cleanup
parent
cdf993d998
commit
dc6e6d311b
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@ -0,0 +1,24 @@
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package de.mannheim.th.chess.controller.controlPanel;
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import de.mannheim.th.chess.ui.SpielFrame;
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import de.mannheim.th.chess.domain.Game;
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public abstract class BaseButtonViewListener {
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protected SpielFrame sf;
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protected Game game;
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public BaseButtonViewListener(Game game, SpielFrame sf) {
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this.sf = sf;
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this.game = game;
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}
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/**
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* Loads the gamestate and renders the board
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*/
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protected void updateView() {
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this.game.loadView();
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this.sf.setDefaultButtons();
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this.sf.applyBoardButtons();
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this.sf.ladeBrett();
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}
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}
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@ -1,5 +1,4 @@
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package de.mannheim.th.chess.controller;
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package de.mannheim.th.chess.controller.controlPanel;
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import java.awt.event.ActionEvent;
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import java.awt.event.ActionListener;
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@ -1,4 +1,4 @@
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package de.mannheim.th.chess.controller;
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package de.mannheim.th.chess.controller.controlPanel;
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import java.awt.event.ActionEvent;
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import java.awt.event.ActionListener;
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@ -6,23 +6,17 @@ import java.awt.event.ActionListener;
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import de.mannheim.th.chess.domain.Game;
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import de.mannheim.th.chess.ui.SpielFrame;
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public class ButtonViewBackListener implements ActionListener {
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private Game game;
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private SpielFrame sf;
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public class ButtonViewBackListener extends BaseButtonViewListener implements ActionListener {
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public ButtonViewBackListener(Game game, SpielFrame sf) {
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this.game = game;
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this.sf = sf;
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super(game, sf);
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}
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@Override
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public void actionPerformed(ActionEvent e) {
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if (this.game.getViewPointer() > 0) {
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this.game.setViewPointer(this.game.getViewPointer() - 1);
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this.game.loadView();
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this.sf.setDefaultButtons();
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this.sf.applyBoardButtons();
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this.sf.ladeBrett();
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updateView();
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}
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}
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@ -6,22 +6,16 @@ import java.awt.event.ActionListener;
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import de.mannheim.th.chess.domain.Game;
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import de.mannheim.th.chess.ui.SpielFrame;
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public class ButtonViewFirstListener implements ActionListener {
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private Game game;
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private SpielFrame sf;
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public class ButtonViewFirstListener extends BaseButtonViewListener implements ActionListener {
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public ButtonViewFirstListener(Game game, SpielFrame sf) {
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this.game = game;
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this.sf = sf;
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super(game, sf);
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}
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@Override
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public void actionPerformed(ActionEvent e) {
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this.game.setViewPointer(0);
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this.game.loadView();
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this.sf.setDefaultButtons();
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this.sf.applyBoardButtons();
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this.sf.ladeBrett();
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updateView();
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}
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}
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@ -6,23 +6,17 @@ import java.awt.event.ActionListener;
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import de.mannheim.th.chess.domain.Game;
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import de.mannheim.th.chess.ui.SpielFrame;
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public class ButtonViewForwardListener implements ActionListener {
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private Game game;
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private SpielFrame sf;
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public class ButtonViewForwardListener extends BaseButtonViewListener implements ActionListener {
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public ButtonViewForwardListener(Game game, SpielFrame sf) {
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this.game = game;
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this.sf = sf;
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super(game, sf);
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}
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@Override
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public void actionPerformed(ActionEvent e) {
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if (this.game.getMoveList().size() > this.game.getViewPointer()) {
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this.game.setViewPointer(this.game.getViewPointer() + 1);
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this.game.loadView();
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this.sf.setDefaultButtons();
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this.sf.applyBoardButtons();
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this.sf.ladeBrett();
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updateView();
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}
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}
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@ -7,22 +7,16 @@ import java.awt.event.ActionListener;
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import de.mannheim.th.chess.domain.Game;
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import de.mannheim.th.chess.ui.SpielFrame;
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public class ButtonViewLastListener implements ActionListener {
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private Game game;
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private SpielFrame sf;
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public class ButtonViewLastListener extends BaseButtonViewListener implements ActionListener {
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public ButtonViewLastListener(Game game, SpielFrame sf) {
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this.game = game;
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this.sf = sf;
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super(game, sf);
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}
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@Override
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public void actionPerformed(ActionEvent e) {
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this.game.setViewPointer(this.game.getMoveList().size());
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this.game.loadView();
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this.sf.setDefaultButtons();
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this.sf.applyBoardButtons();
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this.sf.ladeBrett();
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updateView();
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}
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}
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@ -77,7 +77,6 @@ public class Game {
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this.board = new Board();
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this.startPosFen = this.board.getFen();
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this.movelist = movelist;
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for (Move move : movelist) {
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@ -85,9 +84,6 @@ public class Game {
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}
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this.clock = new Clock("blitz");
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// this.clockPlayer1 = new Clock();
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// this.clockPlayer2 = new Clock();
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}
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/**
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@ -136,7 +132,8 @@ public class Game {
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public void quicksave() {
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// TODO: save the current clocktime
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this.savestate = new MoveList(this.movelist);
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logger.info("Quicksaved");
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logger.info("Quicksaved...");
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}
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/**
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@ -156,7 +153,7 @@ public class Game {
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this.playMove(move);
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}
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logger.info("Quickloaded");
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logger.info("Quickloaded...");
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}
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}
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@ -325,6 +322,12 @@ public class Game {
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return this.viewPointer;
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}
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/**
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* Loads the current view
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*
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* @brief Creates a new gameboard from the start pos and playes moves until it
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* reaches the viewPointer
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*/
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public void loadView() {
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this.board = new Board();
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this.board.loadFromFen(this.startPosFen);
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@ -112,7 +112,20 @@ public class MainFrame extends JFrame {
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setVisible(true);
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}
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/**
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* Starts the spielframe and game in playmode
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*/
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public void startGame() {
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if (this.game != null) {
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this.game.stopClock();
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SpielFrame sf = new SpielFrame(this.game);
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}
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}
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/**
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* Starts the spielframe and game in view mode
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*/
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public void startView() {
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if (this.game != null) {
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this.game.stopClock();
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SpielFrame sf = new SpielFrame(this.game);
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@ -125,11 +138,17 @@ public class MainFrame extends JFrame {
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this.game = game;
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}
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/**
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* opens the selectmodeframe
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*/
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private void openSelectModeFrame() {
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ModeSelectionFrame ms = new ModeSelectionFrame(this);
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new ModeSelectionFrame(this);
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}
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/**
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* Opens the pgnselectorframe
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*/
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private void openPgnSelectFrame() {
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PGNLoaderFrame pf = new PGNLoaderFrame(this);
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new PGNLoaderFrame(this);
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}
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}
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@ -17,11 +17,17 @@ import javax.swing.JScrollPane;
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import javax.swing.ListSelectionModel;
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import javax.swing.SwingWorker;
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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import com.github.bhlangonijr.chesslib.game.Game;
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import com.github.bhlangonijr.chesslib.pgn.PgnHolder;
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import com.github.bhlangonijr.chesslib.pgn.PgnLoadListener;
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public class PGNLoaderFrame extends JFrame {
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private static final Logger logger = LogManager.getLogger(PGNLoaderFrame.class);
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private PgnHolder pgn;
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private File selectedFile;
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private List<Game> games;
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private JList<String> gameList;
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private JProgressBar progressBar;
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/**
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* Opens the PNGLoaderFrame
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*/
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public PGNLoaderFrame(MainFrame mf) {
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// ----- Style -----
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setResizable(true);
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setAlwaysOnTop(true);
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setTitle("PGNLoader");
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setBounds(100, 100, 500, 500);
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// ----- contentPane -----
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contentPane = new JPanel();
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setContentPane(contentPane);
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contentPane.setLayout(new BoxLayout(contentPane, BoxLayout.Y_AXIS));
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setContentPane(contentPane);
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// ----- FileSelector -----
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JButton fileSelectButton = new JButton("Select File");
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fileSelectButton.addActionListener(new ActionListener() {
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@Override
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public void actionPerformed(ActionEvent e) {
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JFileChooser fileChooser = new JFileChooser();
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int returnValue = fileChooser.showOpenDialog(null);
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if (returnValue == JFileChooser.APPROVE_OPTION) {
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selectedFile = fileChooser.getSelectedFile();
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}
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fileSelectButton.addActionListener(e -> {
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JFileChooser fileChooser = new JFileChooser();
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int returnValue = fileChooser.showOpenDialog(null);
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if (returnValue == JFileChooser.APPROVE_OPTION) {
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selectedFile = fileChooser.getSelectedFile();
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}
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});
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contentPane.add(fileSelectButton);
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// ----- LoadButton -----
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JButton loadPgnButton = new JButton("Load file");
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loadPgnButton.addActionListener(e -> loadFile());
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contentPane.add(loadPgnButton);
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// ----- SelectionList -----
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gameListModel = new DefaultListModel<>();
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gameList = new JList<>(gameListModel);
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gameList.setSelectionMode(ListSelectionModel.SINGLE_SELECTION);
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gameList.setVisibleRowCount(5);
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JScrollPane scrollPane = new JScrollPane(gameList);
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contentPane.add(scrollPane);
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// ----- ProgressBar -----
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progressBar = new JProgressBar(0, 100);
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progressBar.setValue(0);
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progressBar.setStringPainted(true);
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contentPane.add(progressBar);
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// ----- StartButton -----
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JButton startGameButton = new JButton("Starte Spiel");
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startGameButton.addActionListener(e -> {
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int index = gameList.getSelectedIndex();
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de.mannheim.th.chess.domain.Game game = new de.mannheim.th.chess.domain.Game(games.get(index).getHalfMoves());
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mf.setGame(game);
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mf.startGame();
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mf.startView();
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});
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contentPane.add(startGameButton);
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@ -93,11 +104,9 @@ public class PGNLoaderFrame extends JFrame {
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LoadPGNWorker loadPGNWorker = new LoadPGNWorker();
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loadPGNWorker.addPropertyChangeListener(e -> {
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System.out.println(e.getNewValue());
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progressBar.setIndeterminate(true);
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});
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progressBar.setIndeterminate(true);
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pgn.getListener().add(loadPGNWorker);
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loadPGNWorker.execute();
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@ -117,7 +126,7 @@ public class PGNLoaderFrame extends JFrame {
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publish(i);
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}
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} catch (Exception e) {
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// TODO: handle exception
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logger.info("Could not load pgn file!");
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}
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return pgn.getSize();
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}
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@ -14,8 +14,8 @@ import de.mannheim.th.chess.utl.Clock;
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import de.mannheim.th.chess.controller.ButtonAufgebenListener;
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import de.mannheim.th.chess.controller.ButtonFileSaverListener;
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import de.mannheim.th.chess.controller.ButtonMovePieceListener;
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import de.mannheim.th.chess.controller.ButtonQuickloadListener;
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import de.mannheim.th.chess.controller.ButtonQuicksaveListener;
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import de.mannheim.th.chess.controller.controlPanel.ButtonQuickloadListener;
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import de.mannheim.th.chess.controller.controlPanel.ButtonQuicksaveListener;
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import de.mannheim.th.chess.controller.ButtonSelectPieceListener;
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import de.mannheim.th.chess.controller.ButtonToNormalListener;
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import de.mannheim.th.chess.controller.ButtonUndoMoveListener;
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@ -218,6 +218,9 @@ public class SpielFrame extends JFrame {
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}
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}
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/**
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* Sets the to default buttons
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*/
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public void setDefaultButtons() {
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this.clearButtons();
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this.setDefaultBackground();
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@ -326,6 +329,9 @@ public class SpielFrame extends JFrame {
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return result[0];
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}
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/**
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* Creates the controlPanel and its Buttons
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*/
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private JPanel createControlPanel() {
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this.controlPanel = new JPanel();
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this.controlPanel.setBackground(new Color(90, 90, 90));
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@ -333,32 +339,40 @@ public class SpielFrame extends JFrame {
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this.controlPanel.setMaximumSize(new Dimension(Integer.MAX_VALUE, controlPanel.getPreferredSize().height));
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JButton viewFirstButton = new JButton("<<-");
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JButton viewBackButton = new JButton("<-");
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JButton viewForwardButton = new JButton("->");
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JButton viewLastButton = new JButton("->>");
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// ----- ViewQuicksaveButton -----
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JButton quicksave = new JButton("Quicksave");
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JButton quickload = new JButton("Quickload");
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viewFirstButton.setEnabled(false);
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viewBackButton.setEnabled(false);
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viewForwardButton.setEnabled(false);
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viewLastButton.setEnabled(false);
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quicksave.setEnabled(true);
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quickload.setEnabled(true);
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viewFirstButton.addActionListener(new ButtonViewFirstListener(this.game, this));
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viewBackButton.addActionListener(new ButtonViewBackListener(this.game, this));
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viewForwardButton.addActionListener(new ButtonViewForwardListener(this.game, this));
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viewLastButton.addActionListener(new ButtonViewLastListener(this.game, this));
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quicksave.addActionListener(new ButtonQuicksaveListener(this.game));
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quickload.addActionListener(new ButtonQuickloadListener(this.game, this));
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this.controlPanel.add(quicksave);
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// ----- ViewFirstButton -----
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JButton viewFirstButton = new JButton("<<-");
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viewFirstButton.setEnabled(false);
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viewFirstButton.addActionListener(new ButtonViewFirstListener(this.game, this));
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this.controlPanel.add(viewFirstButton);
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// ----- ViewBackButton -----
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JButton viewBackButton = new JButton("<-");
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viewBackButton.setEnabled(false);
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viewBackButton.addActionListener(new ButtonViewBackListener(this.game, this));
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this.controlPanel.add(viewBackButton);
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// ----- ViewForwardButton -----
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JButton viewForwardButton = new JButton("->");
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viewForwardButton.setEnabled(false);
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viewForwardButton.addActionListener(new ButtonViewForwardListener(this.game, this));
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this.controlPanel.add(viewForwardButton);
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// ----- ViewLastButton -----
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JButton viewLastButton = new JButton("->>");
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viewLastButton.setEnabled(false);
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viewLastButton.addActionListener(new ButtonViewLastListener(this.game, this));
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this.controlPanel.add(viewLastButton);
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// ----- ViewQuickloadButton -----
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JButton quickload = new JButton("Quickload");
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quickload.setEnabled(true);
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quickload.addActionListener(new ButtonQuickloadListener(this.game, this));
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this.controlPanel.add(quickload);
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return controlPanel;
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@ -587,6 +601,9 @@ public class SpielFrame extends JFrame {
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this.mode = mode;
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}
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/**
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* Inverts the Enabled property of the controlpanelButtons
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*/
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public void enableControlPanelButtons() {
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for (Component c : this.controlPanel.getComponents()) {
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if (c instanceof JButton) {
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@ -595,6 +612,9 @@ public class SpielFrame extends JFrame {
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}
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}
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/**
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* Adds the buttons to the boardpanel
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*/
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public void applyBoardButtons() {
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for (JButton b : buttons) {
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panelLinks.add(b);
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