Merge remote-tracking branch 'origin/main' into main
# Conflicts: # project/data/levels/level-01.csvmain
commit
beea6b1ee8
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@ -16,7 +16,7 @@ class PlayerSprite(DynamicSprite):
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self.deceleration_horizontal_air = 0.2
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self.deceleration_horizontal_air = 0.2
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self.deceleration_horizontal_ground = 0.4
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self.deceleration_horizontal_ground = 0.4
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self.gravity = 9.81 / 12
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self.gravity = 9.81 / 10
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self.max_motion_horizontal_via_input = 5
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self.max_motion_horizontal_via_input = 5
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@ -34,7 +34,7 @@ class PlayerSprite(DynamicSprite):
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if tick_data.key_manager.is_keymap_down(KeyManager.KEY_UP):
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if tick_data.key_manager.is_keymap_down(KeyManager.KEY_UP):
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if self.jump_time < 0 and self.get_collides_with_direction(CollisionDirection.BOTTOM):
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if self.jump_time < 0 and self.get_collides_with_direction(CollisionDirection.BOTTOM):
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self.jump_time = self.allowed_jump_time
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self.jump_time = self.allowed_jump_time
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self.motion = (self.motion[0], self.motion[1] - 8)
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self.motion = (self.motion[0], self.motion[1] - 6)
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if self.jump_time >= 0:
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if self.jump_time >= 0:
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self.motion = (self.motion[0], self.motion[1] - 0.55)
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self.motion = (self.motion[0], self.motion[1] - 0.55)
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if self.jump_time >= 0:
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if self.jump_time >= 0:
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