gai-godot-games/state/scenes/state/TrashBin.tscn

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[gd_scene load_steps=3 format=3 uid="uid://dng6a8i8kp4kw"]
[ext_resource type="Texture2D" uid="uid://di8eotyycurps" path="res://assets/trash_bin.png" id="1_eaj15"]
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_bhmyx"]
radius = 0.0
height = 0.0
[node name="TrashBin" type="StaticBody2D"]
[node name="Sprite2D" type="Sprite2D" parent="."]
scale = Vector2(0.0900715, 0.0900715)
texture = ExtResource("1_eaj15")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CapsuleShape2D_bhmyx")