Erenando
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25d3305a79
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Merge remote-tracking branch 'origin/main'
# Conflicts:
# project/main.py
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2023-03-29 12:29:31 +02:00 |
Erenando
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5aca916026
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Level design changes
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2023-03-29 12:29:00 +02:00 |
Skyball2000
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43c3c3786f
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Merge remote-tracking branch 'origin/main'
# Conflicts:
# project/data/levels/level-01.csv
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2023-03-29 10:46:04 +02:00 |
Skyball2000
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e50d280afa
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Introduced screen layouts and game states
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2023-03-29 10:45:48 +02:00 |
Jonas Wächter
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ad73b3bf2f
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cave Blocks working
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2023-03-29 10:30:41 +02:00 |
Erenando
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62726c6af8
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Level design changes
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2023-03-29 09:40:09 +02:00 |
Yan Wittmann
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33ada24b84
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Modified collision checking sprite selection once more
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2023-03-28 20:01:09 +02:00 |
Skyball2000
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0b3ff79002
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More optimisations
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2023-03-28 19:46:54 +02:00 |
Yan Wittmann
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9dfc487e9a
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Optimize PhysicsElementsHandler.py by checking collisions only with closest sprites.
Improve UiElement.py to cache and reuse scaled images for better performance.
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2023-03-28 19:35:42 +02:00 |
Eren Saglam
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01b8898405
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Level 1-4 got changed a bit. Overall gravity has to be modified
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2023-03-28 17:59:08 +02:00 |
Stephan Halder
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5381bb2c20
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spikeElements implemented
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2023-03-28 17:26:47 +02:00 |
Eren Saglam
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0853c04844
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Kommentare hinzugefügt, die auskommentiert werden können, damit Hintergründe ausgetestet werden können.
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2023-03-28 16:47:24 +02:00 |
Fabian Hoppe
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a8d0a9627c
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Adjust position of lever in levels 3, 5, 8, and 9 but still needs adjustment for pressure plates and movable boxes
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2023-03-28 16:00:01 +02:00 |
Fabian Hoppe
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9f7f7eeb38
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Adjust position of lever in levels 0, 1, 2, 4, 6 and 7
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2023-03-28 15:24:49 +02:00 |
Fabian Hoppe
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5d742a527e
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Add first version of level 9
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2023-03-28 14:24:01 +02:00 |
Fabian Hoppe
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6446382679
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Add first versions of levels 7 and 9
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2023-03-28 14:21:58 +02:00 |
Fabian Hoppe
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f0a78ce442
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Add levels 2 to 6 and edit levels.json accordingly
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2023-03-28 12:18:45 +02:00 |
Yan Wittmann
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ea0b86faba
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Merge remote-tracking branch 'origin/main' into main
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2023-03-27 18:52:54 +02:00 |
Yan Wittmann
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1a24f7c091
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Fixed issue in box collision
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2023-03-27 18:52:49 +02:00 |
Eren Saglam
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092d753770
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Level 2 prototype is working
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2023-03-27 18:40:54 +02:00 |
Yan Wittmann
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85a34b01d8
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Added pushable boxes.
Added click event handler
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2023-03-27 18:37:30 +02:00 |
Eren Saglam
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575dc00ade
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Level 1 prototype is working
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2023-03-27 18:07:21 +02:00 |
Yan Wittmann
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121dbb31f9
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Level demo changes
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2023-03-27 17:19:06 +02:00 |
Yan Wittmann
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ad8d0b77b8
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Implemented a first version of gate output/input
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2023-03-27 16:07:42 +02:00 |
Eren Saglam
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dbc33f603b
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Changed 0-tutorial.csv
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2023-03-27 14:57:04 +02:00 |
Eren Saglam
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82722753f9
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Added 0-tutorial.csv
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2023-03-27 14:45:29 +02:00 |
Yan Wittmann
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f400b374fd
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Partial collision
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2023-03-27 14:38:52 +02:00 |
Yan Wittmann
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ac0b8dc2f5
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Initial button logic
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2023-03-27 12:51:44 +02:00 |
Yan Wittmann
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f25bc0112c
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Added missing sprite texture for level elements
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2023-03-27 12:15:35 +02:00 |
Yan Wittmann
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ccbf871e47
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Started writing button element
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2023-03-27 11:57:35 +02:00 |
Yan Wittmann
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e53c1084df
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Started writing new level creation
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2023-03-27 11:46:03 +02:00 |
Jonas Wächter
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29950fb0f8
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castle sprites working
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2023-03-26 17:12:12 +02:00 |
Yan Wittmann
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f2fab23b75
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New collision system
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2023-03-26 17:01:28 +02:00 |
Stephan Halder
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bf0688408e
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countinued working on level loading
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2023-03-26 15:14:06 +02:00 |
Yan Wittmann
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73b22dca7d
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Started implementing framework
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2023-03-25 15:41:32 +01:00 |