Commit Graph

165 Commits (54bbcf7e8613fd8fe3709ff733e847e5f1d1839c)

Author SHA1 Message Date
Yan Wittmann 85a34b01d8 Added pushable boxes.
Added click event handler
2023-03-27 18:37:30 +02:00
Thomas 46e7d91f52 added cave-themed blocks 2023-03-27 18:24:55 +02:00
Eren Saglam 6147541a9e Merge remote-tracking branch 'origin/main' 2023-03-27 18:07:29 +02:00
Eren Saglam 575dc00ade Level 1 prototype is working 2023-03-27 18:07:21 +02:00
Mike 070aa5497a fix position of text labels in LevelMenu 2023-03-27 17:48:28 +02:00
Yan Wittmann 121dbb31f9 Level demo changes 2023-03-27 17:19:06 +02:00
Yan Wittmann ad8d0b77b8 Implemented a first version of gate output/input 2023-03-27 16:07:42 +02:00
Yan Wittmann 4ec230419d Merge remote-tracking branch 'origin/main' into main 2023-03-27 15:17:44 +02:00
Yan Wittmann 7a5987b3d2 Performance improvements 2023-03-27 15:17:01 +02:00
Mike 4aef777081 add first steps for LevelMenu 2023-03-27 15:11:35 +02:00
Eren Saglam f8a46052e7 Merge remote-tracking branch 'origin/main' 2023-03-27 14:57:32 +02:00
Eren Saglam dbc33f603b Changed 0-tutorial.csv 2023-03-27 14:57:04 +02:00
Yan Wittmann 7cac2c2a7a Merge remote-tracking branch 'origin/main' into main 2023-03-27 14:47:19 +02:00
Yan Wittmann 5db9b7c627 Minor performance improvement 2023-03-27 14:47:12 +02:00
Eren Saglam 82722753f9 Added 0-tutorial.csv 2023-03-27 14:45:29 +02:00
Yan Wittmann f400b374fd Partial collision 2023-03-27 14:38:52 +02:00
Yan Wittmann 44d3ab01bf Optimization on level loading 2023-03-27 13:08:22 +02:00
Yan Wittmann 48c8163609 Frame rate counter 2023-03-27 12:54:09 +02:00
Yan Wittmann ac0b8dc2f5 Initial button logic 2023-03-27 12:51:44 +02:00
Yan Wittmann f25bc0112c Added missing sprite texture for level elements 2023-03-27 12:15:35 +02:00
Jonas Wächter bb19ba4602 ghost idle anim. uses all images 2023-03-27 12:13:28 +02:00
Yan Wittmann ccbf871e47 Started writing button element 2023-03-27 11:57:35 +02:00
Jonas Wächter 8ca9bc03ee Merge remote-tracking branch 'origin/main' 2023-03-27 11:46:24 +02:00
Yan Wittmann 123a028257 Sprite changes 2023-03-27 11:46:19 +02:00
Jonas Wächter 120fb42b5a removed wall in name 2023-03-27 11:46:17 +02:00
Yan Wittmann e53c1084df Started writing new level creation 2023-03-27 11:46:03 +02:00
Jonas Wächter fd29b7f1df Added Staubsauger on and off 2023-03-27 11:35:59 +02:00
Jonas Wächter a3648312fa Renamed to blocks 2023-03-27 11:24:02 +02:00
Jonas Wächter b2af6689fe Merge remote-tracking branch 'origin/main' 2023-03-27 11:03:49 +02:00
Jonas Wächter f3a82461b0 Added Character sprites, Tutorial blocks and staubsauger 2023-03-27 11:03:42 +02:00
Thomas c00945e551 changed dimensions of pressureplate 2023-03-27 10:48:07 +02:00
Jonas Wächter 2e28b93d53 Added Sprites 2023-03-27 09:53:52 +02:00
Stephan Halder ef9b2d179f countinued working on level loading 2023-03-26 17:33:01 +02:00
Stephan Halder 34f3203c7a Merge remote-tracking branch 'origin/main' 2023-03-26 17:20:04 +02:00
Stephan Halder 4892c1a9ff countinued working on level loading 2023-03-26 17:19:30 +02:00
Yan Wittmann 7d5f37367f Random block variants 2023-03-26 17:14:02 +02:00
Jonas Wächter 29950fb0f8 castle sprites working 2023-03-26 17:12:12 +02:00
Jonas Wächter 8b6267e9cb Merge remote-tracking branch 'origin/main' 2023-03-26 17:01:43 +02:00
Yan Wittmann f2fab23b75 New collision system 2023-03-26 17:01:28 +02:00
Jonas Wächter 01f27da224 added castle sprites 2023-03-26 17:01:25 +02:00
Stephan Halder bf0688408e countinued working on level loading 2023-03-26 15:14:06 +02:00
Yan Wittmann 7f6e37d8bc Pushed main changes 2023-03-26 15:01:58 +02:00
Yan Wittmann cd8fa05c41 Added files for testing level loading and controller 2023-03-26 15:00:29 +02:00
Stephan Halder a3a09f2c11 started implementing level creation logic 2023-03-26 14:12:46 +02:00
Yan Wittmann 65c8a17543 Implemented framework for player controller and input handling 2023-03-26 12:46:41 +02:00
Yan Wittmann da20414611 Template sprite file 2023-03-26 11:46:51 +02:00
Yan Wittmann 7d3dd16fe5 Added structure for Level loading 2023-03-26 11:21:22 +02:00
Yan Wittmann f1709229c5 Screen to world coordinate translation and click listeners 2023-03-26 11:13:34 +02:00
Stephan Halder 975948f068 TextLabel click listener 2023-03-26 11:11:10 +02:00
Yan Wittmann ec550683f8 Minor adjustments to physics 2023-03-26 10:40:17 +02:00
Yan Wittmann e6d34fcbf2 Interactions between elements in between layers 2023-03-26 10:05:23 +02:00
Yan Wittmann 72fd82c5a6 Generalized UI Elements 2023-03-26 09:51:11 +02:00
Yan Wittmann 8cbf623247 Made simulation even more satisfying 2023-03-25 18:27:54 +01:00
Jonas Wächter d8ed9dee24 made physics demo more satisfying 2023-03-25 18:22:37 +01:00
Yan Wittmann 88b3c4724c Fixed timing delta in physics calculation
(Big Push)
2023-03-25 18:19:03 +01:00
Yan Wittmann 3e622e272b Merge remote-tracking branch 'origin/main' into main 2023-03-25 18:14:56 +01:00
Yan Wittmann 30c153e555 Physics engine improvements 2023-03-25 18:14:47 +01:00
Jonas Wächter 3489ae90ad test texte für TextLabel 2023-03-25 18:13:59 +01:00
Jonas Wächter c5ce98b255 working TextLabel 2023-03-25 18:11:41 +01:00
Yan Wittmann e3744241ea First implementation of physics 2023-03-25 17:18:43 +01:00
Yan Wittmann 185c5c4b37 Added requirements file 2023-03-25 16:28:54 +01:00
Yan Wittmann 61ddaae9a4 Updated pygame version to 2.3.0 2023-03-25 16:18:44 +01:00
Yan Wittmann bde2b83070 TextLabel changes 2023-03-25 15:59:59 +01:00
Yan Wittmann 73b22dca7d Started implementing framework 2023-03-25 15:41:32 +01:00
Skyball2000 2554fd94f0 Initial resources 2023-03-24 17:41:48 +01:00