = buttons.get(i);
if ((i / 8 + i % 8) % 2 == 0) {
// logger.info("Helles Feld erstellt." + i);
b.setBackground(new Color(90, 90, 90));
} else {
// logger.info("Dunkles Feld erstellt." + i);
b.setBackground(new Color(65, 65, 65));
}
if (i % 8 == 0) {
b.setHorizontalAlignment(SwingConstants.CENTER);
b.setVerticalAlignment(SwingConstants.CENTER);
b.setHorizontalTextPosition(SwingConstants.LEFT); // Text rechts vom Icon
b.setVerticalTextPosition(SwingConstants.BOTTOM);
b.setIconTextGap(5);
b.setText(String.valueOf(counter) + b.getText());
counter--;
}
}
char buchstabe = 'a';
for (int j = 0; j < 8; j++) {
JButton button = buttons.get(mirrowedGrid(j));
button.setHorizontalAlignment(SwingConstants.CENTER);
button.setVerticalAlignment(SwingConstants.CENTER);
button.setHorizontalTextPosition(SwingConstants.RIGHT); // Text rechts vom Icon
button.setVerticalTextPosition(SwingConstants.BOTTOM);
button.setIconTextGap(5);
button.setText(String.valueOf(buchstabe));
buchstabe++;
}
}
/**
* Sets the to default buttons
*/
public void setDefaultButtons() {
this.clearButtons();
this.setDefaultBackground();
}
/*
* Switches the button actions depending on the boardmode
*/
@ -330,9 +252,29 @@ public class SpielFrame extends JFrame {
}
}
/**
* Inverts the Enabled property of the controlpanelButtons
*/
public void enableControlPanelButtons() {
for (Component c : this.controlPanel.getComponents()) {
if (c instanceof JButton) {
c.setEnabled(!c.isEnabled());
}
}
}
/**
* Adds the buttons to the boardpanel
*/
public void applyBoardButtons() {
for (JButton b : buttons) {
panelLinks.add(b);
}
}
public void showWin(int player) {
JFrame frame = new JFrame("Result");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setDefaultCloseOperation(EXIT_ON_CLOSE);
frame.setSize(300, 150);
frame.setLayout(null);
@ -379,6 +321,66 @@ public class SpielFrame extends JFrame {
return result[0];
}
public HashMap<JButton, String> getBelegung() {
return this.belegungen;
}
public boolean isWechsel() {
return wechsel;
}
public JButton getUndo() {
return undo;
}
public JButton getUndo2() {
return undo2;
}
public BoardMode getMode() {
return mode;
}
public Clock getClock() {
return clock;
}
public JButton getAufgeben() {
return aufgeben;
}
public JButton getAufgeben2() {
return aufgeben2;
}
public void setMode(BoardMode mode) {
this.mode = mode;
}
public void setBoardMode(BoardMode bm) {
this.mode = bm;
}
public void setSelectedSquare(Square sq) {
this.selectedSquare = sq;
}
public void setAufgeben(JButton aufgeben) {
this.aufgeben = aufgeben;
}
public void setAufgeben2(JButton aufgeben2) {
this.aufgeben2 = aufgeben2;
}
public void setWechsel(boolean wechsel) {
this.wechsel = wechsel;
}
private int mirrowedGrid(int i) {
return 63 - (((i / 8) * 8) + (7 - i % 8));
}
/**
* Creates the controlPanel and its Buttons
*/
@ -440,7 +442,7 @@ public class SpielFrame extends JFrame {
pl2.setBorder(BorderFactory.createEmptyBorder(0, 20, 0, 0));
pl2.setFont(new Font("Calibri", Font.BOLD, 35));
pl2.setForeground(Color.BLACK);
pl2.setAlignmentX(Component.CENTER_ALIGNMENT);
pl2.setAlignmentX(CENTER_ALIGNMENT);
playerTwo.add(pl2);
playerTwo.add(Box.createVerticalStrut(10));
@ -460,7 +462,7 @@ public class SpielFrame extends JFrame {
undo.setBackground(Color.LIGHT_GRAY);
undo.setForeground(Color.BLACK);
undo.setFont(new Font("Tahoma", Font.BOLD, 16));
undo.setAlignmentX(Component.CENTER_ALIGNMENT);
undo.setAlignmentX(CENTER_ALIGNMENT);
aufgebenUndo.add(undo);
// Button-Listener
@ -473,7 +475,7 @@ public class SpielFrame extends JFrame {
aufgeben2.setBackground(Color.LIGHT_GRAY);
aufgeben2.setForeground(Color.BLACK);
aufgeben2.setFont(new Font("Tahoma", Font.BOLD, 16));
aufgeben2.setAlignmentX(Component.CENTER_ALIGNMENT);
aufgeben2.setAlignmentX(CENTER_ALIGNMENT);
aufgeben2.addActionListener(new ButtonAufgebenListener(this, this.game));
aufgebenUndo.add(aufgeben2);
@ -484,7 +486,7 @@ public class SpielFrame extends JFrame {
safe.setBackground(Color.LIGHT_GRAY);
safe.setForeground(Color.BLACK);
safe.setFont(new Font("Tahoma", Font.BOLD, 16));
safe.setAlignmentX(Component.CENTER_ALIGNMENT);
safe.setAlignmentX(CENTER_ALIGNMENT);
aufgebenUndo.add(safe);
// Button-Listener
@ -567,7 +569,7 @@ public class SpielFrame extends JFrame {
undo2.setBackground(Color.LIGHT_GRAY);
undo2.setForeground(Color.BLACK);
undo2.setFont(new Font("Tahoma", Font.BOLD, 16));
undo2.setAlignmentX(Component.CENTER_ALIGNMENT);
undo2.setAlignmentX(CENTER_ALIGNMENT);
aufgebenUndo.add(undo2);
// Button-Listener
@ -581,7 +583,7 @@ public class SpielFrame extends JFrame {
aufgeben.setBackground(Color.LIGHT_GRAY);
aufgeben.setForeground(Color.BLACK);
aufgeben.setFont(new Font("Tahoma", Font.BOLD, 16));
aufgeben.setAlignmentX(Component.CENTER_ALIGNMENT);
aufgeben.setAlignmentX(CENTER_ALIGNMENT);
aufgeben.addActionListener(new ButtonAufgebenListener(this, this.game));
aufgebenUndo.add(aufgeben);
@ -592,7 +594,7 @@ public class SpielFrame extends JFrame {
safe.setBackground(Color.LIGHT_GRAY);
safe.setForeground(Color.BLACK);
safe.setFont(new Font("Tahoma", Font.BOLD, 16));
safe.setAlignmentX(Component.CENTER_ALIGNMENT);
safe.setAlignmentX(CENTER_ALIGNMENT);
aufgebenUndo.add(safe);
// Button-Listener
@ -611,86 +613,83 @@ public class SpielFrame extends JFrame {
pl2.setBorder(BorderFactory.createEmptyBorder(0, 20, 0, 0));
pl2.setFont(new Font("Calibri", Font.BOLD, 35));
pl2.setForeground(Color.BLACK);
pl2.setAlignmentX(Component.CENTER_ALIGNMENT);
pl2.setAlignmentX(CENTER_ALIGNMENT);
playerOne.add(pl2);
return playerOne;
}
public void setBoardMode(BoardMode bm) {
this.mode = bm;
/**
* Sets the default background color for the buttons in the grid.
*/
private void setDefaultBackground() {
int counter = 8;
for (int i = 0; i < 64; i++) {
JButton b = buttons.get(i);
if ((i / 8 + i % 8) % 2 == 0) {
// logger.info("Helles Feld erstellt." + i);
b.setBackground(new Color(90, 90, 90));
} else {
// logger.info("Dunkles Feld erstellt." + i);
b.setBackground(new Color(65, 65, 65));
}
public void setSelectedSquare(Square sq) {
this.selectedSquare = sq;
if (i % 8 == 0) {
b.setHorizontalAlignment(SwingConstants.CENTER);
b.setVerticalAlignment(SwingConstants.CENTER);
b.setHorizontalTextPosition(SwingConstants.LEFT); // Text rechts vom Icon
b.setVerticalTextPosition(SwingConstants.BOTTOM);
b.setIconTextGap(5);
b.setText(String.valueOf(counter) + b.getText());
counter--;
}
}
public HashMap<JButton, String> getBelegung() {
return this.belegungen;
char buchstabe = 'a';
for (int j = 0; j < 8; j++) {
JButton button = buttons.get(mirrowedGrid(j));
button.setHorizontalAlignment(SwingConstants.CENTER);
button.setVerticalAlignment(SwingConstants.CENTER);
button.setHorizontalTextPosition(SwingConstants.RIGHT); // Text rechts vom Icon
button.setVerticalTextPosition(SwingConstants.BOTTOM);
button.setIconTextGap(5);
button.setText(String.valueOf(buchstabe));
buchstabe++;
}
public JButton getUndo() {
return undo;
}
public JButton getUndo2() {
return undo2;
}
public BoardMode getMode() {
return mode;
}
public Clock getClock() {
return clock;
}
public void setMode(BoardMode mode) {
this.mode = mode;
}
/**
* Inverts the Enabled property of the controlpanelButtons
* Clears the existing buttons from the button list, panellinks and fills them
* with new blank ones.
*/
public void enableControlPanelButtons() {
for (Component c : this.controlPanel.getComponents()) {
if (c instanceof JButton) {
c.setEnabled(!c.isEnabled());
}
private void clearButtons() {
buttons.clear();
panelLinks.removeAll();
for (int i = 0; i < 64; i++) {
JButton b = new JButton();
b.setEnabled(false);
// style
b.setFocusPainted(false);
b.setFont(new Font("Arial", Font.PLAIN, 30));
b.setForeground(Color.WHITE);
b.setBorder(BorderFactory.createLineBorder(Color.BLACK, 1));
b.setName(i + "");
buttons.add(b);
}
}
/**
* Adds the buttons to the boardpanel
*/
public void applyBoardButtons() {
for (JButton b : buttons) {
panelLinks.add(b);
}
}
public JButton getAufgeben() {
return aufgeben;
}
public void setAufgeben(JButton aufgeben) {
this.aufgeben = aufgeben;
}
public JButton getAufgeben2() {
return aufgeben2;
}
public void setAufgeben2(JButton aufgeben2) {
this.aufgeben2 = aufgeben2;
}
public void setWechsel(boolean wechsel) {
this.wechsel = wechsel;
}
public boolean isWechsel() {
return wechsel;
}
}

View File

@ -3,24 +3,18 @@ package de.mannheim.th.chess.utl;
/**
* Zeigt die Zeitangabe während eines Spiels eines Spielers an.
*/
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.Component;
import java.awt.Font;
import java.util.concurrent.atomic.AtomicInteger;
import javax.swing.BorderFactory;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.JSplitPane;
import javax.swing.Timer;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import de.mannheim.th.chess.ui.SpielFrame;
public class Clock extends Thread implements Runnable {
private volatile boolean whiteToMove = true;
private volatile boolean gameHasFinished = false;
@ -69,7 +63,8 @@ public class Clock extends Thread implements Runnable {
clock2.setAlignmentX(Component.CENTER_ALIGNMENT);
// player1Panel.add(clock1);
// player2Panel.add(clock2);
// JSplitPane split = new JSplitPane(JSplitPane.VERTICAL_SPLIT, player1Panel, player2Panel);
// JSplitPane split = new JSplitPane(JSplitPane.VERTICAL_SPLIT, player1Panel,
// player2Panel);
// split.setFont(new Font("Arial", Font.BOLD, 50));
// clockFrame.add(split);

View File

@ -1,12 +0,0 @@
package de.mannheim.th.chess.utl;
import de.mannheim.th.chess.model.Database;
/**
* Liest ein schon vordefinierten Spielstand ein.
*/
public class GameReader{
private Database database = new Database();
}