Promotion mit entsprechendem Auswahlfenster implementiert
parent
392d704729
commit
e043546ee4
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@ -4,6 +4,8 @@ import java.util.List;
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import java.util.stream.Collectors;
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import java.util.stream.Collectors;
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import com.github.bhlangonijr.chesslib.Board;
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import com.github.bhlangonijr.chesslib.Board;
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import com.github.bhlangonijr.chesslib.Piece;
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import com.github.bhlangonijr.chesslib.Rank;
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import com.github.bhlangonijr.chesslib.Side;
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import com.github.bhlangonijr.chesslib.Side;
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import com.github.bhlangonijr.chesslib.Square;
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import com.github.bhlangonijr.chesslib.Square;
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import com.github.bhlangonijr.chesslib.move.Move;
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import com.github.bhlangonijr.chesslib.move.Move;
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@ -126,6 +128,11 @@ public class Game {
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clock.endGame();
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clock.endGame();
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}
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}
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public boolean isPromotionMove(Move move) {
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return ((move.getTo().getRank().equals(Rank.RANK_8) || move.getTo().getRank().equals(Rank.RANK_1)) &&
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(board.getPiece(move.getFrom()) == Piece.BLACK_PAWN || board.getPiece(move.getFrom()) == Piece.WHITE_PAWN));
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}
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/**
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/**
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* Retrieves a list of all legal moveable squares from the current board state.
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* Retrieves a list of all legal moveable squares from the current board state.
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*
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*
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@ -152,6 +159,42 @@ public class Game {
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.collect(Collectors.toList());
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.collect(Collectors.toList());
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}
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}
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public void doPromotionMove(int piece, Square origin, Square destination) {
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System.out.println(piece);
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Piece promotedTo;
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switch(piece) {
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case 7:
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promotedTo = Piece.BLACK_KNIGHT;
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break;
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case 4:
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promotedTo = Piece.BLACK_QUEEN;
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break;
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case 5:
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promotedTo = Piece.BLACK_ROOK;
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break;
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case 6:
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promotedTo = Piece.BLACK_BISHOP;
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break;
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case 3:
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promotedTo = Piece.WHITE_KNIGHT;
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break;
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case 0:
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promotedTo = Piece.WHITE_QUEEN;
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break;
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case 1:
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promotedTo = Piece.WHITE_ROOK;
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break;
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case 2:
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promotedTo = Piece.WHITE_BISHOP;
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break;
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default:
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promotedTo = Piece.WHITE_QUEEN;
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}
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Move promotionMove = new Move(origin, destination, promotedTo);
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board.doMove(promotionMove);
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movelist.add(promotionMove);
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}
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public String toFEN() {
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public String toFEN() {
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board.toString();
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board.toString();
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return board.getFen();
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return board.getFen();
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@ -3,6 +3,7 @@ package de.mannheim.th.chess.ui;
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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import org.apache.logging.log4j.Logger;
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import com.github.bhlangonijr.chesslib.Piece;
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import com.github.bhlangonijr.chesslib.Square;
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import com.github.bhlangonijr.chesslib.Square;
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import com.github.bhlangonijr.chesslib.game.Player;
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import com.github.bhlangonijr.chesslib.game.Player;
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import com.github.bhlangonijr.chesslib.move.Move;
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import com.github.bhlangonijr.chesslib.move.Move;
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@ -16,6 +17,7 @@ import java.awt.Font;
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import javax.swing.BorderFactory;
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import javax.swing.BorderFactory;
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import javax.swing.ImageIcon;
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import javax.swing.ImageIcon;
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import javax.swing.JButton;
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import javax.swing.JButton;
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import javax.swing.JDialog;
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import javax.swing.JFrame;
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import javax.swing.JFrame;
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import javax.swing.JLabel;
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import javax.swing.JLabel;
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import javax.swing.JPanel;
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import javax.swing.JPanel;
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@ -293,10 +295,18 @@ public class SpielFrame extends JFrame {
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final Move move = new Move(selectedSquare, square);
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final Move move = new Move(selectedSquare, square);
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b.setEnabled(true);
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b.setEnabled(true);
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b.setBackground(new Color(230, 100, 100));
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b.setBackground(new Color(230, 100, 100));
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for (ActionListener al : b.getActionListeners()) {
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b.removeActionListener(al);
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}
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b.addActionListener(new ActionListener() {
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b.addActionListener(new ActionListener() {
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@Override
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@Override
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public void actionPerformed(ActionEvent e) {
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public void actionPerformed(ActionEvent e) {
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if(game.isPromotionMove(move)) {
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game.doPromotionMove(showPromotion(), selectedSquare, square);
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} else {
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game.playMove(move);
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game.playMove(move);
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}
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if (game.isDraw()) {
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if (game.isDraw()) {
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game.stopClock();
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game.stopClock();
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mode = BoardMode.finished;
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mode = BoardMode.finished;
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@ -355,4 +365,35 @@ public class SpielFrame extends JFrame {
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frame.setVisible(true);
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frame.setVisible(true);
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}
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}
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private int showPromotion() {
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final int[] result = {-1};
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JDialog dialog = new JDialog(this, "Wähle eine Figur", true);
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dialog.setLayout(new GridLayout(2, 2));
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dialog.setSize(300, 200);
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int[] pictures = {81, 82, 66, 78, 113, 114, 98, 110};
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for (int i = 0; i < 4; i++) {
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int index = (game.getActivePlayer() - 1) * 4 + i;
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JButton jb = new JButton();
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jb.setIcon(new ImageIcon("src/main/resources/" + pictures[index] + ".png"));
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int selectedPiece = index;
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jb.addActionListener(e -> {
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System.out.println("Test");
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result[0] = selectedPiece;
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dialog.dispose();
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});
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dialog.add(jb);
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}
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dialog.setLocationRelativeTo(null);
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dialog.setVisible(true);
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return result[0];
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}
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}
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}
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