ghost-delivery/Ghost/ghost.tscn

129 lines
3.5 KiB
Plaintext

[gd_scene format=3 uid="uid://r3r7jjutl3rr"]
[ext_resource type="Script" uid="uid://b6hsmfwiojo55" path="res://Ghost/ghost.gd" id="1_uexgx"]
[ext_resource type="Texture2D" uid="uid://b7q046o2x1wlf" path="res://Ghost/gosth.svg" id="2_uexgx"]
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_y32ns"]
radius = 4.0
height = 8.0
[sub_resource type="CircleShape2D" id="CircleShape2D_interact"]
radius = 12.0
[sub_resource type="Animation" id="Animation_rhyd0"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [1]
}
[sub_resource type="Animation" id="Animation_uexgx"]
resource_name = "idle_down"
length = 0.6
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.15, 0.3, 0.45),
"transitions": PackedFloat32Array(1, 1, 1, 1),
"update": 1,
"values": [2, 10, 18, 26]
}
[sub_resource type="Animation" id="Animation_lky7i"]
resource_name = "idle_left"
length = 0.6
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.15, 0.3, 0.45),
"transitions": PackedFloat32Array(1, 1, 1, 1),
"update": 1,
"values": [1, 9, 17, 25]
}
[sub_resource type="Animation" id="Animation_jyk2k"]
resource_name = "idle_right"
length = 0.6
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.15, 0.3, 0.45),
"transitions": PackedFloat32Array(1, 1, 1, 1),
"update": 1,
"values": [0, 8, 16, 24]
}
[sub_resource type="Animation" id="Animation_bs0kc"]
resource_name = "idle_back"
length = 0.6
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.15, 0.3, 0.46666667),
"transitions": PackedFloat32Array(1, 1, 1, 1),
"update": 1,
"values": [3, 11, 19, 27]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_rhyd0"]
_data = {
&"RESET": SubResource("Animation_rhyd0"),
&"idle_down": SubResource("Animation_uexgx"),
&"idle_left": SubResource("Animation_lky7i"),
&"idle_right": SubResource("Animation_jyk2k"),
&"idle_up": SubResource("Animation_bs0kc")
}
[node name="Ghost" type="CharacterBody2D" unique_id=1558624006]
collision_layer = 2
script = ExtResource("1_uexgx")
[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=683509728]
position = Vector2(0, 2)
shape = SubResource("CapsuleShape2D_y32ns")
[node name="Sprite2D" type="Sprite2D" parent="." unique_id=323540923]
texture = ExtResource("2_uexgx")
hframes = 8
vframes = 6
frame = 1
[node name="AnimationPlayer" type="AnimationPlayer" parent="." unique_id=102281243]
libraries/ = SubResource("AnimationLibrary_rhyd0")
autoplay = &"idle_right"
[node name="InteractionArea" type="Area2D" parent="." unique_id=118829551]
collision_layer = 0
collision_mask = 4
[node name="CollisionShape2D" type="CollisionShape2D" parent="InteractionArea" unique_id=118829552]
shape = SubResource("CircleShape2D_interact")