Fixed level selection
parent
e3927524c7
commit
ebfa89e374
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@ -77,9 +77,58 @@ class LevelSelectionScreenManager(ScreenManager):
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label.set_text('')
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label.click_listeners = []
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for id, level in enumerate(self.levels_by_theme[self.selected_theme]):
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self.level_labels[id].set_text(level.name)
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self.level_labels[id].add_click_listener(lambda click: self.select_level(click, level))
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levels = self.levels_by_theme[self.selected_theme]
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if len(levels) > 0:
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self.level_labels[0].set_text(levels[0].name)
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self.level_labels[0].add_click_listener(
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lambda click: self.select_level(click, levels[0])
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)
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if len(levels) > 1:
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self.level_labels[1].set_text(levels[1].name)
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self.level_labels[1].add_click_listener(
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lambda click: self.select_level(click, levels[1])
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)
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if len(levels) > 2:
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self.level_labels[2].set_text(levels[2].name)
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self.level_labels[2].add_click_listener(
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lambda click: self.select_level(click, levels[2])
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)
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if len(levels) > 3:
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self.level_labels[3].set_text(levels[3].name)
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self.level_labels[3].add_click_listener(
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lambda click: self.select_level(click, levels[3])
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)
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if len(levels) > 4:
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self.level_labels[4].set_text(levels[4].name)
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self.level_labels[4].add_click_listener(
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lambda click: self.select_level(click, levels[4])
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)
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if len(levels) > 5:
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self.level_labels[5].set_text(levels[5].name)
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self.level_labels[5].add_click_listener(
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lambda click: self.select_level(click, levels[5])
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)
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if len(levels) > 6:
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self.level_labels[6].set_text(levels[6].name)
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self.level_labels[6].add_click_listener(
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lambda click: self.select_level(click, levels[6])
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)
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if len(levels) > 7:
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self.level_labels[7].set_text(levels[7].name)
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self.level_labels[7].add_click_listener(
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lambda click: self.select_level(click, levels[7])
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)
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if len(levels) > 8:
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self.level_labels[8].set_text(levels[8].name)
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self.level_labels[8].add_click_listener(
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lambda click: self.select_level(click, levels[8])
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)
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if len(levels) > 9:
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self.level_labels[9].set_text(levels[9].name)
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self.level_labels[9].add_click_listener(
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lambda click: self.select_level(click, levels[9])
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)
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def destroy(self):
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super().destroy()
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@ -138,7 +138,7 @@ class MainLoop:
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for event in pygame_events:
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if event.type == pygame.QUIT:
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pygame.quit()
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quit()
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exit()
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self.screen.fill((0, 0, 0))
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