pgnReader #24

Merged
3018438 merged 11 commits from pgnReader into main 2025-06-25 03:27:08 +02:00
13 changed files with 1134 additions and 621 deletions

View File

@ -27,16 +27,22 @@ public class ButtonMovePieceListener implements ActionListener {
else else
this.game.playMove(this.mv); this.game.playMove(this.mv);
this.game.setViewPointer(this.game.getMoveList().size() - 1);
if (this.game.isDraw()) { if (this.game.isDraw()) {
this.game.stopClock(); this.game.stopClock();
this.sf.setBoardMode(BoardMode.finished); this.sf.setBoardMode(BoardMode.finished);
this.sf.enableControlPanelButtons();
this.sf.showDraw(); this.sf.showDraw();
} else if (this.game.isMate()) { } else if (this.game.isMate()) {
this.game.stopClock(); this.game.stopClock();
this.sf.setBoardMode(BoardMode.finished); this.sf.setBoardMode(BoardMode.finished);
this.sf.enableControlPanelButtons();
this.sf.showWin(game.getActivePlayer()); this.sf.showWin(game.getActivePlayer());
} } else {
this.sf.setBoardMode(BoardMode.normal); this.sf.setBoardMode(BoardMode.normal);
}
this.sf.setCursor(null); this.sf.setCursor(null);
this.sf.erstelleBrett(); this.sf.erstelleBrett();

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@ -0,0 +1,24 @@
package de.mannheim.th.chess.controller.controlPanel;
import de.mannheim.th.chess.ui.SpielFrame;
import de.mannheim.th.chess.domain.Game;
public abstract class BaseButtonViewListener {
protected SpielFrame sf;
protected Game game;
public BaseButtonViewListener(Game game, SpielFrame sf) {
this.sf = sf;
this.game = game;
}
/**
* Loads the gamestate and renders the board
*/
protected void updateView() {
this.game.loadView();
this.sf.setDefaultButtons();
this.sf.applyBoardButtons();
this.sf.ladeBrett();
}
}

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@ -0,0 +1,24 @@
package de.mannheim.th.chess.controller.controlPanel;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import de.mannheim.th.chess.domain.Game;
import de.mannheim.th.chess.ui.SpielFrame;
public class ButtonQuickloadListener implements ActionListener {
private Game game;
private SpielFrame sf;
public ButtonQuickloadListener(Game game, SpielFrame sf) {
this.game = game;
this.sf = sf;
}
@Override
public void actionPerformed(ActionEvent e) {
this.game.quickload();
this.sf.erstelleBrett();
this.sf.aktualisiereAusgabe();
}
}

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@ -0,0 +1,19 @@
package de.mannheim.th.chess.controller.controlPanel;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import de.mannheim.th.chess.domain.Game;
public class ButtonQuicksaveListener implements ActionListener {
private Game game;
public ButtonQuicksaveListener(Game game) {
this.game = game;
}
@Override
public void actionPerformed(ActionEvent e) {
this.game.quicksave();
}
}

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@ -0,0 +1,24 @@
package de.mannheim.th.chess.controller.controlPanel;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import de.mannheim.th.chess.domain.Game;
import de.mannheim.th.chess.ui.SpielFrame;
public class ButtonViewBackListener extends BaseButtonViewListener implements ActionListener {
public ButtonViewBackListener(Game game, SpielFrame sf) {
super(game, sf);
}
@Override
public void actionPerformed(ActionEvent e) {
if (this.game.getViewPointer() > 0) {
this.game.setViewPointer(this.game.getViewPointer() - 1);
updateView();
}
}
}

View File

@ -0,0 +1,21 @@
package de.mannheim.th.chess.controller.controlPanel;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import de.mannheim.th.chess.domain.Game;
import de.mannheim.th.chess.ui.SpielFrame;
public class ButtonViewFirstListener extends BaseButtonViewListener implements ActionListener {
public ButtonViewFirstListener(Game game, SpielFrame sf) {
super(game, sf);
}
@Override
public void actionPerformed(ActionEvent e) {
this.game.setViewPointer(0);
updateView();
}
}

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@ -0,0 +1,24 @@
package de.mannheim.th.chess.controller.controlPanel;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import de.mannheim.th.chess.domain.Game;
import de.mannheim.th.chess.ui.SpielFrame;
public class ButtonViewForwardListener extends BaseButtonViewListener implements ActionListener {
public ButtonViewForwardListener(Game game, SpielFrame sf) {
super(game, sf);
}
@Override
public void actionPerformed(ActionEvent e) {
if (this.game.getMoveList().size() > this.game.getViewPointer()) {
this.game.setViewPointer(this.game.getViewPointer() + 1);
updateView();
}
}
}

View File

@ -0,0 +1,22 @@
package de.mannheim.th.chess.controller.controlPanel;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import de.mannheim.th.chess.domain.Game;
import de.mannheim.th.chess.ui.SpielFrame;
public class ButtonViewLastListener extends BaseButtonViewListener implements ActionListener {
public ButtonViewLastListener(Game game, SpielFrame sf) {
super(game, sf);
}
@Override
public void actionPerformed(ActionEvent e) {
this.game.setViewPointer(this.game.getMoveList().size());
updateView();
}
}

View File

@ -16,7 +16,6 @@ import com.github.bhlangonijr.chesslib.move.MoveList;
import com.github.bhlangonijr.chesslib.pgn.PgnHolder; import com.github.bhlangonijr.chesslib.pgn.PgnHolder;
import de.mannheim.th.chess.App; import de.mannheim.th.chess.App;
import de.mannheim.th.chess.ui.SpielFrame;
import de.mannheim.th.chess.utl.Clock; import de.mannheim.th.chess.utl.Clock;
/** /**
@ -29,23 +28,28 @@ public class Game {
private Board board; private Board board;
private Clock clock; private Clock clock;
private SpielFrame sp;
private String modus; private String modus;
private boolean rotieren, zuruecknahme; private boolean rotieren, zuruecknahme;
private MoveList movelist; private MoveList movelist;
private int viewPointer;
public Game() { private MoveList savestate;
private String startPosFen;
this.board = new Board();
this.movelist = new MoveList();
clock = new Clock("blitz");
clock.start();
}
/** /**
* Conststructs a new standard GameBoard. * Conststructs a new standard GameBoard.
*/ */
public Game() {
this.board = new Board();
this.movelist = new MoveList();
this.startPosFen = this.board.getFen();
clock = new Clock("blitz");
clock.start();
}
public Game(String modus, boolean rotieren, boolean zuruecknahme, String fen) { public Game(String modus, boolean rotieren, boolean zuruecknahme, String fen) {
this.modus = modus; this.modus = modus;
this.rotieren = rotieren; this.rotieren = rotieren;
@ -58,12 +62,10 @@ public class Game {
this.board.loadFromFen(fen); this.board.loadFromFen(fen);
this.startPosFen = this.board.getFen();
this.movelist = new MoveList(); this.movelist = new MoveList();
clock = new Clock(modus); clock = new Clock(modus);
sp = new SpielFrame(this);
} }
/** /**
@ -74,14 +76,14 @@ public class Game {
public Game(MoveList movelist) { public Game(MoveList movelist) {
this.board = new Board(); this.board = new Board();
this.startPosFen = this.board.getFen();
this.movelist = movelist; this.movelist = movelist;
for (Move move : movelist) { for (Move move : movelist) {
this.board.doMove(move); this.board.doMove(move);
} }
// this.clockPlayer1 = new Clock(); this.clock = new Clock("blitz");
// this.clockPlayer2 = new Clock();
} }
/** /**
@ -94,6 +96,7 @@ public class Game {
this.board.loadFromFen(fen); this.board.loadFromFen(fen);
this.movelist = new MoveList(); this.movelist = new MoveList();
this.startPosFen = this.board.getFen();
// this.sp = new SpielFrame(); // this.sp = new SpielFrame();
// this.clockPlayer1 = new Clock(); // this.clockPlayer1 = new Clock();
@ -123,6 +126,37 @@ public class Game {
this.movelist.removeLast(); this.movelist.removeLast();
} }
/**
* Copies the current move list to the savestate
*/
public void quicksave() {
// TODO: save the current clocktime
this.savestate = new MoveList(this.movelist);
logger.info("Quicksaved...");
}
/**
* Loads the save state
*
* @brief creates a new board with the startPosFen and then plays all the moves
* from the savestate
*/
public void quickload() {
if (this.savestate != null) {
this.board = new Board();
this.movelist.clear();
this.board.loadFromFen(startPosFen);
for (Move move : savestate) {
this.playMove(move);
}
logger.info("Quickloaded...");
}
}
/** /**
* Plays the move on the board and adds it to the movelist * Plays the move on the board and adds it to the movelist
* *
@ -279,4 +313,26 @@ public class Game {
public String getUnicodeFromMove(Move move) { public String getUnicodeFromMove(Move move) {
return board.getPiece(move.getTo()).getFanSymbol().toUpperCase(); return board.getPiece(move.getTo()).getFanSymbol().toUpperCase();
} }
public void setViewPointer(int i) {
this.viewPointer = i;
}
public int getViewPointer() {
return this.viewPointer;
}
/**
* Loads the current view
*
* @brief Creates a new gameboard from the start pos and playes moves until it
* reaches the viewPointer
*/
public void loadView() {
this.board = new Board();
this.board.loadFromFen(this.startPosFen);
for (int i = 0; i < this.viewPointer; i++) {
this.board.doMove(this.movelist.get(i));
}
}
} }

View File

@ -8,6 +8,7 @@ import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger; import org.apache.logging.log4j.Logger;
import de.mannheim.th.chess.App; import de.mannheim.th.chess.App;
import de.mannheim.th.chess.domain.Game;
import javax.swing.JLabel; import javax.swing.JLabel;
@ -28,6 +29,7 @@ public class MainFrame extends JFrame {
private static final long serialVersionUID = 1L; private static final long serialVersionUID = 1L;
private JPanel contentPane; private JPanel contentPane;
private Game game;
/** /**
* Create the frame. * Create the frame.
@ -77,9 +79,7 @@ public class MainFrame extends JFrame {
@Override @Override
public void actionPerformed(ActionEvent e) { public void actionPerformed(ActionEvent e) {
openSelectModeFrame();
ModeSelectionFrame ms = new ModeSelectionFrame();
} }
}); });
@ -87,6 +87,12 @@ public class MainFrame extends JFrame {
contentPane.add(Box.createVerticalStrut(15)); contentPane.add(Box.createVerticalStrut(15));
JButton pgnLoaderButton = new JButton("Lade aus PGN Datei");
pgnLoaderButton.addActionListener(e -> openPgnSelectFrame());
contentPane.add(pgnLoaderButton);
contentPane.add(Box.createVerticalStrut(15));
JButton btnNewButton_2 = new JButton("App beenden"); JButton btnNewButton_2 = new JButton("App beenden");
btnNewButton_2.setBackground(Color.LIGHT_GRAY); btnNewButton_2.setBackground(Color.LIGHT_GRAY);
@ -105,4 +111,44 @@ public class MainFrame extends JFrame {
contentPane.add(btnNewButton_2); contentPane.add(btnNewButton_2);
setVisible(true); setVisible(true);
} }
/**
* Starts the spielframe and game in playmode
*/
public void startGame() {
if (this.game != null) {
this.game.stopClock();
SpielFrame sf = new SpielFrame(this.game);
}
}
/**
* Starts the spielframe and game in view mode
*/
public void startView() {
if (this.game != null) {
this.game.stopClock();
SpielFrame sf = new SpielFrame(this.game);
sf.setMode(SpielFrame.BoardMode.finished);
sf.enableControlPanelButtons();
}
}
public void setGame(Game game) {
this.game = game;
}
/**
* opens the selectmodeframe
*/
private void openSelectModeFrame() {
new ModeSelectionFrame(this);
}
/**
* Opens the pgnselectorframe
*/
private void openPgnSelectFrame() {
new PGNLoaderFrame(this);
}
} }

View File

@ -28,7 +28,7 @@ public class ModeSelectionFrame extends JFrame {
private final ArrayList<Game> spiele = new ArrayList<>(); private final ArrayList<Game> spiele = new ArrayList<>();
private String fen; private String fen;
public ModeSelectionFrame() { public ModeSelectionFrame(MainFrame mf) {
// Frame-Eigenschaften // Frame-Eigenschaften
setTitle("Modusauswahl"); setTitle("Modusauswahl");
setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE); setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);
@ -121,8 +121,10 @@ public class ModeSelectionFrame extends JFrame {
boolean zuruecknahme = jb2.isSelected(); boolean zuruecknahme = jb2.isSelected();
Game game = new Game(modus, rotieren, zuruecknahme, fen); Game game = new Game(modus, rotieren, zuruecknahme, fen);
mf.setGame(game);
mf.startGame();
spiele.add(game); // spiele.add(game);
dispose(); dispose();
} }

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@ -0,0 +1,156 @@
package de.mannheim.th.chess.ui;
import java.util.List;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.io.File;
import javax.swing.BoxLayout;
import javax.swing.DefaultListModel;
import javax.swing.JButton;
import javax.swing.JFileChooser;
import javax.swing.JFrame;
import javax.swing.JList;
import javax.swing.JPanel;
import javax.swing.JProgressBar;
import javax.swing.JScrollPane;
import javax.swing.ListSelectionModel;
import javax.swing.SwingWorker;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import com.github.bhlangonijr.chesslib.game.Game;
import com.github.bhlangonijr.chesslib.pgn.PgnHolder;
import com.github.bhlangonijr.chesslib.pgn.PgnLoadListener;
public class PGNLoaderFrame extends JFrame {
private static final Logger logger = LogManager.getLogger(PGNLoaderFrame.class);
private PgnHolder pgn;
private File selectedFile;
private List<Game> games;
private DefaultListModel<String> gameListModel;
private JPanel contentPane;
private JList<String> gameList;
private JProgressBar progressBar;
/**
* Opens the PNGLoaderFrame
*/
public PGNLoaderFrame(MainFrame mf) {
// ----- Style -----
setResizable(true);
setAlwaysOnTop(true);
setTitle("PGNLoader");
setBounds(100, 100, 500, 500);
// ----- contentPane -----
contentPane = new JPanel();
contentPane.setLayout(new BoxLayout(contentPane, BoxLayout.Y_AXIS));
setContentPane(contentPane);
// ----- FileSelector -----
JButton fileSelectButton = new JButton("Select File");
fileSelectButton.addActionListener(e -> {
JFileChooser fileChooser = new JFileChooser();
int returnValue = fileChooser.showOpenDialog(null);
if (returnValue == JFileChooser.APPROVE_OPTION) {
selectedFile = fileChooser.getSelectedFile();
}
});
contentPane.add(fileSelectButton);
// ----- LoadButton -----
JButton loadPgnButton = new JButton("Load file");
loadPgnButton.addActionListener(e -> loadFile());
contentPane.add(loadPgnButton);
// ----- SelectionList -----
gameListModel = new DefaultListModel<>();
gameList = new JList<>(gameListModel);
gameList.setSelectionMode(ListSelectionModel.SINGLE_SELECTION);
gameList.setVisibleRowCount(5);
JScrollPane scrollPane = new JScrollPane(gameList);
contentPane.add(scrollPane);
// ----- ProgressBar -----
progressBar = new JProgressBar(0, 100);
progressBar.setValue(0);
progressBar.setStringPainted(true);
contentPane.add(progressBar);
// ----- StartButton -----
JButton startGameButton = new JButton("Starte Spiel");
startGameButton.addActionListener(e -> {
int index = gameList.getSelectedIndex();
de.mannheim.th.chess.domain.Game game = new de.mannheim.th.chess.domain.Game(games.get(index).getHalfMoves());
mf.setGame(game);
mf.startView();
});
contentPane.add(startGameButton);
this.setVisible(true);
}
private void loadFile() {
if (this.selectedFile != null) {
pgn = new PgnHolder(this.selectedFile.getAbsolutePath());
LoadPGNWorker loadPGNWorker = new LoadPGNWorker();
loadPGNWorker.addPropertyChangeListener(e -> {
progressBar.setIndeterminate(true);
});
pgn.getListener().add(loadPGNWorker);
loadPGNWorker.execute();
gameList.revalidate();
}
}
private class LoadPGNWorker extends SwingWorker<Integer, Integer> implements PgnLoadListener {
@Override
protected Integer doInBackground() throws Exception {
try {
pgn.loadPgn();
games = pgn.getGames();
int totalGames = games.size();
for (int i = 0; i < totalGames; i++) {
publish(i);
}
} catch (Exception e) {
logger.info("Could not load pgn file!");
}
return pgn.getSize();
}
@Override
protected void process(List<Integer> chunks) {
for (Integer index : chunks) {
gameListModel.addElement("Game: " + index);
setProgress(Math.min(90, index * 100 / games.size()));
}
}
@Override
protected void done() {
setProgress(100);
progressBar.setValue(100);
progressBar.setIndeterminate(false);
}
@Override
public void notifyProgress(int games) {
setProgress(Math.min(90, games));
progressBar.setValue(Math.min(90, games));
}
}
}

View File

@ -14,9 +14,15 @@ import de.mannheim.th.chess.utl.Clock;
import de.mannheim.th.chess.controller.ButtonAufgebenListener; import de.mannheim.th.chess.controller.ButtonAufgebenListener;
import de.mannheim.th.chess.controller.ButtonFileSaverListener; import de.mannheim.th.chess.controller.ButtonFileSaverListener;
import de.mannheim.th.chess.controller.ButtonMovePieceListener; import de.mannheim.th.chess.controller.ButtonMovePieceListener;
import de.mannheim.th.chess.controller.controlPanel.ButtonQuickloadListener;
import de.mannheim.th.chess.controller.controlPanel.ButtonQuicksaveListener;
import de.mannheim.th.chess.controller.ButtonSelectPieceListener; import de.mannheim.th.chess.controller.ButtonSelectPieceListener;
import de.mannheim.th.chess.controller.ButtonToNormalListener; import de.mannheim.th.chess.controller.ButtonToNormalListener;
import de.mannheim.th.chess.controller.ButtonUndoMoveListener; import de.mannheim.th.chess.controller.ButtonUndoMoveListener;
import de.mannheim.th.chess.controller.controlPanel.ButtonViewBackListener;
import de.mannheim.th.chess.controller.controlPanel.ButtonViewFirstListener;
import de.mannheim.th.chess.controller.controlPanel.ButtonViewForwardListener;
import de.mannheim.th.chess.controller.controlPanel.ButtonViewLastListener;
import java.awt.Font; import java.awt.Font;
@ -36,7 +42,8 @@ import javax.swing.JTextArea;
import java.awt.BorderLayout; import java.awt.BorderLayout;
import java.awt.Color; import java.awt.Color;
import java.awt.Component; import java.awt.Component;
import java.awt.Dimension;
import java.awt.FlowLayout;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.HashMap; import java.util.HashMap;
import java.util.List; import java.util.List;
@ -49,7 +56,7 @@ public class SpielFrame extends JFrame {
private static final long serialVersionUID = 1L; private static final long serialVersionUID = 1L;
private ArrayList<JButton> buttons = new ArrayList<>(); private ArrayList<JButton> buttons = new ArrayList<>();
private HashMap<JButton, String> belegungen = new HashMap<>(); private HashMap<JButton, String> belegungen = new HashMap<>();
private JPanel panelLinks, panelRechts, contentPane; private JPanel panelLinks, panelRechts, contentPane, controlPanel;
private JButton undo, undo2; private JButton undo, undo2;
private JTextArea ausgabe; private JTextArea ausgabe;
private Game game; private Game game;
@ -96,6 +103,8 @@ public class SpielFrame extends JFrame {
// Panel für alle Eingaben von Player 2 // Panel für alle Eingaben von Player 2
panelRechts.add(getUiPlayerTwo()); panelRechts.add(getUiPlayerTwo());
panelRechts.add(createControlPanel());
// Panel für Statistikanzeigen // Panel für Statistikanzeigen
panelRechts.add(getUiStatistik()); panelRechts.add(getUiStatistik());
@ -119,14 +128,11 @@ public class SpielFrame extends JFrame {
*/ */
public void erstelleBrett() { public void erstelleBrett() {
this.clearButtons(); this.setDefaultButtons();
this.setDefaultBackground();
this.setButtonsActions(); this.setButtonsActions();
this.applyBoardButtons();
ladeBrett(); this.ladeBrett();
panelLinks.revalidate();
panelLinks.repaint();
} }
@ -137,7 +143,7 @@ public class SpielFrame extends JFrame {
/** /**
* holt sich FEN-Zeichenkette und extrahiert daraus die Positionen der Figuren * holt sich FEN-Zeichenkette und extrahiert daraus die Positionen der Figuren
*/ */
private void ladeBrett() { public void ladeBrett() {
// System.out.println(game.toFEN()); // System.out.println(game.toFEN());
char[] fen = game.toFEN().replaceAll("/", "").split(" ")[0].toCharArray(); char[] fen = game.toFEN().replaceAll("/", "").split(" ")[0].toCharArray();
@ -165,6 +171,10 @@ public class SpielFrame extends JFrame {
i++; i++;
} }
panelLinks.revalidate();
panelLinks.repaint();
} }
/** /**
@ -208,6 +218,14 @@ public class SpielFrame extends JFrame {
} }
} }
/**
* Sets the to default buttons
*/
public void setDefaultButtons() {
this.clearButtons();
this.setDefaultBackground();
}
/* /*
* Switches the button actions depending on the boardmode * Switches the button actions depending on the boardmode
*/ */
@ -247,16 +265,14 @@ public class SpielFrame extends JFrame {
} }
break; break;
case finished: case finished:
clearButtons(); // this.enableControlPanelButtons();
// this.viewPointer = this.game.getMoveList().size() - 1;
break; break;
default: default:
break; break;
} }
for (JButton b : buttons) {
panelLinks.add(b);
}
} }
public void showDraw() { public void showDraw() {
@ -313,6 +329,55 @@ public class SpielFrame extends JFrame {
return result[0]; return result[0];
} }
/**
* Creates the controlPanel and its Buttons
*/
private JPanel createControlPanel() {
this.controlPanel = new JPanel();
this.controlPanel.setBackground(new Color(90, 90, 90));
this.controlPanel.setLayout(new FlowLayout());
this.controlPanel.setMaximumSize(new Dimension(Integer.MAX_VALUE, controlPanel.getPreferredSize().height));
// ----- ViewQuicksaveButton -----
JButton quicksave = new JButton("Quicksave");
quicksave.setEnabled(true);
quicksave.addActionListener(new ButtonQuicksaveListener(this.game));
this.controlPanel.add(quicksave);
// ----- ViewFirstButton -----
JButton viewFirstButton = new JButton("<<-");
viewFirstButton.setEnabled(false);
viewFirstButton.addActionListener(new ButtonViewFirstListener(this.game, this));
this.controlPanel.add(viewFirstButton);
// ----- ViewBackButton -----
JButton viewBackButton = new JButton("<-");
viewBackButton.setEnabled(false);
viewBackButton.addActionListener(new ButtonViewBackListener(this.game, this));
this.controlPanel.add(viewBackButton);
// ----- ViewForwardButton -----
JButton viewForwardButton = new JButton("->");
viewForwardButton.setEnabled(false);
viewForwardButton.addActionListener(new ButtonViewForwardListener(this.game, this));
this.controlPanel.add(viewForwardButton);
// ----- ViewLastButton -----
JButton viewLastButton = new JButton("->>");
viewLastButton.setEnabled(false);
viewLastButton.addActionListener(new ButtonViewLastListener(this.game, this));
this.controlPanel.add(viewLastButton);
// ----- ViewQuickloadButton -----
JButton quickload = new JButton("Quickload");
quickload.setEnabled(true);
quickload.addActionListener(new ButtonQuickloadListener(this.game, this));
this.controlPanel.add(quickload);
return controlPanel;
}
private JPanel getUiPlayerTwo() { private JPanel getUiPlayerTwo() {
JPanel playerTwo = new JPanel(); JPanel playerTwo = new JPanel();
@ -532,4 +597,28 @@ public class SpielFrame extends JFrame {
return clock; return clock;
} }
public void setMode(BoardMode mode) {
this.mode = mode;
}
/**
* Inverts the Enabled property of the controlpanelButtons
*/
public void enableControlPanelButtons() {
for (Component c : this.controlPanel.getComponents()) {
if (c instanceof JButton) {
c.setEnabled(!c.isEnabled());
}
}
}
/**
* Adds the buttons to the boardpanel
*/
public void applyBoardButtons() {
for (JButton b : buttons) {
panelLinks.add(b);
}
}
} }