61 lines
2.4 KiB
Plaintext
61 lines
2.4 KiB
Plaintext
[gd_scene load_steps=10 format=3 uid="uid://dllre5tl0hejs"]
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[sub_resource type="Gradient" id="Gradient_t4ven"]
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colors = PackedColorArray(1, 1, 1, 0.262745, 1, 1, 1, 1)
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[sub_resource type="GradientTexture1D" id="GradientTexture1D_h623q"]
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gradient = SubResource("Gradient_t4ven")
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[sub_resource type="Gradient" id="Gradient_1cigd"]
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offsets = PackedFloat32Array(0, 0.0990566, 0.353774, 0.740566, 1)
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colors = PackedColorArray(1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0)
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[sub_resource type="GradientTexture1D" id="GradientTexture1D_lalpw"]
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gradient = SubResource("Gradient_1cigd")
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[sub_resource type="Curve" id="Curve_2tn03"]
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min_value = -200.0
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max_value = 200.0
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_data = [Vector2(0, 0), 0.0, 320.251, 0, 1, Vector2(0.116667, 37.3626), 0.0, 0.0, 0, 0, Vector2(0.2625, -32.967), -572.684, 0.0, 0, 0, Vector2(0.391667, 41.7582), 0.0, 0.0, 0, 0, Vector2(0.516667, -24.1758), 0.0, 0.0, 0, 0, Vector2(0.666667, 32.967), 0.0, 0.0, 0, 0, Vector2(0.8, -32.967), 0.0, 0.0, 0, 0, Vector2(0.9, 41.7582), 0.0, 0.0, 0, 0, Vector2(1, -32.967), 0.0, 0.0, 0, 0]
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point_count = 9
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[sub_resource type="CurveTexture" id="CurveTexture_2y6o4"]
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curve = SubResource("Curve_2tn03")
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_jyv0q"]
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particle_flag_disable_z = true
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emission_shape = 3
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emission_box_extents = Vector3(200, 400, 1)
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spread = 10.0
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initial_velocity_min = 257.25
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initial_velocity_max = 257.25
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gravity = Vector3(50, 15, 0)
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tangential_accel_min = -2.23517e-06
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tangential_accel_max = 6.0
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tangential_accel_curve = SubResource("CurveTexture_2y6o4")
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damping_max = 100.0
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scale_min = 2.0
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scale_max = 3.0
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color_ramp = SubResource("GradientTexture1D_lalpw")
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color_initial_ramp = SubResource("GradientTexture1D_h623q")
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[sub_resource type="Gradient" id="Gradient_x41e1"]
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offsets = PackedFloat32Array(0, 0.290984, 0.762295, 1)
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colors = PackedColorArray(0.74902, 0.921569, 0.878431, 0, 0.542767, 0.908156, 0.871601, 1, 0.690008, 0.918154, 0.744606, 1, 0.780392, 0.937255, 0.831373, 0)
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[sub_resource type="GradientTexture2D" id="GradientTexture2D_ooxhm"]
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gradient = SubResource("Gradient_x41e1")
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width = 1
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height = 32
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fill_to = Vector2(0, 1)
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[node name="WindTrail" type="GPUParticles2D"]
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amount = 15
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process_material = SubResource("ParticleProcessMaterial_jyv0q")
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texture = SubResource("GradientTexture2D_ooxhm")
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lifetime = 5.0
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preprocess = 2.0
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randomness = 1.0
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trail_enabled = true
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trail_lifetime = 0.6
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