ghost-delivery/Rooms/Kitchen/kitchen_tile_set.tres

621 lines
15 KiB
Plaintext

[gd_resource type="TileSet" format=3 uid="uid://d077c6umbkyl3"]
[ext_resource type="Texture2D" uid="uid://b6p8u4oiyrjua" path="res://Rooms/Kitchen/tileset_48x48.png" id="1_r7w8o"]
[ext_resource type="Texture2D" uid="uid://cnikb61kll28h" path="res://Rooms/Kitchen/Tileset_48x48_16.png" id="2_u0yok"]
[ext_resource type="Texture2D" uid="uid://bpk4r2o07e6g7" path="res://Rooms/Livingroom/Interiors_free_48x48.png" id="3_vaghj"]
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_u0yok"]
texture = ExtResource("1_r7w8o")
texture_region_size = Vector2i(48, 48)
3:5/0 = 0
0:0/0 = 0
1:0/0 = 0
2:0/0 = 0
3:0/0 = 0
4:0/0 = 0
5:0/0 = 0
6:0/0 = 0
7:0/0 = 0
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8:0/0 = 0
8:1/0 = 0
7:1/0 = 0
7:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
6:1/0 = 0
5:1/0 = 0
4:1/0 = 0
3:1/0 = 0
2:1/0 = 0
1:1/0 = 0
0:1/0 = 0
0:2/0 = 0
1:2/0 = 0
2:2/0 = 0
3:2/0 = 0
4:2/0 = 0
5:2/0 = 0
6:2/0 = 0
6:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(3, -24, 3, 24, 24, 24, 24, -24, 3, -24)
7:2/0 = 0
7:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, -2.5, -24, -3)
8:2/0 = 0
8:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, -3, -24, -3, 24, -24, 24)
2:3/0 = 0
1:3/0 = 0
0:3/0 = 0
3:3/0 = 0
4:3/0 = 0
5:3/0 = 0
6:3/0 = 0
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7:3/0 = 0
7:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, -2.5, -24, -3)
8:3/0 = 0
8:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, -3, -24, -3, -3, -24, -3)
3:4/0 = 0
2:5/0 = 0
2:6/0 = 0
1:7/0 = 0
1:6/0 = 0
1:5/0 = 0
1:4/0 = 0
1:8/0 = 0
1:9/0 = 0
1:10/0 = 0
1:11/0 = 0
1:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
1:12/0 = 0
1:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, 14.864357, 24, 14.864357, 24, -24, -24, -24)
1:13/0 = 0
1:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, 24, -24, -24, 24, -24, 24, 24)
1:14/0 = 0
0:13/0 = 0
0:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, 24, -24, -24, 24, -24, 24, 24)
0:12/0 = 0
0:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, 14.864357, 24, 14.864357, 24, -24, -24, -24)
0:11/0 = 0
0:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
0:10/0 = 0
0:9/0 = 0
0:8/0 = 0
0:7/0 = 0
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0:15/0 = 0
0:16/0 = 0
0:17/0 = 0
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0:6/0 = 0
0:5/0 = 0
0:4/0 = 0
2:8/0 = 0
2:9/0 = 0
2:10/0 = 0
2:11/0 = 0
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2:12/0 = 0
2:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, 14.864357, 24, 14.864357, 24, -24, -24, -24)
2:13/0 = 0
2:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, 24, -24, -12.040131, 24, -12.040131, 24, 24)
2:14/0 = 0
2:15/0 = 0
2:16/0 = 0
2:17/0 = 0
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2:18/0 = 0
2:19/0 = 0
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2:20/0 = 0
2:21/0 = 0
2:22/0 = 0
2:23/0 = 0
3:10/0 = 0
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3:9/0 = 0
3:8/0 = 0
3:7/0 = 0
3:6/0 = 0
4:5/0 = 0
4:6/0 = 0
4:7/0 = 0
4:8/0 = 0
4:9/0 = 0
4:10/0 = 0
4:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, 24, -24, -12.040131, 24, -12.040131, 24, 24)
4:11/0 = 0
4:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, 24, -24, -12.040131, 24, -12.040131, 24, 24)
4:12/0 = 0
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4:13/0 = 0
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4:15/0 = 0
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4:17/0 = 0
4:18/0 = 0
3:16/0 = 0
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3:17/0 = 0
3:18/0 = 0
3:15/0 = 0
2:7/0 = 0
2:4/0 = 0
3:11/0 = 0
3:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, 24, -24, -12.040131, 24, -12.040131, 24, 24)
3:12/0 = 0
3:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, 14.864357, 24, 14.864357, 24, -24, -24, -24)
3:13/0 = 0
3:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, 24, -24, -12.040131, 24, -12.040131, 24, 24)
3:14/0 = 0
3:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, 15.0130005, -24, -24, 24, -24, 24, 15.161644)
5:10/0 = 0
5:9/0 = 0
5:8/0 = 0
5:7/0 = 0
5:11/0 = 0
5:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, 24, -24, -12.040131, 24, -12.040131, 24, 24)
5:12/0 = 0
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5:6/0 = 0
5:5/0 = 0
5:4/0 = 0
5:13/0 = 0
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5:14/0 = 0
5:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(24, 14.928276, -12.2304, 14.568554, -21.40319, -24, 24, -24)
5:15/0 = 0
6:7/0 = 0
6:6/0 = 0
6:5/0 = 0
6:8/0 = 0
6:9/0 = 0
6:10/0 = 0
6:11/0 = 0
6:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, 24, -24, -12.486061, 21.107384, -12.188774, 21.256027, 24)
6:12/0 = 0
6:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
6:13/0 = 0
6:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
6:14/0 = 0
6:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(21.10738, -24, 14.864357, 15.0130005, -24, 14.864353, -24, -24)
6:15/0 = 0
6:16/0 = 0
6:17/0 = 0
7:8/0 = 0
7:7/0 = 0
7:6/0 = 0
7:5/0 = 0
7:9/0 = 0
7:10/0 = 0
7:11/0 = 0
7:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, 24, -24, -12.040131, 21.033066, -11.891487, 21.033066, 24)
7:12/0 = 0
7:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, 24, -24, -24, 20.884422, -24, 21.033066, 24)
7:13/0 = 0
7:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, 24, -24, 0.1486435, 24, 0, 24, 24)
7:14/0 = 0
7:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, 14.676315, 24, 14.676315, 24, -24, -24, -24)
7:15/0 = 0
7:16/0 = 0
7:17/0 = 0
7:18/0 = 0
7:19/0 = 0
8:12/0 = 0
8:11/0 = 0
8:10/0 = 0
8:9/0 = 0
8:8/0 = 0
8:7/0 = 0
8:6/0 = 0
8:5/0 = 0
8:4/0 = 0
8:13/0 = 0
8:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, 24, -24, 0.1486435, 21.18171, 0, 21.033066, 24)
8:14/0 = 0
8:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, 15.0130005, -24, -24, 21.924927, -24, 12.560379, 15.161648)
8:15/0 = 0
6:4/0 = 0
7:4/0 = 0
1:15/0 = 0
1:17/0 = 0
1:16/0 = 0
1:18/0 = 0
1:19/0 = 0
1:20/0 = 0
1:20/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, 24, -24, -11.742844, 21.033066, -17.985874, 21.033066, 24)
1:21/0 = 0
1:21/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, 24, -24, -24, 24, -24, 24, 24)
0:21/0 = 0
0:21/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, 24, -24, -24, 24, -24, 24, 24)
0:20/0 = 0
0:20/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, 24, -24, -11.742844, 24, -12.040131, 24, 24)
0:19/0 = 0
0:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, -16.36974, 24, 24, 24, 24, -24)
0:18/0 = 0
8:36/0 = 0
7:36/0 = 0
6:36/0 = 0
5:36/0 = 0
4:36/0 = 0
3:36/0 = 0
2:36/0 = 0
1:36/0 = 0
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3:35/0 = 0
4:35/0 = 0
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6:34/0 = 0
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2:34/0 = 0
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3:34/0 = 0
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3:32/0 = 0
4:32/0 = 0
5:32/0 = 0
6:32/0 = 0
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6:33/0 = 0
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1:31/0 = 0
8:32/0 = 0
1:32/0 = 0
0:31/0 = 0
2:31/0 = 0
3:31/0 = 0
4:31/0 = 0
5:31/0 = 0
6:31/0 = 0
7:31/0 = 0
8:31/0 = 0
0:30/0 = 0
1:30/0 = 0
2:30/0 = 0
3:30/0 = 0
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4:30/0 = 0
5:30/0 = 0
6:30/0 = 0
7:30/0 = 0
8:30/0 = 0
8:29/0 = 0
7:29/0 = 0
6:29/0 = 0
5:29/0 = 0
4:29/0 = 0
3:29/0 = 0
2:29/0 = 0
1:29/0 = 0
0:29/0 = 0
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1:28/0 = 0
2:28/0 = 0
3:28/0 = 0
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8:28/0 = 0
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7:27/0 = 0
6:27/0 = 0
5:27/0 = 0
4:27/0 = 0
3:27/0 = 0
2:27/0 = 0
1:27/0 = 0
0:27/0 = 0
0:26/0 = 0
1:26/0 = 0
2:26/0 = 0
3:26/0 = 0
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4:26/0 = 0
5:26/0 = 0
6:26/0 = 0
7:26/0 = 0
8:26/0 = 0
8:25/0 = 0
7:25/0 = 0
6:25/0 = 0
5:25/0 = 0
4:25/0 = 0
3:25/0 = 0
2:25/0 = 0
1:25/0 = 0
0:25/0 = 0
8:24/0 = 0
7:24/0 = 0
6:24/0 = 0
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5:24/0 = 0
5:24/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, 24, -24, -24, 24, -24, 24, 24)
4:24/0 = 0
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3:24/0 = 0
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1:24/0 = 0
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0:23/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, 24, -24, -24, 24, -24, 24, 24)
1:23/0 = 0
1:23/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, 24, -24, -24, 24, -24, 24, 24)
3:23/0 = 0
3:23/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, 24, -24, -24, 24, -24, 24, 24)
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8:23/0 = 0
8:22/0 = 0
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7:23/0 = 0
7:21/0 = 0
6:22/0 = 0
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5:20/0 = 0
5:21/0 = 0
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5:22/0 = 0
5:22/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, 24, -24, -24, 24, -24, 24, 24)
4:20/0 = 0
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4:21/0 = 0
4:21/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, 24, -24, -24, 24, -24, 24, 24)
4:22/0 = 0
4:22/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, 24, -24, -24, 24, -24, 24, 24)
3:22/0 = 0
3:22/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, 24, -24, -24, 24, -24, 24, 24)
3:21/0 = 0
3:21/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, 24, -24, -24, 24, -24, 24, 24)
3:20/0 = 0
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4:19/0 = 0
5:19/0 = 0
6:19/0 = 0
8:19/0 = 0
8:20/0 = 0
7:20/0 = 0
6:20/0 = 0
8:21/0 = 0
8:18/0 = 0
8:17/0 = 0
8:16/0 = 0
5:18/0 = 0
5:17/0 = 0
5:16/0 = 0
6:18/0 = 0
0:22/0 = 0
0:22/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, 24, -24, -24, 24, -24, 24, 24)
1:22/0 = 0
1:22/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, 24, -24, -24, 24, -24, 24, 24)
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texture_region_size = Vector2i(48, 48)
0:0/0 = 0
1:0/0 = 0
2:0/0 = 0
3:0/0 = 0
4:0/0 = 0
5:0/0 = 0
6:0/0 = 0
7:0/0 = 0
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9:0/0 = 0
10:0/0 = 0
11:0/0 = 0
11:1/0 = 0
10:1/0 = 0
9:1/0 = 0
8:1/0 = 0
7:1/0 = 0
6:1/0 = 0
5:1/0 = 0
4:1/0 = 0
3:1/0 = 0
2:1/0 = 0
1:1/0 = 0
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2:2/0 = 0
3:2/0 = 0
4:2/0 = 0
5:2/0 = 0
6:2/0 = 0
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8:2/0 = 0
9:2/0 = 0
10:2/0 = 0
11:2/0 = 0
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1:3/0 = 0
2:3/0 = 0
3:3/0 = 0
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8:3/0 = 0
3:4/0 = 0
4:4/0 = 0
5:4/0 = 0
6:4/0 = 0
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8:4/0 = 0
9:4/0 = 0
10:4/0 = 0
11:4/0 = 0
2:4/0 = 0
1:4/0 = 0
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0:5/0 = 0
1:5/0 = 0
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8:5/0 = 0
9:5/0 = 0
10:5/0 = 0
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10:6/0 = 0
9:6/0 = 0
8:6/0 = 0
7:6/0 = 0
6:6/0 = 0
5:6/0 = 0
4:6/0 = 0
3:6/0 = 0
2:6/0 = 0
1:6/0 = 0
0:6/0 = 0
1:7/0 = 0
2:7/0 = 0
3:7/0 = 0
4:7/0 = 0
5:7/0 = 0
6:7/0 = 0
7:7/0 = 0
8:7/0 = 0
9:7/0 = 0
10:7/0 = 0
11:7/0 = 0
11:8/0 = 0
10:8/0 = 0
9:8/0 = 0
8:8/0 = 0
7:8/0 = 0
6:8/0 = 0
5:8/0 = 0
4:8/0 = 0
3:8/0 = 0
2:8/0 = 0
1:8/0 = 0
0:8/0 = 0
0:7/0 = 0
0:9/0 = 0
0:10/0 = 0
0:11/0 = 0
0:12/0 = 0
0:13/0 = 0
1:13/0 = 0
1:12/0 = 0
1:11/0 = 0
1:10/0 = 0
1:9/0 = 0
2:9/0 = 0
2:10/0 = 0
2:11/0 = 0
2:12/0 = 0
2:13/0 = 0
3:13/0 = 0
3:12/0 = 0
3:11/0 = 0
3:10/0 = 0
3:9/0 = 0
4:10/0 = 0
4:11/0 = 0
4:12/0 = 0
4:13/0 = 0
4:9/0 = 0
5:9/0 = 0
5:10/0 = 0
5:11/0 = 0
5:12/0 = 0
5:13/0 = 0
6:12/0 = 0
6:11/0 = 0
6:10/0 = 0
6:9/0 = 0
7:12/0 = 0
7:13/0 = 0
7:11/0 = 0
7:10/0 = 0
7:9/0 = 0
8:9/0 = 0
8:10/0 = 0
8:11/0 = 0
8:12/0 = 0
8:13/0 = 0
9:13/0 = 0
9:12/0 = 0
9:11/0 = 0
9:10/0 = 0
9:9/0 = 0
10:11/0 = 0
10:12/0 = 0
10:13/0 = 0
10:10/0 = 0
11:10/0 = 0
11:11/0 = 0
11:12/0 = 0
11:13/0 = 0
11:9/0 = 0
10:9/0 = 0
6:13/0 = 0
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_54d1p"]
texture = ExtResource("3_vaghj")
texture_region_size = Vector2i(48, 48)
11:25/0 = 0
11:25/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, 17.935505, 24, 18.05835, 24, -24, -24, -24)
11:24/0 = 0
11:24/0/physics_layer_0/polygon_0/points = PackedVector2Array(24, -14.568556, -24, -14.568558, -24, 24, 24, 24)
10:71/0 = 0
10:72/0 = 0
10:73/0 = 0
11:73/0 = 0
11:72/0 = 0
11:71/0 = 0
10:67/0 = 0
10:66/0 = 0
11:66/0 = 0
11:67/0 = 0
7:27/0 = 0
7:27/0/physics_layer_0/polygon_0/points = PackedVector2Array(24, -24, 24, 24, -24, 24, -24, -24)
7:26/0 = 0
7:26/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -21.107391, 24, -21.256035, 24, 24, -24, 24)
[resource]
tile_size = Vector2i(48, 48)
physics_layer_0/collision_layer = 1
sources/1 = SubResource("TileSetAtlasSource_u0yok")
sources/2 = SubResource("TileSetAtlasSource_vaghj")
sources/4 = SubResource("TileSetAtlasSource_54d1p")