129 lines
3.5 KiB
Plaintext
129 lines
3.5 KiB
Plaintext
[gd_scene format=3 uid="uid://r3r7jjutl3rr"]
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[ext_resource type="Script" uid="uid://b6hsmfwiojo55" path="res://Ghost/ghost.gd" id="1_uexgx"]
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[ext_resource type="Texture2D" uid="uid://b7q046o2x1wlf" path="res://Ghost/gosth.svg" id="2_uexgx"]
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[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_y32ns"]
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radius = 4.0
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height = 8.0
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[sub_resource type="CircleShape2D" id="CircleShape2D_interact"]
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radius = 12.0
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[sub_resource type="Animation" id="Animation_rhyd0"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite2D:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [1]
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}
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[sub_resource type="Animation" id="Animation_uexgx"]
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resource_name = "idle_down"
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length = 0.6
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loop_mode = 1
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite2D:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.15, 0.3, 0.45),
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"transitions": PackedFloat32Array(1, 1, 1, 1),
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"update": 1,
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"values": [2, 10, 18, 26]
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}
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[sub_resource type="Animation" id="Animation_lky7i"]
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resource_name = "idle_left"
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length = 0.6
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loop_mode = 1
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite2D:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.15, 0.3, 0.45),
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"transitions": PackedFloat32Array(1, 1, 1, 1),
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"update": 1,
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"values": [1, 9, 17, 25]
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}
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[sub_resource type="Animation" id="Animation_jyk2k"]
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resource_name = "idle_right"
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length = 0.6
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loop_mode = 1
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite2D:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.15, 0.3, 0.45),
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"transitions": PackedFloat32Array(1, 1, 1, 1),
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"update": 1,
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"values": [0, 8, 16, 24]
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}
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[sub_resource type="Animation" id="Animation_bs0kc"]
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resource_name = "idle_back"
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length = 0.6
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loop_mode = 1
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite2D:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.15, 0.3, 0.46666667),
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"transitions": PackedFloat32Array(1, 1, 1, 1),
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"update": 1,
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"values": [3, 11, 19, 27]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_rhyd0"]
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_data = {
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&"RESET": SubResource("Animation_rhyd0"),
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&"idle_down": SubResource("Animation_uexgx"),
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&"idle_left": SubResource("Animation_lky7i"),
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&"idle_right": SubResource("Animation_jyk2k"),
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&"idle_up": SubResource("Animation_bs0kc")
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}
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[node name="Ghost" type="CharacterBody2D" unique_id=1558624006]
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collision_layer = 2
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script = ExtResource("1_uexgx")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=683509728]
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position = Vector2(0, 2)
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shape = SubResource("CapsuleShape2D_y32ns")
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[node name="Sprite2D" type="Sprite2D" parent="." unique_id=323540923]
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texture = ExtResource("2_uexgx")
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hframes = 8
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vframes = 6
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frame = 1
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[node name="AnimationPlayer" type="AnimationPlayer" parent="." unique_id=102281243]
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libraries/ = SubResource("AnimationLibrary_rhyd0")
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autoplay = &"idle_right"
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[node name="InteractionArea" type="Area2D" parent="." unique_id=118829551]
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collision_layer = 0
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collision_mask = 4
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[node name="CollisionShape2D" type="CollisionShape2D" parent="InteractionArea" unique_id=118829552]
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shape = SubResource("CircleShape2D_interact")
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