Anzeige neben Spielbrett verschönert

devUi
Matias 2025-06-20 13:16:01 +02:00
parent 593b0e9fbe
commit fb40f3019b
3 changed files with 404 additions and 221 deletions

View File

@ -170,4 +170,8 @@ public class Game {
public Clock getClock() { public Clock getClock() {
return this.clock; return this.clock;
} }
public boolean isZuruecknahme() {
return zuruecknahme;
}
} }

View File

@ -24,284 +24,456 @@ import javax.swing.JFrame;
import javax.swing.JLabel; import javax.swing.JLabel;
import javax.swing.JPanel; import javax.swing.JPanel;
import javax.swing.JSplitPane; import javax.swing.JSplitPane;
import javax.swing.JTextArea;
import javax.swing.JTextField;
import java.awt.BorderLayout; import java.awt.BorderLayout;
import java.awt.Color; import java.awt.Color;
import java.awt.Component; import java.awt.Component;
import java.awt.Dimension;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.HashMap; import java.util.HashMap;
import java.util.List; import java.util.List;
import java.awt.GridLayout; import java.awt.GridLayout;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
public class SpielFrame extends JFrame { public class SpielFrame extends JFrame {
private static final Logger logger = LogManager.getLogger(App.class); private static final Logger logger = LogManager.getLogger(App.class);
private static final long serialVersionUID = 1L; private static final long serialVersionUID = 1L;
private ArrayList<JButton> buttons = new ArrayList<>(); private ArrayList<JButton> buttons = new ArrayList<>();
private HashMap<JButton, String> belegungen = new HashMap<>(); private HashMap<JButton, String> belegungen = new HashMap<>();
private JPanel panelLinks, panelRechts, contentPane; private JPanel panelLinks, panelRechts, contentPane;
private Game game; private Game game;
private Clock clock; private Clock clock;
private BoardMode mode; private BoardMode mode;
private Square selectedSquare; private Square selectedSquare;
public enum BoardMode { public enum BoardMode {
normal, pieceSelected, finished normal, pieceSelected, finished
} }
/** /**
* Create the frame. * Create the frame.
*/ */
public SpielFrame(Game game) { public SpielFrame(Game game) {
this.game = game; this.game = game;
this.clock = game.getClock(); this.clock = game.getClock();
this.clock.start(); this.clock.start();
mode = BoardMode.normal; mode = BoardMode.normal;
setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE); setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);
setBounds(100, 100, 1920, 1080); setBounds(100, 100, 1920, 1080);
setTitle("Schach"); setTitle("Schach");
setAlwaysOnTop(true); setAlwaysOnTop(true);
contentPane = new JPanel(); contentPane = new JPanel();
contentPane.setLayout(new BorderLayout()); contentPane.setLayout(new BorderLayout());
setContentPane(contentPane); setContentPane(contentPane);
// Linkes Panel mit GridLayout 8x8 für Schachbrett // Linkes Panel mit GridLayout 8x8 für Schachbrett
panelLinks = new JPanel(new GridLayout(8, 8)); panelLinks = new JPanel(new GridLayout(8, 8));
erstelleBrett(); erstelleBrett();
// Rechtes Panel für Steuerung oder zusätzliche Eingaben // Rechtes Panel für Steuerung oder zusätzliche Eingaben
panelRechts = new JPanel(); panelRechts = new JPanel();
panelRechts.setBackground(new Color(90,90,90)); panelRechts.setBackground(new Color(90, 90, 90));
panelRechts.setLayout(new BoxLayout(panelRechts, BoxLayout.Y_AXIS)); panelRechts.setLayout(new BoxLayout(panelRechts, BoxLayout.Y_AXIS));
// Panel für alle Eingaben von Player 2
panelRechts.add(getUiPlayerTwo());
JLabel pl1 = new JLabel("Player 1:"); // Panel für Statistikanzeigen
pl1.setFont(new Font("Calibri", Font.BOLD, 35)); panelRechts.add(getUiStatistik());
pl1.setForeground(Color.BLACK);
pl1.setAlignmentX(Component.LEFT_ALIGNMENT);
panelRechts.add(pl1);
contentPane.add(Box.createVerticalStrut(15)); //Panel für alle Eingaben von Player 1
panelRechts.add(getUiPlayerOne());
//Zeitangabe Player1 // JSplitPane horizontal (linke und rechte Hälfte)
JLabel clock1 = clock.getClock2(); JSplitPane splitPane = new JSplitPane(JSplitPane.HORIZONTAL_SPLIT, panelLinks, panelRechts);
panelRechts.add(clock1); splitPane.setResizeWeight(0.75);
splitPane.setBackground(Color.BLACK);
splitPane.setDividerSize(1);
splitPane.setEnabled(false);
contentPane.add(Box.createVerticalStrut(15)); contentPane.add(splitPane, BorderLayout.CENTER);
JLabel pl2 = new JLabel("Player 2:"); setVisible(true);
pl2.setFont(new Font("Calibri", Font.BOLD, 35)); }
pl2.setForeground(Color.BLACK);
pl2.setAlignmentX(Component.LEFT_ALIGNMENT);
panelRechts.add(pl2);
//Zeitangabe Player2 public void setBoardMode(BoardMode bm) {
JLabel clock2 = clock.getClock1(); this.mode = bm;
panelRechts.add(clock2); }
// JSplitPane horizontal (linke und rechte Hälfte) public void setSelectedSquare(Square sq) {
JSplitPane splitPane = new JSplitPane(JSplitPane.HORIZONTAL_SPLIT, panelLinks, panelRechts); this.selectedSquare = sq;
splitPane.setResizeWeight(0.65); }
splitPane.setBackground(Color.BLACK);
splitPane.setDividerSize(0);
splitPane.setEnabled(false);
contentPane.add(splitPane, BorderLayout.CENTER); public HashMap<JButton, String> getBelegung() {
return this.belegungen;
}
setVisible(true); /**
} * Erstellt alle Buttons und fügt sie dem Frame hinzu.
*/
public void erstelleBrett() {
public void setBoardMode(BoardMode bm) { this.clearButtons();
this.mode = bm; this.setDefaultBackground();
} this.setButtonsActions();
public void setSelectedSquare(Square sq) { ladeBrett();
this.selectedSquare = sq;
}
public HashMap<JButton, String> getBelegung() { panelLinks.revalidate();
return this.belegungen; panelLinks.repaint();
}
/** }
* Erstellt alle Buttons und fügt sie dem Frame hinzu.
*/
public void erstelleBrett() {
this.clearButtons(); private int mirrowedGrid(int i) {
this.setDefaultBackground(); return 63 - (((i / 8) * 8) + (7 - i % 8));
this.setButtonsActions(); }
ladeBrett(); /**
* holt sich FEN-Zeichenkette und extrahiert daraus die Positionen der Figuren
*/
private void ladeBrett() {
// System.out.println(game.toFEN());
panelLinks.revalidate(); char[] fen = game.toFEN().replaceAll("/", "").split(" ")[0].toCharArray();
panelLinks.repaint(); int i = 0;
for (int j = 0; j < fen.length; j++) {
if (Character.isDigit(fen[j])) {
int leerfelder = Character.getNumericValue(fen[j]);
for (int k = 0; k < leerfelder; k++) {
belegungen.put(buttons.get(i), "n-n");
// buttons.get(i).setEnabled(false); // erstmal deaktivieren, weil leere Felder
// nicht ckickbar sein sollten.
i++;
}
continue;
} else if (fen[j] >= 65 && fen[j] <= 90) { // ein Großbuchstabe, also
belegungen.put(buttons.get(i), "w-" + fen[j]);
} else if (fen[j] >= 97 && fen[j] <= 122) { // ein Kleinbuchstabe, also
belegungen.put(buttons.get(i), "b-" + fen[j]);
// buttons.get(i).setEnabled(false); // erstmal deaktivieren, damit weiß
// beginnen kann
}
buttons.get(i).setIcon(new ImageIcon("src/main/resources/" + (int) fen[j] + ".png"));
buttons.get(i).setDisabledIcon(new ImageIcon("src/main/resources/" + (int) fen[j] + ".png"));
} i++;
private int mirrowedGrid(int i) { }
return 63 - (((i / 8) * 8) + (7 - i % 8)); }
}
/** /**
* holt sich FEN-Zeichenkette und extrahiert daraus die Positionen der Figuren * Clears the existing buttons from the button list, panellinks and fills them
*/ * with new blank ones.
private void ladeBrett() { */
// System.out.println(game.toFEN()); private void clearButtons() {
buttons.clear();
panelLinks.removeAll();
char[] fen = game.toFEN().replaceAll("/", "").split(" ")[0].toCharArray(); for (int i = 0; i < 64; i++) {
int i = 0; JButton b = new JButton();
for (int j = 0; j < fen.length; j++) {
if (Character.isDigit(fen[j])) {
int leerfelder = Character.getNumericValue(fen[j]);
for (int k = 0; k < leerfelder; k++) {
belegungen.put(buttons.get(i), "n-n");
// buttons.get(i).setEnabled(false); // erstmal deaktivieren, weil leere Felder
// nicht ckickbar sein sollten.
i++;
}
continue;
} else if (fen[j] >= 65 && fen[j] <= 90) { // ein Großbuchstabe, also
belegungen.put(buttons.get(i), "w-" + fen[j]);
} else if (fen[j] >= 97 && fen[j] <= 122) { // ein Kleinbuchstabe, also
belegungen.put(buttons.get(i), "b-" + fen[j]);
// buttons.get(i).setEnabled(false); // erstmal deaktivieren, damit weiß
// beginnen kann
}
buttons.get(i).setIcon(new ImageIcon("src/main/resources/" + (int) fen[j] + ".png"));
buttons.get(i).setDisabledIcon(new ImageIcon("src/main/resources/" + (int) fen[j] + ".png"));
i++; b.setEnabled(false);
} // style
} b.setFocusPainted(false);
b.setFont(new Font("Arial", Font.PLAIN, 30));
b.setForeground(Color.WHITE);
b.setBorder(BorderFactory.createLineBorder(Color.BLACK, 1));
b.setName(i + "");
/** buttons.add(b);
* Clears the existing buttons from the button list, panellinks and fills them }
* with new blank ones. }
*/
private void clearButtons() {
buttons.clear();
panelLinks.removeAll();
for (int i = 0; i < 64; i++) { /**
JButton b = new JButton(); * Sets the default background color for the buttons in the grid.
*/
private void setDefaultBackground() {
for (int i = 0; i < 64; i++) {
JButton b = buttons.get(i);
if ((i / 8 + i % 8) % 2 == 0) {
// logger.info("Helles Feld erstellt." + i);
b.setBackground(new Color(90, 90, 90));
} else {
// logger.info("Dunkles Feld erstellt." + i);
b.setBackground(new Color(65, 65, 65));
}
}
}
b.setEnabled(false); /*
* Switches the button actions depending on the boardmode
*/
private void setButtonsActions() {
// style List<Square> selectables;
b.setFocusPainted(false);
b.setFont(new Font("Arial", Font.PLAIN, 30));
b.setForeground(Color.WHITE);
b.setBorder(BorderFactory.createLineBorder(Color.BLACK, 1));
b.setName(i + "");
buttons.add(b); switch (this.mode) {
} case BoardMode.normal:
} selectables = game.getAllLegalMoveableSquares();
/** for (Square square : selectables) {
* Sets the default background color for the buttons in the grid. JButton b = buttons.get(mirrowedGrid(square.ordinal()));
*/ b.setEnabled(true);
private void setDefaultBackground() { // b.setBackground(Color.green);
for (int i = 0; i < 64; i++) { b.addActionListener(new ButtonSelectPieceListener(this, square));
JButton b = buttons.get(i); }
if ((i / 8 + i % 8) % 2 == 0) {
//logger.info("Helles Feld erstellt." + i);
b.setBackground(new Color(90, 90, 90));
} else {
//logger.info("Dunkles Feld erstellt." + i);
b.setBackground(new Color(65, 65, 65));
}
}
}
/* break;
* Switches the button actions depending on the boardmode
*/
private void setButtonsActions() {
List<Square> selectables; case BoardMode.pieceSelected:
switch (this.mode) { JButton s = buttons.get(mirrowedGrid(selectedSquare.ordinal()));
case BoardMode.normal: s.setEnabled(true);
selectables = game.getAllLegalMoveableSquares(); s.setBackground(new Color(165, 42, 42));
s.addActionListener(new ButtonToNormalListener(this)); // cancel action
for (Square square : selectables) { selectables = game.getLegalMoveableSquares(selectedSquare);
JButton b = buttons.get(mirrowedGrid(square.ordinal()));
b.setEnabled(true);
// b.setBackground(Color.green);
b.addActionListener(new ButtonSelectPieceListener(this, square));
}
break; for (
case BoardMode.pieceSelected: Square square : selectables) {
JButton b = buttons.get(mirrowedGrid(square.ordinal()));
final Move move = new Move(selectedSquare, square);
b.setEnabled(true);
b.setBackground(new Color(230, 100, 100));
b.addActionListener(new ButtonMovePieceListener(this, this.game, move));
}
JButton s = buttons.get(mirrowedGrid(selectedSquare.ordinal())); break;
s.setEnabled(true);
s.setBackground(new Color(165, 42, 42));
s.addActionListener(new ButtonToNormalListener(this)); // cancel action
selectables = game.getLegalMoveableSquares(selectedSquare); case finished:
clearButtons();
break;
default:
break;
for ( }
Square square : selectables) { for (JButton b : buttons) {
JButton b = buttons.get(mirrowedGrid(square.ordinal())); panelLinks.add(b);
final Move move = new Move(selectedSquare, square); }
b.setEnabled(true); }
b.setBackground(new Color(230, 100, 100));
b.addActionListener(new ButtonMovePieceListener(this, this.game, move));
}
break; public void showDraw() {
JFrame frame = new JFrame("Result");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setSize(300, 150);
frame.setLayout(null);
case finished: JLabel jl = new JLabel("1/2 - 1/2");
clearButtons(); jl.setBounds(50, 30, 200, 25);
break; jl.setFont(new Font("Tahoma", Font.BOLD, 20));
default: frame.add(jl);
break; frame.setVisible(true);
} }
for (JButton b : buttons) { public void showWin(int player) {
panelLinks.add(b); JFrame frame = new JFrame("Result");
} frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
} frame.setSize(300, 150);
frame.setLayout(null);
public void showDraw() { JLabel jl = new JLabel(String.format("%d - %d", player / 2, player % 2));
JFrame frame = new JFrame("Result"); jl.setBounds(50, 30, 200, 25);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); jl.setFont(new Font("Tahoma", Font.BOLD, 20));
frame.setSize(300, 150); frame.add(jl);
frame.setLayout(null); frame.setVisible(true);
}
JLabel jl = new JLabel("1/2 - 1/2"); private JPanel getUiPlayerTwo() {
jl.setBounds(50, 30, 200, 25);
jl.setFont(new Font("Tahoma", Font.BOLD, 20));
frame.add(jl);
frame.setVisible(true);
} JPanel playerTwo = new JPanel();
playerTwo.setBackground(new Color(90, 90, 90));
playerTwo.setLayout(new BoxLayout(playerTwo, BoxLayout.Y_AXIS));
public void showWin(int player) { playerTwo.add(Box.createVerticalStrut(15));
JFrame frame = new JFrame("Result");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setSize(300, 150);
frame.setLayout(null);
JLabel jl = new JLabel(String.format("%d - %d", player / 2, player % 2)); JLabel pl2 = new JLabel("Player 2:");
jl.setBounds(50, 30, 200, 25); pl2.setBorder(BorderFactory.createEmptyBorder(0, 20, 0, 0));
jl.setFont(new Font("Tahoma", Font.BOLD, 20)); pl2.setFont(new Font("Calibri", Font.BOLD, 35));
frame.add(jl); pl2.setForeground(Color.BLACK);
frame.setVisible(true); pl2.setAlignmentX(Component.CENTER_ALIGNMENT);
} playerTwo.add(pl2);
playerTwo.add(Box.createVerticalStrut(10));
JLabel clock1 = clock.getClock2();
playerTwo.add(clock1);
playerTwo.add(Box.createVerticalStrut(10));
// Button zurücknahme und aufgeben für Player 2
JPanel aufgebenUndo = new JPanel();
aufgebenUndo.setBackground(new Color(90, 90, 90));
aufgebenUndo.setLayout(new BoxLayout(aufgebenUndo, BoxLayout.X_AXIS));
if (game.isZuruecknahme()) {
JButton undo = new JButton("Zug zurücknehmen");
undo.setBackground(Color.LIGHT_GRAY);
undo.setForeground(Color.BLACK);
undo.setFont(new Font("Tahoma", Font.BOLD, 16));
undo.setAlignmentX(Component.CENTER_ALIGNMENT);
aufgebenUndo.add(undo);
// Button-Listener
undo.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
}
});
}
aufgebenUndo.add(Box.createHorizontalStrut(10));
JButton aufgeben = new JButton("Aufgeben");
aufgeben.setBackground(Color.LIGHT_GRAY);
aufgeben.setForeground(Color.BLACK);
aufgeben.setFont(new Font("Tahoma", Font.BOLD, 16));
aufgeben.setAlignmentX(Component.CENTER_ALIGNMENT);
aufgebenUndo.add(aufgeben);
// Button-Listener
aufgeben.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
}
});
aufgebenUndo.add(Box.createHorizontalStrut(10));
JButton safe = new JButton("Spielstand sichern");
safe.setBackground(Color.LIGHT_GRAY);
safe.setForeground(Color.BLACK);
safe.setFont(new Font("Tahoma", Font.BOLD, 16));
safe.setAlignmentX(Component.CENTER_ALIGNMENT);
aufgebenUndo.add(safe);
// Button-Listener
safe.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
}
});
playerTwo.add(aufgebenUndo);
playerTwo.add(Box.createVerticalStrut(10));
return playerTwo;
}
private JPanel getUiStatistik() {
JPanel statistik = new JPanel();
statistik.setBackground(new Color(90, 90, 90));
statistik.setLayout(new BoxLayout(statistik, BoxLayout.Y_AXIS));
JTextArea ausgabe = new JTextArea();
ausgabe.setEditable(false);
ausgabe.setBackground(new Color(75,75,75));
ausgabe.setBorder(BorderFactory.createLineBorder(Color.BLACK, 1));
statistik.add(ausgabe);
return statistik;
}
private JPanel getUiPlayerOne() {
JPanel playerOne = new JPanel();
playerOne.setBackground(new Color(90, 90, 90));
playerOne.setLayout(new BoxLayout(playerOne, BoxLayout.Y_AXIS));
playerOne.add(Box.createVerticalStrut(10));
// Button zurücknahme und aufgeben für Player 1
JPanel aufgebenUndo = new JPanel();
aufgebenUndo.setBackground(new Color(90, 90, 90));
aufgebenUndo.setLayout(new BoxLayout(aufgebenUndo, BoxLayout.X_AXIS));
if (game.isZuruecknahme()) {
JButton undo = new JButton("Zug zurücknehmen");
undo.setBackground(Color.LIGHT_GRAY);
undo.setForeground(Color.BLACK);
undo.setFont(new Font("Tahoma", Font.BOLD, 16));
undo.setAlignmentX(Component.CENTER_ALIGNMENT);
aufgebenUndo.add(undo);
// Button-Listener
undo.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
}
});
}
aufgebenUndo.add(Box.createHorizontalStrut(10));
JButton aufgeben = new JButton("Aufgeben");
aufgeben.setBackground(Color.LIGHT_GRAY);
aufgeben.setForeground(Color.BLACK);
aufgeben.setFont(new Font("Tahoma", Font.BOLD, 16));
aufgeben.setAlignmentX(Component.CENTER_ALIGNMENT);
aufgebenUndo.add(aufgeben);
// Button-Listener
aufgeben.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
}
});
aufgebenUndo.add(Box.createHorizontalStrut(10));
JButton safe = new JButton("Spielstand sichern");
safe.setBackground(Color.LIGHT_GRAY);
safe.setForeground(Color.BLACK);
safe.setFont(new Font("Tahoma", Font.BOLD, 16));
safe.setAlignmentX(Component.CENTER_ALIGNMENT);
aufgebenUndo.add(safe);
// Button-Listener
safe.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
}
});
playerOne.add(aufgebenUndo);
playerOne.add(Box.createVerticalStrut(10));
JLabel clock1 = clock.getClock1();
playerOne.add(clock1);
playerOne.add(Box.createVerticalStrut(10));
JLabel pl2 = new JLabel("Player 1:");
pl2.setBorder(BorderFactory.createEmptyBorder(0, 20, 0, 0));
pl2.setFont(new Font("Calibri", Font.BOLD, 35));
pl2.setForeground(Color.BLACK);
pl2.setAlignmentX(Component.CENTER_ALIGNMENT);
playerOne.add(pl2);
return playerOne;
}
} }

View File

@ -5,9 +5,11 @@ package de.mannheim.th.chess.utl;
*/ */
import java.awt.BorderLayout; import java.awt.BorderLayout;
import java.awt.Color; import java.awt.Color;
import java.awt.Component;
import java.awt.Font; import java.awt.Font;
import java.util.concurrent.atomic.AtomicInteger; import java.util.concurrent.atomic.AtomicInteger;
import javax.swing.BorderFactory;
import javax.swing.JFrame; import javax.swing.JFrame;
import javax.swing.JLabel; import javax.swing.JLabel;
import javax.swing.JPanel; import javax.swing.JPanel;
@ -54,12 +56,17 @@ public class Clock extends Thread implements Runnable {
// player2Panel.setBackground(Color.BLACK); // player2Panel.setBackground(Color.BLACK);
// clockFrame.setBounds(1000, 500, 10000, 10000); // clockFrame.setBounds(1000, 500, 10000, 10000);
// clockFrame.setLayout(new BorderLayout()); // clockFrame.setLayout(new BorderLayout());
clock1 = new JLabel(" " + minutes + ":00 "); clock1 = new JLabel("" + minutes + ":00 ");
clock1.setBorder(BorderFactory.createEmptyBorder(0, 40, 0, 0));
clock1.setForeground(Color.BLACK); clock1.setForeground(Color.BLACK);
clock1.setFont(new Font("Calibri", Font.BOLD, 35)); clock1.setFont(new Font("Calibri", Font.BOLD, 35));
clock2 = new JLabel(" " + minutes + ":00 "); clock1.setAlignmentX(Component.CENTER_ALIGNMENT);
clock2 = new JLabel("" + minutes + ":00 ");
clock2.setBorder(BorderFactory.createEmptyBorder(0, 40, 0, 0));
clock2.setForeground(Color.BLACK); clock2.setForeground(Color.BLACK);
clock2.setFont(new Font("Calibri", Font.BOLD, 35)); clock2.setFont(new Font("Calibri", Font.BOLD, 35));
clock2.setAlignmentX(Component.CENTER_ALIGNMENT);
// player1Panel.add(clock1); // player1Panel.add(clock1);
// player2Panel.add(clock2); // player2Panel.add(clock2);
// JSplitPane split = new JSplitPane(JSplitPane.VERTICAL_SPLIT, player1Panel, player2Panel); // JSplitPane split = new JSplitPane(JSplitPane.VERTICAL_SPLIT, player1Panel, player2Panel);