Commit Graph

38 Commits (6770e9495a641a6e422ac48b2b6da2d870124ad9)

Author SHA1 Message Date
Yan Wittmann 9dfc487e9a Optimize PhysicsElementsHandler.py by checking collisions only with closest sprites.
Improve UiElement.py to cache and reuse scaled images for better performance.
2023-03-28 19:35:42 +02:00
Skyball2000 1f6f8b4552 Minor optimization 2023-03-28 17:34:58 +02:00
Mike 78776f5ced add background to LevelMenu 2023-03-28 16:59:29 +02:00
Eren Saglam 0853c04844 Kommentare hinzugefügt, die auskommentiert werden können, damit Hintergründe ausgetestet werden können. 2023-03-28 16:47:24 +02:00
Mike 28d650dd3e show/hide LeveMenu when pressing escape 2023-03-28 14:51:17 +02:00
Mike 14a057cbba load selected level 2023-03-28 12:45:22 +02:00
Mike 09a2489703 create correct bounding boxes for text label 2023-03-28 12:30:12 +02:00
Mike 417c28bd60 add next steps for level menu 2023-03-28 10:13:03 +02:00
Eren Saglam 7382c404d0 Added cave sprites for cave theme 2023-03-27 18:52:34 +02:00
Yan Wittmann 85a34b01d8 Added pushable boxes.
Added click event handler
2023-03-27 18:37:30 +02:00
Eren Saglam 6147541a9e Merge remote-tracking branch 'origin/main' 2023-03-27 18:07:29 +02:00
Eren Saglam 575dc00ade Level 1 prototype is working 2023-03-27 18:07:21 +02:00
Mike 070aa5497a fix position of text labels in LevelMenu 2023-03-27 17:48:28 +02:00
Yan Wittmann ad8d0b77b8 Implemented a first version of gate output/input 2023-03-27 16:07:42 +02:00
Mike 4aef777081 add first steps for LevelMenu 2023-03-27 15:11:35 +02:00
Eren Saglam 82722753f9 Added 0-tutorial.csv 2023-03-27 14:45:29 +02:00
Yan Wittmann f400b374fd Partial collision 2023-03-27 14:38:52 +02:00
Yan Wittmann 48c8163609 Frame rate counter 2023-03-27 12:54:09 +02:00
Yan Wittmann ac0b8dc2f5 Initial button logic 2023-03-27 12:51:44 +02:00
Yan Wittmann f2fab23b75 New collision system 2023-03-26 17:01:28 +02:00
Stephan Halder bf0688408e countinued working on level loading 2023-03-26 15:14:06 +02:00
Yan Wittmann 7f6e37d8bc Pushed main changes 2023-03-26 15:01:58 +02:00
Yan Wittmann 65c8a17543 Implemented framework for player controller and input handling 2023-03-26 12:46:41 +02:00
Yan Wittmann f1709229c5 Screen to world coordinate translation and click listeners 2023-03-26 11:13:34 +02:00
Yan Wittmann ec550683f8 Minor adjustments to physics 2023-03-26 10:40:17 +02:00
Yan Wittmann e6d34fcbf2 Interactions between elements in between layers 2023-03-26 10:05:23 +02:00
Yan Wittmann 72fd82c5a6 Generalized UI Elements 2023-03-26 09:51:11 +02:00
Yan Wittmann 8cbf623247 Made simulation even more satisfying 2023-03-25 18:27:54 +01:00
Jonas Wächter d8ed9dee24 made physics demo more satisfying 2023-03-25 18:22:37 +01:00
Yan Wittmann 88b3c4724c Fixed timing delta in physics calculation
(Big Push)
2023-03-25 18:19:03 +01:00
Yan Wittmann 3e622e272b Merge remote-tracking branch 'origin/main' into main 2023-03-25 18:14:56 +01:00
Yan Wittmann 30c153e555 Physics engine improvements 2023-03-25 18:14:47 +01:00
Jonas Wächter 3489ae90ad test texte für TextLabel 2023-03-25 18:13:59 +01:00
Yan Wittmann e3744241ea First implementation of physics 2023-03-25 17:18:43 +01:00
Yan Wittmann 925b4c208a Updated pygame version to 2.3.0 2023-03-25 16:18:44 +01:00
Yan Wittmann bde2b83070 TextLabel changes 2023-03-25 15:59:59 +01:00
Yan Wittmann 73b22dca7d Started implementing framework 2023-03-25 15:41:32 +01:00
Skyball2000 2554fd94f0 Initial resources 2023-03-24 17:41:48 +01:00