Adjust MainGui frame size to match GameGui
parent
1613ab575f
commit
08fc96187b
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@ -13,7 +13,7 @@ public class MainGui {
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frame = new JFrame("Chess - Hauptmenü");
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frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
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frame.setSize(800, 600);
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frame.setSize(1600, 1000);
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frame.setLocationRelativeTo(null);
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//Haupt-Panel mit GridBagLayout
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@ -27,7 +27,7 @@ public class MainGui {
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//Title
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JLabel title = new JLabel("Chess", SwingConstants.CENTER);
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title.setFont(new Font("Serif", Font.BOLD, 70));
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title.setFont(new Font("Serif", Font.BOLD, 150));
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title.setForeground(new Color(0x1b263b));
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gbc.gridy = 0;
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gbc.ipady = 50;
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@ -36,12 +36,12 @@ public class MainGui {
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//Abstand nach unten
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gbc.gridy = 1;
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gbc.ipady = 15;
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mainPanel.add(Box.createRigidArea(new Dimension(0, 60)), gbc);
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mainPanel.add(Box.createRigidArea(new Dimension(0, 20)), gbc);
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//Buttons
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JButton btnMode1 = new JButton("Normal Modus");
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JButton btnMode2 = new JButton("Modus 2 (coming soon)");
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JButton btnMode3 = new JButton("Modus 3 (coming soon)");
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JButton btnMode1 = new JButton("Normal Mode");
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JButton btnMode2 = new JButton("Mode 2 (coming soon)");
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JButton btnMode3 = new JButton("Mode 3 (coming soon)");
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styleButton(btnMode1);
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styleButton(btnMode2);
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