[gd_resource type="TileSet" format=3 uid="uid://c4gojt7jjw4o2"] [ext_resource type="Texture2D" uid="uid://cjwfi1340k7uq" path="res://Rooms/Livingroom/Tileset_48x48_3.png" id="1_vfjm7"] [ext_resource type="Texture2D" uid="uid://bpk4r2o07e6g7" path="res://Rooms/Livingroom/Interiors_free_48x48.png" id="2_g8yy8"] [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_mm3br"] texture = ExtResource("1_vfjm7") texture_region_size = Vector2i(48, 48) 2:4/0 = 0 0:1/0 = 0 0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(3, -24, 3, 24, 24, 24, 24, -24) 0:2/0 = 0 0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(3.282364, -24, 24, -24, 24, 24, 3.0214386, 24) 0:3/0 = 0 0:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(3.282364, -24, 24, -24, 24, 24, 3.0214386, 24) 0:4/0 = 0 0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(3.282364, -24, 24, -24, 24, 24, 3.0214386, 24) 0:5/0 = 0 0:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(3.282364, -24, 24, -24, 24, -6, 13, -6, 3, -6) 1:5/0 = 0 1:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, -6, -12.5, -6, -24, -6) 1:1/0 = 0 1:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, 17.5, 24, 2.5, 24, -24, 24) 2:1/0 = 0 2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, 17.5, 24, 2.5, 24, -24, 24) 3:1/0 = 0 3:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, -3, -24, -3, -4, -3, 24, -24, 24) 3:2/0 = 0 3:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, -3, -24, -3, -4, -3, 24, -24, 24) 3:3/0 = 0 3:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, -3, -24, -3, -4, -3, 24, -24, 24) 3:4/0 = 0 3:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, -3, -24, -3, -4, -3, 24, -24, 24) 3:5/0 = 0 3:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, -3, -24, -3, -6, -12.5, -6, -24, -6) 2:5/0 = 0 2:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, -6, -12.5, -6, -24, -6) 1:4/0 = 0 1:3/0 = 0 2:3/0 = 0 2:2/0 = 0 2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24) 1:2/0 = 0 1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24) 9:1/0 = 0 9:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24) 9:2/0 = 0 9:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24) 9:3/0 = 0 9:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24) 9:4/0 = 0 9:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, -24, 24, 24, 24, 24, -24) 9:8/0 = 0 9:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24) 8:8/0 = 0 8:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24) 8:9/0 = 0 8:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24) 8:5/0 = 0 8:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24) 6:4/0 = 0 5:4/0 = 0 8:6/0 = 0 8:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24) 8:7/0 = 0 8:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24) 7:8/0 = 0 7:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, -6.5, -24, -6.5) 7:9/0 = 0 7:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24) 0:0/0 = 0 1:0/0 = 0 2:0/0 = 0 3:0/0 = 0 4:0/0 = 0 5:0/0 = 0 6:0/0 = 0 6:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24) 7:0/0 = 0 7:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24) 8:0/0 = 0 8:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24) 9:0/0 = 0 9:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24) 8:1/0 = 0 8:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24) 7:1/0 = 0 7:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24) 6:1/0 = 0 6:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24) 5:1/0 = 0 5:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24) 4:1/0 = 0 4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24) 4:2/0 = 0 4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24) 5:2/0 = 0 5:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24) 6:2/0 = 0 6:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24) 7:2/0 = 0 7:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24) 8:2/0 = 0 8:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24) 8:3/0 = 0 8:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24) 7:3/0 = 0 7:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24) 6:3/0 = 0 6:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24) 5:3/0 = 0 5:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24) 4:3/0 = 0 4:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24) 9:5/0 = 0 9:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24) 9:6/0 = 0 9:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24) 9:7/0 = 0 9:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24) 9:9/0 = 0 7:7/0 = 0 7:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24) 7:6/0 = 0 7:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24) 7:5/0 = 0 7:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24) 7:4/0 = 0 6:9/0 = 0 6:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24) 6:8/0 = 0 6:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24) 6:7/0 = 0 6:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24) 6:6/0 = 0 6:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24) 6:5/0 = 0 5:9/0 = 0 5:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24) 5:8/0 = 0 5:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24) 5:7/0 = 0 5:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24) 5:6/0 = 0 5:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24) 5:5/0 = 0 4:8/0 = 0 4:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24) 4:7/0 = 0 4:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24) 4:6/0 = 0 4:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24) 4:5/0 = 0 4:9/0 = 0 4:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24) 3:9/0 = 0 3:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24) 3:8/0 = 0 3:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24) 3:7/0 = 0 3:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24) 3:6/0 = 0 3:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24) 2:8/0 = 0 2:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24) 2:9/0 = 0 2:7/0 = 0 2:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24) 2:6/0 = 0 2:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24) 1:8/0 = 0 1:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24) 1:7/0 = 0 1:6/0 = 0 1:9/0 = 0 1:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24) 0:8/0 = 0 0:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24) 0:7/0 = 0 0:6/0 = 0 0:9/0 = 0 0:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24) 8:4/0 = 0 4:4/0 = 0 [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_f127a"] texture = ExtResource("2_g8yy8") texture_region_size = Vector2i(48, 48) 13:16/0 = 0 14:16/0 = 0 15:16/0 = 0 15:17/0 = 0 15:18/0 = 0 15:19/0 = 0 14:19/0 = 0 13:19/0 = 0 13:18/0 = 0 13:17/0 = 0 14:17/0 = 0 14:18/0 = 0 11:46/0 = 0 11:46/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, -9, -24, -9, -18, -6, -18, -6, 0, -7.5, 0, -8.5, 0, -13.5, 0, -24, 0) 10:46/0 = 0 10:46/0/physics_layer_0/polygon_0/points = PackedVector2Array(24, -24, 24, 0, 6, 0, 6, -18, 9, -18, 9, -24) 10:45/0 = 0 10:45/0/physics_layer_0/polygon_0/points = PackedVector2Array(-4.5, -24, 24, -24, 24, 24, 17.5, 24, 9, 24, 6, 2, -1.5, -2.5) 10:44/0 = 0 10:44/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, 4, 24, 1.5, 24, 24, 17.5, 24, 2.5, 24, 0, 24) 11:44/0 = 0 11:44/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, 3, -21, 3, -21, 6, -18, 6, -18, 3, -6, 3, -6, 6, -4.5, 6, -3, 6, -3, 12, -4.5, 12, -6, 12, -6, 13.5, -6, 15, -3, 15, -3, 18, 0, 18, 0, 21, -3, 21, -3, 24, -9, 24, -24, 24) 11:45/0 = 0 11:45/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 0, -24, 0, -18, 3, -18, 3, -12, 0, -12, 0, -9, -3, -9, -3, 0, -6, 0, -6, 3, -9, 3, -9, 6, -18, 6, -18, 12, -12, 12, -12, 15, -9, 15, -9, 24, -24, 24) 7:72/0 = 0 7:72/0/physics_layer_0/polygon_0/points = PackedVector2Array(-21, 0, -21, -3, -18.5, -6, -2, -6, 24, -6.5, 24, 0, 24, 24, -3, 24, -24, 24, -24, 0) 7:73/0 = 0 7:73/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -2.5, -24, -24, 24, -24, 24, 0, 24, 17.5, 3, 18, 3, 24, -3, 24, -24, 24, -24, 18, -24, 0) 8:73/0 = 0 8:73/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -2.5, -24, -24, 24, -24, 24, 0, 24, 17.5, 24, 24, 3, 24, -3, 24, -2.5, 18, -24, 18, -24, 0) 9:73/0 = 0 9:72/0 = 0 8:72/0 = 0 8:72/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -2.5, -24, -6, -18.5, -6, -2, -6, 17.5, -6, 18, -3.5, 20.5, -3, 24, 0, 24, 24, -3, 24, -24, 24, -24, 0) 11:48/0 = 0 11:48/0/physics_layer_0/polygon_0/points = PackedVector2Array(-18, -12, -12.5, -12, -5.5, -12, 24, -12, 24, 24, -15, 24, -15, 15, -18, 15) 11:49/0 = 0 11:49/0/physics_layer_0/polygon_0/points = PackedVector2Array(-15, -24, 1, -24, 24, -24, 24, 24, -15, 24, -15, 21, -15, 15) 11:50/0 = 0 12:50/0 = 0 12:49/0 = 0 12:49/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 12, -24, 12, 24, -24, 24) 12:48/0 = 0 13:48/0 = 0 13:48/0/physics_layer_0/polygon_0/points = PackedVector2Array(-18, -12, -12.5, -12, -5.5, -12, 24, -12, 24, 24, -15, 24, -15, 15, -18, 15) 14:48/0 = 0 14:49/0 = 0 14:49/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 12, -24, 12, 24, -24, 24) 14:50/0 = 0 13:50/0 = 0 13:49/0 = 0 13:49/0/physics_layer_0/polygon_0/points = PackedVector2Array(-15, -24, 1, -24, 24, -24, 24, 24, -15, 24, -15, 21, -15, 15) 7:51/0 = 0 7:51/0/physics_layer_0/polygon_0/points = PackedVector2Array(24, -12.5, 24, 24, 18, 24, 12, 24, -15, 24, -15, 15.5, -18, 15, -18, -12) 8:51/0 = 0 8:51/0/physics_layer_0/polygon_0/points = PackedVector2Array(15, -12, 15, 15, 12, 15, 12, 24, -24, 24, -24, -12) 9:51/0 = 0 10:51/0 = 0 10:52/0 = 0 10:52/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 12, -24, 12, 24, -24, 24) 10:53/0 = 0 10:53/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 15, -24, 15, 9, -24, 9) 9:53/0 = 0 8:53/0 = 0 8:53/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 15, -24, 15, 9, -24, 9) 7:53/0 = 0 7:53/0/physics_layer_0/polygon_0/points = PackedVector2Array(-18, -24, 15, -24, 24, -24, 24, 9, -18, 9) 7:52/0 = 0 7:52/0/physics_layer_0/polygon_0/points = PackedVector2Array(-15, -24, 1, -24, 24, -24, 24, 24, -15, 24, -15, 21, -15, 15) 8:52/0 = 0 8:52/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 12, -24, 12, 24, -24, 24) 9:52/0 = 0 7:48/0 = 0 7:48/0/physics_layer_0/polygon_0/points = PackedVector2Array(24, 24, -15, 24, -15, 15, -18, 15, -18, -12, -16.5, -12, -15, -12, 24, -12, 24, 4.5, 24, 11.5, 24, 18) 8:48/0 = 0 8:48/0/physics_layer_0/polygon_0/points = PackedVector2Array(12, 24, -24, 24, -24, -12, 15, -12, 15, 4, 15, 15, 12, 15) 9:48/0 = 0 9:49/0 = 0 9:49/0/physics_layer_0/polygon_0/points = PackedVector2Array(-15, -24, 1, -24, 24, -24, 24, 24, -15, 24, -15, 21, -15, 15) 10:49/0 = 0 10:49/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 12, -24, 12, 24, -24, 24) 10:50/0 = 0 9:50/0 = 0 8:50/0 = 0 8:50/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 15, -24, 15, 9, -24, 9) 7:50/0 = 0 7:50/0/physics_layer_0/polygon_0/points = PackedVector2Array(-18, -24, 24, -24, 24, 9, -18, 9) 7:49/0 = 0 7:49/0/physics_layer_0/polygon_0/points = PackedVector2Array(-15, -24, 1, -24, 24, -24, 24, 24, -15, 24, -15, 21, -15, 15) 8:49/0 = 0 8:49/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 12, -24, 12, 24, -24, 24) 10:48/0 = 0 15:71/0 = 0 14:71/0 = 0 14:71/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 12, -24, 12, 6, -24, 6) 13:71/0 = 0 13:71/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -6, -15, -6, -15, -3, 24, -3, 24, 24, -24, 24) 12:71/0 = 0 12:71/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -6, -15, -6, -15, -3, 24, -3, 24, 24, -24, 24) 11:71/0 = 0 10:71/0 = 0 10:72/0 = 0 10:73/0 = 0 11:73/0 = 0 12:73/0 = 0 12:73/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, -14.5, -24, 0, -24, 24, -24, 24, 0, -24, 0) 12:72/0 = 0 12:72/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, -14.5, -24, 0, -24, 24, -24, 24, 24, -24, 24) 13:72/0 = 0 13:72/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, -14.5, -24, 0, -24, 24, -24, 24, 24, -24, 24) 14:72/0 = 0 15:72/0 = 0 15:73/0 = 0 14:73/0 = 0 13:73/0 = 0 13:73/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, -14.5, -24, 0, -24, 24, -24, 24, 0, -24, 0) 11:72/0 = 0 10:70/0 = 0 10:69/0 = 0 10:68/0 = 0 11:68/0 = 0 12:68/0 = 0 13:68/0 = 0 14:68/0 = 0 15:68/0 = 0 15:69/0 = 0 15:70/0 = 0 14:70/0 = 0 13:70/0 = 0 12:70/0 = 0 11:70/0 = 0 11:69/0 = 0 12:69/0 = 0 13:69/0 = 0 14:69/0 = 0 7:80/0 = 0 7:80/0/physics_layer_0/polygon_0/points = PackedVector2Array(5.5, 18, 24, 18, 24, 24, 3, 24) 8:80/0 = 0 8:80/0/physics_layer_0/polygon_0/points = PackedVector2Array(-7, 3, -4.5, -6.5, 16, -7, 21, 0, 21, 17, 21, 22, 21, 24, 3, 24, -3, 24, -7, 24, -24, 24, -24, 18, -6.5, 17.5) 8:81/0 = 0 8:81/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -1, -24, -24, 21, -24, 21, 0, 21, 17, 21, 22, 21, 24, 3, 24, -3, 24, -7, 24, -24, 24, -24, 18, -24, 8) 8:82/0 = 0 8:82/0/physics_layer_0/polygon_0/points = PackedVector2Array(-25, -24, 24, -24, 24, 24, 21, 24, 18, 15, 15, 15, 15, 21, -3.5, 21, -3.5, 15, -21, 15, -21, 21, -24, 21) 8:83/0 = 0 8:83/0/physics_layer_0/polygon_0/points = PackedVector2Array(12, 24, 3, 24, -24, 24, -24, -24, 3, -24, 24, -24, 24, 24) 7:83/0 = 0 7:83/0/physics_layer_0/polygon_0/points = PackedVector2Array(12, 24, 3, 24, 3, 11.5, 3, -24, 24, -24, 24, 24) 7:82/0 = 0 7:82/0/physics_layer_0/polygon_0/points = PackedVector2Array(3, -24, 24, -24, 24, 24, 3, 24) 7:81/0 = 0 7:81/0/physics_layer_0/polygon_0/points = PackedVector2Array(3, -24, 24, -24, 24, 24, 3, 24) 9:80/0 = 0 9:80/0/physics_layer_0/polygon_0/points = PackedVector2Array(-15, -3, -15, -6, 0, -6, 0, -3, 3, -3, 3, 0, 6, 0.5, 6, 18, 24, 18, 24, 24, -21, 24, -21, 0, -18, 0, -17.5, -3) 9:81/0 = 0 9:81/0/physics_layer_0/polygon_0/points = PackedVector2Array(24, -24, 24, 24, -21, 24, -21, 12, -21, -24) 10:81/0 = 0 10:81/0/physics_layer_0/polygon_0/points = PackedVector2Array(-3, -24, -3, 24, -24, 24, -24, -24) 10:82/0 = 0 10:82/0/physics_layer_0/polygon_0/points = PackedVector2Array(-3, -24, -3, 11.5, -6, 11.5, -6, 24, -24, 24, -24, -24) 10:83/0 = 0 10:83/0/physics_layer_0/polygon_0/points = PackedVector2Array(-3, -24, -3, 24, -24, 24, -24, -24) 9:83/0 = 0 9:83/0/physics_layer_0/polygon_0/points = PackedVector2Array(12, 24, 3, 24, -24, 24, -24, -24, 3, -24, 24, -24, 24, 24) 9:82/0 = 0 9:82/0/physics_layer_0/polygon_0/points = PackedVector2Array(24, -24, 24, 21, 21, 21, 21, 15, 3, 15, 3, 21, -15, 21, -15, 15.5, -18, 15.5, -18, 12, -21, 12, -21, -24) 12:79/0 = 0 12:79/0/physics_layer_0/polygon_0/points = PackedVector2Array(-25, -24, 24, -24, 24, 24, 21, 24, 18, 15, 15, 15, 15, 21, -3.5, 21, -3.5, 15, -21, 15, -21, 21, -24, 21) 13:79/0 = 0 13:79/0/physics_layer_0/polygon_0/points = PackedVector2Array(-25, -24, 24, -24, 24, 24, 21, 24, 18, 15, 15, 15, 15, 21, -3.5, 21, -3.5, 15, -21, 15, -21, 21, -24, 21) 13:80/0 = 0 13:80/0/physics_layer_0/polygon_0/points = PackedVector2Array(24, -24, 24, 0, -8, 0, -24, 0, -24, -24) 12:80/0 = 0 12:80/0/physics_layer_0/polygon_0/points = PackedVector2Array(24, -24, 24, 0, -8, 0, -24, 0, -24, -24) 12:81/0 = 0 12:82/0 = 0 12:83/0 = 0 13:83/0 = 0 14:83/0 = 0 14:82/0 = 0 15:82/0 = 0 15:81/0 = 0 15:80/0 = 0 15:83/0 = 0 15:84/0 = 0 14:85/0 = 0 14:84/0 = 0 15:85/0 = 0 14:81/0 = 0 14:80/0 = 0 14:79/0 = 0 15:79/0 = 0 11:79/0 = 0 5:55/0 = 0 5:55/0/physics_layer_0/polygon_0/points = PackedVector2Array(24, -9, 24, 24, -24, 24, -24, -9, -1, -9, 10.5, -9) 5:56/0 = 0 5:56/0/physics_layer_0/polygon_0/points = PackedVector2Array(24, -24, 24, 6, -24, 6, -24, -24, -0.5, -24, 10.5, -24) 6:56/0 = 0 6:56/0/physics_layer_0/polygon_0/points = PackedVector2Array(24, -24, 24, 6, -24, 6, -24, -24, -0.5, -24, 10.5, -24) 6:55/0 = 0 6:55/0/physics_layer_0/polygon_0/points = PackedVector2Array(24, -9, 24, 24, -24, 24, -24, -9, -1, -9, 10.5, -9) 4:55/0 = 0 4:55/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -9, 15, -9, 15, 24, -24, 24) 3:55/0 = 0 3:55/0/physics_layer_0/polygon_0/points = PackedVector2Array(-12, -9, 24, -9, 24, 24, -12, 24) 3:56/0 = 0 3:56/0/physics_layer_0/polygon_0/points = PackedVector2Array(-9, -24, 24, -24, 24, 6, -9, 6) 4:56/0 = 0 4:56/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 12, -24, 12, 6, -24, 6) 3:53/0 = 0 4:53/0 = 0 5:53/0 = 0 6:53/0 = 0 6:54/0 = 0 6:54/0/physics_layer_0/polygon_0/points = PackedVector2Array(12, 24, -24, 24, -24, -9, -21, -9, -21, -12, -18, -12, -18, -15, -15, -15.5, -15, -18, -12, -18, -12, -21, -9, -21, -9, -24, -6, -24, -6, -21, -3, -21, -3, -18, 0, -18, 0, -15, 3, -15, 3, -12, 6, -12, 6, -15, 9, -15, 9, -18, 12, -18, 12, -15, 15, -15, 15, -12, 18, -12, 18, -9, 24, -9, 24, 24) 5:54/0 = 0 5:54/0/physics_layer_0/polygon_0/points = PackedVector2Array(12, 24, -24, 24, -24, -9, -21, -9, -9, -9, -9, -12, -12, -12, -12, -24, 15, -24, 15, -12, 12, -12, 12, -9, 24, -9, 24, 24) 4:54/0 = 0 3:54/0 = 0 2:51/0 = 0 3:51/0 = 0 4:51/0 = 0 5:51/0 = 0 6:51/0 = 0 5:52/0 = 0 4:52/0 = 0 3:52/0 = 0 2:52/0 = 0 6:52/0 = 0 1:51/0 = 0 1:52/0 = 0 11:52/0 = 0 11:51/0 = 0 10:80/0 = 0 10:80/0/physics_layer_0/polygon_0/points = PackedVector2Array(-6, 21, -6, 24, -24, 24, -24, 18, -9.5, 18, -9, 21) 4:24/0 = 0 5:24/0 = 0 6:24/0 = 0 6:25/0 = 0 5:25/0 = 0 4:25/0 = 0 7:24/0 = 0 8:24/0 = 0 8:25/0 = 0 7:25/0 = 0 9:24/0 = 0 10:24/0 = 0 10:25/0 = 0 9:25/0 = 0 11:24/0 = 0 12:24/0 = 0 12:25/0 = 0 11:25/0 = 0 10:26/0 = 0 10:27/0 = 0 11:26/0 = 0 11:27/0 = 0 7:26/0 = 0 8:26/0 = 0 8:27/0 = 0 7:27/0 = 0 6:26/0 = 0 5:26/0 = 0 5:27/0 = 0 6:27/0 = 0 3:13/0 = 0 4:13/0 = 0 4:14/0 = 0 3:14/0 = 0 7:8/0 = 0 7:9/0 = 0 8:10/0 = 0 8:11/0 = 0 8:12/0 = 0 7:12/0 = 0 6:12/0 = 0 6:11/0 = 0 5:11/0 = 0 5:10/0 = 0 6:10/0 = 0 7:10/0 = 0 7:11/0 = 0 5:12/0 = 0 0:10/0 = 0 0:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(15, -15, 18, -15, 18, -18, 21, -18, 21, -21, 24, -21, 24, 24, 15, 24) 1:10/0 = 0 1:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -21, 0, -21, 13, -21, 21, -21, 24, -21, 24, 24, -24, 24) 2:10/0 = 0 2:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -21, 0, -21, 13, -21, 21, -21, 24, -21, 24, 24, -24, 24) 2:11/0 = 0 2:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(15, -24, 24, -24, 24, -6, 24, 1, 24, 24, -24, 24, -24, -14, -24, -24) 2:12/0 = 0 2:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(15, -24, 24, -24, 24, -6, 17, -6, 1, -6, -24.5, -6, -24, -14, -24, -24) 3:10/0 = 0 3:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-15, -15, -15, 24, -24, 24, -24, -6, -24, -14, -24, -21, -20.5, -21, -21, -18, -18, -18, -18, -15) 3:11/0 = 0 3:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-15, -21, -15, 24, -24, 24, -24, -6, -24, -14, -24, -24, -15, -24) 1:12/0 = 0 1:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(15, -24, 24, -24, 24, -6, 17, -6, 1, -6, -24.5, -6, -24, -14, -24, -24) 1:11/0 = 0 1:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(15, -24, 24, -24, 24, -6, 24, 1, 24, 24, -24, 24, -24, -14, -24, -24) 0:11/0 = 0 0:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(15, -24, 24, -24, 24, 24, 15, 24) 0:12/0 = 0 0:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(15, -24, 24, -24, 24, -6, 21, -6, 21, -9, 18, -9, 18, -21, 15, -21) 3:12/0 = 0 3:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-15, -21, -18, -21, -18, -9, -21, -9, -21, -6, -24, -6, -24, -14, -24, -24, -15, -24) 4:10/0 = 0 4:11/0 = 0 4:12/0 = 0 0:38/0 = 0 1:38/0 = 0 2:38/0 = 0 3:38/0 = 0 4:38/0 = 0 5:38/0 = 0 6:38/0 = 0 6:39/0 = 0 5:39/0 = 0 4:39/0 = 0 3:39/0 = 0 2:39/0 = 0 1:39/0 = 0 0:39/0 = 0 2:40/0 = 0 3:40/0 = 0 4:40/0 = 0 5:40/0 = 0 6:40/0 = 0 6:41/0 = 0 5:41/0 = 0 4:41/0 = 0 3:41/0 = 0 2:41/0 = 0 0:40/0 = 0 1:40/0 = 0 0:35/0 = 0 1:35/0 = 0 2:35/0 = 0 2:36/0 = 0 2:37/0 = 0 1:37/0 = 0 0:37/0 = 0 0:36/0 = 0 1:36/0 = 0 3:35/0 = 0 3:36/0 = 0 3:37/0 = 0 4:35/0 = 0 4:36/0 = 0 4:37/0 = 0 5:37/0 = 0 5:36/0 = 0 5:35/0 = 0 6:36/0 = 0 6:35/0 = 0 6:37/0 = 0 7:35/0 = 0 7:35/0/physics_layer_0/polygon_0/points = PackedVector2Array(21, 24, -24, 24, -24, 9, 6, 9, 21, 9) 8:35/0 = 0 8:35/0/physics_layer_0/polygon_0/points = PackedVector2Array(21, 24, -24, 24, -24, 9, 6, 9, 21, 9) 8:36/0 = 0 8:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(21, 24, -24, 24, -24, -24, 6, -24, 21, -24) 8:37/0 = 0 8:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(21, -3, 18, -3, 18, 15, 9, 15, 9, -3, -12, -3, -12, 15, -21, 15, -21, -3, -24, -3, -24, -24, 6, -24, 21, -24) 7:37/0 = 0 7:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(24, -6, -3, -6, -3, -24, 6, -24, 24, -24) 7:36/0 = 0 7:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(24, 0, 24, 24, 18, 24, 12, 24, 5, 24, -3, 24, -3, -21, 6, -21, 6, 0) 9:35/0 = 0 9:36/0 = 0 9:37/0 = 0 10:35/0 = 0 11:35/0 = 0 11:35/0/physics_layer_0/polygon_0/points = PackedVector2Array(21, 24, -24, 24, -24, 9, 6, 9, 21, 9) 11:36/0 = 0 11:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(24, 24, -24, 24, -24, -24, 24, -24, 24, 9) 12:36/0 = 0 12:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(3, 24, -9, 24, -24, 24, -24, 0, -6, 0, -6, -21, 3, -21) 12:37/0 = 0 12:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(3, -12, 0, -12, 0, -9, -3, -9, -3, -12, -6, -12, -6, -18, -21, -18, -21, -12, -24, -12, -24, -24, 3, -24) 11:37/0 = 0 11:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(21, -3, 21, 15, 12, 15, 12, -3, -9, -3, -9, 15, -18, 15, -18, -3, -21, -3, -21, -24, 24, -24, 24, -3) 10:37/0 = 0 10:36/0 = 0 12:35/0 = 0 13:35/0 = 0 13:36/0 = 0 13:37/0 = 0 14:37/0 = 0 14:36/0 = 0 14:35/0 = 0 13:44/0 = 0 14:44/0 = 0 14:45/0 = 0 14:46/0 = 0 13:46/0 = 0 13:45/0 = 0 12:45/0 = 0 12:45/0/physics_layer_0/polygon_0/points = PackedVector2Array(12, 24, -12, 24, -12, 21, -9, 21, -9, 18, -18, 18, -18, 9, -15, 9, -15, 3, -18, 3, -18, -3, -21, -3, -21, -6.5, -21, -9, -18, -9, -18, -12, -15, -12, -15, -15, -12, -15, -6, -15, -6, -12, -3, -12, -3, -15, 3, -15, 3, -18, 9, -18, 12, -18, 12, -15, 15, -15, 15, -12, 18, -12, 18, 0, 21, 0, 21, 9, 18, 9, 18, 15, 15, 15, 15, 18, 12, 18, 12, 21) 12:46/0 = 0 12:46/0/physics_layer_0/polygon_0/points = PackedVector2Array(9, 3, -9, 3, -9, 0, -12, 0, -12, -9, -15, -9, -15, -12, -15, -15, -15, -24, -2, -24, 8, -24, 15, -24, 15, -17.5, 15, -15, 15, -12, 15, -9, 12, -9, 12, 0, 9, 0) 7:13/0 = 0 7:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(24, 0, 24, 24, -9, 24, -9, 6, -6, 6, -6, 3, -3, 3, -3, 0) 8:13/0 = 0 8:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(24, 0, 24, 24, -24, 24, -24, 0, -3, 0) 9:13/0 = 0 9:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(9, 24, -24, 24, -24, 0, -3, 0, 3, 0, 3, 3, 6, 3, 6, 6, 9, 6) 9:14/0 = 0 9:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(3, 12, 3, 15, -9, 15, -9, 12, -24, 12, -24.5, -23.5, 9, -24, 9, 3, 3, 3, 6, 3, 6, 6, 6, 12) 8:14/0 = 0 8:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, 12, -24, -24, 24, -24, 24, 12) 7:14/0 = 0 7:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(9, 12, 9, 15, -3, 15, -3, 12, -6, 12, -6, 3, -9, 3, -9, -24, 24, -24, 24, 12) 12:56/0 = 0 12:57/0 = 0 12:58/0 = 0 12:58/0/physics_layer_0/polygon_0/points = PackedVector2Array(9, 3, -12, 3, -12, 0, -18, 0, -18, -3, -21, -3, -21, -6.5, -21, -9, -21, -12, -18, -12, -18, -15, -15, -15, -15, -18, -6, -18, -6, -24, 3, -24, 3, -18, 12, -18, 12, -15, 15, -15, 15, -12, 18, -12, 18, -9, 18, -7.5, 18, -5.5, 18, -3, 15, -3, 15, 0, 9, 0) 11:55/0 = 0 11:55/0/physics_layer_0/polygon_0/points = PackedVector2Array(21, 6.5, 21, 24, -24, 24, -24, 6, -21.5, 6, -21, 3, -18, 3, -18, 0, -15, 0, -15, -3, 12, -3, 12, 0, 15, 0, 15, 3, 18, 3, 18, 6) 11:56/0 = 0 11:56/0/physics_layer_0/polygon_0/points = PackedVector2Array(3, 24, -6, 24, -6, -3, -15, -3, -15, -6, -18, -6, -18, -9, -21, -9, -21, -12, -24, -12, -24, -24, 21, -24, 21, -12, 18, -12, 18, -9, 15, -9, 15, -6, 12, -6, 12, -3, 3, -3) 12:51/0 = 0 13:51/0 = 0 14:51/0 = 0 14:52/0 = 0 13:52/0 = 0 12:52/0 = 0 13:53/0 = 0 12:53/0 = 0 0:42/0 = 0 1:42/0 = 0 2:42/0 = 0 2:43/0 = 0 1:43/0 = 0 0:43/0 = 0 3:42/0 = 0 4:42/0 = 0 5:42/0 = 0 5:43/0 = 0 4:43/0 = 0 3:43/0 = 0 0:31/0 = 0 0:32/0 = 0 0:33/0 = 0 0:34/0 = 0 1:31/0 = 0 1:32/0 = 0 1:33/0 = 0 1:34/0 = 0 2:31/0 = 0 2:32/0 = 0 2:33/0 = 0 2:34/0 = 0 3:31/0 = 0 3:32/0 = 0 3:33/0 = 0 3:33/0/physics_layer_0/polygon_0/points = PackedVector2Array(24, -24, 24, 24, -24, 24, -24, -24) 3:34/0 = 0 4:31/0 = 0 4:32/0 = 0 4:33/0 = 0 4:33/0/physics_layer_0/polygon_0/points = PackedVector2Array(24, -24, 24, 24, -24, 24, -24, -24) 4:34/0 = 0 4:34/0/physics_layer_0/polygon_0/points = PackedVector2Array(24, -24, 24, 9, -5, 9, -24, 9, -24, -9, -24, -24) 5:31/0 = 0 5:32/0 = 0 5:33/0 = 0 5:34/0 = 0 6:31/0 = 0 6:32/0 = 0 6:33/0 = 0 6:34/0 = 0 7:31/0 = 0 7:32/0 = 0 7:33/0 = 0 7:34/0 = 0 8:31/0 = 0 8:32/0 = 0 8:33/0 = 0 8:34/0 = 0 9:31/0 = 0 9:31/0/physics_layer_0/polygon_0/points = PackedVector2Array(-18, -18, -15, -18, -15, -21, -9, -21, -9, -18, -6, -18, -6, 0, 18, 0, 18, 3, 21, 3, 21, 24, -18, 24) 9:32/0 = 0 9:32/0/physics_layer_0/polygon_0/points = PackedVector2Array(-18, -24, -15, -24, -11, -24, 21, -24, 21, -9, 18, -9, 18, -6, -15, -6, -15, -9, -18, -9) 9:33/0 = 0 9:34/0 = 0 10:31/0 = 0 10:33/0 = 0 10:34/0 = 0 11:31/0 = 0 11:33/0 = 0 11:34/0 = 0 12:31/0 = 0 12:34/0 = 0 12:34/0/physics_layer_0/polygon_0/points = PackedVector2Array(-21, -24, -15, -24, -11, -24, 18.5, -24, 18, -9, 15.5, -9, 15.5, -6, -18, -6, -18, -9, -21, -9) 13:31/0 = 0 13:34/0 = 0 14:31/0 = 0 14:32/0 = 0 14:33/0 = 0 14:34/0 = 0 15:31/0 = 0 10:32/0 = 0 11:32/0 = 0 12:32/0 = 0 13:32/0 = 0 15:32/0 = 0 12:33/0 = 0 12:33/0/physics_layer_0/polygon_0/points = PackedVector2Array(-18, 0, -7.5, 0, 6, 0, 6, -18, 9, -18, 9, -21, 15, -21, 15, -18, 18, -18, 18, -9, 18, -0.5, 18, 24, -21, 24, -21, 3, -18, 3) 13:33/0 = 0 15:33/0 = 0 2:21/0 = 0 3:21/0 = 0 4:21/0 = 0 5:21/0 = 0 6:21/0 = 0 7:21/0 = 0 7:22/0 = 0 6:22/0 = 0 5:22/0 = 0 4:22/0 = 0 3:22/0 = 0 2:22/0 = 0 0:0/0 = 0 1:0/0 = 0 2:0/0 = 0 3:0/0 = 0 4:1/0 = 0 5:1/0 = 0 5:2/0 = 0 6:2/0 = 0 7:2/0 = 0 8:2/0 = 0 9:2/0 = 0 10:2/0 = 0 10:3/0 = 0 6:1/0 = 0 4:0/0 = 0 5:0/0 = 0 6:0/0 = 0 3:1/0 = 0 7:0/0 = 0 2:1/0 = 0 2:2/0 = 0 3:2/0 = 0 [resource] tile_size = Vector2i(48, 48) physics_layer_0/collision_layer = 1 sources/6 = SubResource("TileSetAtlasSource_mm3br") sources/7 = SubResource("TileSetAtlasSource_f127a")