ghost-delivery/Rooms/Livingroom/livingroom_tile_set.tres

740 lines
28 KiB
Plaintext

[gd_resource type="TileSet" format=3 uid="uid://c4gojt7jjw4o2"]
[ext_resource type="Texture2D" uid="uid://cjwfi1340k7uq" path="res://Rooms/Livingroom/Tileset_48x48_3.png" id="1_vfjm7"]
[ext_resource type="Texture2D" uid="uid://bpk4r2o07e6g7" path="res://Rooms/Livingroom/Interiors_free_48x48.png" id="2_g8yy8"]
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_mm3br"]
texture = ExtResource("1_vfjm7")
texture_region_size = Vector2i(48, 48)
2:4/0 = 0
0:1/0 = 0
0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(3, -24, 3, 24, 24, 24, 24, -24)
0:2/0 = 0
0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(3.282364, -24, 24, -24, 24, 24, 3.0214386, 24)
0:3/0 = 0
0:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(3.282364, -24, 24, -24, 24, 24, 3.0214386, 24)
0:4/0 = 0
0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(3.282364, -24, 24, -24, 24, 24, 3.0214386, 24)
0:5/0 = 0
0:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(3.282364, -24, 24, -24, 24, -6, 13, -6, 3, -6)
1:5/0 = 0
1:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, -6, -12.5, -6, -24, -6)
1:1/0 = 0
1:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, 17.5, 24, 2.5, 24, -24, 24)
2:1/0 = 0
2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, 17.5, 24, 2.5, 24, -24, 24)
3:1/0 = 0
3:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, -3, -24, -3, -4, -3, 24, -24, 24)
3:2/0 = 0
3:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, -3, -24, -3, -4, -3, 24, -24, 24)
3:3/0 = 0
3:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, -3, -24, -3, -4, -3, 24, -24, 24)
3:4/0 = 0
3:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, -3, -24, -3, -4, -3, 24, -24, 24)
3:5/0 = 0
3:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, -3, -24, -3, -6, -12.5, -6, -24, -6)
2:5/0 = 0
2:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, -6, -12.5, -6, -24, -6)
1:4/0 = 0
1:3/0 = 0
2:3/0 = 0
2:2/0 = 0
2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
1:2/0 = 0
1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
9:1/0 = 0
9:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
9:2/0 = 0
9:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
9:3/0 = 0
9:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
9:4/0 = 0
9:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, -24, 24, 24, 24, 24, -24)
9:8/0 = 0
9:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
8:8/0 = 0
8:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
8:9/0 = 0
8:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
8:5/0 = 0
8:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
6:4/0 = 0
5:4/0 = 0
8:6/0 = 0
8:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
8:7/0 = 0
8:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
7:8/0 = 0
7:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, -6.5, -24, -6.5)
7:9/0 = 0
7:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
0:0/0 = 0
1:0/0 = 0
2:0/0 = 0
3:0/0 = 0
4:0/0 = 0
5:0/0 = 0
6:0/0 = 0
6:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
7:0/0 = 0
7:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
8:0/0 = 0
8:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
9:0/0 = 0
9:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
8:1/0 = 0
8:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
7:1/0 = 0
7:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
6:1/0 = 0
6:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
5:1/0 = 0
5:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
4:1/0 = 0
4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
4:2/0 = 0
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
5:2/0 = 0
5:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
6:2/0 = 0
6:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
7:2/0 = 0
7:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
8:2/0 = 0
8:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
8:3/0 = 0
8:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
7:3/0 = 0
7:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
6:3/0 = 0
6:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
5:3/0 = 0
5:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
4:3/0 = 0
4:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
9:5/0 = 0
9:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
9:6/0 = 0
9:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
9:7/0 = 0
9:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
9:9/0 = 0
7:7/0 = 0
7:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
7:6/0 = 0
7:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
7:5/0 = 0
7:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
7:4/0 = 0
6:9/0 = 0
6:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
6:8/0 = 0
6:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
6:7/0 = 0
6:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
6:6/0 = 0
6:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
6:5/0 = 0
5:9/0 = 0
5:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
5:8/0 = 0
5:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
5:7/0 = 0
5:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
5:6/0 = 0
5:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
5:5/0 = 0
4:8/0 = 0
4:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
4:7/0 = 0
4:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
4:6/0 = 0
4:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
4:5/0 = 0
4:9/0 = 0
4:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
3:9/0 = 0
3:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
3:8/0 = 0
3:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
3:7/0 = 0
3:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
3:6/0 = 0
3:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
2:8/0 = 0
2:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
2:9/0 = 0
2:7/0 = 0
2:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
2:6/0 = 0
2:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
1:8/0 = 0
1:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
1:7/0 = 0
1:6/0 = 0
1:9/0 = 0
1:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
0:8/0 = 0
0:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
0:7/0 = 0
0:6/0 = 0
0:9/0 = 0
0:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
8:4/0 = 0
4:4/0 = 0
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_f127a"]
texture = ExtResource("2_g8yy8")
texture_region_size = Vector2i(48, 48)
13:16/0 = 0
14:16/0 = 0
15:16/0 = 0
15:17/0 = 0
15:18/0 = 0
15:19/0 = 0
14:19/0 = 0
13:19/0 = 0
13:18/0 = 0
13:17/0 = 0
14:17/0 = 0
14:18/0 = 0
11:46/0 = 0
11:46/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, -9, -24, -9, -18, -6, -18, -6, 0, -7.5, 0, -8.5, 0, -13.5, 0, -24, 0)
10:46/0 = 0
10:46/0/physics_layer_0/polygon_0/points = PackedVector2Array(24, -24, 24, 0, 6, 0, 6, -18, 9, -18, 9, -24)
10:45/0 = 0
10:45/0/physics_layer_0/polygon_0/points = PackedVector2Array(-4.5, -24, 24, -24, 24, 24, 17.5, 24, 9, 24, 6, 2, -1.5, -2.5)
10:44/0 = 0
10:44/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, 4, 24, 1.5, 24, 24, 17.5, 24, 2.5, 24, 0, 24)
11:44/0 = 0
11:44/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, 3, -21, 3, -21, 6, -18, 6, -18, 3, -6, 3, -6, 6, -4.5, 6, -3, 6, -3, 12, -4.5, 12, -6, 12, -6, 13.5, -6, 15, -3, 15, -3, 18, 0, 18, 0, 21, -3, 21, -3, 24, -9, 24, -24, 24)
11:45/0 = 0
11:45/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 0, -24, 0, -18, 3, -18, 3, -12, 0, -12, 0, -9, -3, -9, -3, 0, -6, 0, -6, 3, -9, 3, -9, 6, -18, 6, -18, 12, -12, 12, -12, 15, -9, 15, -9, 24, -24, 24)
7:72/0 = 0
7:72/0/physics_layer_0/polygon_0/points = PackedVector2Array(-21, 0, -21, -3, -18.5, -6, -2, -6, 24, -6.5, 24, 0, 24, 24, -3, 24, -24, 24, -24, 0)
7:73/0 = 0
7:73/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -2.5, -24, -24, 24, -24, 24, 0, 24, 17.5, 3, 18, 3, 24, -3, 24, -24, 24, -24, 18, -24, 0)
8:73/0 = 0
8:73/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -2.5, -24, -24, 24, -24, 24, 0, 24, 17.5, 24, 24, 3, 24, -3, 24, -2.5, 18, -24, 18, -24, 0)
9:73/0 = 0
9:72/0 = 0
8:72/0 = 0
8:72/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -2.5, -24, -6, -18.5, -6, -2, -6, 17.5, -6, 18, -3.5, 20.5, -3, 24, 0, 24, 24, -3, 24, -24, 24, -24, 0)
11:48/0 = 0
11:48/0/physics_layer_0/polygon_0/points = PackedVector2Array(-18, -12, -12.5, -12, -5.5, -12, 24, -12, 24, 24, -15, 24, -15, 15, -18, 15)
11:49/0 = 0
11:49/0/physics_layer_0/polygon_0/points = PackedVector2Array(-15, -24, 1, -24, 24, -24, 24, 24, -15, 24, -15, 21, -15, 15)
11:50/0 = 0
12:50/0 = 0
12:49/0 = 0
12:49/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 12, -24, 12, 24, -24, 24)
12:48/0 = 0
13:48/0 = 0
13:48/0/physics_layer_0/polygon_0/points = PackedVector2Array(-18, -12, -12.5, -12, -5.5, -12, 24, -12, 24, 24, -15, 24, -15, 15, -18, 15)
14:48/0 = 0
14:49/0 = 0
14:49/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 12, -24, 12, 24, -24, 24)
14:50/0 = 0
13:50/0 = 0
13:49/0 = 0
13:49/0/physics_layer_0/polygon_0/points = PackedVector2Array(-15, -24, 1, -24, 24, -24, 24, 24, -15, 24, -15, 21, -15, 15)
7:51/0 = 0
7:51/0/physics_layer_0/polygon_0/points = PackedVector2Array(24, -12.5, 24, 24, 18, 24, 12, 24, -15, 24, -15, 15.5, -18, 15, -18, -12)
8:51/0 = 0
8:51/0/physics_layer_0/polygon_0/points = PackedVector2Array(15, -12, 15, 15, 12, 15, 12, 24, -24, 24, -24, -12)
9:51/0 = 0
10:51/0 = 0
10:52/0 = 0
10:52/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 12, -24, 12, 24, -24, 24)
10:53/0 = 0
10:53/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 15, -24, 15, 9, -24, 9)
9:53/0 = 0
8:53/0 = 0
8:53/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 15, -24, 15, 9, -24, 9)
7:53/0 = 0
7:53/0/physics_layer_0/polygon_0/points = PackedVector2Array(-18, -24, 15, -24, 24, -24, 24, 9, -18, 9)
7:52/0 = 0
7:52/0/physics_layer_0/polygon_0/points = PackedVector2Array(-15, -24, 1, -24, 24, -24, 24, 24, -15, 24, -15, 21, -15, 15)
8:52/0 = 0
8:52/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 12, -24, 12, 24, -24, 24)
9:52/0 = 0
7:48/0 = 0
7:48/0/physics_layer_0/polygon_0/points = PackedVector2Array(24, 24, -15, 24, -15, 15, -18, 15, -18, -12, -16.5, -12, -15, -12, 24, -12, 24, 4.5, 24, 11.5, 24, 18)
8:48/0 = 0
8:48/0/physics_layer_0/polygon_0/points = PackedVector2Array(12, 24, -24, 24, -24, -12, 15, -12, 15, 4, 15, 15, 12, 15)
9:48/0 = 0
9:49/0 = 0
9:49/0/physics_layer_0/polygon_0/points = PackedVector2Array(-15, -24, 1, -24, 24, -24, 24, 24, -15, 24, -15, 21, -15, 15)
10:49/0 = 0
10:49/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 12, -24, 12, 24, -24, 24)
10:50/0 = 0
9:50/0 = 0
8:50/0 = 0
8:50/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 15, -24, 15, 9, -24, 9)
7:50/0 = 0
7:50/0/physics_layer_0/polygon_0/points = PackedVector2Array(-18, -24, 24, -24, 24, 9, -18, 9)
7:49/0 = 0
7:49/0/physics_layer_0/polygon_0/points = PackedVector2Array(-15, -24, 1, -24, 24, -24, 24, 24, -15, 24, -15, 21, -15, 15)
8:49/0 = 0
8:49/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 12, -24, 12, 24, -24, 24)
10:48/0 = 0
15:71/0 = 0
14:71/0 = 0
14:71/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 12, -24, 12, 6, -24, 6)
13:71/0 = 0
13:71/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -6, -15, -6, -15, -3, 24, -3, 24, 24, -24, 24)
12:71/0 = 0
12:71/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -6, -15, -6, -15, -3, 24, -3, 24, 24, -24, 24)
11:71/0 = 0
10:71/0 = 0
10:72/0 = 0
10:73/0 = 0
11:73/0 = 0
12:73/0 = 0
12:73/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, -14.5, -24, 0, -24, 24, -24, 24, 0, -24, 0)
12:72/0 = 0
12:72/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, -14.5, -24, 0, -24, 24, -24, 24, 24, -24, 24)
13:72/0 = 0
13:72/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, -14.5, -24, 0, -24, 24, -24, 24, 24, -24, 24)
14:72/0 = 0
15:72/0 = 0
15:73/0 = 0
14:73/0 = 0
13:73/0 = 0
13:73/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, -14.5, -24, 0, -24, 24, -24, 24, 0, -24, 0)
11:72/0 = 0
10:70/0 = 0
10:69/0 = 0
10:68/0 = 0
11:68/0 = 0
12:68/0 = 0
13:68/0 = 0
14:68/0 = 0
15:68/0 = 0
15:69/0 = 0
15:70/0 = 0
14:70/0 = 0
13:70/0 = 0
12:70/0 = 0
11:70/0 = 0
11:69/0 = 0
12:69/0 = 0
13:69/0 = 0
14:69/0 = 0
7:80/0 = 0
7:80/0/physics_layer_0/polygon_0/points = PackedVector2Array(5.5, 18, 24, 18, 24, 24, 3, 24)
8:80/0 = 0
8:80/0/physics_layer_0/polygon_0/points = PackedVector2Array(-7, 3, -4.5, -6.5, 16, -7, 21, 0, 21, 17, 21, 22, 21, 24, 3, 24, -3, 24, -7, 24, -24, 24, -24, 18, -6.5, 17.5)
8:81/0 = 0
8:81/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -1, -24, -24, 21, -24, 21, 0, 21, 17, 21, 22, 21, 24, 3, 24, -3, 24, -7, 24, -24, 24, -24, 18, -24, 8)
8:82/0 = 0
8:82/0/physics_layer_0/polygon_0/points = PackedVector2Array(-25, -24, 24, -24, 24, 24, 21, 24, 18, 15, 15, 15, 15, 21, -3.5, 21, -3.5, 15, -21, 15, -21, 21, -24, 21)
8:83/0 = 0
8:83/0/physics_layer_0/polygon_0/points = PackedVector2Array(12, 24, 3, 24, -24, 24, -24, -24, 3, -24, 24, -24, 24, 24)
7:83/0 = 0
7:83/0/physics_layer_0/polygon_0/points = PackedVector2Array(12, 24, 3, 24, 3, 11.5, 3, -24, 24, -24, 24, 24)
7:82/0 = 0
7:82/0/physics_layer_0/polygon_0/points = PackedVector2Array(3, -24, 24, -24, 24, 24, 3, 24)
7:81/0 = 0
7:81/0/physics_layer_0/polygon_0/points = PackedVector2Array(3, -24, 24, -24, 24, 24, 3, 24)
9:80/0 = 0
9:80/0/physics_layer_0/polygon_0/points = PackedVector2Array(-15, -3, -15, -6, 0, -6, 0, -3, 3, -3, 3, 0, 6, 0.5, 6, 18, 24, 18, 24, 24, -21, 24, -21, 0, -18, 0, -17.5, -3)
9:81/0 = 0
9:81/0/physics_layer_0/polygon_0/points = PackedVector2Array(24, -24, 24, 24, -21, 24, -21, 12, -21, -24)
10:81/0 = 0
10:81/0/physics_layer_0/polygon_0/points = PackedVector2Array(-3, -24, -3, 24, -24, 24, -24, -24)
10:82/0 = 0
10:82/0/physics_layer_0/polygon_0/points = PackedVector2Array(-3, -24, -3, 11.5, -6, 11.5, -6, 24, -24, 24, -24, -24)
10:83/0 = 0
10:83/0/physics_layer_0/polygon_0/points = PackedVector2Array(-3, -24, -3, 24, -24, 24, -24, -24)
9:83/0 = 0
9:83/0/physics_layer_0/polygon_0/points = PackedVector2Array(12, 24, 3, 24, -24, 24, -24, -24, 3, -24, 24, -24, 24, 24)
9:82/0 = 0
9:82/0/physics_layer_0/polygon_0/points = PackedVector2Array(24, -24, 24, 21, 21, 21, 21, 15, 3, 15, 3, 21, -15, 21, -15, 15.5, -18, 15.5, -18, 12, -21, 12, -21, -24)
12:79/0 = 0
12:79/0/physics_layer_0/polygon_0/points = PackedVector2Array(-25, -24, 24, -24, 24, 24, 21, 24, 18, 15, 15, 15, 15, 21, -3.5, 21, -3.5, 15, -21, 15, -21, 21, -24, 21)
13:79/0 = 0
13:79/0/physics_layer_0/polygon_0/points = PackedVector2Array(-25, -24, 24, -24, 24, 24, 21, 24, 18, 15, 15, 15, 15, 21, -3.5, 21, -3.5, 15, -21, 15, -21, 21, -24, 21)
13:80/0 = 0
13:80/0/physics_layer_0/polygon_0/points = PackedVector2Array(24, -24, 24, 0, -8, 0, -24, 0, -24, -24)
12:80/0 = 0
12:80/0/physics_layer_0/polygon_0/points = PackedVector2Array(24, -24, 24, 0, -8, 0, -24, 0, -24, -24)
12:81/0 = 0
12:82/0 = 0
12:83/0 = 0
13:83/0 = 0
14:83/0 = 0
14:82/0 = 0
15:82/0 = 0
15:81/0 = 0
15:80/0 = 0
15:83/0 = 0
15:84/0 = 0
14:85/0 = 0
14:84/0 = 0
15:85/0 = 0
14:81/0 = 0
14:80/0 = 0
14:79/0 = 0
15:79/0 = 0
11:79/0 = 0
5:55/0 = 0
5:55/0/physics_layer_0/polygon_0/points = PackedVector2Array(24, -9, 24, 24, -24, 24, -24, -9, -1, -9, 10.5, -9)
5:56/0 = 0
5:56/0/physics_layer_0/polygon_0/points = PackedVector2Array(24, -24, 24, 6, -24, 6, -24, -24, -0.5, -24, 10.5, -24)
6:56/0 = 0
6:56/0/physics_layer_0/polygon_0/points = PackedVector2Array(24, -24, 24, 6, -24, 6, -24, -24, -0.5, -24, 10.5, -24)
6:55/0 = 0
6:55/0/physics_layer_0/polygon_0/points = PackedVector2Array(24, -9, 24, 24, -24, 24, -24, -9, -1, -9, 10.5, -9)
4:55/0 = 0
4:55/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -9, 15, -9, 15, 24, -24, 24)
3:55/0 = 0
3:55/0/physics_layer_0/polygon_0/points = PackedVector2Array(-12, -9, 24, -9, 24, 24, -12, 24)
3:56/0 = 0
3:56/0/physics_layer_0/polygon_0/points = PackedVector2Array(-9, -24, 24, -24, 24, 6, -9, 6)
4:56/0 = 0
4:56/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 12, -24, 12, 6, -24, 6)
3:53/0 = 0
4:53/0 = 0
5:53/0 = 0
6:53/0 = 0
6:54/0 = 0
6:54/0/physics_layer_0/polygon_0/points = PackedVector2Array(12, 24, -24, 24, -24, -9, -21, -9, -21, -12, -18, -12, -18, -15, -15, -15.5, -15, -18, -12, -18, -12, -21, -9, -21, -9, -24, -6, -24, -6, -21, -3, -21, -3, -18, 0, -18, 0, -15, 3, -15, 3, -12, 6, -12, 6, -15, 9, -15, 9, -18, 12, -18, 12, -15, 15, -15, 15, -12, 18, -12, 18, -9, 24, -9, 24, 24)
5:54/0 = 0
5:54/0/physics_layer_0/polygon_0/points = PackedVector2Array(12, 24, -24, 24, -24, -9, -21, -9, -9, -9, -9, -12, -12, -12, -12, -24, 15, -24, 15, -12, 12, -12, 12, -9, 24, -9, 24, 24)
4:54/0 = 0
3:54/0 = 0
2:51/0 = 0
3:51/0 = 0
4:51/0 = 0
5:51/0 = 0
6:51/0 = 0
5:52/0 = 0
4:52/0 = 0
3:52/0 = 0
2:52/0 = 0
6:52/0 = 0
1:51/0 = 0
1:52/0 = 0
11:52/0 = 0
11:51/0 = 0
10:80/0 = 0
10:80/0/physics_layer_0/polygon_0/points = PackedVector2Array(-6, 21, -6, 24, -24, 24, -24, 18, -9.5, 18, -9, 21)
4:24/0 = 0
5:24/0 = 0
6:24/0 = 0
6:25/0 = 0
5:25/0 = 0
4:25/0 = 0
7:24/0 = 0
8:24/0 = 0
8:25/0 = 0
7:25/0 = 0
9:24/0 = 0
10:24/0 = 0
10:25/0 = 0
9:25/0 = 0
11:24/0 = 0
12:24/0 = 0
12:25/0 = 0
11:25/0 = 0
10:26/0 = 0
10:27/0 = 0
11:26/0 = 0
11:27/0 = 0
7:26/0 = 0
8:26/0 = 0
8:27/0 = 0
7:27/0 = 0
6:26/0 = 0
5:26/0 = 0
5:27/0 = 0
6:27/0 = 0
3:13/0 = 0
4:13/0 = 0
4:14/0 = 0
3:14/0 = 0
7:8/0 = 0
7:9/0 = 0
8:10/0 = 0
8:11/0 = 0
8:12/0 = 0
7:12/0 = 0
6:12/0 = 0
6:11/0 = 0
5:11/0 = 0
5:10/0 = 0
6:10/0 = 0
7:10/0 = 0
7:11/0 = 0
5:12/0 = 0
0:10/0 = 0
0:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(15, -15, 18, -15, 18, -18, 21, -18, 21, -21, 24, -21, 24, 24, 15, 24)
1:10/0 = 0
1:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -21, 0, -21, 13, -21, 21, -21, 24, -21, 24, 24, -24, 24)
2:10/0 = 0
2:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -21, 0, -21, 13, -21, 21, -21, 24, -21, 24, 24, -24, 24)
2:11/0 = 0
2:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(15, -24, 24, -24, 24, -6, 24, 1, 24, 24, -24, 24, -24, -14, -24, -24)
2:12/0 = 0
2:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(15, -24, 24, -24, 24, -6, 17, -6, 1, -6, -24.5, -6, -24, -14, -24, -24)
3:10/0 = 0
3:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-15, -15, -15, 24, -24, 24, -24, -6, -24, -14, -24, -21, -20.5, -21, -21, -18, -18, -18, -18, -15)
3:11/0 = 0
3:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-15, -21, -15, 24, -24, 24, -24, -6, -24, -14, -24, -24, -15, -24)
1:12/0 = 0
1:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(15, -24, 24, -24, 24, -6, 17, -6, 1, -6, -24.5, -6, -24, -14, -24, -24)
1:11/0 = 0
1:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(15, -24, 24, -24, 24, -6, 24, 1, 24, 24, -24, 24, -24, -14, -24, -24)
0:11/0 = 0
0:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(15, -24, 24, -24, 24, 24, 15, 24)
0:12/0 = 0
0:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(15, -24, 24, -24, 24, -6, 21, -6, 21, -9, 18, -9, 18, -21, 15, -21)
3:12/0 = 0
3:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-15, -21, -18, -21, -18, -9, -21, -9, -21, -6, -24, -6, -24, -14, -24, -24, -15, -24)
4:10/0 = 0
4:11/0 = 0
4:12/0 = 0
0:38/0 = 0
1:38/0 = 0
2:38/0 = 0
3:38/0 = 0
4:38/0 = 0
5:38/0 = 0
6:38/0 = 0
6:39/0 = 0
5:39/0 = 0
4:39/0 = 0
3:39/0 = 0
2:39/0 = 0
1:39/0 = 0
0:39/0 = 0
2:40/0 = 0
3:40/0 = 0
4:40/0 = 0
5:40/0 = 0
6:40/0 = 0
6:41/0 = 0
5:41/0 = 0
4:41/0 = 0
3:41/0 = 0
2:41/0 = 0
0:40/0 = 0
1:40/0 = 0
0:35/0 = 0
1:35/0 = 0
2:35/0 = 0
2:36/0 = 0
2:37/0 = 0
1:37/0 = 0
0:37/0 = 0
0:36/0 = 0
1:36/0 = 0
3:35/0 = 0
3:36/0 = 0
3:37/0 = 0
4:35/0 = 0
4:36/0 = 0
4:37/0 = 0
5:37/0 = 0
5:36/0 = 0
5:35/0 = 0
6:36/0 = 0
6:35/0 = 0
6:37/0 = 0
7:35/0 = 0
7:35/0/physics_layer_0/polygon_0/points = PackedVector2Array(21, 24, -24, 24, -24, 9, 6, 9, 21, 9)
8:35/0 = 0
8:35/0/physics_layer_0/polygon_0/points = PackedVector2Array(21, 24, -24, 24, -24, 9, 6, 9, 21, 9)
8:36/0 = 0
8:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(21, 24, -24, 24, -24, -24, 6, -24, 21, -24)
8:37/0 = 0
8:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(21, -3, 18, -3, 18, 15, 9, 15, 9, -3, -12, -3, -12, 15, -21, 15, -21, -3, -24, -3, -24, -24, 6, -24, 21, -24)
7:37/0 = 0
7:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(24, -6, -3, -6, -3, -24, 6, -24, 24, -24)
7:36/0 = 0
7:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(24, 0, 24, 24, 18, 24, 12, 24, 5, 24, -3, 24, -3, -21, 6, -21, 6, 0)
9:35/0 = 0
9:36/0 = 0
9:37/0 = 0
10:35/0 = 0
11:35/0 = 0
11:35/0/physics_layer_0/polygon_0/points = PackedVector2Array(21, 24, -24, 24, -24, 9, 6, 9, 21, 9)
11:36/0 = 0
11:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(24, 24, -24, 24, -24, -24, 24, -24, 24, 9)
12:36/0 = 0
12:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(3, 24, -9, 24, -24, 24, -24, 0, -6, 0, -6, -21, 3, -21)
12:37/0 = 0
12:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(3, -12, 0, -12, 0, -9, -3, -9, -3, -12, -6, -12, -6, -18, -21, -18, -21, -12, -24, -12, -24, -24, 3, -24)
11:37/0 = 0
11:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(21, -3, 21, 15, 12, 15, 12, -3, -9, -3, -9, 15, -18, 15, -18, -3, -21, -3, -21, -24, 24, -24, 24, -3)
10:37/0 = 0
10:36/0 = 0
12:35/0 = 0
13:35/0 = 0
13:36/0 = 0
13:37/0 = 0
14:37/0 = 0
14:36/0 = 0
14:35/0 = 0
13:44/0 = 0
14:44/0 = 0
14:45/0 = 0
14:46/0 = 0
13:46/0 = 0
13:45/0 = 0
12:45/0 = 0
12:45/0/physics_layer_0/polygon_0/points = PackedVector2Array(12, 24, -12, 24, -12, 21, -9, 21, -9, 18, -18, 18, -18, 9, -15, 9, -15, 3, -18, 3, -18, -3, -21, -3, -21, -6.5, -21, -9, -18, -9, -18, -12, -15, -12, -15, -15, -12, -15, -6, -15, -6, -12, -3, -12, -3, -15, 3, -15, 3, -18, 9, -18, 12, -18, 12, -15, 15, -15, 15, -12, 18, -12, 18, 0, 21, 0, 21, 9, 18, 9, 18, 15, 15, 15, 15, 18, 12, 18, 12, 21)
12:46/0 = 0
12:46/0/physics_layer_0/polygon_0/points = PackedVector2Array(9, 3, -9, 3, -9, 0, -12, 0, -12, -9, -15, -9, -15, -12, -15, -15, -15, -24, -2, -24, 8, -24, 15, -24, 15, -17.5, 15, -15, 15, -12, 15, -9, 12, -9, 12, 0, 9, 0)
7:13/0 = 0
7:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(24, 0, 24, 24, -9, 24, -9, 6, -6, 6, -6, 3, -3, 3, -3, 0)
8:13/0 = 0
8:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(24, 0, 24, 24, -24, 24, -24, 0, -3, 0)
9:13/0 = 0
9:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(9, 24, -24, 24, -24, 0, -3, 0, 3, 0, 3, 3, 6, 3, 6, 6, 9, 6)
9:14/0 = 0
9:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(3, 12, 3, 15, -9, 15, -9, 12, -24, 12, -24.5, -23.5, 9, -24, 9, 3, 3, 3, 6, 3, 6, 6, 6, 12)
8:14/0 = 0
8:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, 12, -24, -24, 24, -24, 24, 12)
7:14/0 = 0
7:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(9, 12, 9, 15, -3, 15, -3, 12, -6, 12, -6, 3, -9, 3, -9, -24, 24, -24, 24, 12)
12:56/0 = 0
12:57/0 = 0
12:58/0 = 0
12:58/0/physics_layer_0/polygon_0/points = PackedVector2Array(9, 3, -12, 3, -12, 0, -18, 0, -18, -3, -21, -3, -21, -6.5, -21, -9, -21, -12, -18, -12, -18, -15, -15, -15, -15, -18, -6, -18, -6, -24, 3, -24, 3, -18, 12, -18, 12, -15, 15, -15, 15, -12, 18, -12, 18, -9, 18, -7.5, 18, -5.5, 18, -3, 15, -3, 15, 0, 9, 0)
11:55/0 = 0
11:55/0/physics_layer_0/polygon_0/points = PackedVector2Array(21, 6.5, 21, 24, -24, 24, -24, 6, -21.5, 6, -21, 3, -18, 3, -18, 0, -15, 0, -15, -3, 12, -3, 12, 0, 15, 0, 15, 3, 18, 3, 18, 6)
11:56/0 = 0
11:56/0/physics_layer_0/polygon_0/points = PackedVector2Array(3, 24, -6, 24, -6, -3, -15, -3, -15, -6, -18, -6, -18, -9, -21, -9, -21, -12, -24, -12, -24, -24, 21, -24, 21, -12, 18, -12, 18, -9, 15, -9, 15, -6, 12, -6, 12, -3, 3, -3)
12:51/0 = 0
13:51/0 = 0
14:51/0 = 0
14:52/0 = 0
13:52/0 = 0
12:52/0 = 0
13:53/0 = 0
12:53/0 = 0
0:42/0 = 0
1:42/0 = 0
2:42/0 = 0
2:43/0 = 0
1:43/0 = 0
0:43/0 = 0
3:42/0 = 0
4:42/0 = 0
5:42/0 = 0
5:43/0 = 0
4:43/0 = 0
3:43/0 = 0
0:31/0 = 0
0:32/0 = 0
0:33/0 = 0
0:34/0 = 0
1:31/0 = 0
1:32/0 = 0
1:33/0 = 0
1:34/0 = 0
2:31/0 = 0
2:32/0 = 0
2:33/0 = 0
2:34/0 = 0
3:31/0 = 0
3:32/0 = 0
3:33/0 = 0
3:33/0/physics_layer_0/polygon_0/points = PackedVector2Array(24, -24, 24, 24, -24, 24, -24, -24)
3:34/0 = 0
4:31/0 = 0
4:32/0 = 0
4:33/0 = 0
4:33/0/physics_layer_0/polygon_0/points = PackedVector2Array(24, -24, 24, 24, -24, 24, -24, -24)
4:34/0 = 0
4:34/0/physics_layer_0/polygon_0/points = PackedVector2Array(24, -24, 24, 9, -5, 9, -24, 9, -24, -9, -24, -24)
5:31/0 = 0
5:32/0 = 0
5:33/0 = 0
5:34/0 = 0
6:31/0 = 0
6:32/0 = 0
6:33/0 = 0
6:34/0 = 0
7:31/0 = 0
7:32/0 = 0
7:33/0 = 0
7:34/0 = 0
8:31/0 = 0
8:32/0 = 0
8:33/0 = 0
8:34/0 = 0
9:31/0 = 0
9:31/0/physics_layer_0/polygon_0/points = PackedVector2Array(-18, -18, -15, -18, -15, -21, -9, -21, -9, -18, -6, -18, -6, 0, 18, 0, 18, 3, 21, 3, 21, 24, -18, 24)
9:32/0 = 0
9:32/0/physics_layer_0/polygon_0/points = PackedVector2Array(-18, -24, -15, -24, -11, -24, 21, -24, 21, -9, 18, -9, 18, -6, -15, -6, -15, -9, -18, -9)
9:33/0 = 0
9:34/0 = 0
10:31/0 = 0
10:33/0 = 0
10:34/0 = 0
11:31/0 = 0
11:33/0 = 0
11:34/0 = 0
12:31/0 = 0
12:34/0 = 0
12:34/0/physics_layer_0/polygon_0/points = PackedVector2Array(-21, -24, -15, -24, -11, -24, 18.5, -24, 18, -9, 15.5, -9, 15.5, -6, -18, -6, -18, -9, -21, -9)
13:31/0 = 0
13:34/0 = 0
14:31/0 = 0
14:32/0 = 0
14:33/0 = 0
14:34/0 = 0
15:31/0 = 0
10:32/0 = 0
11:32/0 = 0
12:32/0 = 0
13:32/0 = 0
15:32/0 = 0
12:33/0 = 0
12:33/0/physics_layer_0/polygon_0/points = PackedVector2Array(-18, 0, -7.5, 0, 6, 0, 6, -18, 9, -18, 9, -21, 15, -21, 15, -18, 18, -18, 18, -9, 18, -0.5, 18, 24, -21, 24, -21, 3, -18, 3)
13:33/0 = 0
15:33/0 = 0
2:21/0 = 0
3:21/0 = 0
4:21/0 = 0
5:21/0 = 0
6:21/0 = 0
7:21/0 = 0
7:22/0 = 0
6:22/0 = 0
5:22/0 = 0
4:22/0 = 0
3:22/0 = 0
2:22/0 = 0
0:0/0 = 0
1:0/0 = 0
2:0/0 = 0
3:0/0 = 0
4:1/0 = 0
5:1/0 = 0
5:2/0 = 0
6:2/0 = 0
7:2/0 = 0
8:2/0 = 0
9:2/0 = 0
10:2/0 = 0
10:3/0 = 0
6:1/0 = 0
4:0/0 = 0
5:0/0 = 0
6:0/0 = 0
3:1/0 = 0
7:0/0 = 0
2:1/0 = 0
2:2/0 = 0
3:2/0 = 0
[resource]
tile_size = Vector2i(48, 48)
physics_layer_0/collision_layer = 1
sources/6 = SubResource("TileSetAtlasSource_mm3br")
sources/7 = SubResource("TileSetAtlasSource_f127a")