Jonas Wächter
|
ad73b3bf2f
|
cave Blocks working
|
2023-03-29 10:30:41 +02:00 |
Erenando
|
62726c6af8
|
Level design changes
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2023-03-29 09:40:09 +02:00 |
Yan Wittmann
|
33ada24b84
|
Modified collision checking sprite selection once more
|
2023-03-28 20:01:09 +02:00 |
Skyball2000
|
0b3ff79002
|
More optimisations
|
2023-03-28 19:46:54 +02:00 |
Yan Wittmann
|
9dfc487e9a
|
Optimize PhysicsElementsHandler.py by checking collisions only with closest sprites.
Improve UiElement.py to cache and reuse scaled images for better performance.
|
2023-03-28 19:35:42 +02:00 |
Eren Saglam
|
01b8898405
|
Level 1-4 got changed a bit. Overall gravity has to be modified
|
2023-03-28 17:59:08 +02:00 |
Stephan Halder
|
5381bb2c20
|
spikeElements implemented
|
2023-03-28 17:26:47 +02:00 |
Eren Saglam
|
0853c04844
|
Kommentare hinzugefügt, die auskommentiert werden können, damit Hintergründe ausgetestet werden können.
|
2023-03-28 16:47:24 +02:00 |
Fabian Hoppe
|
a8d0a9627c
|
Adjust position of lever in levels 3, 5, 8, and 9 but still needs adjustment for pressure plates and movable boxes
|
2023-03-28 16:00:01 +02:00 |
Fabian Hoppe
|
9f7f7eeb38
|
Adjust position of lever in levels 0, 1, 2, 4, 6 and 7
|
2023-03-28 15:24:49 +02:00 |
Fabian Hoppe
|
5d742a527e
|
Add first version of level 9
|
2023-03-28 14:24:01 +02:00 |
Fabian Hoppe
|
6446382679
|
Add first versions of levels 7 and 9
|
2023-03-28 14:21:58 +02:00 |
Fabian Hoppe
|
f0a78ce442
|
Add levels 2 to 6 and edit levels.json accordingly
|
2023-03-28 12:18:45 +02:00 |
Yan Wittmann
|
ea0b86faba
|
Merge remote-tracking branch 'origin/main' into main
|
2023-03-27 18:52:54 +02:00 |
Yan Wittmann
|
1a24f7c091
|
Fixed issue in box collision
|
2023-03-27 18:52:49 +02:00 |
Eren Saglam
|
092d753770
|
Level 2 prototype is working
|
2023-03-27 18:40:54 +02:00 |
Yan Wittmann
|
85a34b01d8
|
Added pushable boxes.
Added click event handler
|
2023-03-27 18:37:30 +02:00 |
Eren Saglam
|
575dc00ade
|
Level 1 prototype is working
|
2023-03-27 18:07:21 +02:00 |
Yan Wittmann
|
121dbb31f9
|
Level demo changes
|
2023-03-27 17:19:06 +02:00 |
Yan Wittmann
|
ad8d0b77b8
|
Implemented a first version of gate output/input
|
2023-03-27 16:07:42 +02:00 |
Eren Saglam
|
dbc33f603b
|
Changed 0-tutorial.csv
|
2023-03-27 14:57:04 +02:00 |
Eren Saglam
|
82722753f9
|
Added 0-tutorial.csv
|
2023-03-27 14:45:29 +02:00 |
Yan Wittmann
|
f400b374fd
|
Partial collision
|
2023-03-27 14:38:52 +02:00 |
Yan Wittmann
|
ac0b8dc2f5
|
Initial button logic
|
2023-03-27 12:51:44 +02:00 |
Yan Wittmann
|
f25bc0112c
|
Added missing sprite texture for level elements
|
2023-03-27 12:15:35 +02:00 |
Yan Wittmann
|
ccbf871e47
|
Started writing button element
|
2023-03-27 11:57:35 +02:00 |
Yan Wittmann
|
e53c1084df
|
Started writing new level creation
|
2023-03-27 11:46:03 +02:00 |
Jonas Wächter
|
29950fb0f8
|
castle sprites working
|
2023-03-26 17:12:12 +02:00 |
Yan Wittmann
|
f2fab23b75
|
New collision system
|
2023-03-26 17:01:28 +02:00 |
Stephan Halder
|
bf0688408e
|
countinued working on level loading
|
2023-03-26 15:14:06 +02:00 |
Yan Wittmann
|
73b22dca7d
|
Started implementing framework
|
2023-03-25 15:41:32 +01:00 |