SCJ-PredatorPrey/main.ipynb

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{
"cells": [
{
"cell_type": "markdown",
"metadata": {},
"source": [
"# Install and use environment"
]
},
{
"cell_type": "code",
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"execution_count": null,
"metadata": {},
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"outputs": [],
"source": [
"import Pkg\n",
"Pkg.activate(\"./env\")\n",
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"Pkg.instantiate()\n",
"include(\"./predator_prey_generic.jl\")"
]
},
{
"cell_type": "markdown",
"metadata": {},
"source": [
"# Setup for GLMakie"
]
},
{
"cell_type": "code",
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"execution_count": null,
"metadata": {},
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"outputs": [],
"source": [
"using GLMakie\n",
"GLMakie.activate!()\n",
"# To view our starting population, we can build an overview plot using [`abmplot`](@ref).\n",
"# We define the plotting details for the wolves and sheep:\n",
"ashape(a) = a.def.symbol\n",
"acolor(a) = a.def.color\n",
"\n",
"# and instruct [`abmplot`](@ref) how to plot grass as a heatmap:\n",
"grasscolor(model) = model.growth ./ model.regrowth_time\n",
"# and finally define a colormap for the grass:\n",
"heatkwargs = (colormap = [:brown, :green], colorrange = (0, 1))\n",
"\n",
"# and put everything together and give it to [`abmplot`](@ref)\n",
"return plotkwargs = (;\n",
" agent_color = acolor,\n",
" agent_size = 25,\n",
" agent_marker = ashape,\n",
" agentsplotkwargs = (strokewidth = 1.0, strokecolor = :black),\n",
" heatarray = grasscolor,\n",
" heatkwargs = heatkwargs,\n",
")"
]
},
{
"cell_type": "markdown",
"metadata": {},
"source": [
"# Select scenario by executing the corresponding cell. Then run the model"
]
},
{
"cell_type": "markdown",
"metadata": {},
"source": [
"# Scenario 1\n",
"This has similar functionality to the original model, where animals walk randomly and reproduce by chance"
]
},
{
"cell_type": "code",
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"execution_count": null,
"metadata": {},
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"outputs": [],
"source": [
"events = []\n",
"animal_defs = [\n",
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"AnimalDefinition(30,'●',RGBAf(1.0, 1.0, 1.0, 1),0, 0, 1, 0.3, 20, 0, \"Sheep\", [\"Wolf\",\"Bear\"], [\"Grass\"])\n",
"AnimalDefinition(3,'▲',RGBAf(0.2, 0.2, 0.3, 1),0, 0, 1, 0.07, 20, 0, \"Wolf\", [], [\"Sheep\"])\n",
"]\n",
"stable_params = (;\n",
" events = events,\n",
" animal_defs = animal_defs,\n",
" dims = (30, 30),\n",
" regrowth_time = 30,\n",
" Δenergy_grass = 6,\n",
" seed = 71758,\n",
")"
]
},
{
"cell_type": "markdown",
"metadata": {},
"source": [
"# Scenario 2\n",
"This uses score based movement logic and animals only reproduce when they have enough energy.\n",
"This model is more stable. Less prey starves and a similar oscillation to the Lotka-Voltera equations emerges."
]
},
{
"cell_type": "code",
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"execution_count": null,
"metadata": {},
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"outputs": [],
"source": [
"events = []\n",
"animal_defs = [\n",
"AnimalDefinition(30,'●',RGBAf(1.0, 1.0, 1.0, 1),20, 20, 1, 0.3, 20, 3, \"Sheep\", [\"Wolf\",\"Bear\"], [\"Grass\"])\n",
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"AnimalDefinition(3,'▲',RGBAf(0.2, 0.2, 0.3, 1),20, 20, 1, 0.07, 20, 1, \"Wolf\", [], [\"Sheep\"])\n",
"]\n",
"stable_params = (;\n",
" events = events,\n",
" animal_defs = animal_defs,\n",
" dims = (30, 30),\n",
" regrowth_time = 30,\n",
" Δenergy_grass = 6,\n",
" seed = 71758,\n",
")"
]
},
{
"cell_type": "markdown",
"metadata": {},
"source": [
"# Scenario 3\n",
"This tries to simulate the effects of droughts and floods"
]
},
{
"cell_type": "code",
"execution_count": null,
"metadata": {},
"outputs": [],
"source": [
"events = RecurringEvent[\n",
"RecurringEvent(\"Drought\", 30, 40, 100, 124, 240, 0)\n",
"RecurringEvent(\"Flood\", 0.4, 0, 20, 20, 120, 0)\n",
"] # -> extreme Populationsschwankungen, Räuber stirbt aus (t=433) und System kollabiert\n",
"animal_defs = [\n",
"AnimalDefinition(30,'●',RGBAf(1.0, 1.0, 1.0, 1),20, 20, 1, 0.3, 20, 3, \"Sheep\", [\"Wolf\",\"Bear\"], [\"Grass\"])\n",
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"AnimalDefinition(3,'▲',RGBAf(0.2, 0.2, 0.3, 1),20, 20, 1, 0.07, 20, 1, \"Wolf\", [], [\"Sheep\"])\n",
"]\n",
"stable_params = (;\n",
" events = events,\n",
" animal_defs = animal_defs,\n",
" dims = (30, 30),\n",
" regrowth_time = 30,\n",
" Δenergy_grass = 6,\n",
" seed = 71758,\n",
")"
]
},
{
"cell_type": "markdown",
"metadata": {},
"source": [
"# Scenario 4\n",
"This tries to simulate winter seasons."
]
},
{
"cell_type": "code",
"execution_count": null,
"metadata": {},
"outputs": [],
"source": [
"events = RecurringEvent[\n",
"RecurringEvent(\"Winter\", 0, 0, 18, 24, 24, 0)\n",
"RecurringEvent(\"PreyReproduceSeasonal\", 0.5, 0.1, 1, 7, 24, 0)\n",
"RecurringEvent(\"PredatorReproduceSeasonal\", 0.1, 0.04, 6, 12, 24, 0)\n",
"] # -> geringere max. Population, dafür weniger starke Schwankung.\n",
"animal_defs = [\n",
"AnimalDefinition(30,'●',RGBAf(1.0, 1.0, 1.0, 1),20, 20, 1, 0.3, 20, 3, \"Sheep\", [\"Wolf\",\"Bear\"], [\"Grass\"])\n",
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"AnimalDefinition(3,'▲',RGBAf(0.2, 0.2, 0.3, 1),20, 20, 1, 0.07, 20, 1, \"Wolf\", [], [\"Sheep\"])\n",
"]\n",
"stable_params = (;\n",
" events = events,\n",
" animal_defs = animal_defs,\n",
" dims = (30, 30),\n",
" regrowth_time = 30,\n",
" Δenergy_grass = 6,\n",
" seed = 71758,\n",
")"
]
},
{
"cell_type": "markdown",
"metadata": {},
"source": [
"# Scenario 5\n",
"This tries to simulate droughts and floods with winter seasons"
]
},
{
"cell_type": "code",
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"execution_count": null,
"metadata": {},
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"outputs": [],
"source": [
"events = RecurringEvent[\n",
"RecurringEvent(\"Drought\", 30, 40, 100, 124, 240, 0)\n",
"RecurringEvent(\"Flood\", 0.4, 0, 25, 25, 120, 0)\n",
"RecurringEvent(\"Winter\", 0, 0, 18, 24, 24, 0)\n",
"RecurringEvent(\"PreyReproduceSeasonal\", 0.5, 0.1, 1, 7, 24, 0)\n",
"RecurringEvent(\"PredatorReproduceSeasonal\", 0.1, 0.05, 6, 12, 24, 0)\n",
"] # -> starke Schwankung durch, allerdings bleibt das System stabil\n",
"animal_defs = [\n",
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"AnimalDefinition(30,'●',RGBAf(1.0, 1.0, 1.0, 1),20, 2000, 1, 0.3, 20, 3, \"Sheep\", [\"Wolf\",\"Bear\"], [\"Grass\"])\n",
"AnimalDefinition(3,'▲',RGBAf(0.2, 0.2, 0.3, 1),20, 2000, 1, 0.07, 20, 1, \"Wolf\", [], [\"Sheep\"])\n",
"]\n",
"stable_params = (;\n",
" events = events,\n",
" animal_defs = animal_defs,\n",
" dims = (30, 30),\n",
" regrowth_time = 30,\n",
" Δenergy_grass = 6,\n",
" seed = 71758,\n",
")"
]
},
{
"cell_type": "markdown",
"metadata": {},
"source": [
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"# Run the Model interactive"
]
},
{
"cell_type": "code",
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"execution_count": 100,
"metadata": {},
"outputs": [],
"source": [
"# GLMakie Parameters\n",
"model_params_ranges = Dict(\n",
" :regrowth_time => 0:1:100,\n",
" :Δenergy_grass => 0:1:50,\n",
")\n",
"animal_params_ranges = generate_animal_parameter_ranges(animal_defs)\n",
"params = merge(model_params_ranges,animal_params_ranges)\n",
"\n",
"# Data Collection\n",
"sheep(a) = a.def.type == \"Sheep\"\n",
"wolf(a) = a.def.type == \"Wolf\"\n",
"eaten(a) = a.def.type == \"Sheep\" && a.death_cause == Predation\n",
"starved(a) = a.def.type == \"Sheep\" && a.death_cause == Starvation\n",
"count_grass(model) = count(model.fully_grown)\n",
"adata = [(sheep, count), (wolf, count), (eaten, count), (starved, count)]\n",
"mdata = [count_grass]\n",
"\n",
"# initialize and run\n",
"model = initialize_model(;stable_params...)\n",
"fig, abmobs = abmexploration(\n",
" model;\n",
" params,\n",
" plotkwargs...,\n",
" adata,\n",
" alabels = [\"Sheep\", \"Wolf\", \"Eaten\", \"Starved\"],\n",
" mdata, mlabels = [\"Grass\"]\n",
")\n",
"fig"
]
},
{
"cell_type": "markdown",
"metadata": {},
"source": [
"# Just run and plot the data"
]
},
{
"cell_type": "code",
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"execution_count": null,
"metadata": {},
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"outputs": [],
"source": [
"steps = 2000\n",
"\n",
"# GLMakie Parameters\n",
"model_params_ranges = Dict(\n",
" :regrowth_time => 0:1:100,\n",
" :Δenergy_grass => 0:1:50,\n",
")\n",
"animal_params_ranges = generate_animal_parameter_ranges(animal_defs)\n",
"params = merge(model_params_ranges,animal_params_ranges)\n",
"\n",
"# Data Collection\n",
"sheep(a) = a.def.type == \"Sheep\"\n",
"wolf(a) = a.def.type == \"Wolf\"\n",
"eaten(a) = a.def.type == \"Sheep\" && a.death_cause == Predation\n",
"starved(a) = a.def.type == \"Sheep\" && a.death_cause == Starvation\n",
"count_grass(model) = count(model.fully_grown)\n",
"adata = [(sheep, count), (wolf, count), (eaten, count), (starved, count)]\n",
"mdata = [count_grass]\n",
"\n",
"# initialize and run\n",
"model = initialize_model(;stable_params...)\n",
"df1,df2 = run!(model, steps; adata, mdata)\n",
"\n",
"using DataFrames, Plots\n",
"\n",
"fig = Plots.plot(layout = (2, 1), size = (800, 600), legend = true)\n",
"Plots.plot!(fig[1], df1.time, df1.count_sheep, label = \"Sheep\", linewidth = 1)\n",
"Plots.plot!(fig[1], df1.time, df1.count_wolf, label = \"Wolf\", linewidth = 1)\n",
"Plots.plot!(fig[1], df2.time, df2.count_grass, label = \"Grass\", linewidth = 1)\n",
"Plots.plot!(fig[2], df1.time, df1.count_eaten, label = \"Eaten\", linewidth = 1)\n",
"Plots.plot!(fig[2], df1.time, df1.count_starved, label = \"Starved\", linewidth = 1)\n",
"\n",
"Plots.title!(fig[1], \"Population Dynamics\")\n",
"Plots.xlabel!(fig[1], \"Time\")\n",
"Plots.ylabel!(fig[1], \"Count\")\n",
"Plots.title!(fig[2], \"Death Cause\")\n",
"Plots.xlabel!(fig[2], \"Time\")\n",
"Plots.ylabel!(fig[2], \"Count\")\n",
"display(fig)"
]
}
],
"metadata": {
"kernelspec": {
"display_name": "Julia 1.10.3",
"language": "julia",
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"language_info": {
"file_extension": ".jl",
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