Skyball2000
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e50d280afa
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Introduced screen layouts and game states
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2023-03-29 10:45:48 +02:00 |
Yan Wittmann
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00c051de02
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Another performance change
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2023-03-28 20:08:52 +02:00 |
Yan Wittmann
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9dfc487e9a
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Optimize PhysicsElementsHandler.py by checking collisions only with closest sprites.
Improve UiElement.py to cache and reuse scaled images for better performance.
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2023-03-28 19:35:42 +02:00 |
Skyball2000
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1f6f8b4552
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Minor optimization
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2023-03-28 17:34:58 +02:00 |
Mike
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78776f5ced
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add background to LevelMenu
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2023-03-28 16:59:29 +02:00 |
Eren Saglam
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0853c04844
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Kommentare hinzugefügt, die auskommentiert werden können, damit Hintergründe ausgetestet werden können.
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2023-03-28 16:47:24 +02:00 |
Mike
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28d650dd3e
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show/hide LeveMenu when pressing escape
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2023-03-28 14:51:17 +02:00 |
Mike
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14a057cbba
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load selected level
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2023-03-28 12:45:22 +02:00 |
Mike
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09a2489703
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create correct bounding boxes for text label
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2023-03-28 12:30:12 +02:00 |
Mike
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417c28bd60
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add next steps for level menu
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2023-03-28 10:13:03 +02:00 |
Eren Saglam
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7382c404d0
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Added cave sprites for cave theme
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2023-03-27 18:52:34 +02:00 |
Yan Wittmann
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85a34b01d8
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Added pushable boxes.
Added click event handler
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2023-03-27 18:37:30 +02:00 |
Eren Saglam
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6147541a9e
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Merge remote-tracking branch 'origin/main'
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2023-03-27 18:07:29 +02:00 |
Eren Saglam
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575dc00ade
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Level 1 prototype is working
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2023-03-27 18:07:21 +02:00 |
Mike
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070aa5497a
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fix position of text labels in LevelMenu
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2023-03-27 17:48:28 +02:00 |
Yan Wittmann
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ad8d0b77b8
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Implemented a first version of gate output/input
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2023-03-27 16:07:42 +02:00 |
Mike
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4aef777081
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add first steps for LevelMenu
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2023-03-27 15:11:35 +02:00 |
Eren Saglam
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82722753f9
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Added 0-tutorial.csv
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2023-03-27 14:45:29 +02:00 |
Yan Wittmann
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f400b374fd
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Partial collision
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2023-03-27 14:38:52 +02:00 |
Yan Wittmann
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48c8163609
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Frame rate counter
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2023-03-27 12:54:09 +02:00 |
Yan Wittmann
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ac0b8dc2f5
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Initial button logic
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2023-03-27 12:51:44 +02:00 |
Yan Wittmann
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f2fab23b75
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New collision system
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2023-03-26 17:01:28 +02:00 |
Stephan Halder
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bf0688408e
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countinued working on level loading
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2023-03-26 15:14:06 +02:00 |
Yan Wittmann
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7f6e37d8bc
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Pushed main changes
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2023-03-26 15:01:58 +02:00 |
Yan Wittmann
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65c8a17543
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Implemented framework for player controller and input handling
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2023-03-26 12:46:41 +02:00 |
Yan Wittmann
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f1709229c5
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Screen to world coordinate translation and click listeners
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2023-03-26 11:13:34 +02:00 |
Yan Wittmann
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ec550683f8
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Minor adjustments to physics
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2023-03-26 10:40:17 +02:00 |
Yan Wittmann
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e6d34fcbf2
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Interactions between elements in between layers
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2023-03-26 10:05:23 +02:00 |
Yan Wittmann
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72fd82c5a6
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Generalized UI Elements
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2023-03-26 09:51:11 +02:00 |
Yan Wittmann
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8cbf623247
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Made simulation even more satisfying
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2023-03-25 18:27:54 +01:00 |
Jonas Wächter
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d8ed9dee24
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made physics demo more satisfying
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2023-03-25 18:22:37 +01:00 |
Yan Wittmann
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88b3c4724c
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Fixed timing delta in physics calculation
(Big Push)
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2023-03-25 18:19:03 +01:00 |
Yan Wittmann
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3e622e272b
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Merge remote-tracking branch 'origin/main' into main
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2023-03-25 18:14:56 +01:00 |
Yan Wittmann
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30c153e555
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Physics engine improvements
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2023-03-25 18:14:47 +01:00 |
Jonas Wächter
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3489ae90ad
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test texte für TextLabel
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2023-03-25 18:13:59 +01:00 |
Yan Wittmann
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e3744241ea
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First implementation of physics
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2023-03-25 17:18:43 +01:00 |
Yan Wittmann
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925b4c208a
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Updated pygame version to 2.3.0
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2023-03-25 16:18:44 +01:00 |
Yan Wittmann
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bde2b83070
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TextLabel changes
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2023-03-25 15:59:59 +01:00 |
Yan Wittmann
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73b22dca7d
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Started implementing framework
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2023-03-25 15:41:32 +01:00 |
Skyball2000
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2554fd94f0
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Initial resources
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2023-03-24 17:41:48 +01:00 |