cpd_David_und_Yusuf/lib/game.dart

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import 'player.dart';
class Game {
List<Player> players = [];
int numWolves;
Game(this.numWolves);
void addPlayer(String name) {
players.add(Player(name: name));
}
void assignRoles() {
List<int> indexes = List.generate(players.length, (index) => index)..shuffle();
for (var player in players) {
player.role = 'Dorfbewohner'; // Reset roles
}
for (int i = 0; i < numWolves; i++) {
players[indexes[i]].role = 'Werwolf';
}
}
void incrementWolves() {
if (numWolves < players.length) {
numWolves++;
}
}
void decrementWolves() {
if (numWolves > 1) {
numWolves--;
}
}
void toggleReveal(int index) {
players[index].isRevealed = !players[index].isRevealed;
}
}