Compare commits
34 Commits
devFeldRot
...
main
| Author | SHA1 | Date |
|---|---|---|
|
|
86cb40439f | |
|
|
f3aed91025 | |
|
|
b43a29ff1c | |
|
|
3a9084da0b | |
|
|
9995299331 | |
|
|
ec6f564d72 | |
|
|
1cac190b8d | |
|
|
116e2c5e55 | |
|
|
201497b4a8 | |
|
|
9588847c72 | |
|
|
bc909c3ba5 | |
|
|
b6a74b957e | |
|
|
700213a465 | |
|
|
dc72fe5f0a | |
|
|
101b5e7d19 | |
|
|
043e8b5090 | |
|
|
516ecb1b10 | |
|
|
73768473e1 | |
|
|
100cf4712c | |
|
|
518ff09d45 | |
|
|
dc6e6d311b | |
|
|
cdf993d998 | |
|
|
2afe8d406c | |
|
|
dc288ee95e | |
|
|
b44d2e636f | |
|
|
f3cd880c9e | |
|
|
039a5756ee | |
|
|
cf0d56847b | |
|
|
cf1513c162 | |
|
|
2a7d7dd16b | |
|
|
0806be66e7 | |
|
|
232a4e9936 | |
|
|
ff893396fe | |
|
|
a506f2230d |
Binary file not shown.
Binary file not shown.
5
quellen
5
quellen
|
|
@ -1,2 +1,5 @@
|
||||||
JFileChoser in UI: (mit GPT)
|
JFileChoser in UI: (mit GPT)
|
||||||
Prompt: "Wie kann ich in swing in java Files aus einem Explorer auswählen und speichern?".
|
Prompt: "Wie kann ich in swing in java Files aus einem Explorer auswählen und speichern?".
|
||||||
|
|
||||||
|
JButton mit Text und Icon gleichzeitig belegen:
|
||||||
|
Pompt: "Kann ich einem button einen text und ein bild gleichzeigtig geben?".
|
||||||
|
|
@ -1,25 +1,32 @@
|
||||||
package de.mannheim.th.chess;
|
package de.mannheim.th.chess;
|
||||||
|
|
||||||
import de.mannheim.th.chess.ui.MainFrame;
|
import java.io.IOException;
|
||||||
|
|
||||||
import org.apache.logging.log4j.LogManager;
|
import de.mannheim.th.chess.ui.MainFrame;
|
||||||
import org.apache.logging.log4j.Logger;
|
import de.mannheim.th.chess.utl.OpeningRecognizer;
|
||||||
|
|
||||||
|
// import org.apache.logging.log4j.LogManager;
|
||||||
|
// import org.apache.logging.log4j.Logger;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Eine einfache Schach App mithilfe von {@linkplain https://github.com/bhlangonijr/chesslib} entwickelt.
|
* Eine einfache Schach App mithilfe von
|
||||||
|
* {@linkplain https://github.com/bhlangonijr/chesslib} entwickelt.
|
||||||
|
*
|
||||||
* @author Matias Mas Viehl, Dominik Stuck und Marius Guendel
|
* @author Matias Mas Viehl, Dominik Stuck und Marius Guendel
|
||||||
* @version 0.0.1
|
* @version 0.0.1
|
||||||
*/
|
*/
|
||||||
public class App {
|
public class App {
|
||||||
|
|
||||||
private static final Logger logger = LogManager.getLogger(App.class);
|
// private static final Logger logger = LogManager.getLogger(App.class);
|
||||||
|
|
||||||
private static MainFrame userinterface;
|
/**
|
||||||
/**
|
* Main-Methode.
|
||||||
* Main-Methode.
|
*
|
||||||
* @param args
|
* @param args
|
||||||
*/
|
* @throws IOException
|
||||||
public static void main(String[] args) {
|
*/
|
||||||
userinterface = new MainFrame();
|
public static void main(String[] args) throws IOException {
|
||||||
}
|
OpeningRecognizer.loadOpenings();
|
||||||
|
new MainFrame();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -46,6 +46,7 @@ public class ButtonAufgebenListener extends JFrame implements ActionListener {
|
||||||
}
|
}
|
||||||
|
|
||||||
this.sf.setBoardMode(BoardMode.finished);
|
this.sf.setBoardMode(BoardMode.finished);
|
||||||
|
this.sf.enableControlPanelButtons();
|
||||||
|
|
||||||
sf.setButtonsActions();
|
sf.setButtonsActions();
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -14,41 +14,43 @@ import javax.swing.JOptionPane;
|
||||||
|
|
||||||
import de.mannheim.th.chess.ui.ModeSelectionFrame;
|
import de.mannheim.th.chess.ui.ModeSelectionFrame;
|
||||||
|
|
||||||
public class ButtonFileLoaderListener implements ActionListener{
|
public class ButtonFileLoaderListener implements ActionListener {
|
||||||
|
|
||||||
private ModeSelectionFrame msf;
|
|
||||||
|
|
||||||
public ButtonFileLoaderListener(ModeSelectionFrame msf) {
|
|
||||||
this.msf = msf;
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
private ModeSelectionFrame msf;
|
||||||
public void actionPerformed(ActionEvent e) {
|
|
||||||
// TODO Auto-generated method stub
|
|
||||||
|
|
||||||
JFileChooser dateiWaehler = new JFileChooser();
|
|
||||||
JFrame jfFile = new JFrame();
|
|
||||||
int auswahl = dateiWaehler.showOpenDialog(jfFile);
|
|
||||||
|
|
||||||
if (auswahl == JFileChooser.APPROVE_OPTION) {
|
public ButtonFileLoaderListener(ModeSelectionFrame msf) {
|
||||||
File ausgewaehlteDatei = dateiWaehler.getSelectedFile();
|
this.msf = msf;
|
||||||
JOptionPane.showMessageDialog(jfFile, "Gewählte Datei:\n" + ausgewaehlteDatei.getAbsolutePath());
|
|
||||||
|
|
||||||
try {
|
}
|
||||||
BufferedReader br = new BufferedReader(new FileReader(ausgewaehlteDatei));
|
|
||||||
|
@Override
|
||||||
msf.setFen(br.readLine());
|
public void actionPerformed(ActionEvent e) {
|
||||||
|
// TODO Auto-generated method stub
|
||||||
} catch (FileNotFoundException e1) {
|
|
||||||
// TODO Auto-generated catch block
|
JFileChooser dateiWaehler = new JFileChooser();
|
||||||
e1.printStackTrace();
|
JFrame jfFile = new JFrame();
|
||||||
} catch (IOException e1) {
|
int auswahl = dateiWaehler.showOpenDialog(jfFile);
|
||||||
// TODO Auto-generated catch block
|
|
||||||
e1.printStackTrace();
|
if (auswahl == JFileChooser.APPROVE_OPTION) {
|
||||||
}
|
File ausgewaehlteDatei = dateiWaehler.getSelectedFile();
|
||||||
}
|
JOptionPane.showMessageDialog(jfFile, "Gewählte Datei:\n" + ausgewaehlteDatei.getAbsolutePath());
|
||||||
|
|
||||||
}
|
try {
|
||||||
|
BufferedReader br = new BufferedReader(new FileReader(ausgewaehlteDatei));
|
||||||
|
|
||||||
|
msf.setFen(br.readLine());
|
||||||
|
|
||||||
|
br.close();
|
||||||
|
|
||||||
|
} catch (FileNotFoundException e1) {
|
||||||
|
// TODO Auto-generated catch block
|
||||||
|
e1.printStackTrace();
|
||||||
|
} catch (IOException e1) {
|
||||||
|
// TODO Auto-generated catch block
|
||||||
|
e1.printStackTrace();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -6,7 +6,6 @@ import java.io.BufferedWriter;
|
||||||
import java.io.File;
|
import java.io.File;
|
||||||
import java.io.FileWriter;
|
import java.io.FileWriter;
|
||||||
import java.io.IOException;
|
import java.io.IOException;
|
||||||
import java.util.List;
|
|
||||||
|
|
||||||
import javax.swing.JFileChooser;
|
import javax.swing.JFileChooser;
|
||||||
import javax.swing.JFrame;
|
import javax.swing.JFrame;
|
||||||
|
|
@ -14,48 +13,46 @@ import javax.swing.JFrame;
|
||||||
import org.apache.logging.log4j.LogManager;
|
import org.apache.logging.log4j.LogManager;
|
||||||
import org.apache.logging.log4j.Logger;
|
import org.apache.logging.log4j.Logger;
|
||||||
|
|
||||||
import com.github.bhlangonijr.chesslib.move.Move;
|
|
||||||
|
|
||||||
import de.mannheim.th.chess.App;
|
import de.mannheim.th.chess.App;
|
||||||
import de.mannheim.th.chess.domain.Game;
|
import de.mannheim.th.chess.domain.Game;
|
||||||
|
|
||||||
public class ButtonFileSaverListener implements ActionListener{
|
public class ButtonFileSaverListener implements ActionListener {
|
||||||
|
|
||||||
private static final Logger logger = LogManager.getLogger(App.class);
|
|
||||||
|
|
||||||
private Game g;
|
|
||||||
private JFrame sf;
|
|
||||||
|
|
||||||
public ButtonFileSaverListener(JFrame sf, Game g) {
|
|
||||||
this.sf = sf;
|
|
||||||
this.g = g;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
private static final Logger logger = LogManager.getLogger(App.class);
|
||||||
public void actionPerformed(ActionEvent e) {
|
|
||||||
|
|
||||||
logger.info("Spiel wird gespeichert.");
|
|
||||||
|
|
||||||
JFileChooser chooser = new JFileChooser();
|
|
||||||
chooser.setCurrentDirectory(new File(System.getProperty("user.home") + "/Documents"));
|
|
||||||
|
|
||||||
chooser.setDialogTitle("Datei speichern");
|
|
||||||
int userSelection = chooser.showSaveDialog(sf);
|
|
||||||
|
|
||||||
if (userSelection == JFileChooser.APPROVE_OPTION) {
|
private Game g;
|
||||||
File fileToSave = chooser.getSelectedFile();
|
private JFrame sf;
|
||||||
|
|
||||||
try (BufferedWriter writer = new BufferedWriter(new FileWriter(fileToSave))) {
|
public ButtonFileSaverListener(JFrame sf, Game g) {
|
||||||
|
this.sf = sf;
|
||||||
writer.write(g.getFen());
|
this.g = g;
|
||||||
|
}
|
||||||
logger.info(g.getFen());
|
|
||||||
} catch (IOException e1) {
|
@Override
|
||||||
e1.printStackTrace();
|
public void actionPerformed(ActionEvent e) {
|
||||||
}
|
|
||||||
} else {
|
logger.info("Spiel wird gespeichert.");
|
||||||
logger.info("Speichern fehlgeschlagen.");
|
|
||||||
}
|
JFileChooser chooser = new JFileChooser();
|
||||||
}
|
chooser.setCurrentDirectory(new File(System.getProperty("user.home") + "/Documents"));
|
||||||
|
|
||||||
|
chooser.setDialogTitle("Datei speichern");
|
||||||
|
int userSelection = chooser.showSaveDialog(sf);
|
||||||
|
|
||||||
|
if (userSelection == JFileChooser.APPROVE_OPTION) {
|
||||||
|
File fileToSave = chooser.getSelectedFile();
|
||||||
|
|
||||||
|
try (BufferedWriter writer = new BufferedWriter(new FileWriter(fileToSave))) {
|
||||||
|
|
||||||
|
writer.write(g.getFen());
|
||||||
|
|
||||||
|
logger.info(g.getFen());
|
||||||
|
} catch (IOException e1) {
|
||||||
|
e1.printStackTrace();
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
logger.info("Speichern fehlgeschlagen.");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -27,31 +27,33 @@ public class ButtonMovePieceListener implements ActionListener {
|
||||||
else
|
else
|
||||||
this.game.playMove(this.mv);
|
this.game.playMove(this.mv);
|
||||||
|
|
||||||
|
this.game.setViewPointer(this.game.getMoveList().size() - 1);
|
||||||
|
|
||||||
if (this.game.isDraw()) {
|
if (this.game.isDraw()) {
|
||||||
this.game.stopClock();
|
this.game.stopClock();
|
||||||
|
this.sf.setBoardMode(BoardMode.finished);
|
||||||
|
this.sf.enableControlPanelButtons();
|
||||||
this.sf.showResult("Unentschieden!");
|
this.sf.showResult("Unentschieden!");
|
||||||
this.sf.setBoardMode(BoardMode.gameEnd);
|
|
||||||
|
|
||||||
} else if (this.game.isMate()) {
|
} else if (this.game.isMate()) {
|
||||||
this.game.stopClock();
|
this.game.stopClock();
|
||||||
this.sf.showResult("Spieler "+game.getActivePlayer()+" hat gewonnen!");
|
this.sf.setBoardMode(BoardMode.finished);
|
||||||
|
this.sf.enableControlPanelButtons();
|
||||||
|
this.sf.showResult("Spieler " + game.getActivePlayer() + " hat gewonnen!");
|
||||||
this.sf.setBoardMode(BoardMode.gameEnd);
|
} else {
|
||||||
|
this.sf.setBoardMode(BoardMode.normal);
|
||||||
}
|
if (game.getLastMove() != null) {
|
||||||
this.sf.setBoardMode(BoardMode.normal);
|
|
||||||
this.sf.setCursor(null);
|
|
||||||
|
|
||||||
//hier rotieren markieren
|
|
||||||
|
|
||||||
if(game.isRotieren())sf.setWechsel(!sf.isWechsel());
|
|
||||||
|
|
||||||
this.sf.erstelleBrett();
|
|
||||||
|
|
||||||
if (game.getLastMove() != null) {
|
|
||||||
|
|
||||||
sf.aktualisiereAusgabe();
|
sf.aktualisiereAusgabe();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
this.sf.setCursor(null);
|
||||||
|
|
||||||
|
// hier rotieren markieren
|
||||||
|
|
||||||
|
if (game.isRotieren())
|
||||||
|
sf.setWechsel(!sf.isWechsel());
|
||||||
|
|
||||||
|
this.sf.erstelleBrett();
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -3,7 +3,6 @@ package de.mannheim.th.chess.controller;
|
||||||
import java.awt.event.ActionEvent;
|
import java.awt.event.ActionEvent;
|
||||||
import java.awt.event.ActionListener;
|
import java.awt.event.ActionListener;
|
||||||
|
|
||||||
import de.mannheim.th.chess.domain.Game;
|
|
||||||
import de.mannheim.th.chess.ui.SpielFrame;
|
import de.mannheim.th.chess.ui.SpielFrame;
|
||||||
import de.mannheim.th.chess.ui.SpielFrame.BoardMode;
|
import de.mannheim.th.chess.ui.SpielFrame.BoardMode;
|
||||||
|
|
||||||
|
|
@ -20,7 +19,7 @@ public class ButtonToNormalListener implements ActionListener {
|
||||||
this.sf.setSelectedSquare(null);
|
this.sf.setSelectedSquare(null);
|
||||||
this.sf.setCursor(null);
|
this.sf.setCursor(null);
|
||||||
this.sf.erstelleBrett();
|
this.sf.erstelleBrett();
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -0,0 +1,24 @@
|
||||||
|
package de.mannheim.th.chess.controller.controlPanel;
|
||||||
|
|
||||||
|
import de.mannheim.th.chess.ui.SpielFrame;
|
||||||
|
import de.mannheim.th.chess.domain.Game;
|
||||||
|
|
||||||
|
public abstract class BaseButtonViewListener {
|
||||||
|
protected SpielFrame sf;
|
||||||
|
protected Game game;
|
||||||
|
|
||||||
|
public BaseButtonViewListener(Game game, SpielFrame sf) {
|
||||||
|
this.sf = sf;
|
||||||
|
this.game = game;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Loads the gamestate and renders the board
|
||||||
|
*/
|
||||||
|
protected void updateView() {
|
||||||
|
this.game.loadView();
|
||||||
|
this.sf.setDefaultButtons();
|
||||||
|
this.sf.applyBoardButtons();
|
||||||
|
this.sf.ladeBrett();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,24 @@
|
||||||
|
package de.mannheim.th.chess.controller.controlPanel;
|
||||||
|
|
||||||
|
import java.awt.event.ActionEvent;
|
||||||
|
import java.awt.event.ActionListener;
|
||||||
|
|
||||||
|
import de.mannheim.th.chess.domain.Game;
|
||||||
|
import de.mannheim.th.chess.ui.SpielFrame;
|
||||||
|
|
||||||
|
public class ButtonQuickloadListener implements ActionListener {
|
||||||
|
private Game game;
|
||||||
|
private SpielFrame sf;
|
||||||
|
|
||||||
|
public ButtonQuickloadListener(Game game, SpielFrame sf) {
|
||||||
|
this.game = game;
|
||||||
|
this.sf = sf;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void actionPerformed(ActionEvent e) {
|
||||||
|
this.game.quickload();
|
||||||
|
this.sf.erstelleBrett();
|
||||||
|
this.sf.aktualisiereAusgabe();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,19 @@
|
||||||
|
package de.mannheim.th.chess.controller.controlPanel;
|
||||||
|
|
||||||
|
import java.awt.event.ActionEvent;
|
||||||
|
import java.awt.event.ActionListener;
|
||||||
|
|
||||||
|
import de.mannheim.th.chess.domain.Game;
|
||||||
|
|
||||||
|
public class ButtonQuicksaveListener implements ActionListener {
|
||||||
|
private Game game;
|
||||||
|
|
||||||
|
public ButtonQuicksaveListener(Game game) {
|
||||||
|
this.game = game;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void actionPerformed(ActionEvent e) {
|
||||||
|
this.game.quicksave();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,24 @@
|
||||||
|
package de.mannheim.th.chess.controller.controlPanel;
|
||||||
|
|
||||||
|
import java.awt.event.ActionEvent;
|
||||||
|
import java.awt.event.ActionListener;
|
||||||
|
|
||||||
|
import de.mannheim.th.chess.domain.Game;
|
||||||
|
import de.mannheim.th.chess.ui.SpielFrame;
|
||||||
|
|
||||||
|
public class ButtonViewBackListener extends BaseButtonViewListener implements ActionListener {
|
||||||
|
|
||||||
|
public ButtonViewBackListener(Game game, SpielFrame sf) {
|
||||||
|
super(game, sf);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void actionPerformed(ActionEvent e) {
|
||||||
|
if (this.game.getViewPointer() > 0) {
|
||||||
|
this.game.setViewPointer(this.game.getViewPointer() - 1);
|
||||||
|
updateView();
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,21 @@
|
||||||
|
package de.mannheim.th.chess.controller.controlPanel;
|
||||||
|
|
||||||
|
import java.awt.event.ActionEvent;
|
||||||
|
import java.awt.event.ActionListener;
|
||||||
|
|
||||||
|
import de.mannheim.th.chess.domain.Game;
|
||||||
|
import de.mannheim.th.chess.ui.SpielFrame;
|
||||||
|
|
||||||
|
public class ButtonViewFirstListener extends BaseButtonViewListener implements ActionListener {
|
||||||
|
|
||||||
|
public ButtonViewFirstListener(Game game, SpielFrame sf) {
|
||||||
|
super(game, sf);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void actionPerformed(ActionEvent e) {
|
||||||
|
this.game.setViewPointer(0);
|
||||||
|
updateView();
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,24 @@
|
||||||
|
package de.mannheim.th.chess.controller.controlPanel;
|
||||||
|
|
||||||
|
import java.awt.event.ActionEvent;
|
||||||
|
import java.awt.event.ActionListener;
|
||||||
|
|
||||||
|
import de.mannheim.th.chess.domain.Game;
|
||||||
|
import de.mannheim.th.chess.ui.SpielFrame;
|
||||||
|
|
||||||
|
public class ButtonViewForwardListener extends BaseButtonViewListener implements ActionListener {
|
||||||
|
|
||||||
|
public ButtonViewForwardListener(Game game, SpielFrame sf) {
|
||||||
|
super(game, sf);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void actionPerformed(ActionEvent e) {
|
||||||
|
if (this.game.getMoveList().size() > this.game.getViewPointer()) {
|
||||||
|
this.game.setViewPointer(this.game.getViewPointer() + 1);
|
||||||
|
updateView();
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,22 @@
|
||||||
|
|
||||||
|
package de.mannheim.th.chess.controller.controlPanel;
|
||||||
|
|
||||||
|
import java.awt.event.ActionEvent;
|
||||||
|
import java.awt.event.ActionListener;
|
||||||
|
|
||||||
|
import de.mannheim.th.chess.domain.Game;
|
||||||
|
import de.mannheim.th.chess.ui.SpielFrame;
|
||||||
|
|
||||||
|
public class ButtonViewLastListener extends BaseButtonViewListener implements ActionListener {
|
||||||
|
|
||||||
|
public ButtonViewLastListener(Game game, SpielFrame sf) {
|
||||||
|
super(game, sf);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void actionPerformed(ActionEvent e) {
|
||||||
|
this.game.setViewPointer(this.game.getMoveList().size());
|
||||||
|
updateView();
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
@ -1,5 +1,6 @@
|
||||||
package de.mannheim.th.chess.domain;
|
package de.mannheim.th.chess.domain;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
import java.util.stream.Collectors;
|
import java.util.stream.Collectors;
|
||||||
|
|
||||||
|
|
@ -15,7 +16,6 @@ import com.github.bhlangonijr.chesslib.move.Move;
|
||||||
import com.github.bhlangonijr.chesslib.move.MoveList;
|
import com.github.bhlangonijr.chesslib.move.MoveList;
|
||||||
|
|
||||||
import de.mannheim.th.chess.App;
|
import de.mannheim.th.chess.App;
|
||||||
import de.mannheim.th.chess.ui.SpielFrame;
|
|
||||||
import de.mannheim.th.chess.utl.Clock;
|
import de.mannheim.th.chess.utl.Clock;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|
@ -28,25 +28,31 @@ public class Game {
|
||||||
|
|
||||||
private Board board;
|
private Board board;
|
||||||
private Clock clock;
|
private Clock clock;
|
||||||
private SpielFrame sp;
|
|
||||||
private String modus;
|
|
||||||
private boolean rotieren, zuruecknahme;
|
private boolean rotieren, zuruecknahme;
|
||||||
|
|
||||||
|
ArrayList<Piece> removedPieces;
|
||||||
|
|
||||||
private MoveList movelist;
|
private MoveList movelist;
|
||||||
|
private int viewPointer;
|
||||||
|
|
||||||
public Game() {
|
private MoveList savestate;
|
||||||
|
private String startPosFen;
|
||||||
this.board = new Board();
|
|
||||||
this.movelist = new MoveList();
|
|
||||||
clock = new Clock("blitz");
|
|
||||||
clock.start();
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Conststructs a new standard GameBoard.
|
* Conststructs a new standard GameBoard.
|
||||||
*/
|
*/
|
||||||
|
public Game() {
|
||||||
|
|
||||||
|
this.board = new Board();
|
||||||
|
this.movelist = new MoveList();
|
||||||
|
this.startPosFen = this.board.getFen();
|
||||||
|
removedPieces = new ArrayList<>();
|
||||||
|
|
||||||
|
clock = new Clock("blitz");
|
||||||
|
clock.start();
|
||||||
|
}
|
||||||
|
|
||||||
public Game(String modus, boolean rotieren, boolean zuruecknahme, String fen) {
|
public Game(String modus, boolean rotieren, boolean zuruecknahme, String fen) {
|
||||||
this.modus = modus;
|
|
||||||
this.rotieren = rotieren;
|
this.rotieren = rotieren;
|
||||||
this.zuruecknahme = zuruecknahme;
|
this.zuruecknahme = zuruecknahme;
|
||||||
|
|
||||||
|
|
@ -57,12 +63,11 @@ public class Game {
|
||||||
|
|
||||||
this.board.loadFromFen(fen);
|
this.board.loadFromFen(fen);
|
||||||
|
|
||||||
|
this.startPosFen = this.board.getFen();
|
||||||
this.movelist = new MoveList();
|
this.movelist = new MoveList();
|
||||||
|
|
||||||
clock = new Clock(modus);
|
clock = new Clock(modus);
|
||||||
|
removedPieces = new ArrayList<>();
|
||||||
sp = new SpielFrame(this);
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|
@ -73,14 +78,14 @@ public class Game {
|
||||||
public Game(MoveList movelist) {
|
public Game(MoveList movelist) {
|
||||||
this.board = new Board();
|
this.board = new Board();
|
||||||
|
|
||||||
|
this.startPosFen = this.board.getFen();
|
||||||
this.movelist = movelist;
|
this.movelist = movelist;
|
||||||
|
|
||||||
for (Move move : movelist) {
|
for (Move move : movelist) {
|
||||||
this.board.doMove(move);
|
this.board.doMove(move);
|
||||||
}
|
}
|
||||||
|
|
||||||
// this.clockPlayer1 = new Clock();
|
this.clock = new Clock("blitz");
|
||||||
// this.clockPlayer2 = new Clock();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|
@ -93,10 +98,7 @@ public class Game {
|
||||||
this.board.loadFromFen(fen);
|
this.board.loadFromFen(fen);
|
||||||
|
|
||||||
this.movelist = new MoveList();
|
this.movelist = new MoveList();
|
||||||
// this.sp = new SpielFrame();
|
this.startPosFen = this.board.getFen();
|
||||||
|
|
||||||
// this.clockPlayer1 = new Clock();
|
|
||||||
// this.clockPlayer2 = new Clock();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|
@ -105,6 +107,14 @@ public class Game {
|
||||||
* @param move the move to be played
|
* @param move the move to be played
|
||||||
*/
|
*/
|
||||||
public void playMove(Move move) {
|
public void playMove(Move move) {
|
||||||
|
Piece removedPiece = board.getPiece(move.getTo());
|
||||||
|
if (removedPiece != Piece.NONE) {
|
||||||
|
int removedPiecesCount = removedPieces.size();
|
||||||
|
removedPieces.add(removedPiece);
|
||||||
|
if (removedPiecesCount + 1 < removedPieces.size()) {
|
||||||
|
removedPieces.removeLast();
|
||||||
|
}
|
||||||
|
}
|
||||||
this.board.doMove(move);
|
this.board.doMove(move);
|
||||||
this.movelist.add(move);
|
this.movelist.add(move);
|
||||||
clock.pressClock();
|
clock.pressClock();
|
||||||
|
|
@ -119,22 +129,115 @@ public class Game {
|
||||||
|
|
||||||
public void undo() {
|
public void undo() {
|
||||||
this.board.undoMove();
|
this.board.undoMove();
|
||||||
this.movelist.removeLast();
|
Move lastMove = this.movelist.removeLast();
|
||||||
|
Piece removedPiece = board.getPiece(lastMove.getTo());
|
||||||
|
if (removedPiece != Piece.NONE) {
|
||||||
|
removedPieces.remove(removedPiece);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Copies the current move list to the savestate
|
||||||
|
*/
|
||||||
|
public void quicksave() {
|
||||||
|
// TODO: save the current clocktime
|
||||||
|
this.savestate = new MoveList(this.movelist);
|
||||||
|
|
||||||
|
logger.info("Quicksaved...");
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Loads the save state
|
||||||
|
*
|
||||||
|
* @brief creates a new board with the startPosFen and then plays all the moves
|
||||||
|
* from the savestate
|
||||||
|
*/
|
||||||
|
public void quickload() {
|
||||||
|
if (this.savestate != null) {
|
||||||
|
|
||||||
|
this.board = new Board();
|
||||||
|
this.movelist.clear();
|
||||||
|
this.board.loadFromFen(startPosFen);
|
||||||
|
|
||||||
|
for (Move move : savestate) {
|
||||||
|
this.playMove(move);
|
||||||
|
}
|
||||||
|
|
||||||
|
logger.info("Quickloaded...");
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Plays the move on the board and adds it to the movelist
|
* Plays the move on the board and adds it to the movelist
|
||||||
*
|
*
|
||||||
* @param origin The square from wich it moves from.
|
* @param origin The square from which it moves from.
|
||||||
* @param desination The square where it will move to.
|
* @param desination The square where it will move to.
|
||||||
*/
|
*/
|
||||||
public void playMove(Square origin, Square desination) {
|
public void playMove(Square origin, Square desination) {
|
||||||
Move move = new Move(origin, desination);
|
Move move = new Move(origin, desination);
|
||||||
|
Piece removedPiece = board.getPiece(desination);
|
||||||
|
if (removedPiece != Piece.NONE) {
|
||||||
|
int removedPiecesCount = removedPieces.size();
|
||||||
|
removedPieces.add(removedPiece);
|
||||||
|
if (removedPieces.size() > removedPiecesCount + 1) {
|
||||||
|
removedPieces.removeLast();
|
||||||
|
}
|
||||||
|
}
|
||||||
this.board.doMove(move);
|
this.board.doMove(move);
|
||||||
this.movelist.add(move);
|
this.movelist.add(move);
|
||||||
|
clock.pressClock();
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void doPromotionMove(int piece, Square origin, Square destination) {
|
||||||
|
System.out.println(piece);
|
||||||
|
Piece promotedTo;
|
||||||
|
switch (piece) {
|
||||||
|
case 7:
|
||||||
|
promotedTo = Piece.BLACK_KNIGHT;
|
||||||
|
break;
|
||||||
|
case 4:
|
||||||
|
promotedTo = Piece.BLACK_QUEEN;
|
||||||
|
break;
|
||||||
|
case 5:
|
||||||
|
promotedTo = Piece.BLACK_ROOK;
|
||||||
|
break;
|
||||||
|
case 6:
|
||||||
|
promotedTo = Piece.BLACK_BISHOP;
|
||||||
|
break;
|
||||||
|
case 3:
|
||||||
|
promotedTo = Piece.WHITE_KNIGHT;
|
||||||
|
break;
|
||||||
|
case 0:
|
||||||
|
promotedTo = Piece.WHITE_QUEEN;
|
||||||
|
break;
|
||||||
|
case 1:
|
||||||
|
promotedTo = Piece.WHITE_ROOK;
|
||||||
|
break;
|
||||||
|
case 2:
|
||||||
|
promotedTo = Piece.WHITE_BISHOP;
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
promotedTo = Piece.WHITE_QUEEN;
|
||||||
|
}
|
||||||
|
Move promotionMove = new Move(origin, destination, promotedTo);
|
||||||
|
playMove(promotionMove);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Loads the current view
|
||||||
|
*
|
||||||
|
* @brief Creates a new gameboard from the start pos and playes moves until it
|
||||||
|
* reaches the viewPointer
|
||||||
|
*/
|
||||||
|
public void loadView() {
|
||||||
|
this.board = new Board();
|
||||||
|
this.board.loadFromFen(this.startPosFen);
|
||||||
|
for (int i = 0; i < this.viewPointer; i++) {
|
||||||
|
this.board.doMove(this.movelist.get(i));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public boolean isMate() {
|
public boolean isMate() {
|
||||||
return board.isMated();
|
return board.isMated();
|
||||||
}
|
}
|
||||||
|
|
@ -194,45 +297,6 @@ public class Game {
|
||||||
.collect(Collectors.toList());
|
.collect(Collectors.toList());
|
||||||
}
|
}
|
||||||
|
|
||||||
public void doPromotionMove(int piece, Square origin, Square destination) {
|
|
||||||
System.out.println(piece);
|
|
||||||
Piece promotedTo;
|
|
||||||
switch (piece) {
|
|
||||||
case 7:
|
|
||||||
promotedTo = Piece.BLACK_KNIGHT;
|
|
||||||
break;
|
|
||||||
case 4:
|
|
||||||
promotedTo = Piece.BLACK_QUEEN;
|
|
||||||
break;
|
|
||||||
case 5:
|
|
||||||
promotedTo = Piece.BLACK_ROOK;
|
|
||||||
break;
|
|
||||||
case 6:
|
|
||||||
promotedTo = Piece.BLACK_BISHOP;
|
|
||||||
break;
|
|
||||||
case 3:
|
|
||||||
promotedTo = Piece.WHITE_KNIGHT;
|
|
||||||
break;
|
|
||||||
case 0:
|
|
||||||
promotedTo = Piece.WHITE_QUEEN;
|
|
||||||
break;
|
|
||||||
case 1:
|
|
||||||
promotedTo = Piece.WHITE_ROOK;
|
|
||||||
break;
|
|
||||||
case 2:
|
|
||||||
promotedTo = Piece.WHITE_BISHOP;
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
promotedTo = Piece.WHITE_QUEEN;
|
|
||||||
}
|
|
||||||
Move promotionMove = new Move(origin, destination, promotedTo);
|
|
||||||
playMove(promotionMove);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void setModus(String modus) {
|
|
||||||
this.modus = modus;
|
|
||||||
}
|
|
||||||
|
|
||||||
public Clock getClock() {
|
public Clock getClock() {
|
||||||
return this.clock;
|
return this.clock;
|
||||||
}
|
}
|
||||||
|
|
@ -262,7 +326,6 @@ public class Game {
|
||||||
}
|
}
|
||||||
|
|
||||||
public Board getBoard() {
|
public Board getBoard() {
|
||||||
// TODO Auto-generated method stub
|
|
||||||
return this.board;
|
return this.board;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -271,16 +334,24 @@ public class Game {
|
||||||
return board.getFen();
|
return board.getFen();
|
||||||
}
|
}
|
||||||
|
|
||||||
// public Square getSelectedSquare() {
|
|
||||||
// return this.getSelectedSquare();
|
|
||||||
// }
|
|
||||||
|
|
||||||
public String getUnicodeFromMove(Move move) {
|
public String getUnicodeFromMove(Move move) {
|
||||||
return board.getPiece(move.getTo()).getFanSymbol().toUpperCase();
|
return board.getPiece(move.getTo()).getFanSymbol().toUpperCase();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void setViewPointer(int i) {
|
||||||
|
this.viewPointer = i;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int getViewPointer() {
|
||||||
|
return this.viewPointer;
|
||||||
|
}
|
||||||
|
|
||||||
|
public ArrayList<Piece> getRemovedPieces() {
|
||||||
|
return removedPieces;
|
||||||
|
}
|
||||||
|
|
||||||
public boolean isRotieren() {
|
public boolean isRotieren() {
|
||||||
return rotieren;
|
return rotieren;
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -1,8 +0,0 @@
|
||||||
package de.mannheim.th.chess.domain;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Ueberprueft, ob ein Zug gueltig ist.
|
|
||||||
*/
|
|
||||||
public class MoveChecker{
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
@ -1,8 +0,0 @@
|
||||||
package de.mannheim.th.chess.domain;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Liest einen Zug ein.
|
|
||||||
*/
|
|
||||||
public class MoveReader{
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
@ -1,11 +0,0 @@
|
||||||
package de.mannheim.th.chess.model;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Speichert Spielstaende, bisher gespielte Spiele und weiteres in einem File.
|
|
||||||
*/
|
|
||||||
public class Database{
|
|
||||||
|
|
||||||
public Database() {
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -1,11 +0,0 @@
|
||||||
package de.mannheim.th.chess.ui;
|
|
||||||
|
|
||||||
import de.mannheim.th.chess.model.Database;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* ???
|
|
||||||
*/
|
|
||||||
public class Creator{
|
|
||||||
|
|
||||||
private Database database = new Database();
|
|
||||||
}
|
|
||||||
|
|
@ -1,16 +0,0 @@
|
||||||
package de.mannheim.th.chess.ui;
|
|
||||||
|
|
||||||
import de.mannheim.th.chess.domain.Game;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Zeigt das Spielbrett mit den Stats rechts daneben an.
|
|
||||||
*/
|
|
||||||
public class GameWindow{
|
|
||||||
|
|
||||||
//private Game gamelogic = new Game();
|
|
||||||
|
|
||||||
public GameWindow() {
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
@ -4,105 +4,158 @@ import javax.swing.JFrame;
|
||||||
import javax.swing.JPanel;
|
import javax.swing.JPanel;
|
||||||
import javax.swing.border.EmptyBorder;
|
import javax.swing.border.EmptyBorder;
|
||||||
|
|
||||||
import org.apache.logging.log4j.LogManager;
|
// import org.apache.logging.log4j.LogManager;
|
||||||
import org.apache.logging.log4j.Logger;
|
// import org.apache.logging.log4j.Logger;
|
||||||
|
|
||||||
import de.mannheim.th.chess.App;
|
// import de.mannheim.th.chess.App;
|
||||||
|
import de.mannheim.th.chess.domain.Game;
|
||||||
|
|
||||||
import javax.swing.JLabel;
|
import javax.swing.JLabel;
|
||||||
|
|
||||||
import java.awt.event.ActionEvent;
|
import java.awt.event.ActionEvent;
|
||||||
import java.awt.event.ActionListener;
|
import java.awt.event.ActionListener;
|
||||||
|
import java.io.IOException;
|
||||||
|
|
||||||
import javax.swing.Box;
|
import javax.swing.Box;
|
||||||
import javax.swing.BoxLayout;
|
import javax.swing.BoxLayout;
|
||||||
import javax.swing.JButton;
|
import javax.swing.JButton;
|
||||||
|
|
||||||
import java.awt.Component;
|
|
||||||
import java.awt.Font;
|
import java.awt.Font;
|
||||||
import java.awt.Color;
|
import java.awt.Color;
|
||||||
|
|
||||||
public class MainFrame extends JFrame {
|
public class MainFrame extends JFrame {
|
||||||
|
|
||||||
private static final Logger logger = LogManager.getLogger(App.class);
|
|
||||||
|
|
||||||
private static final long serialVersionUID = 1L;
|
// private static final Logger logger = LogManager.getLogger(App.class);
|
||||||
private JPanel contentPane;
|
|
||||||
|
|
||||||
/**
|
private static final long serialVersionUID = 1L;
|
||||||
* Create the frame.
|
private JPanel contentPane;
|
||||||
*/
|
private Game game;
|
||||||
public MainFrame() {
|
|
||||||
|
|
||||||
setBackground(Color.LIGHT_GRAY);
|
/**
|
||||||
setResizable(true);
|
* Create the frame.
|
||||||
setAlwaysOnTop(true);
|
* @throws IOException
|
||||||
setTitle("Schach");
|
*/
|
||||||
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
|
public MainFrame() {
|
||||||
setBounds(100, 100, 500, 500);
|
|
||||||
|
|
||||||
contentPane = new JPanel();
|
setBackground(Color.LIGHT_GRAY);
|
||||||
contentPane.setBackground(new Color(90, 90, 90));
|
setResizable(true);
|
||||||
contentPane.setForeground(Color.BLACK);
|
setAlwaysOnTop(true);
|
||||||
contentPane.setBorder(new EmptyBorder(5, 5, 5, 5));
|
setTitle("Schach");
|
||||||
|
setDefaultCloseOperation(EXIT_ON_CLOSE);
|
||||||
|
setBounds(100, 100, 500, 500);
|
||||||
|
|
||||||
setContentPane(contentPane);
|
contentPane = new JPanel();
|
||||||
|
contentPane.setBackground(new Color(90, 90, 90));
|
||||||
|
contentPane.setForeground(Color.BLACK);
|
||||||
|
contentPane.setBorder(new EmptyBorder(5, 5, 5, 5));
|
||||||
|
|
||||||
contentPane.setLayout(new BoxLayout(contentPane, BoxLayout.Y_AXIS));
|
setContentPane(contentPane);
|
||||||
|
|
||||||
contentPane.add(Box.createVerticalStrut(10));
|
contentPane.setLayout(new BoxLayout(contentPane, BoxLayout.Y_AXIS));
|
||||||
|
|
||||||
JLabel lblNewLabel = new JLabel("Schach");
|
contentPane.add(Box.createVerticalStrut(10));
|
||||||
lblNewLabel.setForeground(Color.BLACK);
|
|
||||||
lblNewLabel.setFont(new Font("Serif", Font.BOLD, 60));
|
|
||||||
lblNewLabel.setAlignmentX(Component.CENTER_ALIGNMENT);
|
|
||||||
contentPane.add(lblNewLabel);
|
|
||||||
|
|
||||||
contentPane.add(Box.createVerticalStrut(10));
|
JLabel lblNewLabel = new JLabel("Schach");
|
||||||
|
lblNewLabel.setForeground(Color.BLACK);
|
||||||
|
lblNewLabel.setFont(new Font("Serif", Font.BOLD, 60));
|
||||||
|
lblNewLabel.setAlignmentX(CENTER_ALIGNMENT);
|
||||||
|
contentPane.add(lblNewLabel);
|
||||||
|
|
||||||
JLabel lblNewLabel_1 = new JLabel("by Dominik, Marius und Matias");
|
contentPane.add(Box.createVerticalStrut(10));
|
||||||
lblNewLabel_1.setFont(new Font("Calibri", Font.ITALIC, 24));
|
|
||||||
lblNewLabel_1.setAlignmentX(Component.CENTER_ALIGNMENT);
|
|
||||||
contentPane.add(lblNewLabel_1);
|
|
||||||
|
|
||||||
contentPane.add(Box.createVerticalStrut(75));
|
JLabel lblNewLabel_1 = new JLabel("by Dominik, Marius und Matias");
|
||||||
|
lblNewLabel_1.setFont(new Font("Calibri", Font.ITALIC, 24));
|
||||||
|
lblNewLabel_1.setAlignmentX(CENTER_ALIGNMENT);
|
||||||
|
contentPane.add(lblNewLabel_1);
|
||||||
|
|
||||||
JButton btnNewButton = new JButton("Neues Spiel starten");
|
contentPane.add(Box.createVerticalStrut(75));
|
||||||
|
|
||||||
btnNewButton.setBackground(Color.LIGHT_GRAY);
|
|
||||||
btnNewButton.setForeground(Color.BLACK);
|
|
||||||
btnNewButton.setFont(new Font("Tahoma", Font.BOLD, 16));
|
|
||||||
btnNewButton.setAlignmentX(Component.CENTER_ALIGNMENT);
|
|
||||||
btnNewButton.addActionListener(new ActionListener() {
|
|
||||||
|
|
||||||
@Override
|
JButton btnNewButton = new JButton("Neues Spiel starten");
|
||||||
public void actionPerformed(ActionEvent e) {
|
|
||||||
|
|
||||||
ModeSelectionFrame ms = new ModeSelectionFrame();
|
btnNewButton.setBackground(Color.LIGHT_GRAY);
|
||||||
|
btnNewButton.setForeground(Color.BLACK);
|
||||||
|
btnNewButton.setFont(new Font("Tahoma", Font.BOLD, 16));
|
||||||
|
btnNewButton.setAlignmentX(CENTER_ALIGNMENT);
|
||||||
|
btnNewButton.addActionListener(new ActionListener() {
|
||||||
|
|
||||||
}
|
@Override
|
||||||
|
public void actionPerformed(ActionEvent e) {
|
||||||
|
openSelectModeFrame();
|
||||||
|
}
|
||||||
|
|
||||||
});
|
});
|
||||||
contentPane.add(btnNewButton);
|
contentPane.add(btnNewButton);
|
||||||
|
|
||||||
contentPane.add(Box.createVerticalStrut(15));
|
contentPane.add(Box.createVerticalStrut(15));
|
||||||
|
|
||||||
JButton btnNewButton_2 = new JButton("App beenden");
|
JButton pgnLoaderButton = new JButton("Lade aus PGN Datei");
|
||||||
|
pgnLoaderButton.setBackground(Color.LIGHT_GRAY);
|
||||||
btnNewButton_2.setBackground(Color.LIGHT_GRAY);
|
pgnLoaderButton.setForeground(Color.BLACK);
|
||||||
btnNewButton_2.setForeground(Color.BLACK);
|
pgnLoaderButton.setFont(new Font("Tahoma", Font.BOLD, 16));
|
||||||
btnNewButton_2.setFont(new Font("Tahoma", Font.BOLD, 16));
|
pgnLoaderButton.setAlignmentX(CENTER_ALIGNMENT);
|
||||||
btnNewButton_2.setAlignmentX(Component.CENTER_ALIGNMENT);
|
pgnLoaderButton.addActionListener(e -> openPgnSelectFrame());
|
||||||
btnNewButton_2.addActionListener(new ActionListener() {
|
contentPane.add(pgnLoaderButton);
|
||||||
|
|
||||||
@Override
|
contentPane.add(Box.createVerticalStrut(15));
|
||||||
public void actionPerformed(ActionEvent e) {
|
|
||||||
System.exit(0);
|
|
||||||
}
|
|
||||||
|
|
||||||
});
|
JButton btnNewButton_2 = new JButton("App beenden");
|
||||||
|
|
||||||
contentPane.add(btnNewButton_2);
|
btnNewButton_2.setBackground(Color.LIGHT_GRAY);
|
||||||
setVisible(true);
|
btnNewButton_2.setForeground(Color.BLACK);
|
||||||
}
|
btnNewButton_2.setFont(new Font("Tahoma", Font.BOLD, 16));
|
||||||
|
btnNewButton_2.setAlignmentX(CENTER_ALIGNMENT);
|
||||||
|
btnNewButton_2.addActionListener(new ActionListener() {
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void actionPerformed(ActionEvent e) {
|
||||||
|
System.exit(0);
|
||||||
|
}
|
||||||
|
|
||||||
|
});
|
||||||
|
|
||||||
|
contentPane.add(btnNewButton_2);
|
||||||
|
setVisible(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Starts the spielframe and game in playmode
|
||||||
|
* @throws IOException
|
||||||
|
*/
|
||||||
|
public void startGame() {
|
||||||
|
if (this.game != null) {
|
||||||
|
//this.game.stopClock();
|
||||||
|
new SpielFrame(this.game);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Starts the spielframe and game in view mode
|
||||||
|
*/
|
||||||
|
public void startView() {
|
||||||
|
if (this.game != null) {
|
||||||
|
this.game.stopClock();
|
||||||
|
SpielFrame sf = new SpielFrame(this.game);
|
||||||
|
sf.setMode(SpielFrame.BoardMode.finished);
|
||||||
|
sf.enableControlPanelButtons();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setGame(Game game) {
|
||||||
|
this.game = game;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* opens the selectmodeframe
|
||||||
|
*/
|
||||||
|
private void openSelectModeFrame() {
|
||||||
|
new ModeSelectionFrame(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Opens the pgnselectorframe
|
||||||
|
*/
|
||||||
|
private void openPgnSelectFrame() {
|
||||||
|
new PGNLoaderFrame(this);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -3,135 +3,130 @@ package de.mannheim.th.chess.ui;
|
||||||
import java.awt.*;
|
import java.awt.*;
|
||||||
import java.awt.event.ActionEvent;
|
import java.awt.event.ActionEvent;
|
||||||
import java.awt.event.ActionListener;
|
import java.awt.event.ActionListener;
|
||||||
import java.io.BufferedReader;
|
|
||||||
import java.io.File;
|
|
||||||
import java.io.FileNotFoundException;
|
|
||||||
import java.io.FileReader;
|
|
||||||
import java.io.IOException;
|
|
||||||
import java.util.ArrayList;
|
|
||||||
import javax.swing.*;
|
import javax.swing.*;
|
||||||
import javax.swing.border.EmptyBorder;
|
import javax.swing.border.EmptyBorder;
|
||||||
|
|
||||||
import org.apache.logging.log4j.LogManager;
|
// import org.apache.logging.log4j.LogManager;
|
||||||
import org.apache.logging.log4j.Logger;
|
// import org.apache.logging.log4j.Logger;
|
||||||
|
|
||||||
import de.mannheim.th.chess.App;
|
// import de.mannheim.th.chess.App;
|
||||||
import de.mannheim.th.chess.controller.ButtonFileLoaderListener;
|
import de.mannheim.th.chess.controller.ButtonFileLoaderListener;
|
||||||
import de.mannheim.th.chess.domain.Game;
|
import de.mannheim.th.chess.domain.Game;
|
||||||
|
|
||||||
public class ModeSelectionFrame extends JFrame {
|
public class ModeSelectionFrame extends JFrame {
|
||||||
|
|
||||||
private static final Logger logger = LogManager.getLogger(App.class);
|
|
||||||
|
|
||||||
private static final long serialVersionUID = 1L;
|
// private static final Logger logger = LogManager.getLogger(App.class);
|
||||||
private final JPanel contentPane;
|
|
||||||
private final ArrayList<Game> spiele = new ArrayList<>();
|
|
||||||
private String fen;
|
|
||||||
|
|
||||||
public ModeSelectionFrame() {
|
private static final long serialVersionUID = 1L;
|
||||||
// Frame-Eigenschaften
|
private final JPanel contentPane;
|
||||||
setTitle("Modusauswahl");
|
private String fen;
|
||||||
setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);
|
|
||||||
setBounds(100, 100, 500, 500);
|
|
||||||
setResizable(true);
|
|
||||||
setAlwaysOnTop(true);
|
|
||||||
|
|
||||||
// Panel konfigurieren
|
public ModeSelectionFrame(MainFrame mf) {
|
||||||
contentPane = new JPanel();
|
// Frame-Eigenschaften
|
||||||
contentPane.setBackground(new Color(90, 90, 90));
|
setTitle("Modusauswahl");
|
||||||
contentPane.setBorder(new EmptyBorder(20, 20, 20, 20));
|
setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);
|
||||||
contentPane.setLayout(new BoxLayout(contentPane, BoxLayout.Y_AXIS));
|
setBounds(100, 100, 600, 600);
|
||||||
setContentPane(contentPane);
|
setResizable(true);
|
||||||
|
setAlwaysOnTop(true);
|
||||||
|
|
||||||
// Überschrift
|
// Panel konfigurieren
|
||||||
JLabel jl = new JLabel("Welchen Modus wollen Sie spielen?");
|
contentPane = new JPanel();
|
||||||
jl.setFont(new Font("Calibri", Font.BOLD, 20));
|
contentPane.setBackground(new Color(90, 90, 90));
|
||||||
jl.setForeground(Color.BLACK);
|
contentPane.setBorder(new EmptyBorder(20, 20, 20, 20));
|
||||||
jl.setAlignmentX(Component.CENTER_ALIGNMENT);
|
contentPane.setLayout(new BoxLayout(contentPane, BoxLayout.Y_AXIS));
|
||||||
contentPane.add(jl);
|
setContentPane(contentPane);
|
||||||
contentPane.add(Box.createVerticalStrut(15));
|
|
||||||
|
|
||||||
// Modusauswahl
|
// Überschrift
|
||||||
String[] modi = {"Blitz", "Schnellschach", "Klassisch"};
|
JLabel jl = new JLabel("Welchen Modus wollen Sie spielen?");
|
||||||
JComboBox<String> jcb1 = new JComboBox<>(modi);
|
jl.setFont(new Font("Calibri", Font.BOLD, 20));
|
||||||
jcb1 .setMaximumSize(new Dimension(150, 30));
|
jl.setForeground(Color.BLACK);
|
||||||
jcb1 .setAlignmentX(Component.CENTER_ALIGNMENT);
|
jl.setAlignmentX(CENTER_ALIGNMENT);
|
||||||
contentPane.add(jcb1 );
|
contentPane.add(jl);
|
||||||
contentPane.add(Box.createVerticalStrut(15));
|
contentPane.add(Box.createVerticalStrut(15));
|
||||||
|
|
||||||
// Spielbrettdrehen
|
// Modusauswahl
|
||||||
JLabel jl2 = new JLabel("Soll das Spielbrett nach jedem Zug gedreht werden?");
|
String[] modi = { "Blitz", "Schnellschach", "Klassisch" };
|
||||||
jl2 .setFont(new Font("Calibri", Font.BOLD, 20));
|
JComboBox<String> jcb1 = new JComboBox<>(modi);
|
||||||
jl2 .setForeground(Color.BLACK);
|
jcb1.setMaximumSize(new Dimension(150, 30));
|
||||||
jl2 .setAlignmentX(Component.CENTER_ALIGNMENT);
|
jcb1.setAlignmentX(CENTER_ALIGNMENT);
|
||||||
contentPane.add(jl2 );
|
contentPane.add(jcb1);
|
||||||
|
contentPane.add(Box.createVerticalStrut(15));
|
||||||
|
|
||||||
JCheckBox jb1 = new JCheckBox();
|
// Spielbrettdrehen
|
||||||
jb1.setOpaque(false);
|
JLabel jl2 = new JLabel("Soll das Spielbrett nach jedem Zug gedreht werden?");
|
||||||
jb1.setFocusPainted(false);
|
jl2.setFont(new Font("Calibri", Font.BOLD, 20));
|
||||||
jb1.setForeground(Color.BLACK);
|
jl2.setForeground(Color.BLACK);
|
||||||
jb1 .setAlignmentX(Component.CENTER_ALIGNMENT);
|
jl2.setAlignmentX(CENTER_ALIGNMENT);
|
||||||
jb1 .setMaximumSize(new Dimension(30, 30));
|
contentPane.add(jl2);
|
||||||
contentPane.add(jb1 );
|
|
||||||
contentPane.add(Box.createVerticalStrut(15));
|
|
||||||
|
|
||||||
// Zurücknahmeoption
|
JCheckBox jb1 = new JCheckBox();
|
||||||
JLabel jl3 = new JLabel("Sollen Zurücknahmen erlaubt sein?");
|
jb1.setOpaque(false);
|
||||||
jl3.setFont(new Font("Calibri", Font.BOLD, 20));
|
jb1.setFocusPainted(false);
|
||||||
jl3.setForeground(Color.BLACK);
|
jb1.setForeground(Color.BLACK);
|
||||||
jl3.setAlignmentX(Component.CENTER_ALIGNMENT);
|
jb1.setAlignmentX(CENTER_ALIGNMENT);
|
||||||
contentPane.add(jl3);
|
jb1.setMaximumSize(new Dimension(30, 30));
|
||||||
|
contentPane.add(jb1);
|
||||||
|
contentPane.add(Box.createVerticalStrut(15));
|
||||||
|
|
||||||
JCheckBox jb2 = new JCheckBox();
|
// Zurücknahmeoption
|
||||||
jb2.setOpaque(false);
|
JLabel jl3 = new JLabel("Sollen Zurücknahmen erlaubt sein?");
|
||||||
jb2.setFocusPainted(false);
|
jl3.setFont(new Font("Calibri", Font.BOLD, 20));
|
||||||
jb2.setForeground(Color.BLACK);
|
jl3.setForeground(Color.BLACK);
|
||||||
jb2.setAlignmentX(Component.CENTER_ALIGNMENT);
|
jl3.setAlignmentX(CENTER_ALIGNMENT);
|
||||||
jb2.setMaximumSize(new Dimension(30, 30));
|
contentPane.add(jl3);
|
||||||
contentPane.add(jb2);
|
|
||||||
|
|
||||||
contentPane.add(Box.createVerticalStrut(15));
|
|
||||||
|
|
||||||
JButton btnNewButton_1 = new JButton("Vergangenes Spiel laden");
|
JCheckBox jb2 = new JCheckBox();
|
||||||
|
jb2.setOpaque(false);
|
||||||
btnNewButton_1.setBackground(Color.LIGHT_GRAY);
|
jb2.setFocusPainted(false);
|
||||||
btnNewButton_1.setForeground(Color.BLACK);
|
jb2.setForeground(Color.BLACK);
|
||||||
btnNewButton_1.setFont(new Font("Tahoma", Font.BOLD, 16));
|
jb2.setAlignmentX(CENTER_ALIGNMENT);
|
||||||
btnNewButton_1.setAlignmentX(Component.CENTER_ALIGNMENT);
|
jb2.setMaximumSize(new Dimension(30, 30));
|
||||||
btnNewButton_1.addActionListener(new ButtonFileLoaderListener(this));
|
contentPane.add(jb2);
|
||||||
|
|
||||||
contentPane.add(btnNewButton_1);
|
contentPane.add(Box.createVerticalStrut(15));
|
||||||
|
|
||||||
contentPane.add(Box.createVerticalStrut(25));
|
|
||||||
|
|
||||||
// Spiel starten Button
|
JButton btnNewButton_1 = new JButton("Vergangenes Spiel laden");
|
||||||
JButton btnNewButton = new JButton("Spiel starten");
|
|
||||||
btnNewButton .setBackground(Color.LIGHT_GRAY);
|
|
||||||
btnNewButton .setForeground(Color.BLACK);
|
|
||||||
btnNewButton .setFont(new Font("Tahoma", Font.BOLD, 16));
|
|
||||||
btnNewButton .setAlignmentX(Component.CENTER_ALIGNMENT);
|
|
||||||
contentPane.add(btnNewButton );
|
|
||||||
|
|
||||||
// Button-Listener
|
btnNewButton_1.setBackground(Color.LIGHT_GRAY);
|
||||||
btnNewButton .addActionListener(new ActionListener() {
|
btnNewButton_1.setForeground(Color.BLACK);
|
||||||
@Override
|
btnNewButton_1.setFont(new Font("Tahoma", Font.BOLD, 16));
|
||||||
public void actionPerformed(ActionEvent e) {
|
btnNewButton_1.setAlignmentX(CENTER_ALIGNMENT);
|
||||||
String modus = (String) jcb1.getSelectedItem();
|
btnNewButton_1.addActionListener(new ButtonFileLoaderListener(this));
|
||||||
boolean rotieren = jb1.isSelected();
|
|
||||||
boolean zuruecknahme = jb2.isSelected();
|
|
||||||
|
|
||||||
Game game = new Game(modus, rotieren, zuruecknahme, fen);
|
contentPane.add(btnNewButton_1);
|
||||||
|
|
||||||
spiele.add(game);
|
|
||||||
|
|
||||||
dispose();
|
contentPane.add(Box.createVerticalStrut(25));
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
setVisible(true);
|
// Spiel starten Button
|
||||||
}
|
JButton btnNewButton = new JButton("Spiel starten");
|
||||||
|
btnNewButton.setBackground(Color.LIGHT_GRAY);
|
||||||
public void setFen(String fen) {
|
btnNewButton.setForeground(Color.BLACK);
|
||||||
this.fen = fen;
|
btnNewButton.setFont(new Font("Tahoma", Font.BOLD, 16));
|
||||||
}
|
btnNewButton.setAlignmentX(CENTER_ALIGNMENT);
|
||||||
|
contentPane.add(btnNewButton);
|
||||||
|
|
||||||
|
// Button-Listener
|
||||||
|
btnNewButton.addActionListener(new ActionListener() {
|
||||||
|
@Override
|
||||||
|
public void actionPerformed(ActionEvent e) {
|
||||||
|
String modus = (String) jcb1.getSelectedItem();
|
||||||
|
boolean rotieren = jb1.isSelected();
|
||||||
|
boolean zuruecknahme = jb2.isSelected();
|
||||||
|
|
||||||
|
Game game = new Game(modus, rotieren, zuruecknahme, fen);
|
||||||
|
mf.setGame(game);
|
||||||
|
mf.startGame();
|
||||||
|
|
||||||
|
// spiele.add(game);
|
||||||
|
|
||||||
|
dispose();
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
setVisible(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setFen(String fen) {
|
||||||
|
this.fen = fen;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -0,0 +1,154 @@
|
||||||
|
package de.mannheim.th.chess.ui;
|
||||||
|
|
||||||
|
import java.util.List;
|
||||||
|
import java.io.File;
|
||||||
|
|
||||||
|
import javax.swing.BoxLayout;
|
||||||
|
import javax.swing.DefaultListModel;
|
||||||
|
import javax.swing.JButton;
|
||||||
|
import javax.swing.JFileChooser;
|
||||||
|
import javax.swing.JFrame;
|
||||||
|
import javax.swing.JList;
|
||||||
|
import javax.swing.JPanel;
|
||||||
|
import javax.swing.JProgressBar;
|
||||||
|
import javax.swing.JScrollPane;
|
||||||
|
import javax.swing.ListSelectionModel;
|
||||||
|
import javax.swing.SwingWorker;
|
||||||
|
|
||||||
|
import org.apache.logging.log4j.LogManager;
|
||||||
|
import org.apache.logging.log4j.Logger;
|
||||||
|
|
||||||
|
import com.github.bhlangonijr.chesslib.game.Game;
|
||||||
|
import com.github.bhlangonijr.chesslib.pgn.PgnHolder;
|
||||||
|
import com.github.bhlangonijr.chesslib.pgn.PgnLoadListener;
|
||||||
|
|
||||||
|
public class PGNLoaderFrame extends JFrame {
|
||||||
|
|
||||||
|
private static final Logger logger = LogManager.getLogger(PGNLoaderFrame.class);
|
||||||
|
|
||||||
|
private PgnHolder pgn;
|
||||||
|
private File selectedFile;
|
||||||
|
private List<Game> games;
|
||||||
|
private DefaultListModel<String> gameListModel;
|
||||||
|
private JPanel contentPane;
|
||||||
|
private JList<String> gameList;
|
||||||
|
private JProgressBar progressBar;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Opens the PNGLoaderFrame
|
||||||
|
*/
|
||||||
|
public PGNLoaderFrame(MainFrame mf) {
|
||||||
|
|
||||||
|
// ----- Style -----
|
||||||
|
setResizable(true);
|
||||||
|
setAlwaysOnTop(true);
|
||||||
|
setTitle("PGNLoader");
|
||||||
|
setBounds(100, 100, 500, 500);
|
||||||
|
|
||||||
|
// ----- contentPane -----
|
||||||
|
contentPane = new JPanel();
|
||||||
|
contentPane.setLayout(new BoxLayout(contentPane, BoxLayout.Y_AXIS));
|
||||||
|
|
||||||
|
setContentPane(contentPane);
|
||||||
|
|
||||||
|
// ----- FileSelector -----
|
||||||
|
JButton fileSelectButton = new JButton("Select File");
|
||||||
|
fileSelectButton.addActionListener(e -> {
|
||||||
|
JFileChooser fileChooser = new JFileChooser();
|
||||||
|
int returnValue = fileChooser.showOpenDialog(null);
|
||||||
|
if (returnValue == JFileChooser.APPROVE_OPTION) {
|
||||||
|
selectedFile = fileChooser.getSelectedFile();
|
||||||
|
}
|
||||||
|
});
|
||||||
|
contentPane.add(fileSelectButton);
|
||||||
|
|
||||||
|
// ----- LoadButton -----
|
||||||
|
JButton loadPgnButton = new JButton("Load file");
|
||||||
|
loadPgnButton.addActionListener(e -> loadFile());
|
||||||
|
contentPane.add(loadPgnButton);
|
||||||
|
|
||||||
|
// ----- SelectionList -----
|
||||||
|
gameListModel = new DefaultListModel<>();
|
||||||
|
gameList = new JList<>(gameListModel);
|
||||||
|
gameList.setSelectionMode(ListSelectionModel.SINGLE_SELECTION);
|
||||||
|
gameList.setVisibleRowCount(5);
|
||||||
|
JScrollPane scrollPane = new JScrollPane(gameList);
|
||||||
|
contentPane.add(scrollPane);
|
||||||
|
|
||||||
|
// ----- ProgressBar -----
|
||||||
|
progressBar = new JProgressBar(0, 100);
|
||||||
|
progressBar.setValue(0);
|
||||||
|
progressBar.setStringPainted(true);
|
||||||
|
contentPane.add(progressBar);
|
||||||
|
|
||||||
|
// ----- StartButton -----
|
||||||
|
JButton startGameButton = new JButton("Starte Spiel");
|
||||||
|
startGameButton.addActionListener(e -> {
|
||||||
|
int index = gameList.getSelectedIndex();
|
||||||
|
de.mannheim.th.chess.domain.Game game = new de.mannheim.th.chess.domain.Game(games.get(index).getHalfMoves());
|
||||||
|
|
||||||
|
mf.setGame(game);
|
||||||
|
mf.startView();
|
||||||
|
});
|
||||||
|
contentPane.add(startGameButton);
|
||||||
|
|
||||||
|
this.setVisible(true);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
private void loadFile() {
|
||||||
|
if (this.selectedFile != null) {
|
||||||
|
pgn = new PgnHolder(this.selectedFile.getAbsolutePath());
|
||||||
|
|
||||||
|
LoadPGNWorker loadPGNWorker = new LoadPGNWorker();
|
||||||
|
loadPGNWorker.addPropertyChangeListener(e -> {
|
||||||
|
progressBar.setIndeterminate(true);
|
||||||
|
});
|
||||||
|
|
||||||
|
pgn.getListener().add(loadPGNWorker);
|
||||||
|
loadPGNWorker.execute();
|
||||||
|
|
||||||
|
gameList.revalidate();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private class LoadPGNWorker extends SwingWorker<Integer, Integer> implements PgnLoadListener {
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected Integer doInBackground() throws Exception {
|
||||||
|
try {
|
||||||
|
pgn.loadPgn();
|
||||||
|
games = pgn.getGames();
|
||||||
|
int totalGames = games.size();
|
||||||
|
for (int i = 0; i < totalGames; i++) {
|
||||||
|
publish(i);
|
||||||
|
}
|
||||||
|
} catch (Exception e) {
|
||||||
|
logger.info("Could not load pgn file!");
|
||||||
|
}
|
||||||
|
return pgn.getSize();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected void process(List<Integer> chunks) {
|
||||||
|
for (Integer index : chunks) {
|
||||||
|
gameListModel.addElement("Game: " + index);
|
||||||
|
setProgress(Math.min(90, index * 100 / games.size()));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected void done() {
|
||||||
|
setProgress(100);
|
||||||
|
progressBar.setValue(100);
|
||||||
|
progressBar.setIndeterminate(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void notifyProgress(int games) {
|
||||||
|
setProgress(Math.min(90, games));
|
||||||
|
progressBar.setValue(Math.min(90, games));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
@ -1,21 +1,29 @@
|
||||||
package de.mannheim.th.chess.ui;
|
package de.mannheim.th.chess.ui;
|
||||||
|
|
||||||
import org.apache.logging.log4j.LogManager;
|
// import org.apache.logging.log4j.LogManager;
|
||||||
import org.apache.logging.log4j.Logger;
|
// import org.apache.logging.log4j.Logger;
|
||||||
|
|
||||||
import com.github.bhlangonijr.chesslib.Square;
|
import com.github.bhlangonijr.chesslib.Square;
|
||||||
import com.github.bhlangonijr.chesslib.move.Move;
|
import com.github.bhlangonijr.chesslib.move.Move;
|
||||||
import com.github.bhlangonijr.chesslib.move.MoveList;
|
import com.github.bhlangonijr.chesslib.move.MoveList;
|
||||||
|
import com.github.bhlangonijr.chesslib.Piece;
|
||||||
|
import com.github.bhlangonijr.chesslib.Side;
|
||||||
|
|
||||||
import de.mannheim.th.chess.App;
|
|
||||||
import de.mannheim.th.chess.domain.Game;
|
import de.mannheim.th.chess.domain.Game;
|
||||||
import de.mannheim.th.chess.utl.Clock;
|
import de.mannheim.th.chess.utl.Clock;
|
||||||
|
import de.mannheim.th.chess.utl.OpeningRecognizer;
|
||||||
import de.mannheim.th.chess.controller.ButtonAufgebenListener;
|
import de.mannheim.th.chess.controller.ButtonAufgebenListener;
|
||||||
import de.mannheim.th.chess.controller.ButtonFileSaverListener;
|
import de.mannheim.th.chess.controller.ButtonFileSaverListener;
|
||||||
import de.mannheim.th.chess.controller.ButtonMovePieceListener;
|
import de.mannheim.th.chess.controller.ButtonMovePieceListener;
|
||||||
|
import de.mannheim.th.chess.controller.controlPanel.ButtonQuickloadListener;
|
||||||
|
import de.mannheim.th.chess.controller.controlPanel.ButtonQuicksaveListener;
|
||||||
import de.mannheim.th.chess.controller.ButtonSelectPieceListener;
|
import de.mannheim.th.chess.controller.ButtonSelectPieceListener;
|
||||||
import de.mannheim.th.chess.controller.ButtonToNormalListener;
|
import de.mannheim.th.chess.controller.ButtonToNormalListener;
|
||||||
import de.mannheim.th.chess.controller.ButtonUndoMoveListener;
|
import de.mannheim.th.chess.controller.ButtonUndoMoveListener;
|
||||||
|
import de.mannheim.th.chess.controller.controlPanel.ButtonViewBackListener;
|
||||||
|
import de.mannheim.th.chess.controller.controlPanel.ButtonViewFirstListener;
|
||||||
|
import de.mannheim.th.chess.controller.controlPanel.ButtonViewForwardListener;
|
||||||
|
import de.mannheim.th.chess.controller.controlPanel.ButtonViewLastListener;
|
||||||
|
|
||||||
import java.awt.Font;
|
import java.awt.Font;
|
||||||
|
|
||||||
|
|
@ -31,28 +39,32 @@ import javax.swing.JPanel;
|
||||||
import javax.swing.JScrollPane;
|
import javax.swing.JScrollPane;
|
||||||
import javax.swing.JSplitPane;
|
import javax.swing.JSplitPane;
|
||||||
import javax.swing.JTextArea;
|
import javax.swing.JTextArea;
|
||||||
|
import javax.swing.SwingConstants;
|
||||||
|
|
||||||
import java.awt.BorderLayout;
|
import java.awt.BorderLayout;
|
||||||
import java.awt.Color;
|
import java.awt.Color;
|
||||||
import java.awt.Component;
|
import java.awt.Component;
|
||||||
|
import java.awt.Dimension;
|
||||||
|
import java.awt.FlowLayout;
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.HashMap;
|
import java.util.HashMap;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
import java.awt.GridLayout;
|
import java.awt.GridLayout;
|
||||||
|
import java.awt.Toolkit;
|
||||||
|
|
||||||
public class SpielFrame extends JFrame {
|
public class SpielFrame extends JFrame {
|
||||||
|
|
||||||
private static final Logger logger = LogManager.getLogger(App.class);
|
// private static final Logger logger = LogManager.getLogger(App.class);
|
||||||
|
|
||||||
private static final long serialVersionUID = 1L;
|
private static final long serialVersionUID = 1L;
|
||||||
private ArrayList<JButton> buttons = new ArrayList<>();
|
private ArrayList<JButton> buttons = new ArrayList<>();
|
||||||
private HashMap<JButton, String> belegungen = new HashMap<>();
|
private HashMap<JButton, String> belegungen = new HashMap<>();
|
||||||
private JPanel panelLinks, panelRechts, contentPane;
|
private JPanel panelLinks, panelRechts, contentPane, controlPanel;
|
||||||
private JButton undo, undo2, aufgeben, aufgeben2;
|
private JButton undo, undo2, aufgeben, aufgeben2;
|
||||||
private JTextArea ausgabe;
|
private JTextArea ausgabe, blackRemovedPieces, whiteRemovedPieces;
|
||||||
private Game game;
|
private Game game;
|
||||||
private Clock clock;
|
private Clock clock;
|
||||||
|
private String opening;
|
||||||
private ArrayList<String> anzeigeMoves = new ArrayList<String>();
|
private ArrayList<String> anzeigeMoves = new ArrayList<String>();
|
||||||
private boolean wechsel = false;
|
private boolean wechsel = false;
|
||||||
|
|
||||||
|
|
@ -60,22 +72,26 @@ public class SpielFrame extends JFrame {
|
||||||
private Square selectedSquare;
|
private Square selectedSquare;
|
||||||
|
|
||||||
public enum BoardMode {
|
public enum BoardMode {
|
||||||
normal, pieceSelected, finished, gameEnd
|
normal, pieceSelected, finished
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Create the frame.
|
* Create the frame.
|
||||||
*/
|
*/
|
||||||
public SpielFrame(Game game) {
|
public SpielFrame(Game game) {
|
||||||
|
opening = "unbekannte Eröffnung";
|
||||||
this.game = game;
|
this.game = game;
|
||||||
this.clock = game.getClock();
|
this.clock = game.getClock();
|
||||||
this.clock.start();
|
this.clock.start();
|
||||||
|
|
||||||
mode = BoardMode.normal;
|
mode = BoardMode.normal;
|
||||||
|
|
||||||
setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);
|
setDefaultCloseOperation(DISPOSE_ON_CLOSE);
|
||||||
setBounds(100, 100, 1920, 1080);
|
|
||||||
|
//setBounds(100, 100, 1920, 1080);
|
||||||
|
Dimension d = Toolkit.getDefaultToolkit().getScreenSize();
|
||||||
|
setBounds(0,0, d.width, d.height);
|
||||||
|
setExtendedState(JFrame.MAXIMIZED_BOTH);
|
||||||
setTitle("Schach");
|
setTitle("Schach");
|
||||||
setAlwaysOnTop(true);
|
setAlwaysOnTop(true);
|
||||||
|
|
||||||
|
|
@ -96,6 +112,8 @@ public class SpielFrame extends JFrame {
|
||||||
// Panel für alle Eingaben von Player 2
|
// Panel für alle Eingaben von Player 2
|
||||||
panelRechts.add(getUiPlayerTwo());
|
panelRechts.add(getUiPlayerTwo());
|
||||||
|
|
||||||
|
panelRechts.add(createControlPanel());
|
||||||
|
|
||||||
// Panel für Statistikanzeigen
|
// Panel für Statistikanzeigen
|
||||||
panelRechts.add(getUiStatistik());
|
panelRechts.add(getUiStatistik());
|
||||||
|
|
||||||
|
|
@ -119,25 +137,26 @@ public class SpielFrame extends JFrame {
|
||||||
*/
|
*/
|
||||||
public void erstelleBrett() {
|
public void erstelleBrett() {
|
||||||
|
|
||||||
this.clearButtons();
|
this.setDefaultButtons();
|
||||||
this.setDefaultBackground();
|
|
||||||
this.setButtonsActions();
|
this.setButtonsActions();
|
||||||
|
this.applyBoardButtons();
|
||||||
|
|
||||||
ladeBrett();
|
this.ladeBrett();
|
||||||
|
|
||||||
panelLinks.revalidate();
|
|
||||||
panelLinks.repaint();
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private int mirrowedGrid(int i) {
|
/**
|
||||||
return 63 - (((i / 8) * 8) + (7 - i % 8));
|
* Sets the to default buttons
|
||||||
|
*/
|
||||||
|
public void setDefaultButtons() {
|
||||||
|
this.clearButtons();
|
||||||
|
this.setDefaultBackground();
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* holt sich FEN-Zeichenkette und extrahiert daraus die Positionen der Figuren
|
* holt sich FEN-Zeichenkette und extrahiert daraus die Positionen der Figuren
|
||||||
*/
|
*/
|
||||||
private void ladeBrett() {
|
public void ladeBrett() {
|
||||||
char[] fen = game.toFEN().replaceAll("/", "").split(" ")[0].toCharArray();
|
char[] fen = game.toFEN().replaceAll("/", "").split(" ")[0].toCharArray();
|
||||||
int i = 0;
|
int i = 0;
|
||||||
for (int j = 0; j < fen.length; j++) {
|
for (int j = 0; j < fen.length; j++) {
|
||||||
|
|
@ -145,140 +164,124 @@ public class SpielFrame extends JFrame {
|
||||||
int leerfelder = Character.getNumericValue(fen[j]);
|
int leerfelder = Character.getNumericValue(fen[j]);
|
||||||
for (int k = 0; k < leerfelder; k++) {
|
for (int k = 0; k < leerfelder; k++) {
|
||||||
int idx;
|
int idx;
|
||||||
if(game.isRotieren()) idx = wechsel ? mirrowedGrid(i) : i;
|
if (game.isRotieren())
|
||||||
else idx = i;
|
idx = wechsel ? mirrowedGrid(i) : i;
|
||||||
|
else
|
||||||
|
idx = i;
|
||||||
belegungen.put(buttons.get(idx), "n-n");
|
belegungen.put(buttons.get(idx), "n-n");
|
||||||
i++;
|
i++;
|
||||||
}
|
}
|
||||||
continue;
|
continue;
|
||||||
} else if (fen[j] >= 65 && fen[j] <= 90) { // Großbuchstabe = weiß
|
} else if (fen[j] >= 65 && fen[j] <= 90) { // Großbuchstabe = weiß
|
||||||
int idx;
|
int idx;
|
||||||
if(game.isRotieren()) idx = wechsel ? mirrowedGrid(i) : i;
|
if (game.isRotieren())
|
||||||
else idx = i;
|
idx = wechsel ? mirrowedGrid(i) : i;
|
||||||
|
else
|
||||||
|
idx = i;
|
||||||
belegungen.put(buttons.get(idx), "w-" + fen[j]);
|
belegungen.put(buttons.get(idx), "w-" + fen[j]);
|
||||||
} else if (fen[j] >= 97 && fen[j] <= 122) { // Kleinbuchstabe = schwarz
|
} else if (fen[j] >= 97 && fen[j] <= 122) { // Kleinbuchstabe = schwarz
|
||||||
int idx;
|
int idx;
|
||||||
if(game.isRotieren()) idx = wechsel ? mirrowedGrid(i) : i;
|
if (game.isRotieren())
|
||||||
else idx = i;
|
idx = wechsel ? mirrowedGrid(i) : i;
|
||||||
|
else
|
||||||
|
idx = i;
|
||||||
belegungen.put(buttons.get(idx), "b-" + fen[j]);
|
belegungen.put(buttons.get(idx), "b-" + fen[j]);
|
||||||
}
|
}
|
||||||
int idx;
|
int idx;
|
||||||
if(game.isRotieren()) idx = wechsel ? mirrowedGrid(i) : i;
|
if (game.isRotieren())
|
||||||
else idx = i;
|
idx = wechsel ? mirrowedGrid(i) : i;
|
||||||
|
else
|
||||||
|
idx = i;
|
||||||
buttons.get(idx).setIcon(new ImageIcon("src/main/resources/" + (int) fen[j] + ".png"));
|
buttons.get(idx).setIcon(new ImageIcon("src/main/resources/" + (int) fen[j] + ".png"));
|
||||||
buttons.get(idx).setDisabledIcon(new ImageIcon("src/main/resources/" + (int) fen[j] + ".png"));
|
buttons.get(idx).setDisabledIcon(new ImageIcon("src/main/resources/" + (int) fen[j] + ".png"));
|
||||||
i++;
|
i++;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
|
||||||
* Clears the existing buttons from the button list, panellinks and fills them
|
|
||||||
* with new blank ones.
|
|
||||||
*/
|
|
||||||
private void clearButtons() {
|
|
||||||
|
|
||||||
buttons.clear();
|
|
||||||
panelLinks.removeAll();
|
|
||||||
|
|
||||||
for (int i = 0; i < 64; i++) {
|
|
||||||
JButton b = new JButton();
|
|
||||||
|
|
||||||
b.setEnabled(false);
|
|
||||||
|
|
||||||
// style
|
|
||||||
b.setFocusPainted(false);
|
|
||||||
b.setFont(new Font("Arial", Font.PLAIN, 30));
|
|
||||||
b.setForeground(Color.WHITE);
|
|
||||||
b.setBorder(BorderFactory.createLineBorder(Color.BLACK, 1));
|
|
||||||
b.setName(i + "");
|
|
||||||
|
|
||||||
buttons.add(b);
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Sets the default background color for the buttons in the grid.
|
|
||||||
*/
|
|
||||||
private void setDefaultBackground() {
|
|
||||||
for (int i = 0; i < 64; i++) {
|
|
||||||
JButton b = buttons.get(i);
|
|
||||||
if ((i / 8 + i % 8) % 2 == 0) {
|
|
||||||
// logger.info("Helles Feld erstellt." + i);
|
|
||||||
b.setBackground(new Color(90, 90, 90));
|
|
||||||
} else {
|
|
||||||
// logger.info("Dunkles Feld erstellt." + i);
|
|
||||||
b.setBackground(new Color(65, 65, 65));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
* Switches the button actions depending on the boardmode
|
* Switches the button actions depending on the boardmode
|
||||||
*/
|
*/
|
||||||
public void setButtonsActions() {
|
public void setButtonsActions() {
|
||||||
List<Square> selectables;
|
|
||||||
|
|
||||||
switch (this.mode) {
|
List<Square> selectables;
|
||||||
case normal:
|
|
||||||
selectables = game.getAllLegalMoveableSquares();
|
|
||||||
for (Square square : selectables) {
|
|
||||||
int idx;
|
|
||||||
|
|
||||||
if(game.isRotieren()) idx = wechsel ? square.ordinal() : mirrowedGrid(square.ordinal());
|
|
||||||
else idx = this.mirrowedGrid(square.ordinal());
|
|
||||||
|
|
||||||
JButton b = buttons.get(idx);
|
|
||||||
b.setEnabled(true);
|
|
||||||
b.addActionListener(new ButtonSelectPieceListener(this, square));
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
|
|
||||||
case pieceSelected:
|
switch (this.mode) {
|
||||||
int idxSelected;
|
case normal:
|
||||||
|
selectables = game.getAllLegalMoveableSquares();
|
||||||
if(game.isRotieren())idxSelected = wechsel ? selectedSquare.ordinal() : mirrowedGrid(selectedSquare.ordinal());
|
for (Square square : selectables) {
|
||||||
else idxSelected = mirrowedGrid(selectedSquare.ordinal());
|
int idx;
|
||||||
|
|
||||||
JButton s = buttons.get(idxSelected);
|
|
||||||
s.setEnabled(true);
|
|
||||||
s.setBackground(new Color(165, 42, 42));
|
|
||||||
s.addActionListener(new ButtonToNormalListener(this));
|
|
||||||
|
|
||||||
selectables = game.getLegalMoveableSquares(selectedSquare);
|
if (game.isRotieren())
|
||||||
for (Square square : selectables) {
|
idx = wechsel ? square.ordinal() : mirrowedGrid(square.ordinal());
|
||||||
int idx;
|
else
|
||||||
if(game.isRotieren()) idx = wechsel ? square.ordinal() : mirrowedGrid(square.ordinal());
|
idx = this.mirrowedGrid(square.ordinal());
|
||||||
else idx = mirrowedGrid(square.ordinal());
|
|
||||||
final Move move = new Move(selectedSquare, square);
|
|
||||||
JButton b = buttons.get(idx);
|
|
||||||
b.setEnabled(true);
|
|
||||||
b.setBackground(new Color(230, 100, 100));
|
|
||||||
b.addActionListener(new ButtonMovePieceListener(this, this.game, move));
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
|
|
||||||
case finished:
|
JButton b = buttons.get(idx);
|
||||||
clearButtons();
|
b.setEnabled(true);
|
||||||
break;
|
b.addActionListener(new ButtonSelectPieceListener(this, square));
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
|
||||||
case gameEnd:
|
case pieceSelected:
|
||||||
panelLinks.setEnabled(false);
|
int idxSelected;
|
||||||
panelRechts.setEnabled(false);
|
|
||||||
break;
|
|
||||||
|
|
||||||
default:
|
if (game.isRotieren())
|
||||||
break;
|
idxSelected = wechsel ? selectedSquare.ordinal() : mirrowedGrid(selectedSquare.ordinal());
|
||||||
}
|
else
|
||||||
|
idxSelected = mirrowedGrid(selectedSquare.ordinal());
|
||||||
|
|
||||||
for (JButton b : buttons) {
|
JButton s = buttons.get(idxSelected);
|
||||||
panelLinks.add(b);
|
s.setEnabled(true);
|
||||||
}
|
s.setBackground(new Color(165, 42, 42));
|
||||||
|
s.addActionListener(new ButtonToNormalListener(this));
|
||||||
|
|
||||||
|
selectables = game.getLegalMoveableSquares(selectedSquare);
|
||||||
|
for (Square square : selectables) {
|
||||||
|
int idx;
|
||||||
|
if (game.isRotieren())
|
||||||
|
idx = wechsel ? square.ordinal() : mirrowedGrid(square.ordinal());
|
||||||
|
else
|
||||||
|
idx = mirrowedGrid(square.ordinal());
|
||||||
|
final Move move = new Move(selectedSquare, square);
|
||||||
|
JButton b = buttons.get(idx);
|
||||||
|
b.setEnabled(true);
|
||||||
|
b.setBackground(new Color(230, 100, 100));
|
||||||
|
b.addActionListener(new ButtonMovePieceListener(this, this.game, move));
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
|
||||||
|
case finished:
|
||||||
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
break;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Inverts the Enabled property of the controlpanelButtons
|
||||||
|
*/
|
||||||
|
public void enableControlPanelButtons() {
|
||||||
|
for (Component c : this.controlPanel.getComponents()) {
|
||||||
|
if (c instanceof JButton) {
|
||||||
|
c.setEnabled(!c.isEnabled());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Adds the buttons to the boardpanel
|
||||||
|
*/
|
||||||
|
public void applyBoardButtons() {
|
||||||
|
for (JButton b : buttons) {
|
||||||
|
panelLinks.add(b);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Deprecated
|
||||||
public void showWin(int player) {
|
public void showWin(int player) {
|
||||||
JFrame frame = new JFrame("Result");
|
JFrame frame = new JFrame("Result");
|
||||||
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
|
frame.setDefaultCloseOperation(EXIT_ON_CLOSE);
|
||||||
frame.setSize(300, 150);
|
frame.setSize(300, 150);
|
||||||
frame.setLayout(null);
|
frame.setLayout(null);
|
||||||
|
|
||||||
|
|
@ -312,7 +315,6 @@ public class SpielFrame extends JFrame {
|
||||||
jb.setIcon(new ImageIcon("src/main/resources/" + pictures[index] + ".png"));
|
jb.setIcon(new ImageIcon("src/main/resources/" + pictures[index] + ".png"));
|
||||||
int selectedPiece = index;
|
int selectedPiece = index;
|
||||||
jb.addActionListener(e -> {
|
jb.addActionListener(e -> {
|
||||||
System.out.println("Test");
|
|
||||||
result[0] = selectedPiece;
|
result[0] = selectedPiece;
|
||||||
dialog.dispose();
|
dialog.dispose();
|
||||||
});
|
});
|
||||||
|
|
@ -325,207 +327,14 @@ public class SpielFrame extends JFrame {
|
||||||
return result[0];
|
return result[0];
|
||||||
}
|
}
|
||||||
|
|
||||||
private JPanel getUiPlayerTwo() {
|
|
||||||
|
|
||||||
JPanel playerTwo = new JPanel();
|
|
||||||
playerTwo.setBackground(new Color(90, 90, 90));
|
|
||||||
playerTwo.setLayout(new BoxLayout(playerTwo, BoxLayout.Y_AXIS));
|
|
||||||
|
|
||||||
playerTwo.add(Box.createVerticalStrut(15));
|
|
||||||
|
|
||||||
JLabel pl2 = new JLabel("Player 2:");
|
|
||||||
pl2.setBorder(BorderFactory.createEmptyBorder(0, 20, 0, 0));
|
|
||||||
pl2.setFont(new Font("Calibri", Font.BOLD, 35));
|
|
||||||
pl2.setForeground(Color.BLACK);
|
|
||||||
pl2.setAlignmentX(Component.CENTER_ALIGNMENT);
|
|
||||||
playerTwo.add(pl2);
|
|
||||||
|
|
||||||
playerTwo.add(Box.createVerticalStrut(10));
|
|
||||||
|
|
||||||
JLabel clock1 = clock.getClock2();
|
|
||||||
playerTwo.add(clock1);
|
|
||||||
|
|
||||||
playerTwo.add(Box.createVerticalStrut(10));
|
|
||||||
|
|
||||||
// Button zurücknahme und aufgeben für Player 2
|
|
||||||
JPanel aufgebenUndo = new JPanel();
|
|
||||||
aufgebenUndo.setBackground(new Color(90, 90, 90));
|
|
||||||
aufgebenUndo.setLayout(new BoxLayout(aufgebenUndo, BoxLayout.X_AXIS));
|
|
||||||
|
|
||||||
if (game.isZuruecknahme()) {
|
|
||||||
undo = new JButton("Zug zurücknehmen");
|
|
||||||
undo.setBackground(Color.LIGHT_GRAY);
|
|
||||||
undo.setForeground(Color.BLACK);
|
|
||||||
undo.setFont(new Font("Tahoma", Font.BOLD, 16));
|
|
||||||
undo.setAlignmentX(Component.CENTER_ALIGNMENT);
|
|
||||||
aufgebenUndo.add(undo);
|
|
||||||
|
|
||||||
// Button-Listener
|
|
||||||
undo.addActionListener(new ButtonUndoMoveListener(this, this.game));
|
|
||||||
}
|
|
||||||
|
|
||||||
aufgebenUndo.add(Box.createHorizontalStrut(10));
|
|
||||||
|
|
||||||
aufgeben2 = new JButton("Aufgeben");
|
|
||||||
aufgeben2.setBackground(Color.LIGHT_GRAY);
|
|
||||||
aufgeben2.setForeground(Color.BLACK);
|
|
||||||
aufgeben2.setFont(new Font("Tahoma", Font.BOLD, 16));
|
|
||||||
aufgeben2.setAlignmentX(Component.CENTER_ALIGNMENT);
|
|
||||||
|
|
||||||
aufgeben2.addActionListener(new ButtonAufgebenListener(this, this.game));
|
|
||||||
aufgebenUndo.add(aufgeben2);
|
|
||||||
|
|
||||||
aufgebenUndo.add(Box.createHorizontalStrut(10));
|
|
||||||
|
|
||||||
JButton safe = new JButton("Spielstand sichern");
|
|
||||||
safe.setBackground(Color.LIGHT_GRAY);
|
|
||||||
safe.setForeground(Color.BLACK);
|
|
||||||
safe.setFont(new Font("Tahoma", Font.BOLD, 16));
|
|
||||||
safe.setAlignmentX(Component.CENTER_ALIGNMENT);
|
|
||||||
aufgebenUndo.add(safe);
|
|
||||||
|
|
||||||
// Button-Listener
|
|
||||||
safe.addActionListener(new ButtonFileSaverListener(this, this.game));
|
|
||||||
|
|
||||||
playerTwo.add(aufgebenUndo);
|
|
||||||
|
|
||||||
playerTwo.add(Box.createVerticalStrut(10));
|
|
||||||
|
|
||||||
return playerTwo;
|
|
||||||
}
|
|
||||||
|
|
||||||
private JPanel getUiStatistik() {
|
|
||||||
|
|
||||||
JPanel statistik = new JPanel();
|
|
||||||
statistik.setBackground(new Color(90, 90, 90));
|
|
||||||
statistik.setLayout(new BoxLayout(statistik, BoxLayout.Y_AXIS));
|
|
||||||
|
|
||||||
ausgabe = new JTextArea();
|
|
||||||
ausgabe.setEditable(false);
|
|
||||||
ausgabe.setBackground(new Color(75, 75, 75));
|
|
||||||
ausgabe.setBorder(BorderFactory.createLineBorder(Color.BLACK, 1));
|
|
||||||
ausgabe.setFont(new Font(Font.MONOSPACED, Font.PLAIN, 20));
|
|
||||||
ausgabe.setForeground(Color.BLACK);
|
|
||||||
ausgabe.setText("\n Bisherige Züge:\n");
|
|
||||||
|
|
||||||
JScrollPane scrollPane = new JScrollPane(ausgabe);
|
|
||||||
scrollPane.setVerticalScrollBarPolicy(JScrollPane.VERTICAL_SCROLLBAR_ALWAYS);
|
|
||||||
|
|
||||||
statistik.add(scrollPane);
|
|
||||||
|
|
||||||
return statistik;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void aktualisiereAusgabe() {
|
|
||||||
|
|
||||||
StringBuilder sb = new StringBuilder();
|
|
||||||
sb.append("\n Bisherige Züge:\n");
|
|
||||||
|
|
||||||
MoveList l = game.getMoveList();
|
|
||||||
anzeigeMoves.add(" " + game.getUnicodeFromMove(l.getLast()) + ": " + l.getLast().toString() + "\n");
|
|
||||||
|
|
||||||
for (String line : anzeigeMoves) {
|
|
||||||
sb.append(line);
|
|
||||||
}
|
|
||||||
|
|
||||||
ausgabe.setText(sb.toString());
|
|
||||||
}
|
|
||||||
|
|
||||||
public void deleteLastAusgabe() {
|
|
||||||
String[] zeilen = ausgabe.getText().split("\n");
|
|
||||||
|
|
||||||
// es müssen immer mind 5 Zeilen existieren, dass also 1 Zug löschbar ist
|
|
||||||
if (zeilen.length <= 2)
|
|
||||||
return;
|
|
||||||
|
|
||||||
StringBuilder sb = new StringBuilder();
|
|
||||||
for (int i = 0; i < zeilen.length - 1; i++) {
|
|
||||||
sb.append(zeilen[i]).append("\n");
|
|
||||||
}
|
|
||||||
|
|
||||||
ausgabe.setText(sb.toString());
|
|
||||||
}
|
|
||||||
|
|
||||||
private JPanel getUiPlayerOne() {
|
|
||||||
|
|
||||||
JPanel playerOne = new JPanel();
|
|
||||||
playerOne.setBackground(new Color(90, 90, 90));
|
|
||||||
playerOne.setLayout(new BoxLayout(playerOne, BoxLayout.Y_AXIS));
|
|
||||||
|
|
||||||
playerOne.add(Box.createVerticalStrut(10));
|
|
||||||
|
|
||||||
// Button zurücknahme und aufgeben für Player 1
|
|
||||||
JPanel aufgebenUndo = new JPanel();
|
|
||||||
aufgebenUndo.setBackground(new Color(90, 90, 90));
|
|
||||||
aufgebenUndo.setLayout(new BoxLayout(aufgebenUndo, BoxLayout.X_AXIS));
|
|
||||||
|
|
||||||
if (game.isZuruecknahme()) {
|
|
||||||
undo2 = new JButton("Zug zurücknehmen");
|
|
||||||
undo2.setBackground(Color.LIGHT_GRAY);
|
|
||||||
undo2.setForeground(Color.BLACK);
|
|
||||||
undo2.setFont(new Font("Tahoma", Font.BOLD, 16));
|
|
||||||
undo2.setAlignmentX(Component.CENTER_ALIGNMENT);
|
|
||||||
aufgebenUndo.add(undo2);
|
|
||||||
|
|
||||||
// Button-Listener
|
|
||||||
undo2.addActionListener(new ButtonUndoMoveListener(this, this.game));
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
aufgebenUndo.add(Box.createHorizontalStrut(10));
|
|
||||||
|
|
||||||
aufgeben = new JButton("Aufgeben");
|
|
||||||
aufgeben.setBackground(Color.LIGHT_GRAY);
|
|
||||||
aufgeben.setForeground(Color.BLACK);
|
|
||||||
aufgeben.setFont(new Font("Tahoma", Font.BOLD, 16));
|
|
||||||
aufgeben.setAlignmentX(Component.CENTER_ALIGNMENT);
|
|
||||||
aufgeben.addActionListener(new ButtonAufgebenListener(this, this.game));
|
|
||||||
|
|
||||||
aufgebenUndo.add(aufgeben);
|
|
||||||
|
|
||||||
aufgebenUndo.add(Box.createHorizontalStrut(10));
|
|
||||||
|
|
||||||
JButton safe = new JButton("Spielstand sichern");
|
|
||||||
safe.setBackground(Color.LIGHT_GRAY);
|
|
||||||
safe.setForeground(Color.BLACK);
|
|
||||||
safe.setFont(new Font("Tahoma", Font.BOLD, 16));
|
|
||||||
safe.setAlignmentX(Component.CENTER_ALIGNMENT);
|
|
||||||
aufgebenUndo.add(safe);
|
|
||||||
|
|
||||||
// Button-Listener
|
|
||||||
safe.addActionListener(new ButtonFileSaverListener(this, this.game));
|
|
||||||
|
|
||||||
playerOne.add(aufgebenUndo);
|
|
||||||
|
|
||||||
playerOne.add(Box.createVerticalStrut(15));
|
|
||||||
|
|
||||||
JLabel clock1 = clock.getClock1();
|
|
||||||
playerOne.add(clock1);
|
|
||||||
|
|
||||||
playerOne.add(Box.createVerticalStrut(10));
|
|
||||||
|
|
||||||
JLabel pl2 = new JLabel("Player 1:");
|
|
||||||
pl2.setBorder(BorderFactory.createEmptyBorder(0, 20, 0, 0));
|
|
||||||
pl2.setFont(new Font("Calibri", Font.BOLD, 35));
|
|
||||||
pl2.setForeground(Color.BLACK);
|
|
||||||
pl2.setAlignmentX(Component.CENTER_ALIGNMENT);
|
|
||||||
playerOne.add(pl2);
|
|
||||||
|
|
||||||
return playerOne;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void setBoardMode(BoardMode bm) {
|
|
||||||
this.mode = bm;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void setSelectedSquare(Square sq) {
|
|
||||||
this.selectedSquare = sq;
|
|
||||||
}
|
|
||||||
|
|
||||||
public HashMap<JButton, String> getBelegung() {
|
public HashMap<JButton, String> getBelegung() {
|
||||||
return this.belegungen;
|
return this.belegungen;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public boolean isWechsel() {
|
||||||
|
return wechsel;
|
||||||
|
}
|
||||||
|
|
||||||
public JButton getUndo() {
|
public JButton getUndo() {
|
||||||
return undo;
|
return undo;
|
||||||
}
|
}
|
||||||
|
|
@ -546,14 +355,26 @@ public class SpielFrame extends JFrame {
|
||||||
return aufgeben;
|
return aufgeben;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void setAufgeben(JButton aufgeben) {
|
|
||||||
this.aufgeben = aufgeben;
|
|
||||||
}
|
|
||||||
|
|
||||||
public JButton getAufgeben2() {
|
public JButton getAufgeben2() {
|
||||||
return aufgeben2;
|
return aufgeben2;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void setMode(BoardMode mode) {
|
||||||
|
this.mode = mode;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setBoardMode(BoardMode bm) {
|
||||||
|
this.mode = bm;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setSelectedSquare(Square sq) {
|
||||||
|
this.selectedSquare = sq;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setAufgeben(JButton aufgeben) {
|
||||||
|
this.aufgeben = aufgeben;
|
||||||
|
}
|
||||||
|
|
||||||
public void setAufgeben2(JButton aufgeben2) {
|
public void setAufgeben2(JButton aufgeben2) {
|
||||||
this.aufgeben2 = aufgeben2;
|
this.aufgeben2 = aufgeben2;
|
||||||
}
|
}
|
||||||
|
|
@ -562,8 +383,377 @@ public class SpielFrame extends JFrame {
|
||||||
this.wechsel = wechsel;
|
this.wechsel = wechsel;
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean isWechsel() {
|
private int mirrowedGrid(int i) {
|
||||||
return wechsel;
|
return 63 - (((i / 8) * 8) + (7 - i % 8));
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Creates the controlPanel and its Buttons
|
||||||
|
*/
|
||||||
|
private JPanel createControlPanel() {
|
||||||
|
this.controlPanel = new JPanel();
|
||||||
|
this.controlPanel.setBackground(new Color(90, 90, 90));
|
||||||
|
this.controlPanel.setLayout(new FlowLayout());
|
||||||
|
|
||||||
|
this.controlPanel.setMaximumSize(new Dimension(Integer.MAX_VALUE, controlPanel.getPreferredSize().height));
|
||||||
|
|
||||||
|
// ----- ViewQuicksaveButton -----
|
||||||
|
JButton quicksave = new JButton("Quicksave");
|
||||||
|
quicksave.setBackground(Color.LIGHT_GRAY);
|
||||||
|
quicksave.setForeground(Color.BLACK);
|
||||||
|
quicksave.setFont(new Font("Tahoma", Font.BOLD, 16));
|
||||||
|
quicksave.setAlignmentX(CENTER_ALIGNMENT);
|
||||||
|
quicksave.setEnabled(true);
|
||||||
|
quicksave.addActionListener(new ButtonQuicksaveListener(this.game));
|
||||||
|
this.controlPanel.add(quicksave);
|
||||||
|
|
||||||
|
// ----- ViewFirstButton -----
|
||||||
|
JButton viewFirstButton = new JButton("<<");
|
||||||
|
viewFirstButton.setBackground(Color.LIGHT_GRAY);
|
||||||
|
viewFirstButton.setForeground(Color.BLACK);
|
||||||
|
viewFirstButton.setFont(new Font("Calibri", Font.BOLD, 16));
|
||||||
|
viewFirstButton.setAlignmentX(CENTER_ALIGNMENT);
|
||||||
|
viewFirstButton.setEnabled(false);
|
||||||
|
viewFirstButton.addActionListener(new ButtonViewFirstListener(this.game, this));
|
||||||
|
this.controlPanel.add(viewFirstButton);
|
||||||
|
|
||||||
|
// ----- ViewBackButton -----
|
||||||
|
JButton viewBackButton = new JButton("←");
|
||||||
|
viewBackButton.setBackground(Color.LIGHT_GRAY);
|
||||||
|
viewBackButton.setForeground(Color.BLACK);
|
||||||
|
viewBackButton.setFont(new Font("Calibri", Font.BOLD, 16));
|
||||||
|
viewBackButton.setAlignmentX(CENTER_ALIGNMENT);
|
||||||
|
viewBackButton.setEnabled(false);
|
||||||
|
viewBackButton.addActionListener(new ButtonViewBackListener(this.game, this));
|
||||||
|
this.controlPanel.add(viewBackButton);
|
||||||
|
|
||||||
|
// ----- ViewForwardButton -----
|
||||||
|
JButton viewForwardButton = new JButton("→");
|
||||||
|
viewForwardButton.setBackground(Color.LIGHT_GRAY);
|
||||||
|
viewForwardButton.setForeground(Color.BLACK);
|
||||||
|
viewForwardButton.setFont(new Font("Calibri", Font.BOLD, 16));
|
||||||
|
viewForwardButton.setAlignmentX(CENTER_ALIGNMENT);
|
||||||
|
viewForwardButton.setEnabled(false);
|
||||||
|
viewForwardButton.addActionListener(new ButtonViewForwardListener(this.game, this));
|
||||||
|
this.controlPanel.add(viewForwardButton);
|
||||||
|
|
||||||
|
// ----- ViewLastButton -----
|
||||||
|
JButton viewLastButton = new JButton(">>");
|
||||||
|
viewLastButton.setBackground(Color.LIGHT_GRAY);
|
||||||
|
viewLastButton.setForeground(Color.BLACK);
|
||||||
|
viewLastButton.setFont(new Font("Calibri", Font.BOLD, 16));
|
||||||
|
viewLastButton.setAlignmentX(CENTER_ALIGNMENT);
|
||||||
|
viewLastButton.setEnabled(false);
|
||||||
|
viewLastButton.addActionListener(new ButtonViewLastListener(this.game, this));
|
||||||
|
this.controlPanel.add(viewLastButton);
|
||||||
|
|
||||||
|
// ----- ViewQuickloadButton -----
|
||||||
|
JButton quickload = new JButton("Quickload");
|
||||||
|
quickload.setBackground(Color.LIGHT_GRAY);
|
||||||
|
quickload.setForeground(Color.BLACK);
|
||||||
|
quickload.setFont(new Font("Tahoma", Font.BOLD, 16));
|
||||||
|
quickload.setAlignmentX(CENTER_ALIGNMENT);
|
||||||
|
quickload.setEnabled(true);
|
||||||
|
quickload.addActionListener(new ButtonQuickloadListener(this.game, this));
|
||||||
|
this.controlPanel.add(quickload);
|
||||||
|
|
||||||
|
return controlPanel;
|
||||||
|
}
|
||||||
|
|
||||||
|
private JPanel getUiPlayerTwo() {
|
||||||
|
|
||||||
|
JPanel playerTwo = new JPanel();
|
||||||
|
playerTwo.setBackground(new Color(90, 90, 90));
|
||||||
|
playerTwo.setLayout(new BoxLayout(playerTwo, BoxLayout.Y_AXIS));
|
||||||
|
|
||||||
|
playerTwo.add(Box.createVerticalStrut(15));
|
||||||
|
|
||||||
|
JLabel pl2 = new JLabel("Player 2:");
|
||||||
|
pl2.setBorder(BorderFactory.createEmptyBorder(0, 20, 0, 0));
|
||||||
|
pl2.setFont(new Font("Calibri", Font.BOLD, 35));
|
||||||
|
pl2.setForeground(Color.BLACK);
|
||||||
|
pl2.setAlignmentX(CENTER_ALIGNMENT);
|
||||||
|
playerTwo.add(pl2);
|
||||||
|
|
||||||
|
playerTwo.add(Box.createVerticalStrut(10));
|
||||||
|
|
||||||
|
JLabel clock1 = clock.getClock2();
|
||||||
|
playerTwo.add(clock1);
|
||||||
|
|
||||||
|
playerTwo.add(Box.createVerticalStrut(10));
|
||||||
|
|
||||||
|
// Button zurücknahme und aufgeben für Player 2
|
||||||
|
JPanel aufgebenUndo = new JPanel();
|
||||||
|
aufgebenUndo.setBackground(new Color(90, 90, 90));
|
||||||
|
aufgebenUndo.setLayout(new BoxLayout(aufgebenUndo, BoxLayout.X_AXIS));
|
||||||
|
|
||||||
|
if (game.isZuruecknahme()) {
|
||||||
|
undo = new JButton("Zug zurücknehmen");
|
||||||
|
undo.setBackground(Color.LIGHT_GRAY);
|
||||||
|
undo.setForeground(Color.BLACK);
|
||||||
|
undo.setFont(new Font("Tahoma", Font.BOLD, 16));
|
||||||
|
undo.setAlignmentX(CENTER_ALIGNMENT);
|
||||||
|
aufgebenUndo.add(undo);
|
||||||
|
|
||||||
|
// Button-Listener
|
||||||
|
undo.addActionListener(new ButtonUndoMoveListener(this, this.game));
|
||||||
|
}
|
||||||
|
|
||||||
|
aufgebenUndo.add(Box.createHorizontalStrut(10));
|
||||||
|
|
||||||
|
aufgeben2 = new JButton("Aufgeben");
|
||||||
|
aufgeben2.setBackground(Color.LIGHT_GRAY);
|
||||||
|
aufgeben2.setForeground(Color.BLACK);
|
||||||
|
aufgeben2.setFont(new Font("Tahoma", Font.BOLD, 16));
|
||||||
|
aufgeben2.setAlignmentX(CENTER_ALIGNMENT);
|
||||||
|
|
||||||
|
aufgeben2.addActionListener(new ButtonAufgebenListener(this, this.game));
|
||||||
|
aufgebenUndo.add(aufgeben2);
|
||||||
|
|
||||||
|
aufgebenUndo.add(Box.createHorizontalStrut(10));
|
||||||
|
|
||||||
|
JButton safe = new JButton("Spielstand sichern");
|
||||||
|
safe.setBackground(Color.LIGHT_GRAY);
|
||||||
|
safe.setForeground(Color.BLACK);
|
||||||
|
safe.setFont(new Font("Tahoma", Font.BOLD, 16));
|
||||||
|
safe.setAlignmentX(CENTER_ALIGNMENT);
|
||||||
|
aufgebenUndo.add(safe);
|
||||||
|
|
||||||
|
// Button-Listener
|
||||||
|
safe.addActionListener(new ButtonFileSaverListener(this, this.game));
|
||||||
|
|
||||||
|
playerTwo.add(aufgebenUndo);
|
||||||
|
|
||||||
|
playerTwo.add(Box.createVerticalStrut(10));
|
||||||
|
|
||||||
|
return playerTwo;
|
||||||
|
}
|
||||||
|
|
||||||
|
private JPanel getUiStatistik() {
|
||||||
|
|
||||||
|
JPanel statistik = new JPanel();
|
||||||
|
statistik.setBackground(new Color(90, 90, 90));
|
||||||
|
statistik.setLayout(new BoxLayout(statistik, BoxLayout.Y_AXIS));
|
||||||
|
|
||||||
|
|
||||||
|
ausgabe = new JTextArea();
|
||||||
|
ausgabe.setEditable(false);
|
||||||
|
ausgabe.setBackground(new Color(75, 75, 75));
|
||||||
|
ausgabe.setBorder(BorderFactory.createLineBorder(Color.GRAY, 1));
|
||||||
|
ausgabe.setFont(new Font(Font.MONOSPACED, Font.PLAIN, 20));
|
||||||
|
ausgabe.setForeground(Color.BLACK);
|
||||||
|
ausgabe.setText("\n Bisherige Züge:\n");
|
||||||
|
|
||||||
|
whiteRemovedPieces = new JTextArea();
|
||||||
|
whiteRemovedPieces.setPreferredSize(new Dimension(300, 100));
|
||||||
|
whiteRemovedPieces.setEditable(false);
|
||||||
|
whiteRemovedPieces.setBackground(new Color(75, 75, 75));
|
||||||
|
whiteRemovedPieces.setBorder(BorderFactory.createLineBorder(Color.GRAY, 1));
|
||||||
|
whiteRemovedPieces.setFont(new Font(Font.MONOSPACED, Font.PLAIN, 40));
|
||||||
|
whiteRemovedPieces.setForeground(Color.WHITE);
|
||||||
|
|
||||||
|
blackRemovedPieces = new JTextArea();
|
||||||
|
blackRemovedPieces.setPreferredSize(new Dimension(300, 100));
|
||||||
|
blackRemovedPieces.setEditable(false);
|
||||||
|
blackRemovedPieces.setBackground(new Color(75, 75, 75));
|
||||||
|
blackRemovedPieces.setBorder(BorderFactory.createLineBorder(Color.GRAY, 1));
|
||||||
|
blackRemovedPieces.setFont(new Font(Font.MONOSPACED, Font.PLAIN, 40));
|
||||||
|
blackRemovedPieces.setForeground(Color.BLACK);
|
||||||
|
|
||||||
|
JScrollPane scrollPane = new JScrollPane(ausgabe);
|
||||||
|
scrollPane.setPreferredSize(new Dimension(500, 1000));
|
||||||
|
scrollPane.setVerticalScrollBarPolicy(JScrollPane.VERTICAL_SCROLLBAR_ALWAYS);
|
||||||
|
|
||||||
|
statistik.add(whiteRemovedPieces);
|
||||||
|
statistik.add(scrollPane);
|
||||||
|
statistik.add(blackRemovedPieces);
|
||||||
|
|
||||||
|
return statistik;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void aktualisiereAusgabe() {
|
||||||
|
|
||||||
|
StringBuilder sb = new StringBuilder();
|
||||||
|
opening = OpeningRecognizer.compareOpening(game.getMoveList(), opening);
|
||||||
|
sb.append("\n Bisherige Züge: " + opening + "\n");
|
||||||
|
|
||||||
|
MoveList l = game.getMoveList();
|
||||||
|
anzeigeMoves.add(" " + game.getUnicodeFromMove(l.getLast()) + ": " + l.getLast().toString() + "\n");
|
||||||
|
|
||||||
|
for (String line : anzeigeMoves) {
|
||||||
|
sb.append(line);
|
||||||
|
}
|
||||||
|
|
||||||
|
StringBuilder whitePieces = new StringBuilder();
|
||||||
|
StringBuilder blackPieces = new StringBuilder();
|
||||||
|
for (Piece piece: game.getRemovedPieces()) {
|
||||||
|
if (piece.getPieceSide() == Side.BLACK) {
|
||||||
|
blackPieces.append(piece.getFanSymbol().toUpperCase());
|
||||||
|
} else {
|
||||||
|
whitePieces.append(piece.getFanSymbol().toUpperCase());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
blackRemovedPieces.setText(blackPieces.toString());
|
||||||
|
whiteRemovedPieces.setText(whitePieces.toString());
|
||||||
|
|
||||||
|
ausgabe.setText(sb.toString());
|
||||||
|
}
|
||||||
|
|
||||||
|
public void deleteLastAusgabe() {
|
||||||
|
String[] zeilen = ausgabe.getText().split("\n");
|
||||||
|
|
||||||
|
// es müssen immer mind 5 Zeilen existieren, dass also 1 Zug löschbar ist
|
||||||
|
if (zeilen.length <= 2)
|
||||||
|
return;
|
||||||
|
|
||||||
|
StringBuilder sb = new StringBuilder();
|
||||||
|
for (int i = 0; i < zeilen.length - 1; i++) {
|
||||||
|
sb.append(zeilen[i]).append("\n");
|
||||||
|
}
|
||||||
|
|
||||||
|
ausgabe.setText(sb.toString());
|
||||||
|
anzeigeMoves.removeLast();
|
||||||
|
}
|
||||||
|
|
||||||
|
private JPanel getUiPlayerOne() {
|
||||||
|
|
||||||
|
JPanel playerOne = new JPanel();
|
||||||
|
playerOne.setBackground(new Color(90, 90, 90));
|
||||||
|
playerOne.setLayout(new BoxLayout(playerOne, BoxLayout.Y_AXIS));
|
||||||
|
|
||||||
|
playerOne.add(Box.createVerticalStrut(10));
|
||||||
|
|
||||||
|
// Button zurücknahme und aufgeben für Player 1
|
||||||
|
JPanel aufgebenUndo = new JPanel();
|
||||||
|
aufgebenUndo.setBackground(new Color(90, 90, 90));
|
||||||
|
aufgebenUndo.setLayout(new BoxLayout(aufgebenUndo, BoxLayout.X_AXIS));
|
||||||
|
|
||||||
|
if (game.isZuruecknahme()) {
|
||||||
|
undo2 = new JButton("Zug zurücknehmen");
|
||||||
|
undo2.setBackground(Color.LIGHT_GRAY);
|
||||||
|
undo2.setForeground(Color.BLACK);
|
||||||
|
undo2.setFont(new Font("Tahoma", Font.BOLD, 16));
|
||||||
|
undo2.setAlignmentX(CENTER_ALIGNMENT);
|
||||||
|
aufgebenUndo.add(undo2);
|
||||||
|
|
||||||
|
// Button-Listener
|
||||||
|
undo2.addActionListener(new ButtonUndoMoveListener(this, this.game));
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
aufgebenUndo.add(Box.createHorizontalStrut(10));
|
||||||
|
|
||||||
|
aufgeben = new JButton("Aufgeben");
|
||||||
|
aufgeben.setBackground(Color.LIGHT_GRAY);
|
||||||
|
aufgeben.setForeground(Color.BLACK);
|
||||||
|
aufgeben.setFont(new Font("Tahoma", Font.BOLD, 16));
|
||||||
|
aufgeben.setAlignmentX(CENTER_ALIGNMENT);
|
||||||
|
aufgeben.addActionListener(new ButtonAufgebenListener(this, this.game));
|
||||||
|
|
||||||
|
aufgebenUndo.add(aufgeben);
|
||||||
|
|
||||||
|
aufgebenUndo.add(Box.createHorizontalStrut(10));
|
||||||
|
|
||||||
|
JButton safe = new JButton("Spielstand sichern");
|
||||||
|
safe.setBackground(Color.LIGHT_GRAY);
|
||||||
|
safe.setForeground(Color.BLACK);
|
||||||
|
safe.setFont(new Font("Tahoma", Font.BOLD, 16));
|
||||||
|
safe.setAlignmentX(CENTER_ALIGNMENT);
|
||||||
|
aufgebenUndo.add(safe);
|
||||||
|
|
||||||
|
// Button-Listener
|
||||||
|
safe.addActionListener(new ButtonFileSaverListener(this, this.game));
|
||||||
|
|
||||||
|
playerOne.add(aufgebenUndo);
|
||||||
|
|
||||||
|
playerOne.add(Box.createVerticalStrut(15));
|
||||||
|
|
||||||
|
JLabel clock1 = clock.getClock1();
|
||||||
|
playerOne.add(clock1);
|
||||||
|
|
||||||
|
playerOne.add(Box.createVerticalStrut(10));
|
||||||
|
|
||||||
|
JLabel pl2 = new JLabel("Player 1:");
|
||||||
|
pl2.setBorder(BorderFactory.createEmptyBorder(0, 20, 0, 0));
|
||||||
|
pl2.setFont(new Font("Calibri", Font.BOLD, 35));
|
||||||
|
pl2.setForeground(Color.BLACK);
|
||||||
|
pl2.setAlignmentX(CENTER_ALIGNMENT);
|
||||||
|
playerOne.add(pl2);
|
||||||
|
|
||||||
|
return playerOne;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Sets the default background color for the buttons in the grid.
|
||||||
|
*/
|
||||||
|
private void setDefaultBackground() {
|
||||||
|
int counter = 8;
|
||||||
|
for (int i = 0; i < 64; i++) {
|
||||||
|
JButton b = buttons.get(i);
|
||||||
|
if ((i / 8 + i % 8) % 2 == 0) {
|
||||||
|
// logger.info("Helles Feld erstellt." + i);
|
||||||
|
b.setBackground(new Color(90, 90, 90));
|
||||||
|
|
||||||
|
} else {
|
||||||
|
// logger.info("Dunkles Feld erstellt." + i);
|
||||||
|
b.setBackground(new Color(65, 65, 65));
|
||||||
|
}
|
||||||
|
|
||||||
|
if (i % 8 == 0) {
|
||||||
|
b.setHorizontalAlignment(SwingConstants.CENTER);
|
||||||
|
b.setVerticalAlignment(SwingConstants.CENTER);
|
||||||
|
|
||||||
|
b.setHorizontalTextPosition(SwingConstants.LEFT); // Text rechts vom Icon
|
||||||
|
b.setVerticalTextPosition(SwingConstants.BOTTOM);
|
||||||
|
|
||||||
|
b.setIconTextGap(5);
|
||||||
|
|
||||||
|
b.setText(String.valueOf(counter) + b.getText());
|
||||||
|
counter--;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
char buchstabe = 'a';
|
||||||
|
for (int j = 0; j < 8; j++) {
|
||||||
|
JButton button = buttons.get(mirrowedGrid(j));
|
||||||
|
|
||||||
|
button.setHorizontalAlignment(SwingConstants.CENTER);
|
||||||
|
button.setVerticalAlignment(SwingConstants.CENTER);
|
||||||
|
|
||||||
|
button.setHorizontalTextPosition(SwingConstants.RIGHT); // Text rechts vom Icon
|
||||||
|
button.setVerticalTextPosition(SwingConstants.BOTTOM);
|
||||||
|
|
||||||
|
button.setIconTextGap(5);
|
||||||
|
|
||||||
|
button.setText(String.valueOf(buchstabe));
|
||||||
|
buchstabe++;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Clears the existing buttons from the button list, panellinks and fills them
|
||||||
|
* with new blank ones.
|
||||||
|
*/
|
||||||
|
private void clearButtons() {
|
||||||
|
|
||||||
|
buttons.clear();
|
||||||
|
panelLinks.removeAll();
|
||||||
|
|
||||||
|
for (int i = 0; i < 64; i++) {
|
||||||
|
JButton b = new JButton();
|
||||||
|
|
||||||
|
b.setEnabled(false);
|
||||||
|
|
||||||
|
// style
|
||||||
|
b.setFocusPainted(false);
|
||||||
|
b.setFont(new Font("Arial", Font.PLAIN, 30));
|
||||||
|
b.setForeground(Color.WHITE);
|
||||||
|
b.setBorder(BorderFactory.createLineBorder(Color.BLACK, 1));
|
||||||
|
b.setName(i + "");
|
||||||
|
|
||||||
|
buttons.add(b);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -3,157 +3,152 @@ package de.mannheim.th.chess.utl;
|
||||||
/**
|
/**
|
||||||
* Zeigt die Zeitangabe während eines Spiels eines Spielers an.
|
* Zeigt die Zeitangabe während eines Spiels eines Spielers an.
|
||||||
*/
|
*/
|
||||||
import java.awt.BorderLayout;
|
|
||||||
import java.awt.Color;
|
import java.awt.Color;
|
||||||
import java.awt.Component;
|
import java.awt.Component;
|
||||||
import java.awt.Font;
|
import java.awt.Font;
|
||||||
import java.util.concurrent.atomic.AtomicInteger;
|
import java.util.concurrent.atomic.AtomicInteger;
|
||||||
|
|
||||||
import javax.swing.BorderFactory;
|
import javax.swing.BorderFactory;
|
||||||
import javax.swing.JFrame;
|
|
||||||
import javax.swing.JLabel;
|
import javax.swing.JLabel;
|
||||||
import javax.swing.JPanel;
|
|
||||||
import javax.swing.JSplitPane;
|
|
||||||
import javax.swing.Timer;
|
import javax.swing.Timer;
|
||||||
|
|
||||||
import org.apache.logging.log4j.LogManager;
|
import org.apache.logging.log4j.LogManager;
|
||||||
import org.apache.logging.log4j.Logger;
|
import org.apache.logging.log4j.Logger;
|
||||||
|
|
||||||
import de.mannheim.th.chess.ui.SpielFrame;
|
|
||||||
|
|
||||||
public class Clock extends Thread implements Runnable {
|
public class Clock extends Thread implements Runnable {
|
||||||
private volatile boolean whiteToMove = true;
|
private volatile boolean whiteToMove = true;
|
||||||
private volatile boolean gameHasFinished = false;
|
private volatile boolean gameHasFinished = false;
|
||||||
private static final Logger clockLogger = LogManager.getLogger(Clock.class);
|
private static final Logger clockLogger = LogManager.getLogger(Clock.class);
|
||||||
private int minutes;
|
private int minutes;
|
||||||
private StringBuilder clockShower;
|
private StringBuilder clockShower;
|
||||||
private JLabel clock1, clock2;
|
private JLabel clock1, clock2;
|
||||||
|
|
||||||
public Clock(String mode) {
|
public Clock(String mode) {
|
||||||
|
|
||||||
setMode(mode);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void pressClock() {
|
setMode(mode);
|
||||||
whiteToMove = !whiteToMove;
|
}
|
||||||
if (whiteToMove) {
|
|
||||||
clockLogger.info("Weiß ist am Zug");
|
|
||||||
} else {
|
|
||||||
clockLogger.info("Schwarz ist am Zug");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void endGame() {
|
public void pressClock() {
|
||||||
gameHasFinished = true;
|
whiteToMove = !whiteToMove;
|
||||||
}
|
if (whiteToMove) {
|
||||||
|
clockLogger.info("Weiß ist am Zug");
|
||||||
|
} else {
|
||||||
|
clockLogger.info("Schwarz ist am Zug");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public void run() {
|
public void endGame() {
|
||||||
// JFrame clockFrame = new JFrame("Clock");
|
gameHasFinished = true;
|
||||||
//
|
}
|
||||||
// JPanel player1Panel = new JPanel();
|
|
||||||
// player1Panel.setBackground(Color.BLACK);
|
|
||||||
// JPanel player2Panel = new JPanel();
|
|
||||||
// player2Panel.setBackground(Color.BLACK);
|
|
||||||
// clockFrame.setBounds(1000, 500, 10000, 10000);
|
|
||||||
// clockFrame.setLayout(new BorderLayout());
|
|
||||||
clock1 = new JLabel("" + minutes + ":00 ");
|
|
||||||
clock1.setBorder(BorderFactory.createEmptyBorder(0, 40, 0, 0));
|
|
||||||
clock1.setForeground(Color.BLACK);
|
|
||||||
clock1.setFont(new Font("Calibri", Font.BOLD, 40));
|
|
||||||
clock1.setAlignmentX(Component.CENTER_ALIGNMENT);
|
|
||||||
|
|
||||||
clock2 = new JLabel("" + minutes + ":00 ");
|
|
||||||
clock2.setBorder(BorderFactory.createEmptyBorder(0, 40, 0, 0));
|
|
||||||
clock2.setForeground(Color.BLACK);
|
|
||||||
clock2.setFont(new Font("Calibri", Font.BOLD, 40));
|
|
||||||
clock2.setAlignmentX(Component.CENTER_ALIGNMENT);
|
|
||||||
// player1Panel.add(clock1);
|
|
||||||
// player2Panel.add(clock2);
|
|
||||||
// JSplitPane split = new JSplitPane(JSplitPane.VERTICAL_SPLIT, player1Panel, player2Panel);
|
|
||||||
// split.setFont(new Font("Arial", Font.BOLD, 50));
|
|
||||||
// clockFrame.add(split);
|
|
||||||
|
|
||||||
var min1 = new AtomicInteger(minutes);
|
public void run() {
|
||||||
var sec1 = new AtomicInteger(0);
|
// JFrame clockFrame = new JFrame("Clock");
|
||||||
var min2 = new AtomicInteger(minutes);
|
//
|
||||||
var sec2 = new AtomicInteger(0);
|
// JPanel player1Panel = new JPanel();
|
||||||
|
// player1Panel.setBackground(Color.BLACK);
|
||||||
|
// JPanel player2Panel = new JPanel();
|
||||||
|
// player2Panel.setBackground(Color.BLACK);
|
||||||
|
// clockFrame.setBounds(1000, 500, 10000, 10000);
|
||||||
|
// clockFrame.setLayout(new BorderLayout());
|
||||||
|
clock1 = new JLabel("" + minutes + ":00 ");
|
||||||
|
clock1.setBorder(BorderFactory.createEmptyBorder(0, 40, 0, 0));
|
||||||
|
clock1.setForeground(Color.BLACK);
|
||||||
|
clock1.setFont(new Font("Calibri", Font.BOLD, 40));
|
||||||
|
clock1.setAlignmentX(Component.CENTER_ALIGNMENT);
|
||||||
|
|
||||||
var t = new Timer(1000, (ae) -> {
|
clock2 = new JLabel("" + minutes + ":00 ");
|
||||||
|
clock2.setBorder(BorderFactory.createEmptyBorder(0, 40, 0, 0));
|
||||||
|
clock2.setForeground(Color.BLACK);
|
||||||
|
clock2.setFont(new Font("Calibri", Font.BOLD, 40));
|
||||||
|
clock2.setAlignmentX(Component.CENTER_ALIGNMENT);
|
||||||
|
// player1Panel.add(clock1);
|
||||||
|
// player2Panel.add(clock2);
|
||||||
|
// JSplitPane split = new JSplitPane(JSplitPane.VERTICAL_SPLIT, player1Panel,
|
||||||
|
// player2Panel);
|
||||||
|
// split.setFont(new Font("Arial", Font.BOLD, 50));
|
||||||
|
// clockFrame.add(split);
|
||||||
|
|
||||||
if (!gameHasFinished) {
|
var min1 = new AtomicInteger(minutes);
|
||||||
|
var sec1 = new AtomicInteger(0);
|
||||||
|
var min2 = new AtomicInteger(minutes);
|
||||||
|
var sec2 = new AtomicInteger(0);
|
||||||
|
|
||||||
clockShower = new StringBuilder();
|
var t = new Timer(1000, (ae) -> {
|
||||||
if (whiteToMove) {
|
|
||||||
if (sec1.intValue() == 00) {
|
|
||||||
sec1.set(60);
|
|
||||||
min1.decrementAndGet();
|
|
||||||
}
|
|
||||||
if (min1.intValue() < 10) {
|
|
||||||
clockShower.append("0");
|
|
||||||
}
|
|
||||||
clockShower.append(min1.get());
|
|
||||||
clockShower.append(":");
|
|
||||||
if (sec1.intValue() < 10) {
|
|
||||||
clockShower.append("0");
|
|
||||||
}
|
|
||||||
clockShower.append(sec1.decrementAndGet());
|
|
||||||
clock1.setText(clockShower.toString());
|
|
||||||
|
|
||||||
} else {
|
if (!gameHasFinished) {
|
||||||
if (sec2.intValue() == 00) {
|
|
||||||
sec2.set(60);
|
|
||||||
min2.decrementAndGet();
|
|
||||||
}
|
|
||||||
if (min2.intValue() < 10) {
|
|
||||||
clockShower.append("0");
|
|
||||||
}
|
|
||||||
clockShower.append(min2.get());
|
|
||||||
clockShower.append(":");
|
|
||||||
if (sec2.intValue() < 10) {
|
|
||||||
clockShower.append("0");
|
|
||||||
}
|
|
||||||
clockShower.append(sec2.decrementAndGet());
|
|
||||||
clock2.setText(clockShower.toString());
|
|
||||||
}
|
|
||||||
//sp.repaint();
|
|
||||||
if ((sec1.intValue() == 0 && min1.intValue() == 0) || (sec2.intValue() == 0 && min2.intValue() == 0)) {
|
|
||||||
endGame();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
t.start();
|
clockShower = new StringBuilder();
|
||||||
}
|
if (whiteToMove) {
|
||||||
|
if (sec1.intValue() == 00) {
|
||||||
|
sec1.set(60);
|
||||||
|
min1.decrementAndGet();
|
||||||
|
}
|
||||||
|
if (min1.intValue() < 10) {
|
||||||
|
clockShower.append("0");
|
||||||
|
}
|
||||||
|
clockShower.append(min1.get());
|
||||||
|
clockShower.append(":");
|
||||||
|
if (sec1.intValue() < 10) {
|
||||||
|
clockShower.append("0");
|
||||||
|
}
|
||||||
|
clockShower.append(sec1.decrementAndGet());
|
||||||
|
clock1.setText(clockShower.toString());
|
||||||
|
|
||||||
private void setMode(String mode) {
|
} else {
|
||||||
switch (mode.toLowerCase()) {
|
if (sec2.intValue() == 00) {
|
||||||
case "blitz":
|
sec2.set(60);
|
||||||
minutes = 5;
|
min2.decrementAndGet();
|
||||||
clockLogger.info("Neue Blitz-Uhr wurde erstellt");
|
}
|
||||||
break;
|
if (min2.intValue() < 10) {
|
||||||
case "schnellschach":
|
clockShower.append("0");
|
||||||
minutes = 10;
|
}
|
||||||
clockLogger.info("Neue Schnellschach-Uhr wurde erstellt");
|
clockShower.append(min2.get());
|
||||||
break;
|
clockShower.append(":");
|
||||||
case "klassisch":
|
if (sec2.intValue() < 10) {
|
||||||
minutes = 120;
|
clockShower.append("0");
|
||||||
clockLogger.info("Neue klassische Schachuhr wurde erstellt");
|
}
|
||||||
break;
|
clockShower.append(sec2.decrementAndGet());
|
||||||
}
|
clock2.setText(clockShower.toString());
|
||||||
}
|
}
|
||||||
|
// sp.repaint();
|
||||||
public void switchClock() {
|
if ((sec1.intValue() == 0 && min1.intValue() == 0) || (sec2.intValue() == 0 && min2.intValue() == 0)) {
|
||||||
whiteToMove = !whiteToMove;
|
endGame();
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
public JLabel getClock1() {
|
t.start();
|
||||||
|
}
|
||||||
|
|
||||||
return clock1;
|
private void setMode(String mode) {
|
||||||
}
|
switch (mode.toLowerCase()) {
|
||||||
|
case "blitz":
|
||||||
|
minutes = 5;
|
||||||
|
clockLogger.info("Neue Blitz-Uhr wurde erstellt");
|
||||||
|
break;
|
||||||
|
case "schnellschach":
|
||||||
|
minutes = 10;
|
||||||
|
clockLogger.info("Neue Schnellschach-Uhr wurde erstellt");
|
||||||
|
break;
|
||||||
|
case "klassisch":
|
||||||
|
minutes = 120;
|
||||||
|
clockLogger.info("Neue klassische Schachuhr wurde erstellt");
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public JLabel getClock2() {
|
public void switchClock() {
|
||||||
|
whiteToMove = !whiteToMove;
|
||||||
return clock2;
|
}
|
||||||
}
|
|
||||||
|
|
||||||
}
|
public JLabel getClock1() {
|
||||||
|
|
||||||
|
return clock1;
|
||||||
|
}
|
||||||
|
|
||||||
|
public JLabel getClock2() {
|
||||||
|
|
||||||
|
return clock2;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
|
||||||
|
|
@ -1,12 +0,0 @@
|
||||||
package de.mannheim.th.chess.utl;
|
|
||||||
|
|
||||||
import de.mannheim.th.chess.model.Database;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Liest ein schon vordefinierten Spielstand ein.
|
|
||||||
*/
|
|
||||||
public class GameReader{
|
|
||||||
|
|
||||||
private Database database = new Database();
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
@ -0,0 +1,64 @@
|
||||||
|
package de.mannheim.th.chess.utl;
|
||||||
|
|
||||||
|
import java.io.BufferedReader;
|
||||||
|
import java.io.FileReader;
|
||||||
|
import java.io.IOException;
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
import com.github.bhlangonijr.chesslib.move.MoveList;
|
||||||
|
|
||||||
|
public class OpeningRecognizer {
|
||||||
|
private static class Opening {
|
||||||
|
String name;
|
||||||
|
String moves;
|
||||||
|
|
||||||
|
Opening(String name, String moves) {
|
||||||
|
this.name = name;
|
||||||
|
this.moves = moves;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static List<Opening> openingList = new ArrayList<>();
|
||||||
|
|
||||||
|
public static void loadOpenings() throws IOException {
|
||||||
|
BufferedReader openingReader = new BufferedReader(new FileReader("src/main/resources/openings.pgn"));
|
||||||
|
StringBuilder openingName = new StringBuilder();
|
||||||
|
String moves = null;
|
||||||
|
String line;
|
||||||
|
while ((line = openingReader.readLine()) != null) {
|
||||||
|
if ((line.startsWith("[Site") && openingName.toString().equals("")) || line.equals("") ) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if (line.startsWith("[Site")) {
|
||||||
|
openingList.add(new Opening(openingName.toString(), moves));
|
||||||
|
moves = null;
|
||||||
|
openingName.delete(0, openingName.length());
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if (line.startsWith("[White")) {
|
||||||
|
openingName.append(line.split("\"")[1].trim());
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if (line.startsWith("[Black")) {
|
||||||
|
openingName.append(":").append(line.split("\"")[1].trim());
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
moves = line;
|
||||||
|
|
||||||
|
}
|
||||||
|
openingReader.close();
|
||||||
|
}
|
||||||
|
|
||||||
|
public static String compareOpening(MoveList moves, String openingBefore) {
|
||||||
|
for (Opening o: openingList) {
|
||||||
|
if (o.moves.equals(moves.toSanWithMoveNumbers().trim())) {
|
||||||
|
return o.name;
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return openingBefore;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
File diff suppressed because it is too large
Load Diff
|
|
@ -0,0 +1,32 @@
|
||||||
|
package de.mannheim.th.chess.utl;
|
||||||
|
|
||||||
|
import static org.junit.jupiter.api.Assertions.*;
|
||||||
|
|
||||||
|
import java.io.IOException;
|
||||||
|
|
||||||
|
import org.junit.jupiter.api.BeforeAll;
|
||||||
|
import org.junit.jupiter.api.Test;
|
||||||
|
|
||||||
|
import com.github.bhlangonijr.chesslib.Square;
|
||||||
|
import com.github.bhlangonijr.chesslib.move.Move;
|
||||||
|
import com.github.bhlangonijr.chesslib.move.MoveList;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
class OpeningRecognizerTest {
|
||||||
|
|
||||||
|
@BeforeAll
|
||||||
|
static void prepareOpenings() throws IOException {
|
||||||
|
OpeningRecognizer.loadOpenings();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Test
|
||||||
|
void test() {
|
||||||
|
Move m = new Move(Square.E2, Square.E4);
|
||||||
|
MoveList moves = new MoveList();
|
||||||
|
moves.add(m);
|
||||||
|
assertEquals(OpeningRecognizer.compareOpening(moves, "Unknown"), "King's pawn Opening");
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
Loading…
Reference in New Issue